// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_GEOMETRY_SAFE_INTEGER_CONVERSIONS_H_ #define UI_GFX_GEOMETRY_SAFE_INTEGER_CONVERSIONS_H_ #include #include #include "base/numerics/safe_conversions.h" #include "ui/gfx/gfx_export.h" namespace gfx { inline int ToFlooredInt(float value) { return base::saturated_cast(std::floor(value)); } inline int ToCeiledInt(float value) { return base::saturated_cast(std::ceil(value)); } inline int ToFlooredInt(double value) { return base::saturated_cast(std::floor(value)); } inline int ToCeiledInt(double value) { return base::saturated_cast(std::ceil(value)); } inline int ToRoundedInt(float value) { float rounded; if (value >= 0.0f) rounded = std::floor(value + 0.5f); else rounded = std::ceil(value - 0.5f); return base::saturated_cast(rounded); } inline int ToRoundedInt(double value) { double rounded; if (value >= 0.0) rounded = std::floor(value + 0.5); else rounded = std::ceil(value - 0.5); return base::saturated_cast(rounded); } inline bool IsExpressibleAsInt(float value) { if (value != value) return false; // no int NaN. if (value > std::numeric_limits::max()) return false; if (value < std::numeric_limits::min()) return false; return true; } } // namespace gfx #endif // UI_GFX_GEOMETRY_SAFE_INTEGER_CONVERSIONS_H_