/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include namespace android { namespace hardware { namespace audio { namespace V6_0 { namespace implementation { using ::android::sp; using ::android::hardware::hidl_bitfield; using ::android::hardware::hidl_string; using ::android::hardware::hidl_vec; using ::android::hardware::Return; using namespace ::android::hardware::audio::common::V6_0; using namespace ::android::hardware::audio::V6_0; struct StreamCommon { StreamCommon(int32_t ioHandle, const DeviceAddress& device, const AudioConfig& config, hidl_bitfield flags); uint64_t getFrameSize() const; uint64_t getFrameCount() const; uint64_t getBufferSize() const; uint32_t getSampleRate() const; void getSupportedSampleRates(AudioFormat format, IStream::getSupportedSampleRates_cb _hidl_cb) const; Result setSampleRate(uint32_t sampleRateHz) const; hidl_bitfield getChannelMask() const; void getSupportedChannelMasks(AudioFormat format, IStream::getSupportedChannelMasks_cb _hidl_cb) const; Result setChannelMask(hidl_bitfield mask) const; AudioFormat getFormat() const; void getSupportedFormats(IStream::getSupportedFormats_cb _hidl_cb) const; Result setFormat(AudioFormat format) const; void getAudioProperties(IStream::getAudioProperties_cb _hidl_cb) const; void getDevices(IStream::getDevices_cb _hidl_cb) const; Result setDevices(const hidl_vec& devices) const; const int32_t m_ioHandle; const DeviceAddress m_device; const AudioConfig m_config; const hidl_bitfield m_flags; }; } // namespace implementation } // namespace V6_0 } // namespace audio } // namespace hardware } // namespace android