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42 lines
1.6 KiB
42 lines
1.6 KiB
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_ENTRYPOINTS_QUICK_QUICK_ALLOC_ENTRYPOINTS_H_
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#define ART_RUNTIME_ENTRYPOINTS_QUICK_QUICK_ALLOC_ENTRYPOINTS_H_
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#include "base/locks.h"
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#include "gc/allocator_type.h"
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#include "quick_entrypoints.h"
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namespace art {
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void ResetQuickAllocEntryPoints(QuickEntryPoints* qpoints);
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// Runtime shutdown lock is necessary to prevent races in thread initialization. When the thread is
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// starting it doesn't hold the mutator lock until after it has been added to the thread list.
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// However, Thread::Init is guarded by the runtime shutdown lock, so we can prevent these races by
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// holding the runtime shutdown lock and the mutator lock when we update the entrypoints.
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void SetQuickAllocEntryPointsAllocator(gc::AllocatorType allocator)
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REQUIRES(Locks::mutator_lock_, Locks::runtime_shutdown_lock_);
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void SetQuickAllocEntryPointsInstrumented(bool instrumented)
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REQUIRES(Locks::mutator_lock_, Locks::runtime_shutdown_lock_);
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} // namespace art
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#endif // ART_RUNTIME_ENTRYPOINTS_QUICK_QUICK_ALLOC_ENTRYPOINTS_H_
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