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5.5. Audio Playback
Android includes the support to allow apps to playback audio through the audio output peripheral as defined in section 7.8.2.
5.5.1. Raw Audio Playback
If device implementations declare android.hardware.audio.output
, they:
-
[C-1-1] MUST allow playback of raw audio content with the following characteristics:
- Source formats: Linear PCM, 16-bit, 8-bit, float
- Channels: Mono, Stereo, valid multichannel configurations with up to 8 channels
- Sampling rates (in Hz):
- 8000, 11025, 16000, 22050, 32000, 44100, 48000 at the channel configurations listed above
- 96000 in mono and stereo
-
SHOULD allow playback of raw audio content with the following characteristics:
- Sampling rates: 24000, 48000
5.5.2. Audio Effects
Android provides an API for audio effects for device implementations.
If device implementations declare the feature android.hardware.audio.output
,
they:
- [C-1-1] MUST support the
EFFECT_TYPE_EQUALIZER
andEFFECT_TYPE_LOUDNESS_ENHANCER
implementations controllable through the AudioEffect subclassesEqualizer
andLoudnessEnhancer
. - [C-1-2] MUST support the visualizer API implementation, controllable through
the
Visualizer
class. - [C-1-3] MUST support the
EFFECT_TYPE_DYNAMICS_PROCESSING
implementation controllable through the AudioEffect subclassDynamicsProcessing
. - SHOULD support the
EFFECT_TYPE_BASS_BOOST
,EFFECT_TYPE_ENV_REVERB
,EFFECT_TYPE_PRESET_REVERB
, andEFFECT_TYPE_VIRTUALIZER
implementations controllable through theAudioEffect
sub-classesBassBoost
,EnvironmentalReverb
,PresetReverb
, andVirtualizer
. - [C-SR] Are STRONGLY RECOMMENDED to support effects in floating-point and multichannel.
5.5.3. Audio Output Volume
Automotive device implementations:
- SHOULD allow adjusting audio volume
separately per each audio stream using the content type or usage as defined
by AudioAttributes
and car audio usage as publicly defined in
android.car.CarAudioManager
.