// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Win32Pixmap.cpp: Implementation of OSPixmap for Win32 (Windows) #include "util/windows/win32/Win32Pixmap.h" Win32Pixmap::Win32Pixmap() : mBitmap(nullptr) {} Win32Pixmap::~Win32Pixmap() { if (mBitmap) { DeleteObject(mBitmap); } } bool Win32Pixmap::initialize(EGLNativeDisplayType display, size_t width, size_t height, int depth) { BITMAPINFO bitmapInfo; memset(&bitmapInfo, 0, sizeof(bitmapInfo)); if (depth != 24 && depth != 32) { return false; } bitmapInfo.bmiHeader.biSize = sizeof(bitmapInfo); bitmapInfo.bmiHeader.biWidth = static_cast(width); bitmapInfo.bmiHeader.biHeight = static_cast(height); bitmapInfo.bmiHeader.biPlanes = 1; bitmapInfo.bmiHeader.biBitCount = static_cast(depth); bitmapInfo.bmiHeader.biCompression = BI_RGB; bitmapInfo.bmiHeader.biSizeImage = 0; bitmapInfo.bmiHeader.biXPelsPerMeter = 1; bitmapInfo.bmiHeader.biYPelsPerMeter = 1; bitmapInfo.bmiHeader.biClrUsed = 0; bitmapInfo.bmiHeader.biClrImportant = 0; void *bitmapPtr = nullptr; mBitmap = CreateDIBSection(display, &bitmapInfo, DIB_RGB_COLORS, &bitmapPtr, nullptr, 0); return mBitmap != nullptr; } EGLNativePixmapType Win32Pixmap::getNativePixmap() const { return mBitmap; } OSPixmap *CreateOSPixmap() { return new Win32Pixmap(); }