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47 lines
1.5 KiB
47 lines
1.5 KiB
//
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// Copyright (c) 2017 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef _setup_h
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#define _setup_h
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "gl_headers.h"
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#include <CL/cl.h>
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// Note: the idea here is to have every platform define their own setup.cpp file that implements a GLEnvironment
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// subclass internally, then return it as a definition for GLEnvironment::Create
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class GLEnvironment
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{
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public:
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GLEnvironment() {}
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virtual ~GLEnvironment() {}
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virtual int Init( int *argc, char **argv, int use_opengl_32 ) = 0;
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virtual cl_context CreateCLContext( void ) = 0;
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virtual int SupportsCLGLInterop( cl_device_type device_type) = 0;
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// cleanup EGL environment properly when the test exit.
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// This change does not affect any functionality of the test
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virtual void terminate_egl_display() = 0;
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static GLEnvironment * Instance( void );
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};
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#endif // _setup_h
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