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1451 lines
56 KiB
1451 lines
56 KiB
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "thread_list.h"
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#include <dirent.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <sstream>
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#include <vector>
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#include "android-base/stringprintf.h"
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#include "backtrace/BacktraceMap.h"
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#include "nativehelper/scoped_local_ref.h"
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#include "nativehelper/scoped_utf_chars.h"
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#include "base/aborting.h"
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#include "base/histogram-inl.h"
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#include "base/mutex-inl.h"
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#include "base/systrace.h"
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#include "base/time_utils.h"
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#include "base/timing_logger.h"
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#include "debugger.h"
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#include "gc/collector/concurrent_copying.h"
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#include "gc/gc_pause_listener.h"
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#include "gc/heap.h"
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#include "gc/reference_processor.h"
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#include "gc_root.h"
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#include "jni/jni_internal.h"
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#include "lock_word.h"
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#include "monitor.h"
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#include "native_stack_dump.h"
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#include "scoped_thread_state_change-inl.h"
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#include "thread.h"
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#include "trace.h"
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#include "well_known_classes.h"
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#if ART_USE_FUTEXES
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#include "linux/futex.h"
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#include "sys/syscall.h"
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#ifndef SYS_futex
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#define SYS_futex __NR_futex
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#endif
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#endif // ART_USE_FUTEXES
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namespace art {
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using android::base::StringPrintf;
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static constexpr uint64_t kLongThreadSuspendThreshold = MsToNs(5);
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// Use 0 since we want to yield to prevent blocking for an unpredictable amount of time.
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static constexpr useconds_t kThreadSuspendInitialSleepUs = 0;
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static constexpr useconds_t kThreadSuspendMaxYieldUs = 3000;
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static constexpr useconds_t kThreadSuspendMaxSleepUs = 5000;
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// Whether we should try to dump the native stack of unattached threads. See commit ed8b723 for
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// some history.
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static constexpr bool kDumpUnattachedThreadNativeStackForSigQuit = true;
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ThreadList::ThreadList(uint64_t thread_suspend_timeout_ns)
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: suspend_all_count_(0),
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unregistering_count_(0),
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suspend_all_historam_("suspend all histogram", 16, 64),
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long_suspend_(false),
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shut_down_(false),
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thread_suspend_timeout_ns_(thread_suspend_timeout_ns),
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empty_checkpoint_barrier_(new Barrier(0)) {
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CHECK(Monitor::IsValidLockWord(LockWord::FromThinLockId(kMaxThreadId, 1, 0U)));
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}
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ThreadList::~ThreadList() {
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CHECK(shut_down_);
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}
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void ThreadList::ShutDown() {
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ScopedTrace trace(__PRETTY_FUNCTION__);
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// Detach the current thread if necessary. If we failed to start, there might not be any threads.
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// We need to detach the current thread here in case there's another thread waiting to join with
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// us.
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bool contains = false;
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Thread* self = Thread::Current();
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{
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MutexLock mu(self, *Locks::thread_list_lock_);
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contains = Contains(self);
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}
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if (contains) {
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Runtime::Current()->DetachCurrentThread();
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}
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WaitForOtherNonDaemonThreadsToExit();
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// Disable GC and wait for GC to complete in case there are still daemon threads doing
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// allocations.
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gc::Heap* const heap = Runtime::Current()->GetHeap();
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heap->DisableGCForShutdown();
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// In case a GC is in progress, wait for it to finish.
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heap->WaitForGcToComplete(gc::kGcCauseBackground, Thread::Current());
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// TODO: there's an unaddressed race here where a thread may attach during shutdown, see
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// Thread::Init.
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SuspendAllDaemonThreadsForShutdown();
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shut_down_ = true;
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}
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bool ThreadList::Contains(Thread* thread) {
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return find(list_.begin(), list_.end(), thread) != list_.end();
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}
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pid_t ThreadList::GetLockOwner() {
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return Locks::thread_list_lock_->GetExclusiveOwnerTid();
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}
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void ThreadList::DumpNativeStacks(std::ostream& os) {
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MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
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std::unique_ptr<BacktraceMap> map(BacktraceMap::Create(getpid()));
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for (const auto& thread : list_) {
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os << "DUMPING THREAD " << thread->GetTid() << "\n";
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DumpNativeStack(os, thread->GetTid(), map.get(), "\t");
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os << "\n";
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}
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}
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void ThreadList::DumpForSigQuit(std::ostream& os) {
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{
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ScopedObjectAccess soa(Thread::Current());
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// Only print if we have samples.
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if (suspend_all_historam_.SampleSize() > 0) {
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Histogram<uint64_t>::CumulativeData data;
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suspend_all_historam_.CreateHistogram(&data);
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suspend_all_historam_.PrintConfidenceIntervals(os, 0.99, data); // Dump time to suspend.
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}
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}
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bool dump_native_stack = Runtime::Current()->GetDumpNativeStackOnSigQuit();
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Dump(os, dump_native_stack);
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DumpUnattachedThreads(os, dump_native_stack && kDumpUnattachedThreadNativeStackForSigQuit);
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}
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static void DumpUnattachedThread(std::ostream& os, pid_t tid, bool dump_native_stack)
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NO_THREAD_SAFETY_ANALYSIS {
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// TODO: No thread safety analysis as DumpState with a null thread won't access fields, should
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// refactor DumpState to avoid skipping analysis.
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Thread::DumpState(os, nullptr, tid);
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if (dump_native_stack) {
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DumpNativeStack(os, tid, nullptr, " native: ");
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}
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os << std::endl;
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}
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void ThreadList::DumpUnattachedThreads(std::ostream& os, bool dump_native_stack) {
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DIR* d = opendir("/proc/self/task");
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if (!d) {
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return;
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}
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Thread* self = Thread::Current();
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dirent* e;
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while ((e = readdir(d)) != nullptr) {
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char* end;
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pid_t tid = strtol(e->d_name, &end, 10);
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if (!*end) {
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Thread* thread;
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{
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MutexLock mu(self, *Locks::thread_list_lock_);
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thread = FindThreadByTid(tid);
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}
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if (thread == nullptr) {
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DumpUnattachedThread(os, tid, dump_native_stack);
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}
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}
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}
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closedir(d);
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}
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// Dump checkpoint timeout in milliseconds. Larger amount on the target, since the device could be
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// overloaded with ANR dumps.
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static constexpr uint32_t kDumpWaitTimeout = kIsTargetBuild ? 100000 : 20000;
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// A closure used by Thread::Dump.
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class DumpCheckpoint final : public Closure {
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public:
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DumpCheckpoint(std::ostream* os, bool dump_native_stack)
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: os_(os),
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// Avoid verifying count in case a thread doesn't end up passing through the barrier.
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// This avoids a SIGABRT that would otherwise happen in the destructor.
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barrier_(0, /*verify_count_on_shutdown=*/false),
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backtrace_map_(dump_native_stack ? BacktraceMap::Create(getpid()) : nullptr),
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dump_native_stack_(dump_native_stack) {
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if (backtrace_map_ != nullptr) {
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backtrace_map_->SetSuffixesToIgnore(std::vector<std::string> { "oat", "odex" });
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}
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}
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void Run(Thread* thread) override {
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// Note thread and self may not be equal if thread was already suspended at the point of the
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// request.
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Thread* self = Thread::Current();
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CHECK(self != nullptr);
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std::ostringstream local_os;
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{
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ScopedObjectAccess soa(self);
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thread->Dump(local_os, dump_native_stack_, backtrace_map_.get());
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}
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{
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// Use the logging lock to ensure serialization when writing to the common ostream.
