Mesa 11.0.7 Release Notes / December 9, 2015
============================================

Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6
release.

Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.1. OpenGL 4.1 is **only** available if requested at context creation
because compatibility contexts are not supported.

SHA256 checksums
----------------

::

   07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f  mesa-11.0.7.tar.gz
   e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb  mesa-11.0.7.tar.xz

New features
------------

None

Bug fixes
---------

This list is likely incomplete.

-  `Bug 90348 <https://bugs.freedesktop.org/show_bug.cgi?id=90348>`__ -
   Spilling failure of b96 merged value
-  `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ -
   [BSW/BDW] ogles1conform Gets test fails
-  `Bug 92438 <https://bugs.freedesktop.org/show_bug.cgi?id=92438>`__ -
   Segfault in pushbuf_kref when running the android emulator (qemu) on
   nv50
-  `Bug 93110 <https://bugs.freedesktop.org/show_bug.cgi?id=93110>`__ -
   [NVE4] textureSize() and textureQueryLevels() uses a texture bound
   during the previous draw call
-  `Bug 93126 <https://bugs.freedesktop.org/show_bug.cgi?id=93126>`__ -
   wrongly claim supporting GL_EXT_texture_rg

Changes
-------

Chris Wilson (1):

-  meta: Compute correct buffer size with SkipRows/SkipPixels

Daniel Stone (1):

-  egl/wayland: Ignore rects from SwapBuffersWithDamage

Dave Airlie (4):

-  texgetimage: consolidate 1D array handling code.
-  r600: geometry shader gsvs itemsize workaround
-  r600: rv670 use at least 16es/gs threads
-  r600: workaround empty geom shader.

Emil Velikov (4):

-  docs: add sha256 checksums for 11.0.6
-  get-pick-list.sh: Require explicit "11.0" for nominating stable
   patches
-  mesa; add get-extra-pick-list.sh script into bin/
-  Update version to 11.0.7

François Tigeot (1):

-  xmlconfig: Add support for DragonFly

Ian Romanick (22):

-  mesa: Make bind_vertex_buffer avilable outside varray.c
-  mesa: Refactor update_array_format to make
   \_mesa_update_array_format_public
-  mesa: Refactor enable_vertex_array_attrib to make
   \_mesa_enable_vertex_array_attrib
-  i965: Pass brw_context instead of gl_context to brw_draw_rectlist
-  i965: Use DSA functions for VBOs in brw_meta_fast_clear
-  i965: Use internal functions for buffer object access
-  i965: Don't pollute the buffer object namespace in
   brw_meta_fast_clear
-  meta: Use DSA functions for PBO in create_texture_for_pbo
-  meta: Use \_mesa_NamedBufferData and \_mesa_NamedBufferSubData for
   users of \_mesa_meta_setup_vertex_objects
-  i965: Use \_mesa_NamedBufferSubData for users of
   \_mesa_meta_setup_vertex_objects
-  meta: Don't leave the VBO bound after
   \_mesa_meta_setup_vertex_objects
-  meta: Track VBO using gl_buffer_object instead of GL API object
   handle
-  meta: Use DSA functions for VBOs in \_mesa_meta_setup_vertex_objects
-  meta: Use internal functions for buffer object and VAO access
-  meta: Don't pollute the buffer object namespace in
   \_mesa_meta_setup_vertex_objects
-  meta: Partially convert \_mesa_meta_DrawTex to DSA
-  meta: Track VBO using gl_buffer_object instead of GL API object
   handle in \_mesa_meta_DrawTex
-  meta: Use internal functions for buffer object and VAO access in
   \_mesa_meta_DrawTex
-  meta: Don't pollute the buffer object namespace in
   \_mesa_meta_DrawTex
-  meta/TexSubImage: Don't pollute the buffer object namespace
-  meta/generate_mipmap: Don't leak the framebuffer object
-  glsl: Fix off-by-one error in array size check assertion

Ilia Mirkin (7):

-  nvc0/ir: actually emit AFETCH on kepler
-  nir: fix typo in idiv lowering, causing large-udiv-udiv failures
-  nouveau: use the buffer usage to determine placement when no binding
-  nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
-  nv50/ir: fix (un)spilling of 3-wide results
-  mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
-  nvc0/ir: start offset at texBindBase for txq, like regular texturing

Jonathan Gray (1):

-  automake: fix some occurrences of hardcoded -ldl and -lpthread

Leo Liu (1):

-  radeon/vce: disable Stoney VCE for 11.0

Marta Lofstedt (1):

-  gles2: Update gl2ext.h to revision: 32120

Oded Gabbay (1):

-  llvmpipe: disable VSX in ppc due to LLVM PPC bug