/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H #define _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H #include #include namespace android { class InputWindowHandle; namespace inputdispatcher { struct DragState { DragState(const sp& windowHandle) : dragWindow(windowHandle) {} void dump(std::string& dump, const char* prefix = ""); // The window being dragged. const sp dragWindow; // The last drag hover window which could receive the drag event. sp dragHoverWindowHandle; // Indicates the if received first event to check for button state. bool isStartDrag = false; // Indicate if the stylus button is down at the start of the drag. bool isStylusButtonDownAtStart = false; }; } // namespace inputdispatcher } // namespace android #endif // _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H