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MutexLock mu(self, *Locks::logging_lock_);
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*os_ << local_os.str() << std::endl;
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}
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barrier_.Pass(self);
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}
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void WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint) {
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Thread* self = Thread::Current();
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ScopedThreadStateChange tsc(self, kWaitingForCheckPointsToRun);
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bool timed_out = barrier_.Increment(self, threads_running_checkpoint, kDumpWaitTimeout);
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if (timed_out) {
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// Avoid a recursive abort.
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LOG((kIsDebugBuild && (gAborting == 0)) ? ::android::base::FATAL : ::android::base::ERROR)
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<< "Unexpected time out during dump checkpoint.";
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}
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}
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private:
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// The common stream that will accumulate all the dumps.
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std::ostream* const os_;
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// The barrier to be passed through and for the requestor to wait upon.
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Barrier barrier_;
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// A backtrace map, so that all threads use a shared info and don't reacquire/parse separately.
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std::unique_ptr<BacktraceMap> backtrace_map_;
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// Whether we should dump the native stack.
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const bool dump_native_stack_;
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};
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void ThreadList::Dump(std::ostream& os, bool dump_native_stack) {
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Thread* self = Thread::Current();
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{
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MutexLock mu(self, *Locks::thread_list_lock_);
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os << "DALVIK THREADS (" << list_.size() << "):\n";
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}
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if (self != nullptr) {
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DumpCheckpoint checkpoint(&os, dump_native_stack);
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size_t threads_running_checkpoint;
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{
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// Use SOA to prevent deadlocks if multiple threads are calling Dump() at the same time.
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ScopedObjectAccess soa(self);
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threads_running_checkpoint = RunCheckpoint(&checkpoint);
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}
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if (threads_running_checkpoint != 0) {
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checkpoint.WaitForThreadsToRunThroughCheckpoint(threads_running_checkpoint);
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}
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} else {
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DumpUnattachedThreads(os, dump_native_stack);
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}
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}
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void ThreadList::AssertThreadsAreSuspended(Thread* self, Thread* ignore1, Thread* ignore2) {
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MutexLock mu(self, *Locks::thread_list_lock_);
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MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
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for (const auto& thread : list_) {
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if (thread != ignore1 && thread != ignore2) {
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CHECK(thread->IsSuspended())
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<< "\nUnsuspended thread: <<" << *thread << "\n"
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<< "self: <<" << *Thread::Current();
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}
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}
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}
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#if HAVE_TIMED_RWLOCK
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// Attempt to rectify locks so that we dump thread list with required locks before exiting.
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NO_RETURN static void UnsafeLogFatalForThreadSuspendAllTimeout() {
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// Increment gAborting before doing the thread list dump since we don't want any failures from
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// AssertThreadSuspensionIsAllowable in cases where thread suspension is not allowed.
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// See b/69044468.
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++gAborting;
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Runtime* runtime = Runtime::Current();
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std::ostringstream ss;
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ss << "Thread suspend timeout\n";
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Locks::mutator_lock_->Dump(ss);
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ss << "\n";
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runtime->GetThreadList()->Dump(ss);
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--gAborting;
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LOG(FATAL) << ss.str();
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exit(0);
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}
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#endif
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// Unlike suspending all threads where we can wait to acquire the mutator_lock_, suspending an
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// individual thread requires polling. delay_us is the requested sleep wait. If delay_us is 0 then
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// we use sched_yield instead of calling usleep.
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// Although there is the possibility, here and elsewhere, that usleep could return -1 and
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// errno = EINTR, there should be no problem if interrupted, so we do not check.
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static void ThreadSuspendSleep(useconds_t delay_us) {
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if (delay_us == 0) {
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sched_yield();
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} else {
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usleep(delay_us);
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}
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}
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size_t ThreadList::RunCheckpoint(Closure* checkpoint_function, Closure* callback) {
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Thread* self = Thread::Current();
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Locks::mutator_lock_->AssertNotExclusiveHeld(self);
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Locks::thread_list_lock_->AssertNotHeld(self);
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Locks::thread_suspend_count_lock_->AssertNotHeld(self);
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std::vector<Thread*> suspended_count_modified_threads;
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size_t count = 0;
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{
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// Call a checkpoint function for each thread, threads which are suspended get their checkpoint
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// manually called.
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MutexLock mu(self, *Locks::thread_list_lock_);
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MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
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count = list_.size();
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for (const auto& thread : list_) {
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if (thread != self) {
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bool requested_suspend = false;
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while (true) {
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if (thread->RequestCheckpoint(checkpoint_function)) {
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// This thread will run its checkpoint some time in the near future.
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if (requested_suspend) {
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// The suspend request is now unnecessary.
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bool updated =
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thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
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DCHECK(updated);
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requested_suspend = false;
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}
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break;
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} else {
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// The thread is probably suspended, try to make sure that it stays suspended.
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if (thread->GetState() == kRunnable) {
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// Spurious fail, try again.
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continue;
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}
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if (!requested_suspend) {
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bool updated =
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thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
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DCHECK(updated);
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requested_suspend = true;
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if (thread->IsSuspended()) {
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break;
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}
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// The thread raced us to become Runnable. Try to RequestCheckpoint() again.
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} else {
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// The thread previously raced our suspend request to become Runnable but
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// since it is suspended again, it must honor that suspend request now.
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DCHECK(thread->IsSuspended());
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break;
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}
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}
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}
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if (requested_suspend) {
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suspended_count_modified_threads.push_back(thread);
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}
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}
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}
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// Run the callback to be called inside this critical section.
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if (callback != nullptr) {
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callback->Run(self);
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}
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}
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// Run the checkpoint on ourself while we wait for threads to suspend.
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checkpoint_function->Run(self);
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// Run the checkpoint on the suspended threads.
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for (const auto& thread : suspended_count_modified_threads) {
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// We know for sure that the thread is suspended at this point.
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DCHECK(thread->IsSuspended());
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checkpoint_function->Run(thread);
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{
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MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
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bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
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DCHECK(updated);
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}
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}
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{
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// Imitate ResumeAll, threads may be waiting on Thread::resume_cond_ since we raised their
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// suspend count. Now the suspend_count_ is lowered so we must do the broadcast.
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MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
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Thread::resume_cond_->Broadcast(self);
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}
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return count;
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}
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void ThreadList::RunEmptyCheckpoint() {
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Thread* self = Thread::Current();
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Locks::mutator_lock_->AssertNotExclusiveHeld(self);
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Locks::thread_list_lock_->AssertNotHeld(self);
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Locks::thread_suspend_count_lock_->AssertNotHeld(self);
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std::vector<uint32_t> runnable_thread_ids;
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size_t count = 0;
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Barrier* barrier = empty_checkpoint_barrier_.get();
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barrier->Init(self, 0);
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{
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MutexLock mu(self, *Locks::thread_list_lock_);
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MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
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for (Thread* thread : list_) {
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if (thread != self) {
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while (true) {
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if (thread->RequestEmptyCheckpoint()) {
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// This thread will run an empty checkpoint (decrement the empty checkpoint barrier)
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// some time in the near future.
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++count;
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if (kIsDebugBuild) {
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runnable_thread_ids.push_back(thread->GetThreadId());
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}
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break;
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}
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if (thread->GetState() != kRunnable) {
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// It's seen suspended, we are done because it must not be in the middle of a mutator
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// heap access.
