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223 lines
6.5 KiB
223 lines
6.5 KiB
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string>
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#include <vector>
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#include <android-base/file.h>
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using namespace std::literals;
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#if defined(__BIONIC__)
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#define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_
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#include <sys/_system_properties.h>
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#include <benchmark/benchmark.h>
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#include <system_properties/system_properties.h>
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#include "util.h"
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struct LocalPropertyTestState {
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explicit LocalPropertyTestState(int nprops)
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: nprops(nprops), valid(false), system_properties_(false) {
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static const char prop_name_chars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_.";
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valid = system_properties_.AreaInit(dir_.path, nullptr);
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if (!valid) {
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return;
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}
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names = new char* [nprops];
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name_lens = new int[nprops];
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values = new char* [nprops];
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value_lens = new int[nprops];
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srandom(nprops);
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for (int i = 0; i < nprops; i++) {
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// Make sure the name has at least 10 characters to make
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// it very unlikely to generate the same random name.
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name_lens[i] = (random() % (PROP_NAME_MAX - 10)) + 10;
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names[i] = new char[PROP_NAME_MAX + 1];
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size_t prop_name_len = sizeof(prop_name_chars) - 1;
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for (int j = 0; j < name_lens[i]; j++) {
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if (j == 0 || names[i][j-1] == '.' || j == name_lens[i] - 1) {
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// Certain values are not allowed:
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// - Don't start name with '.'
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// - Don't allow '.' to appear twice in a row
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// - Don't allow the name to end with '.'
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// This assumes that '.' is the last character in the
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// array so that decrementing the length by one removes
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// the value from the possible values.
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prop_name_len--;
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}
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names[i][j] = prop_name_chars[random() % prop_name_len];
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}
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names[i][name_lens[i]] = 0;
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// Make sure the value contains at least 1 character.
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value_lens[i] = (random() % (PROP_VALUE_MAX - 1)) + 1;
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values[i] = new char[PROP_VALUE_MAX];
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for (int j = 0; j < value_lens[i]; j++) {
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values[i][j] = prop_name_chars[random() % (sizeof(prop_name_chars) - 1)];
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}
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if (system_properties_.Add(names[i], name_lens[i], values[i], value_lens[i]) < 0) {
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printf("Failed to add a property, terminating...\n");
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printf("%s = %.*s\n", names[i], value_lens[i], values[i]);
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exit(1);
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}
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}
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valid = true;
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}
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SystemProperties& system_properties() {
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return system_properties_;
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}
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~LocalPropertyTestState() {
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if (!valid) {
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return;
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}
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system_properties_.contexts_->FreeAndUnmap();
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for (int i = 0; i < nprops; i++) {
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delete names[i];
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delete values[i];
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}
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delete[] names;
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delete[] name_lens;
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delete[] values;
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delete[] value_lens;
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}
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public:
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const int nprops;
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char** names;
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int* name_lens;
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char** values;
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int* value_lens;
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bool valid;
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private:
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SystemProperties system_properties_;
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TemporaryDir dir_;
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};
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static void BM_property_get(benchmark::State& state) {
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const size_t nprops = state.range(0);
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LocalPropertyTestState pa(nprops);
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if (!pa.valid) return;
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while (state.KeepRunning()) {
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char value[PROP_VALUE_MAX];
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pa.system_properties().Get(pa.names[random() % nprops], value);
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}
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}
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BIONIC_BENCHMARK_WITH_ARG(BM_property_get, "NUM_PROPS");
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static void BM_property_find(benchmark::State& state) {
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const size_t nprops = state.range(0);
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LocalPropertyTestState pa(nprops);
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if (!pa.valid) return;
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while (state.KeepRunning()) {
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pa.system_properties().Find(pa.names[random() % nprops]);
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}
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}
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BIONIC_BENCHMARK_WITH_ARG(BM_property_find, "NUM_PROPS");
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static void BM_property_read(benchmark::State& state) {
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const size_t nprops = state.range(0);
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LocalPropertyTestState pa(nprops);
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if (!pa.valid) return;
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const prop_info** pinfo = new const prop_info*[nprops];
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char propvalue[PROP_VALUE_MAX];
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for (size_t i = 0; i < nprops; ++i) {
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pinfo[i] = pa.system_properties().Find(pa.names[random() % nprops]);
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}
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size_t i = 0;
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while (state.KeepRunning()) {
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pa.system_properties().Read(pinfo[i], nullptr, propvalue);
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i = (i + 1) % nprops;
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}
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delete[] pinfo;
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}
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BIONIC_BENCHMARK_WITH_ARG(BM_property_read, "NUM_PROPS");
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static void BM_property_serial(benchmark::State& state) {
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const size_t nprops = state.range(0);
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LocalPropertyTestState pa(nprops);
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if (!pa.valid) return;
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const prop_info** pinfo = new const prop_info*[nprops];
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for (size_t i = 0; i < nprops; ++i) {
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pinfo[i] = pa.system_properties().Find(pa.names[random() % nprops]);
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}
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size_t i = 0;
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while (state.KeepRunning()) {
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__system_property_serial(pinfo[i]);
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i = (i + 1) % nprops;
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}
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delete[] pinfo;
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}
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BIONIC_BENCHMARK_WITH_ARG(BM_property_serial, "NUM_PROPS");
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// This benchmarks find the actual properties currently set on the system and accessible by the
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// user that runs this benchmark (aka this is best run as root). It is not comparable between
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// devices, nor even boots, but is useful to understand the the real end-to-end speed, including
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// costs to find the correct property file within /dev/__properties__.
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static void BM_property_find_real(benchmark::State& state) {
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std::vector<std::string> properties;
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__system_property_foreach(
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[](const prop_info* pi, void* cookie) {
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__system_property_read_callback(pi,
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[](void* cookie, const char* name, const char*, unsigned) {
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auto properties =
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reinterpret_cast<std::vector<std::string>*>(cookie);
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properties->emplace_back(name);
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},
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cookie);
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},
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&properties);
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while (state.KeepRunning()) {
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for (const auto& property : properties) {
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__system_property_find(property.c_str());
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}
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}
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}
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BIONIC_BENCHMARK(BM_property_find_real);
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#endif // __BIONIC__
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