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45 lines
1.8 KiB
45 lines
1.8 KiB
# SDK Add-on Manifest
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# File encoding is UTF-8
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# Name and vendor of the add-on.
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# Add-ons are uniquely identified by a string composed of name, vendor and api.
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# 2 add-ons with the same identifier cannot be installed in the same SDK
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# and only the add-on with the highest rev number will be installed.
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# Name and vendor are used to create folder names, so they shouldn't contain
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# any special characters. Also, the character ':' is forbidden.
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# Mandatory character set: a-z A-Z 0-9 _.-
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name=Sample Add-On
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vendor=Android Open Source Project
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description=sample add-on
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# version of the Android platform on which this add-on is built.
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api=15
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# revision of the add-on. This must be a strict integer.
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revision=1
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# list of libraries, separated by a semi-colon.
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# This must be the name of the libraries, as required by the
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# <uses-library> node in the AndroidManifest.xml file.
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libraries=com.example.android.platform_library
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# details for each library. format is:
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# <library.name>=<name>.jar;<desc>
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# where
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# <library.name>: the name of the library defined in the property "libraries" above.
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# <name>.jar: the jar file containing the library API. This is to be located in
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# the add-on folder in libs/
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com.example.android.platform_library=platform_library.jar;Sample optional plaform library
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# default skin name. Optional. Only useful if the add-on has its own skin, or
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# if it wishes to override the default skin of the base platform.
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# This should be the name of the skin in the skins/ folder of the add-on.
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skin=WVGAMedDpi
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# USB Vendor ID
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# This 16-bit integer allows adb to detect new devices, by extending the list
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# of USB Vendor IDs it knows. After installing an add-on the command
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# 'android update' adb' must be run to update a file that adb reads during
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# start-up.
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#usb-vendor=0x0000
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