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break;
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}
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}
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}
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}
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}
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// Wake up the threads blocking for weak ref access so that they will respond to the empty
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// checkpoint request. Otherwise we will hang as they are blocking in the kRunnable state.
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Runtime::Current()->GetHeap()->GetReferenceProcessor()->BroadcastForSlowPath(self);
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Runtime::Current()->BroadcastForNewSystemWeaks(/*broadcast_for_checkpoint=*/true);
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{
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ScopedThreadStateChange tsc(self, kWaitingForCheckPointsToRun);
|
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uint64_t total_wait_time = 0;
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bool first_iter = true;
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while (true) {
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// Wake up the runnable threads blocked on the mutexes that another thread, which is blocked
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// on a weak ref access, holds (indirectly blocking for weak ref access through another thread
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// and a mutex.) This needs to be done periodically because the thread may be preempted
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// between the CheckEmptyCheckpointFromMutex call and the subsequent futex wait in
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// Mutex::ExclusiveLock, etc. when the wakeup via WakeupToRespondToEmptyCheckpoint
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// arrives. This could cause a *very rare* deadlock, if not repeated. Most of the cases are
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// handled in the first iteration.
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for (BaseMutex* mutex : Locks::expected_mutexes_on_weak_ref_access_) {
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mutex->WakeupToRespondToEmptyCheckpoint();
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}
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|
static constexpr uint64_t kEmptyCheckpointPeriodicTimeoutMs = 100; // 100ms
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static constexpr uint64_t kEmptyCheckpointTotalTimeoutMs = 600 * 1000; // 10 minutes.
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size_t barrier_count = first_iter ? count : 0;
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first_iter = false; // Don't add to the barrier count from the second iteration on.
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bool timed_out = barrier->Increment(self, barrier_count, kEmptyCheckpointPeriodicTimeoutMs);
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if (!timed_out) {
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break; // Success
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}
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// This is a very rare case.
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total_wait_time += kEmptyCheckpointPeriodicTimeoutMs;
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if (kIsDebugBuild && total_wait_time > kEmptyCheckpointTotalTimeoutMs) {
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std::ostringstream ss;
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ss << "Empty checkpoint timeout\n";
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ss << "Barrier count " << barrier->GetCount(self) << "\n";
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ss << "Runnable thread IDs";
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for (uint32_t tid : runnable_thread_ids) {
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ss << " " << tid;
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|
}
|
|
ss << "\n";
|
|
Locks::mutator_lock_->Dump(ss);
|
|
ss << "\n";
|
|
LOG(FATAL_WITHOUT_ABORT) << ss.str();
|
|
// Some threads in 'runnable_thread_ids' are probably stuck. Try to dump their stacks.
|
|
// Avoid using ThreadList::Dump() initially because it is likely to get stuck as well.
|
|
{
|
|
ScopedObjectAccess soa(self);
|
|
MutexLock mu1(self, *Locks::thread_list_lock_);
|
|
for (Thread* thread : GetList()) {
|
|
uint32_t tid = thread->GetThreadId();
|
|
bool is_in_runnable_thread_ids =
|
|
std::find(runnable_thread_ids.begin(), runnable_thread_ids.end(), tid) !=
|
|
runnable_thread_ids.end();
|
|
if (is_in_runnable_thread_ids &&
|
|
thread->ReadFlag(kEmptyCheckpointRequest)) {
|
|
// Found a runnable thread that hasn't responded to the empty checkpoint request.
|
|
// Assume it's stuck and safe to dump its stack.
|
|
thread->Dump(LOG_STREAM(FATAL_WITHOUT_ABORT),
|
|
/*dump_native_stack=*/ true,
|
|
/*backtrace_map=*/ nullptr,
|
|
/*force_dump_stack=*/ true);
|
|
}
|
|
}
|
|
}
|
|
LOG(FATAL_WITHOUT_ABORT)
|
|
<< "Dumped runnable threads that haven't responded to empty checkpoint.";
|
|
// Now use ThreadList::Dump() to dump more threads, noting it may get stuck.
|
|
Dump(LOG_STREAM(FATAL_WITHOUT_ABORT));
|
|
LOG(FATAL) << "Dumped all threads.";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// A checkpoint/suspend-all hybrid to switch thread roots from
|
|
// from-space to to-space refs. Used to synchronize threads at a point
|
|
// to mark the initiation of marking while maintaining the to-space
|
|
// invariant.
|
|
size_t ThreadList::FlipThreadRoots(Closure* thread_flip_visitor,
|
|
Closure* flip_callback,
|
|
gc::collector::GarbageCollector* collector,
|
|
gc::GcPauseListener* pause_listener) {
|
|
TimingLogger::ScopedTiming split("ThreadListFlip", collector->GetTimings());
|
|
Thread* self = Thread::Current();
|
|
Locks::mutator_lock_->AssertNotHeld(self);
|
|
Locks::thread_list_lock_->AssertNotHeld(self);
|
|
Locks::thread_suspend_count_lock_->AssertNotHeld(self);
|
|
CHECK_NE(self->GetState(), kRunnable);
|
|
|
|
collector->GetHeap()->ThreadFlipBegin(self); // Sync with JNI critical calls.
|
|
|
|
// ThreadFlipBegin happens before we suspend all the threads, so it does not count towards the
|
|
// pause.
|
|
const uint64_t suspend_start_time = NanoTime();
|
|
SuspendAllInternal(self, self, nullptr);
|
|
if (pause_listener != nullptr) {
|
|
pause_listener->StartPause();
|
|
}
|
|
|
|
// Run the flip callback for the collector.
|
|
Locks::mutator_lock_->ExclusiveLock(self);
|
|
suspend_all_historam_.AdjustAndAddValue(NanoTime() - suspend_start_time);
|
|
flip_callback->Run(self);
|
|
Locks::mutator_lock_->ExclusiveUnlock(self);
|
|
collector->RegisterPause(NanoTime() - suspend_start_time);
|
|
if (pause_listener != nullptr) {
|
|
pause_listener->EndPause();
|
|
}
|
|
|
|
// Resume runnable threads.
|
|
size_t runnable_thread_count = 0;
|
|
std::vector<Thread*> other_threads;
|
|
{
|
|
TimingLogger::ScopedTiming split2("ResumeRunnableThreads", collector->GetTimings());
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
--suspend_all_count_;
|
|
for (const auto& thread : list_) {
|
|
// Set the flip function for all threads because Thread::DumpState/DumpJavaStack() (invoked by
|
|
// a checkpoint) may cause the flip function to be run for a runnable/suspended thread before
|
|
// a runnable thread runs it for itself or we run it for a suspended thread below.
|
|
thread->SetFlipFunction(thread_flip_visitor);
|
|
if (thread == self) {
|
|
continue;
|
|
}
|
|
// Resume early the threads that were runnable but are suspended just for this thread flip or
|
|
// about to transition from non-runnable (eg. kNative at the SOA entry in a JNI function) to
|
|
// runnable (both cases waiting inside Thread::TransitionFromSuspendedToRunnable), or waiting
|
|
// for the thread flip to end at the JNI critical section entry (kWaitingForGcThreadFlip),
|
|
ThreadState state = thread->GetState();
|
|
if ((state == kWaitingForGcThreadFlip || thread->IsTransitioningToRunnable()) &&
|
|
thread->GetSuspendCount() == 1) {
|
|
// The thread will resume right after the broadcast.
