/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include "common/bind.h" #include "common/callback.h" #include "common/contextual_callback.h" #include "os/thread.h" #include "os/utils.h" namespace bluetooth { namespace os { // A message-queue style handler for reactor-based thread to handle incoming events from different threads. When it's // constructed, it will register a reactable on the specified thread; when it's destroyed, it will unregister itself // from the thread. class Handler : public common::IPostableContext { public: // Create and register a handler on given thread explicit Handler(Thread* thread); // Unregister this handler from the thread and release resource. Unhandled events will be discarded and not executed. virtual ~Handler(); DISALLOW_COPY_AND_ASSIGN(Handler); // Enqueue a closure to the queue of this handler virtual void Post(common::OnceClosure closure) override; // Remove all pending events from the queue of this handler void Clear(); // Die if the current reactable doesn't stop before the timeout. Must be called after Clear() void WaitUntilStopped(std::chrono::milliseconds timeout); template void Call(Functor&& functor, Args&&... args) { Post(common::BindOnce(std::forward(functor), std::forward(args)...)); } template void CallOn(T* obj, Functor&& functor, Args&&... args) { Post(common::BindOnce(std::forward(functor), common::Unretained(obj), std::forward(args)...)); } template common::ContextualOnceCallback> BindOnce( Functor&& functor, Args&&... args) { return common::ContextualOnceCallback>( common::BindOnce(std::forward(functor), std::forward(args)...), this); } template common::ContextualOnceCallback> BindOnceOn( T* obj, Functor&& functor, Args&&... args) { return common::ContextualOnceCallback>( common::BindOnce(std::forward(functor), common::Unretained(obj), std::forward(args)...), this); } template common::ContextualCallback> Bind(Functor&& functor, Args&&... args) { return common::ContextualCallback>( common::Bind(std::forward(functor), std::forward(args)...), this); } template common::ContextualCallback> BindOn( T* obj, Functor&& functor, Args&&... args) { return common::ContextualCallback>( common::Bind(std::forward(functor), common::Unretained(obj), std::forward(args)...), this); } template friend class Queue; friend class Alarm; friend class RepeatingAlarm; private: inline bool was_cleared() const { return tasks_ == nullptr; }; std::queue* tasks_; Thread* thread_; int fd_; Reactor::Reactable* reactable_; mutable std::mutex mutex_; void handle_next_event(); }; } // namespace os } // namespace bluetooth