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278 lines
8.9 KiB
278 lines
8.9 KiB
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package bootstrap
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import (
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"bytes"
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"fmt"
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"hash/fnv"
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"io"
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"path/filepath"
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"strconv"
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"strings"
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"github.com/google/blueprint"
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"github.com/google/blueprint/pathtools"
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)
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// This file supports globbing source files in Blueprints files.
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//
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// The build.ninja file needs to be regenerated any time a file matching the glob is added
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// or removed. The naive solution is to have the build.ninja file depend on all the
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// traversed directories, but this will cause the regeneration step to run every time a
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// non-matching file is added to a traversed directory, including backup files created by
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// editors.
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//
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// The solution implemented here optimizes out regenerations when the directory modifications
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// don't match the glob by having the build.ninja file depend on an intermedate file that
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// is only updated when a file matching the glob is added or removed. The intermediate file
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// depends on the traversed directories via a depfile. The depfile is used to avoid build
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// errors if a directory is deleted - a direct dependency on the deleted directory would result
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// in a build failure with a "missing and no known rule to make it" error.
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var (
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globCmd = filepath.Join(miniBootstrapDir, "bpglob")
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// globRule rule traverses directories to produce a list of files that match $glob
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// and writes it to $out if it has changed, and writes the directories to $out.d
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GlobRule = pctx.StaticRule("GlobRule",
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blueprint.RuleParams{
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Command: fmt.Sprintf(`%s -o $out -v %d $args`,
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globCmd, pathtools.BPGlobArgumentVersion),
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CommandDeps: []string{globCmd},
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Description: "glob",
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Restat: true,
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Deps: blueprint.DepsGCC,
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Depfile: "$out.d",
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},
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"args")
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)
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// GlobFileContext is the subset of ModuleContext and SingletonContext needed by GlobFile
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type GlobFileContext interface {
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Config() interface{}
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Build(pctx blueprint.PackageContext, params blueprint.BuildParams)
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}
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// GlobFile creates a rule to write to fileListFile a list of the files that match the specified
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// pattern but do not match any of the patterns specified in excludes. The file will include
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// appropriate dependencies to regenerate the file if and only if the list of matching files has
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// changed.
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func GlobFile(ctx GlobFileContext, pattern string, excludes []string, fileListFile string) {
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args := `-p "` + pattern + `"`
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if len(excludes) > 0 {
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args += " " + joinWithPrefixAndQuote(excludes, "-e ")
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}
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ctx.Build(pctx, blueprint.BuildParams{
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Rule: GlobRule,
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Outputs: []string{fileListFile},
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Args: map[string]string{
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"args": args,
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},
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Description: "glob " + pattern,
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})
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}
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// multipleGlobFilesRule creates a rule to write to fileListFile a list of the files that match the specified
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// pattern but do not match any of the patterns specified in excludes. The file will include
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// appropriate dependencies to regenerate the file if and only if the list of matching files has
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// changed.
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func multipleGlobFilesRule(ctx GlobFileContext, fileListFile string, shard int, globs pathtools.MultipleGlobResults) {
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args := strings.Builder{}
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for i, glob := range globs {
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if i != 0 {
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args.WriteString(" ")
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}
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args.WriteString(`-p "`)
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args.WriteString(glob.Pattern)
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args.WriteString(`"`)
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for _, exclude := range glob.Excludes {
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args.WriteString(` -e "`)
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args.WriteString(exclude)
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args.WriteString(`"`)
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}
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}
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ctx.Build(pctx, blueprint.BuildParams{
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Rule: GlobRule,
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Outputs: []string{fileListFile},
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Args: map[string]string{
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"args": args.String(),
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},
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Description: fmt.Sprintf("regenerate globs shard %d of %d", shard, numGlobBuckets),
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})
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}
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func joinWithPrefixAndQuote(strs []string, prefix string) string {
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if len(strs) == 0 {
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return ""
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}
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if len(strs) == 1 {
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return prefix + `"` + strs[0] + `"`
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}
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n := len(" ") * (len(strs) - 1)
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for _, s := range strs {
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n += len(prefix) + len(s) + len(`""`)
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}
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ret := make([]byte, 0, n)
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for i, s := range strs {
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if i != 0 {
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ret = append(ret, ' ')
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}
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ret = append(ret, prefix...)
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ret = append(ret, '"')
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ret = append(ret, s...)
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ret = append(ret, '"')
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}
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return string(ret)
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}
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// globSingleton collects any glob patterns that were seen by Context and writes out rules to
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// re-evaluate them whenever the contents of the searched directories change, and retrigger the
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// primary builder if the results change.