|
|
bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(updated);
|
|
++runnable_thread_count;
|
|
} else {
|
|
other_threads.push_back(thread);
|
|
}
|
|
}
|
|
Thread::resume_cond_->Broadcast(self);
|
|
}
|
|
|
|
collector->GetHeap()->ThreadFlipEnd(self);
|
|
|
|
// Run the closure on the other threads and let them resume.
|
|
{
|
|
TimingLogger::ScopedTiming split3("FlipOtherThreads", collector->GetTimings());
|
|
ReaderMutexLock mu(self, *Locks::mutator_lock_);
|
|
for (const auto& thread : other_threads) {
|
|
Closure* flip_func = thread->GetFlipFunction();
|
|
if (flip_func != nullptr) {
|
|
flip_func->Run(thread);
|
|
}
|
|
}
|
|
// Run it for self.
|
|
Closure* flip_func = self->GetFlipFunction();
|
|
if (flip_func != nullptr) {
|
|
flip_func->Run(self);
|
|
}
|
|
}
|
|
|
|
// Resume other threads.
|
|
{
|
|
TimingLogger::ScopedTiming split4("ResumeOtherThreads", collector->GetTimings());
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
for (const auto& thread : other_threads) {
|
|
bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(updated);
|
|
}
|
|
Thread::resume_cond_->Broadcast(self);
|
|
}
|
|
|
|
return runnable_thread_count + other_threads.size() + 1; // +1 for self.
|
|
}
|
|
|
|
void ThreadList::SuspendAll(const char* cause, bool long_suspend) {
|
|
Thread* self = Thread::Current();
|
|
|
|
if (self != nullptr) {
|
|
VLOG(threads) << *self << " SuspendAll for " << cause << " starting...";
|
|
} else {
|
|
VLOG(threads) << "Thread[null] SuspendAll for " << cause << " starting...";
|
|
}
|
|
{
|
|
ScopedTrace trace("Suspending mutator threads");
|
|
const uint64_t start_time = NanoTime();
|
|
|
|
SuspendAllInternal(self, self);
|
|
// All threads are known to have suspended (but a thread may still own the mutator lock)
|
|
// Make sure this thread grabs exclusive access to the mutator lock and its protected data.
|
|
#if HAVE_TIMED_RWLOCK
|
|
while (true) {
|
|
if (Locks::mutator_lock_->ExclusiveLockWithTimeout(self,
|
|
NsToMs(thread_suspend_timeout_ns_),
|
|
0)) {
|
|
break;
|
|
} else if (!long_suspend_) {
|
|
// Reading long_suspend without the mutator lock is slightly racy, in some rare cases, this
|
|
// could result in a thread suspend timeout.
|
|
// Timeout if we wait more than thread_suspend_timeout_ns_ nanoseconds.
|
|
UnsafeLogFatalForThreadSuspendAllTimeout();
|
|
}
|
|
}
|
|
#else
|
|
Locks::mutator_lock_->ExclusiveLock(self);
|
|
#endif
|
|
|
|
long_suspend_ = long_suspend;
|
|
|
|
const uint64_t end_time = NanoTime();
|
|
const uint64_t suspend_time = end_time - start_time;
|
|
suspend_all_historam_.AdjustAndAddValue(suspend_time);
|
|
if (suspend_time > kLongThreadSuspendThreshold) {
|
|
LOG(WARNING) << "Suspending all threads took: " << PrettyDuration(suspend_time);
|
|
}
|
|
|
|
if (kDebugLocking) {
|
|
// Debug check that all threads are suspended.
|
|
AssertThreadsAreSuspended(self, self);
|
|
}
|
|
}
|
|
ATraceBegin((std::string("Mutator threads suspended for ") + cause).c_str());
|
|
|
|
if (self != nullptr) {
|
|
VLOG(threads) << *self << " SuspendAll complete";
|
|
} else {
|
|
VLOG(threads) << "Thread[null] SuspendAll complete";
|
|
}
|
|
}
|
|
|
|
// Ensures all threads running Java suspend and that those not running Java don't start.
|
|
void ThreadList::SuspendAllInternal(Thread* self,
|
|
Thread* ignore1,
|
|
Thread* ignore2,
|
|
SuspendReason reason) {
|
|
Locks::mutator_lock_->AssertNotExclusiveHeld(self);
|
|
Locks::thread_list_lock_->AssertNotHeld(self);
|
|
Locks::thread_suspend_count_lock_->AssertNotHeld(self);
|
|
if (kDebugLocking && self != nullptr) {
|
|
CHECK_NE(self->GetState(), kRunnable);
|
|
}
|
|
|
|
// First request that all threads suspend, then wait for them to suspend before
|
|
// returning. This suspension scheme also relies on other behaviour:
|
|
// 1. Threads cannot be deleted while they are suspended or have a suspend-
|
|
// request flag set - (see Unregister() below).
|
|
// 2. When threads are created, they are created in a suspended state (actually
|
|
// kNative) and will never begin executing Java code without first checking
|
|
// the suspend-request flag.
|
|
|
|
// The atomic counter for number of threads that need to pass the barrier.
|
|
AtomicInteger pending_threads;
|
|
uint32_t num_ignored = 0;
|
|
if (ignore1 != nullptr) {
|
|
++num_ignored;
|
|
}
|
|
if (ignore2 != nullptr && ignore1 != ignore2) {
|
|
++num_ignored;
|
|
}
|
|
{
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
// Update global suspend all state for attaching threads.
|
|
++suspend_all_count_;
|
|
pending_threads.store(list_.size() - num_ignored, std::memory_order_relaxed);
|
|
// Increment everybody's suspend count (except those that should be ignored).
|
|
for (const auto& thread : list_) {
|
|
if (thread == ignore1 || thread == ignore2) {
|
|
continue;
|
|
}
|
|
VLOG(threads) << "requesting thread suspend: " << *thread;
|
|
bool updated = thread->ModifySuspendCount(self, +1, &pending_threads, reason);
|
|
DCHECK(updated);
|
|
|
|
// Must install the pending_threads counter first, then check thread->IsSuspend() and clear
|
|
// the counter. Otherwise there's a race with Thread::TransitionFromRunnableToSuspended()
|
|
// that can lead a thread to miss a call to PassActiveSuspendBarriers().
|
|
if (thread->IsSuspended()) {
|
|
// Only clear the counter for the current thread.
|
|
thread->ClearSuspendBarrier(&pending_threads);
|
|
pending_threads.fetch_sub(1, std::memory_order_seq_cst);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Wait for the barrier to be passed by all runnable threads. This wait
|
|
// is done with a timeout so that we can detect problems.
|
|
#if ART_USE_FUTEXES
|
|
timespec wait_timeout;
|
|
InitTimeSpec(false, CLOCK_MONOTONIC, NsToMs(thread_suspend_timeout_ns_), 0, &wait_timeout);
|
|
#endif
|
|
const uint64_t start_time = NanoTime();
|
|
while (true) {
|
|
int32_t cur_val = pending_threads.load(std::memory_order_relaxed);
|
|
if (LIKELY(cur_val > 0)) {
|
|
#if ART_USE_FUTEXES
|
|
if (futex(pending_threads.Address(), FUTEX_WAIT_PRIVATE, cur_val, &wait_timeout, nullptr, 0)
|
|
!= 0) {
|
|
if ((errno == EAGAIN) || (errno == EINTR)) {
|
|
// EAGAIN and EINTR both indicate a spurious failure, try again from the beginning.
