// RUN: %clang_tsan %s -o %t // RUN: %run %t 2>&1 | FileCheck %s --implicit-check-not='ThreadSanitizer' #include #include "../test.h" const size_t size = 2; long global; long array[size]; void callback(void *context, size_t i) { long n = global; array[i] = n + i; barrier_wait(&barrier); } int main(int argc, const char *argv[]) { fprintf(stderr, "start\n"); // Warm up GCD (workaround for macOS Sierra where dispatch_apply might run single-threaded). dispatch_sync(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ }); dispatch_queue_t q = dispatch_queue_create("my.queue", DISPATCH_QUEUE_CONCURRENT); global = 42; barrier_init(&barrier, size); dispatch_apply(size, q, ^(size_t i) { long n = global; array[i] = n + i; barrier_wait(&barrier); }); for (size_t i = 0; i < size; i++) { fprintf(stderr, "array[%ld] = %ld\n", i, array[i]); } global = 142; barrier_init(&barrier, size); dispatch_apply_f(size, q, NULL, &callback); for (size_t i = 0; i < size; i++) { fprintf(stderr, "array[%ld] = %ld\n", i, array[i]); } fprintf(stderr, "done\n"); return 0; } // CHECK: start // CHECK: array[0] = 42 // CHECK: array[1] = 43 // CHECK: array[0] = 142 // CHECK: array[1] = 143 // CHECK: done