//===-- ScriptInterpreterLua.h ----------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef liblldb_Lua_h_ #define liblldb_Lua_h_ #include "lldb/API/SBBreakpointLocation.h" #include "lldb/API/SBFrame.h" #include "lldb/lldb-types.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/Error.h" #include "lua.hpp" #include namespace lldb_private { extern "C" { int luaopen_lldb(lua_State *L); } class Lua { public: Lua(); ~Lua(); llvm::Error Run(llvm::StringRef buffer); llvm::Error RegisterBreakpointCallback(void *baton, const char *body); llvm::Expected CallBreakpointCallback(void *baton, lldb::StackFrameSP stop_frame_sp, lldb::BreakpointLocationSP bp_loc_sp); llvm::Error LoadModule(llvm::StringRef filename); llvm::Error ChangeIO(FILE *out, FILE *err); private: lua_State *m_lua_state; }; } // namespace lldb_private #endif // liblldb_Lua_h_