|
|
continue;
|
|
}
|
|
if (errno == ETIMEDOUT) {
|
|
const uint64_t wait_time = NanoTime() - start_time;
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
std::ostringstream oss;
|
|
for (const auto& thread : list_) {
|
|
if (thread == ignore1 || thread == ignore2) {
|
|
continue;
|
|
}
|
|
if (!thread->IsSuspended()) {
|
|
oss << std::endl << "Thread not suspended: " << *thread;
|
|
}
|
|
}
|
|
LOG(kIsDebugBuild ? ::android::base::FATAL : ::android::base::ERROR)
|
|
<< "Timed out waiting for threads to suspend, waited for "
|
|
<< PrettyDuration(wait_time)
|
|
<< oss.str();
|
|
} else {
|
|
PLOG(FATAL) << "futex wait failed for SuspendAllInternal()";
|
|
}
|
|
} // else re-check pending_threads in the next iteration (this may be a spurious wake-up).
|
|
#else
|
|
// Spin wait. This is likely to be slow, but on most architecture ART_USE_FUTEXES is set.
|
|
UNUSED(start_time);
|
|
#endif
|
|
} else {
|
|
CHECK_EQ(cur_val, 0);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ThreadList::ResumeAll() {
|
|
Thread* self = Thread::Current();
|
|
|
|
if (self != nullptr) {
|
|
VLOG(threads) << *self << " ResumeAll starting";
|
|
} else {
|
|
VLOG(threads) << "Thread[null] ResumeAll starting";
|
|
}
|
|
|
|
ATraceEnd();
|
|
|
|
ScopedTrace trace("Resuming mutator threads");
|
|
|
|
if (kDebugLocking) {
|
|
// Debug check that all threads are suspended.
|
|
AssertThreadsAreSuspended(self, self);
|
|
}
|
|
|
|
long_suspend_ = false;
|
|
|
|
Locks::mutator_lock_->ExclusiveUnlock(self);
|
|
{
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
// Update global suspend all state for attaching threads.
|
|
--suspend_all_count_;
|
|
// Decrement the suspend counts for all threads.
|
|
for (const auto& thread : list_) {
|
|
if (thread == self) {
|
|
continue;
|
|
}
|
|
bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(updated);
|
|
}
|
|
|
|
// Broadcast a notification to all suspended threads, some or all of
|
|
// which may choose to wake up. No need to wait for them.
|
|
if (self != nullptr) {
|
|
VLOG(threads) << *self << " ResumeAll waking others";
|
|
} else {
|
|
VLOG(threads) << "Thread[null] ResumeAll waking others";
|
|
}
|
|
Thread::resume_cond_->Broadcast(self);
|
|
}
|
|
|
|
if (self != nullptr) {
|
|
VLOG(threads) << *self << " ResumeAll complete";
|
|
} else {
|
|
VLOG(threads) << "Thread[null] ResumeAll complete";
|
|
}
|
|
}
|
|
|
|
bool ThreadList::Resume(Thread* thread, SuspendReason reason) {
|
|
// This assumes there was an ATraceBegin when we suspended the thread.
|
|
ATraceEnd();
|
|
|
|
Thread* self = Thread::Current();
|
|
DCHECK_NE(thread, self);
|
|
VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") starting..." << reason;
|
|
|
|
{
|
|
// To check Contains.
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
// To check IsSuspended.
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
if (UNLIKELY(!thread->IsSuspended())) {
|
|
LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
|
|
<< ") thread not suspended";
|
|
return false;
|
|
}
|
|
if (!Contains(thread)) {
|
|
// We only expect threads within the thread-list to have been suspended otherwise we can't
|
|
// stop such threads from delete-ing themselves.
|
|
LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
|
|
<< ") thread not within thread list";
|
|
return false;
|
|
}
|
|
if (UNLIKELY(!thread->ModifySuspendCount(self, -1, nullptr, reason))) {
|
|
LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
|
|
<< ") could not modify suspend count.";
|
|
return false;
|
|
}
|
|
}
|
|
|
|
{
|
|
VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") waking others";
|
|
MutexLock mu(self, *Locks::thread_suspend_count_lock_);
|
|
Thread::resume_cond_->Broadcast(self);
|
|
}
|
|
|
|
VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") complete";
|
|
return true;
|
|
}
|
|
|
|
static void ThreadSuspendByPeerWarning(Thread* self,
|
|
LogSeverity severity,
|
|
const char* message,
|
|
jobject peer) {
|
|
JNIEnvExt* env = self->GetJniEnv();
|
|
ScopedLocalRef<jstring>
|
|
scoped_name_string(env, static_cast<jstring>(env->GetObjectField(
|
|
peer, WellKnownClasses::java_lang_Thread_name)));
|
|
ScopedUtfChars scoped_name_chars(env, scoped_name_string.get());
|
|
if (scoped_name_chars.c_str() == nullptr) {
|
|
LOG(severity) << message << ": " << peer;
|
|
env->ExceptionClear();
|
|
} else {
|
|
LOG(severity) << message << ": " << peer << ":" << scoped_name_chars.c_str();
|
|
}
|
|
}
|
|
|
|
Thread* ThreadList::SuspendThreadByPeer(jobject peer,
|
|
bool request_suspension,
|
|
SuspendReason reason,
|
|
bool* timed_out) {
|
|
const uint64_t start_time = NanoTime();
|
|
useconds_t sleep_us = kThreadSuspendInitialSleepUs;
|
|
*timed_out = false;
|
|
Thread* const self = Thread::Current();
|
|
Thread* suspended_thread = nullptr;
|
|
VLOG(threads) << "SuspendThreadByPeer starting";
|
|
while (true) {
|
|
Thread* thread;
|
|
{
|
|
// Note: this will transition to runnable and potentially suspend. We ensure only one thread
|
|
// is requesting another suspend, to avoid deadlock, by requiring this function be called
|
|
// holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
|
|
// than request thread suspension, to avoid potential cycles in threads requesting each other
|
|
// suspend.
|
|
ScopedObjectAccess soa(self);
|
|
MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
|
|
thread = Thread::FromManagedThread(soa, peer);
|
|
if (thread == nullptr) {
|
|
if (suspended_thread != nullptr) {
|
|
MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
|
|
// If we incremented the suspend count but the thread reset its peer, we need to
|
|
// re-decrement it since it is shutting down and may deadlock the runtime in
|
|
// ThreadList::WaitForOtherNonDaemonThreadsToExit.
|
|
bool updated = suspended_thread->ModifySuspendCount(soa.Self(),
|
|
-1,
|
|
nullptr,
|
|
reason);
|
|
DCHECK(updated);
|
|
}
|
|
ThreadSuspendByPeerWarning(self,
|
|
::android::base::WARNING,
|
|
"No such thread for suspend",
|
|
peer);
|
|
return nullptr;
|
|
}
|
|
if (!Contains(thread)) {
|
|
CHECK(suspended_thread == nullptr);
|
|
VLOG(threads) << "SuspendThreadByPeer failed for unattached thread: "
|
|
<< reinterpret_cast<void*>(thread);
|
|
return nullptr;
|
|
}
|
|
VLOG(threads) << "SuspendThreadByPeer found thread: " << *thread;
|
|
{
|
|
MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
|
|
if (request_suspension) {
|
|
if (self->GetSuspendCount() > 0) {
|
|
// We hold the suspend count lock but another thread is trying to suspend us. Its not
|
|
// safe to try to suspend another thread in case we get a cycle. Start the loop again
|
|
// which will allow this thread to be suspended.