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type globSingleton struct {
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config *Config
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globLister func() pathtools.MultipleGlobResults
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writeRule bool
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}
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func globSingletonFactory(config *Config, ctx *blueprint.Context) func() blueprint.Singleton {
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return func() blueprint.Singleton {
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return &globSingleton{
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config: config,
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globLister: ctx.Globs,
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}
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}
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}
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func (s *globSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
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// Sort the list of globs into buckets. A hash function is used instead of sharding so that
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// adding a new glob doesn't force rerunning all the buckets by shifting them all by 1.
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globBuckets := make([]pathtools.MultipleGlobResults, numGlobBuckets)
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for _, g := range s.globLister() {
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bucket := globToBucket(g)
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globBuckets[bucket] = append(globBuckets[bucket], g)
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}
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// The directory for the intermediates needs to be different for bootstrap and the primary
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// builder.
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globsDir := globsDir(ctx.Config().(BootstrapConfig), s.config.stage)
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for i, globs := range globBuckets {
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fileListFile := filepath.Join(globsDir, strconv.Itoa(i))
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if s.writeRule {
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// Called from generateGlobNinjaFile. Write out the file list to disk, and add a ninja
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// rule to run bpglob if any of the dependencies (usually directories that contain
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// globbed files) have changed. The file list produced by bpglob should match exactly
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// with the file written here so that restat can prevent rerunning the primary builder.
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//
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// We need to write the file list here so that it has an older modified date
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// than the build.ninja (otherwise we'd run the primary builder twice on
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// every new glob)
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//
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// We don't need to write the depfile because we're guaranteed that ninja
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// will run the command at least once (to record it into the ninja_log), so
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// the depfile will be loaded from that execution.
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err := pathtools.WriteFileIfChanged(absolutePath(fileListFile), globs.FileList(), 0666)
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if err != nil {
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panic(fmt.Errorf("error writing %s: %s", fileListFile, err))
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}
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// Write out the ninja rule to run bpglob.
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multipleGlobFilesRule(ctx, fileListFile, i, globs)
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} else {
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// Called from the main Context, make build.ninja depend on the fileListFile.
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ctx.AddNinjaFileDeps(fileListFile)
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}
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}
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}
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func generateGlobNinjaFile(bootstrapConfig *Config, config interface{},
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globLister func() pathtools.MultipleGlobResults) ([]byte, []error) {
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ctx := blueprint.NewContext()
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ctx.RegisterSingletonType("glob", func() blueprint.Singleton {
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return &globSingleton{
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config: bootstrapConfig,
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globLister: globLister,
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writeRule: true,
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}
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})
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extraDeps, errs := ctx.ResolveDependencies(config)
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if len(extraDeps) > 0 {
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return nil, []error{fmt.Errorf("shouldn't have extra deps")}
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}
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if len(errs) > 0 {
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return nil, errs
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}
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extraDeps, errs = ctx.PrepareBuildActions(config)
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if len(extraDeps) > 0 {
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return nil, []error{fmt.Errorf("shouldn't have extra deps")}
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}
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if len(errs) > 0 {
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return nil, errs
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}
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buf := bytes.NewBuffer(nil)
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err := ctx.WriteBuildFile(buf)
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if err != nil {
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return nil, []error{err}
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}
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return buf.Bytes(), nil
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}
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// globsDir returns a different directory to store glob intermediates for the bootstrap and
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// primary builder executions.
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func globsDir(config BootstrapConfig, stage Stage) string {
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buildDir := config.BuildDir()
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if stage == StageMain {
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return filepath.Join(buildDir, mainSubDir, "globs")
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} else {
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return filepath.Join(buildDir, bootstrapSubDir, "globs")
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}
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}
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// GlobFileListFiles returns the list of sharded glob file list files for the main stage.
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func GlobFileListFiles(config BootstrapConfig) []string {
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globsDir := globsDir(config, StageMain)
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var fileListFiles []string
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for i := 0; i < numGlobBuckets; i++ {
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fileListFiles = append(fileListFiles, filepath.Join(globsDir, strconv.Itoa(i)))
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}
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return fileListFiles
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}
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const numGlobBuckets = 1024
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// globToBucket converts a pathtools.GlobResult into a hashed bucket number in the range
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// [0, numGlobBuckets).
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func globToBucket(g pathtools.GlobResult) int {
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hash := fnv.New32a()
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io.WriteString(hash, g.Pattern)
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for _, e := range g.Excludes {
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io.WriteString(hash, e)
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}
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return int(hash.Sum32() % numGlobBuckets)
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}
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