|
|
continue;
|
|
}
|
|
CHECK(suspended_thread == nullptr);
|
|
suspended_thread = thread;
|
|
bool updated = suspended_thread->ModifySuspendCount(self, +1, nullptr, reason);
|
|
DCHECK(updated);
|
|
request_suspension = false;
|
|
} else {
|
|
// If the caller isn't requesting suspension, a suspension should have already occurred.
|
|
CHECK_GT(thread->GetSuspendCount(), 0);
|
|
}
|
|
// IsSuspended on the current thread will fail as the current thread is changed into
|
|
// Runnable above. As the suspend count is now raised if this is the current thread
|
|
// it will self suspend on transition to Runnable, making it hard to work with. It's simpler
|
|
// to just explicitly handle the current thread in the callers to this code.
|
|
CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
|
|
// If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
|
|
// count, or else we've waited and it has self suspended) or is the current thread, we're
|
|
// done.
|
|
if (thread->IsSuspended()) {
|
|
VLOG(threads) << "SuspendThreadByPeer thread suspended: " << *thread;
|
|
if (ATraceEnabled()) {
|
|
std::string name;
|
|
thread->GetThreadName(name);
|
|
ATraceBegin(StringPrintf("SuspendThreadByPeer suspended %s for peer=%p", name.c_str(),
|
|
peer).c_str());
|
|
}
|
|
return thread;
|
|
}
|
|
const uint64_t total_delay = NanoTime() - start_time;
|
|
if (total_delay >= thread_suspend_timeout_ns_) {
|
|
ThreadSuspendByPeerWarning(self,
|
|
::android::base::FATAL,
|
|
"Thread suspension timed out",
|
|
peer);
|
|
if (suspended_thread != nullptr) {
|
|
CHECK_EQ(suspended_thread, thread);
|
|
bool updated = suspended_thread->ModifySuspendCount(soa.Self(),
|
|
-1,
|
|
nullptr,
|
|
reason);
|
|
DCHECK(updated);
|
|
}
|
|
*timed_out = true;
|
|
return nullptr;
|
|
} else if (sleep_us == 0 &&
|
|
total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
|
|
// We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
|
|
// excessive CPU usage.
|
|
sleep_us = kThreadSuspendMaxYieldUs / 2;
|
|
}
|
|
}
|
|
// Release locks and come out of runnable state.
|
|
}
|
|
VLOG(threads) << "SuspendThreadByPeer waiting to allow thread chance to suspend";
|
|
ThreadSuspendSleep(sleep_us);
|
|
// This may stay at 0 if sleep_us == 0, but this is WAI since we want to avoid using usleep at
|
|
// all if possible. This shouldn't be an issue since time to suspend should always be small.
|
|
sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
|
|
}
|
|
}
|
|
|
|
static void ThreadSuspendByThreadIdWarning(LogSeverity severity,
|
|
const char* message,
|
|
uint32_t thread_id) {
|
|
LOG(severity) << StringPrintf("%s: %d", message, thread_id);
|
|
}
|
|
|
|
Thread* ThreadList::SuspendThreadByThreadId(uint32_t thread_id,
|
|
SuspendReason reason,
|
|
bool* timed_out) {
|
|
const uint64_t start_time = NanoTime();
|
|
useconds_t sleep_us = kThreadSuspendInitialSleepUs;
|
|
*timed_out = false;
|
|
Thread* suspended_thread = nullptr;
|
|
Thread* const self = Thread::Current();
|
|
CHECK_NE(thread_id, kInvalidThreadId);
|
|
VLOG(threads) << "SuspendThreadByThreadId starting";
|
|
while (true) {
|
|
{
|
|
// Note: this will transition to runnable and potentially suspend. We ensure only one thread
|
|
// is requesting another suspend, to avoid deadlock, by requiring this function be called
|
|
// holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
|
|
// than request thread suspension, to avoid potential cycles in threads requesting each other
|
|
// suspend.
|
|
ScopedObjectAccess soa(self);
|
|
MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
|
|
Thread* thread = nullptr;
|
|
for (const auto& it : list_) {
|
|
if (it->GetThreadId() == thread_id) {
|
|
thread = it;
|
|
break;
|
|
}
|
|
}
|
|
if (thread == nullptr) {
|
|
CHECK(suspended_thread == nullptr) << "Suspended thread " << suspended_thread
|
|
<< " no longer in thread list";
|
|
// There's a race in inflating a lock and the owner giving up ownership and then dying.
|
|
ThreadSuspendByThreadIdWarning(::android::base::WARNING,
|
|
"No such thread id for suspend",
|
|
thread_id);
|
|
return nullptr;
|
|
}
|
|
VLOG(threads) << "SuspendThreadByThreadId found thread: " << *thread;
|
|
DCHECK(Contains(thread));
|
|
{
|
|
MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
|
|
if (suspended_thread == nullptr) {
|
|
if (self->GetSuspendCount() > 0) {
|
|
// We hold the suspend count lock but another thread is trying to suspend us. Its not
|
|
// safe to try to suspend another thread in case we get a cycle. Start the loop again
|
|
// which will allow this thread to be suspended.
|
|
continue;
|
|
}
|
|
bool updated = thread->ModifySuspendCount(self, +1, nullptr, reason);
|
|
DCHECK(updated);
|
|
suspended_thread = thread;
|
|
} else {
|
|
CHECK_EQ(suspended_thread, thread);
|
|
// If the caller isn't requesting suspension, a suspension should have already occurred.
|
|
CHECK_GT(thread->GetSuspendCount(), 0);
|
|
}
|
|
// IsSuspended on the current thread will fail as the current thread is changed into
|
|
// Runnable above. As the suspend count is now raised if this is the current thread
|
|
// it will self suspend on transition to Runnable, making it hard to work with. It's simpler
|
|
// to just explicitly handle the current thread in the callers to this code.
|
|
CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
|
|
// If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
|
|
// count, or else we've waited and it has self suspended) or is the current thread, we're
|
|
// done.
|
|
if (thread->IsSuspended()) {
|
|
if (ATraceEnabled()) {
|
|
std::string name;
|
|
thread->GetThreadName(name);
|
|
ATraceBegin(StringPrintf("SuspendThreadByThreadId suspended %s id=%d",
|
|
name.c_str(), thread_id).c_str());
|
|
}
|
|
VLOG(threads) << "SuspendThreadByThreadId thread suspended: " << *thread;
|
|
return thread;
|
|
}
|
|
const uint64_t total_delay = NanoTime() - start_time;
|
|
if (total_delay >= thread_suspend_timeout_ns_) {
|
|
ThreadSuspendByThreadIdWarning(::android::base::WARNING,
|
|
"Thread suspension timed out",
|
|
thread_id);
|
|
if (suspended_thread != nullptr) {
|
|
bool updated = thread->ModifySuspendCount(soa.Self(), -1, nullptr, reason);
|
|
DCHECK(updated);
|
|
}
|
|
*timed_out = true;
|
|
return nullptr;
|
|
} else if (sleep_us == 0 &&
|
|
total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
|
|
// We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
|
|
// excessive CPU usage.
|
|
sleep_us = kThreadSuspendMaxYieldUs / 2;
|
|
}
|
|
}
|
|
// Release locks and come out of runnable state.
|
|
}
|
|
VLOG(threads) << "SuspendThreadByThreadId waiting to allow thread chance to suspend";
|
|
ThreadSuspendSleep(sleep_us);
|
|
sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
|
|
}
|
|
}
|
|
|
|
Thread* ThreadList::FindThreadByThreadId(uint32_t thread_id) {
|
|
for (const auto& thread : list_) {
|
|
if (thread->GetThreadId() == thread_id) {
|
|
return thread;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
Thread* ThreadList::FindThreadByTid(int tid) {
|
|
for (const auto& thread : list_) {
|
|
if (thread->GetTid() == tid) {
|
|
return thread;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void ThreadList::WaitForOtherNonDaemonThreadsToExit(bool check_no_birth) {
|
|
ScopedTrace trace(__PRETTY_FUNCTION__);
|
|
Thread* self = Thread::Current();
|
|
Locks::mutator_lock_->AssertNotHeld(self);
|
|
while (true) {
|
|
Locks::runtime_shutdown_lock_->Lock(self);
|
|
if (check_no_birth) {
|
|
// No more threads can be born after we start to shutdown.
|
|
CHECK(Runtime::Current()->IsShuttingDownLocked());
|
|
CHECK_EQ(Runtime::Current()->NumberOfThreadsBeingBorn(), 0U);
|
|
} else {
|
|
if (Runtime::Current()->NumberOfThreadsBeingBorn() != 0U) {
|
|
// Awkward. Shutdown_cond_ is private, but the only live thread may not be registered yet.
|
|
// Fortunately, this is used mostly for testing, and not performance-critical.
|
|
Locks::runtime_shutdown_lock_->Unlock(self);
|
|
usleep(1000);
|
|
continue;
|
|
}
|
|
}
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
Locks::runtime_shutdown_lock_->Unlock(self);
|
|
// Also wait for any threads that are unregistering to finish. This is required so that no
|
|
// threads access the thread list after it is deleted. TODO: This may not work for user daemon
|
|
// threads since they could unregister at the wrong time.
|
|
bool done = unregistering_count_ == 0;
|
|
if (done) {
|
|
for (const auto& thread : list_) {
|
|
if (thread != self && !thread->IsDaemon()) {
|
|
done = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (done) {
|
|
break;
|
|
}
|
|
// Wait for another thread to exit before re-checking.
|
|
Locks::thread_exit_cond_->Wait(self);
|
|
}
|
|
}
|
|
|
|
void ThreadList::SuspendAllDaemonThreadsForShutdown() {
|
|
ScopedTrace trace(__PRETTY_FUNCTION__);
|
|
Thread* self = Thread::Current();
|
|
size_t daemons_left = 0;
|
|
{
|
|
// Tell all the daemons it's time to suspend.
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
for (const auto& thread : list_) {
|
|
// This is only run after all non-daemon threads have exited, so the remainder should all be
|
|
// daemons.
|
|
CHECK(thread->IsDaemon()) << *thread;
|
|
if (thread != self) {
|
|
bool updated = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(updated);
|
|
++daemons_left;
|
|
}
|
|
// We are shutting down the runtime, set the JNI functions of all the JNIEnvs to be
|
|
// the sleep forever one.
|
|
thread->GetJniEnv()->SetFunctionsToRuntimeShutdownFunctions();
|
|
}
|
|
}
|
|
if (daemons_left == 0) {
|
|
// No threads left; safe to shut down.
|
|
return;
|
|
}
|
|
// There is not a clean way to shut down if we have daemons left. We have no mechanism for
|
|
// killing them and reclaiming thread stacks. We also have no mechanism for waiting until they
|
|
// have truly finished touching the memory we are about to deallocate. We do the best we can with
|
|
// timeouts.
|
|
//
|
|
// If we have any daemons left, wait until they are (a) suspended and (b) they are not stuck
|
|
// in a place where they are about to access runtime state and are not in a runnable state.
|
|
// We attempt to do the latter by just waiting long enough for things to
|
|
// quiesce. Examples: Monitor code or waking up from a condition variable.
|
|
//
|
|
// Give the threads a chance to suspend, complaining if they're slow. (a)
|
|
bool have_complained = false;
|
|
static constexpr size_t kTimeoutMicroseconds = 2000 * 1000;
|
|
static constexpr size_t kSleepMicroseconds = 1000;
|
|
bool all_suspended = false;
|
|
for (size_t i = 0; !all_suspended && i < kTimeoutMicroseconds / kSleepMicroseconds; ++i) {
|
|
bool found_running = false;
|
|
{
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
for (const auto& thread : list_) {
|
|
if (thread != self && thread->GetState() == kRunnable) {
|
|
if (!have_complained) {
|
|
LOG(WARNING) << "daemon thread not yet suspended: " << *thread;
|
|
have_complained = true;
|
|
}
|
|
found_running = true;
|
|
}
|
|
}
|
|
}
|
|
if (found_running) {
|
|
// Sleep briefly before checking again. Max total sleep time is kTimeoutMicroseconds.
|
|
usleep(kSleepMicroseconds);
|
|
} else {
|
|
all_suspended = true;
|
|
}
|
|
}
|
|
if (!all_suspended) {
|
|
// We can get here if a daemon thread executed a fastnative native call, so that it
|
|
// remained in runnable state, and then made a JNI call after we called
|
|
// SetFunctionsToRuntimeShutdownFunctions(), causing it to permanently stay in a harmless
|
|
// but runnable state. See b/147804269 .
|
|
LOG(WARNING) << "timed out suspending all daemon threads";
|
|
}
|
|
// Assume all threads are either suspended or somehow wedged.
|
|
// Wait again for all the now "suspended" threads to actually quiesce. (b)
|
|
static constexpr size_t kDaemonSleepTime = 400'000;
|
|
usleep(kDaemonSleepTime);
|
|
std::list<Thread*> list_copy;
|
|
{
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
// Half-way through the wait, set the "runtime deleted" flag, causing any newly awoken
|
|
// threads to immediately go back to sleep without touching memory. This prevents us from
|
|
// touching deallocated memory, but it also prevents mutexes from getting released. Thus we
|
|
// only do this once we're reasonably sure that no system mutexes are still held.
|
|
for (const auto& thread : list_) {
|
|
DCHECK(thread == self || !all_suspended || thread->GetState() != kRunnable);
|
|
// In the !all_suspended case, the target is probably sleeping.
|
|
thread->GetJniEnv()->SetRuntimeDeleted();
|
|
// Possibly contended Mutex acquisitions are unsafe after this.
|
|
// Releasing thread_list_lock_ is OK, since it can't block.
|
|
}
|
|
}
|
|
// Finally wait for any threads woken before we set the "runtime deleted" flags to finish
|
|
// touching memory.
|
|
usleep(kDaemonSleepTime);
|
|
#if defined(__has_feature)
|
|
#if __has_feature(address_sanitizer) || __has_feature(hwaddress_sanitizer)
|
|
// Sleep a bit longer with -fsanitize=address, since everything is slower.
|
|
usleep(2 * kDaemonSleepTime);
|
|
#endif
|
|
#endif
|
|
// At this point no threads should be touching our data structures anymore.
|
|
}
|
|
|
|
void ThreadList::Register(Thread* self) {
|
|
DCHECK_EQ(self, Thread::Current());
|
|
CHECK(!shut_down_);
|
|
|
|
if (VLOG_IS_ON(threads)) {
|
|
std::ostringstream oss;
|
|
self->ShortDump(oss); // We don't hold the mutator_lock_ yet and so cannot call Dump.
|
|
LOG(INFO) << "ThreadList::Register() " << *self << "\n" << oss.str();
|
|
}
|
|
|
|
// Atomically add self to the thread list and make its thread_suspend_count_ reflect ongoing
|
|
// SuspendAll requests.
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
// Modify suspend count in increments of 1 to maintain invariants in ModifySuspendCount. While
|
|
// this isn't particularly efficient the suspend counts are most commonly 0 or 1.
|
|
for (int delta = suspend_all_count_; delta > 0; delta--) {
|
|
bool updated = self->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(updated);
|
|
}
|
|
CHECK(!Contains(self));
|
|
list_.push_back(self);
|
|
if (kUseReadBarrier) {
|
|
gc::collector::ConcurrentCopying* const cc =
|
|
Runtime::Current()->GetHeap()->ConcurrentCopyingCollector();
|
|
// Initialize according to the state of the CC collector.
|
|
self->SetIsGcMarkingAndUpdateEntrypoints(cc->IsMarking());
|
|
if (cc->IsUsingReadBarrierEntrypoints()) {
|
|
self->SetReadBarrierEntrypoints();
|
|
}
|
|
self->SetWeakRefAccessEnabled(cc->IsWeakRefAccessEnabled());
|
|
}
|
|
self->NotifyInTheadList();
|
|
}
|
|
|
|
void ThreadList::Unregister(Thread* self) {
|
|
DCHECK_EQ(self, Thread::Current());
|
|
CHECK_NE(self->GetState(), kRunnable);
|
|
Locks::mutator_lock_->AssertNotHeld(self);
|
|
|
|
VLOG(threads) << "ThreadList::Unregister() " << *self;
|
|
|
|
{
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
++unregistering_count_;
|
|
}
|
|
|
|
// Any time-consuming destruction, plus anything that can call back into managed code or
|
|
// suspend and so on, must happen at this point, and not in ~Thread. The self->Destroy is what
|
|
// causes the threads to join. It is important to do this after incrementing unregistering_count_
|
|
// since we want the runtime to wait for the daemon threads to exit before deleting the thread
|
|
// list.
|
|
self->Destroy();
|
|
|
|
// If tracing, remember thread id and name before thread exits.
|
|
Trace::StoreExitingThreadInfo(self);
|
|
|
|
uint32_t thin_lock_id = self->GetThreadId();
|
|
while (true) {
|
|
// Remove and delete the Thread* while holding the thread_list_lock_ and
|
|
// thread_suspend_count_lock_ so that the unregistering thread cannot be suspended.
|
|
// Note: deliberately not using MutexLock that could hold a stale self pointer.
|
|
{
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
if (!Contains(self)) {
|
|
std::string thread_name;
|
|
self->GetThreadName(thread_name);
|
|
std::ostringstream os;
|
|
DumpNativeStack(os, GetTid(), nullptr, " native: ", nullptr);
|
|
LOG(ERROR) << "Request to unregister unattached thread " << thread_name << "\n" << os.str();
|
|
break;
|
|
} else {
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
if (!self->IsSuspended()) {
|
|
list_.remove(self);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
// In the case where we are not suspended yet, sleep to leave other threads time to execute.
|
|
// This is important if there are realtime threads. b/111277984
|
|
usleep(1);
|
|
// We failed to remove the thread due to a suspend request, loop and try again.
|
|
}
|
|
delete self;
|
|
|
|
// Release the thread ID after the thread is finished and deleted to avoid cases where we can
|
|
// temporarily have multiple threads with the same thread id. When this occurs, it causes
|
|
// problems in FindThreadByThreadId / SuspendThreadByThreadId.
|
|
ReleaseThreadId(nullptr, thin_lock_id);
|
|
|
|
// Clear the TLS data, so that the underlying native thread is recognizably detached.
|
|
// (It may wish to reattach later.)
|
|
#ifdef __BIONIC__
|
|
__get_tls()[TLS_SLOT_ART_THREAD_SELF] = nullptr;
|
|
#else
|
|
CHECK_PTHREAD_CALL(pthread_setspecific, (Thread::pthread_key_self_, nullptr), "detach self");
|
|
Thread::self_tls_ = nullptr;
|
|
#endif
|
|
|
|
// Signal that a thread just detached.
|
|
MutexLock mu(nullptr, *Locks::thread_list_lock_);
|
|
--unregistering_count_;
|
|
Locks::thread_exit_cond_->Broadcast(nullptr);
|
|
}
|
|
|
|
void ThreadList::ForEach(void (*callback)(Thread*, void*), void* context) {
|
|
for (const auto& thread : list_) {
|
|
callback(thread, context);
|
|
}
|
|
}
|
|
|
|
void ThreadList::VisitRootsForSuspendedThreads(RootVisitor* visitor) {
|
|
Thread* const self = Thread::Current();
|
|
std::vector<Thread*> threads_to_visit;
|
|
|
|
// Tell threads to suspend and copy them into list.
|
|
{
|
|
MutexLock mu(self, *Locks::thread_list_lock_);
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
for (Thread* thread : list_) {
|
|
bool suspended = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(suspended);
|
|
if (thread == self || thread->IsSuspended()) {
|
|
threads_to_visit.push_back(thread);
|
|
} else {
|
|
bool resumed = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(resumed);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Visit roots without holding thread_list_lock_ and thread_suspend_count_lock_ to prevent lock
|
|
// order violations.
|
|
for (Thread* thread : threads_to_visit) {
|
|
thread->VisitRoots(visitor, kVisitRootFlagAllRoots);
|
|
}
|
|
|
|
// Restore suspend counts.
|
|
{
|
|
MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
|
|
for (Thread* thread : threads_to_visit) {
|
|
bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
|
|
DCHECK(updated);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ThreadList::VisitRoots(RootVisitor* visitor, VisitRootFlags flags) const {
|
|
MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
|
|
for (const auto& thread : list_) {
|
|
thread->VisitRoots(visitor, flags);
|
|
}
|
|
}
|
|
|
|
void ThreadList::SweepInterpreterCaches(IsMarkedVisitor* visitor) const {
|
|
MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
|
|
for (const auto& thread : list_) {
|
|
thread->SweepInterpreterCache(visitor);
|
|
}
|
|
}
|
|
|
|
void ThreadList::VisitReflectiveTargets(ReflectiveValueVisitor *visitor) const {
|
|
MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
|
|
for (const auto& thread : list_) {
|
|
thread->VisitReflectiveTargets(visitor);
|
|
}
|
|
}
|
|
|
|
uint32_t ThreadList::AllocThreadId(Thread* self) {
|
|
MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
|
|
for (size_t i = 0; i < allocated_ids_.size(); ++i) {
|
|
if (!allocated_ids_[i]) {
|
|
allocated_ids_.set(i);
|
|
return i + 1; // Zero is reserved to mean "invalid".
|
|
}
|
|
}
|
|
LOG(FATAL) << "Out of internal thread ids";
|
|
UNREACHABLE();
|
|
}
|
|
|
|
void ThreadList::ReleaseThreadId(Thread* self, uint32_t id) {
|
|
MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
|
|
--id; // Zero is reserved to mean "invalid".
|
|
DCHECK(allocated_ids_[id]) << id;
|
|
allocated_ids_.reset(id);
|
|
}
|
|
|
|
ScopedSuspendAll::ScopedSuspendAll(const char* cause, bool long_suspend) {
|
|
Runtime::Current()->GetThreadList()->SuspendAll(cause, long_suspend);
|
|
}
|
|
|
|
ScopedSuspendAll::~ScopedSuspendAll() {
|
|
Runtime::Current()->GetThreadList()->ResumeAll();
|
|
}
|
|
|
|
} // namespace art
|