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#!/usr/bin/python2
#
# Copyright 2016 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# bmp_to_nv12.py:
# Script to convert a simple BMP file to an NV12 format. Used to create
# test images for the NV12 texture stream end to end tests
import sys
import struct
if len(sys.argv) != 4:
print("Usage: bmp_to_nv12.py input output prefix")
exit(0)
bmp_file = open(sys.argv[1], "rb")
magic = bmp_file.read(2)
if (magic != "BM"):
print("Invalid BMP magic")
exit(1)
file_size, = struct.unpack("I", bmp_file.read(4))
# eat reserved bytes
bmp_file.read(4)
offset, = struct.unpack("I", bmp_file.read(4))
headersize, = struct.unpack("I", bmp_file.read(4))
width, = struct.unpack("i", bmp_file.read(4))
height, = struct.unpack("i", bmp_file.read(4))
planes, = struct.unpack("H", bmp_file.read(2))
bpp, = struct.unpack("H", bmp_file.read(2))
compression, = struct.unpack("i", bmp_file.read(4))
image_size, = struct.unpack("i", bmp_file.read(4))
if (bpp != 24 or compression != 0):
print("Unsupported BMP file")
bmp_file.close()
exit(1)
bmp_file.seek(offset, 0)
pixels = bmp_file.read(width * height * 3)
bmp_file.close()
# convert to YUV 4:4:4
converted_pixels = bytearray(pixels)
for i in range(0, width * height):
R, = struct.unpack("B", pixels[i * 3 + 2])
G, = struct.unpack("B", pixels[i * 3 + 1])
B, = struct.unpack("B", pixels[i * 3])
converted_pixels[i * 3] = ((66 * R + 129 * G + 25 * B + 128) >> 8) + 16
converted_pixels[i * 3 + 1] = ((-38 * R - 74 * G + 112 * B + 128) >> 8) + 128
converted_pixels[i * 3 + 2] = ((112 * R - 94 * G - 18 * B + 128) >> 8) + 128
# downsample to packed UV buffer
uv_buffer = bytearray(width * height / 2)
for i in range(0, width * height / 2, 2):
U1 = converted_pixels[((((i / width) * 2) * width) + (i % width)) * 3 + 1]
U2 = converted_pixels[((((i / width) * 2) * width) + width + (i % width)) * 3 + 1]
V1 = converted_pixels[((((i / width) * 2) * width) + (i % width)) * 3 + 2]
V2 = converted_pixels[((((i / width) * 2) * width) + width + (i % width)) * 3 + 2]
uv_buffer[i] = (U1 + U2) / 2
uv_buffer[i + 1] = (V1 + V2) / 2
# extract the Y buffer
y_buffer = bytearray(width * height)
for i in range(0, width * height):
y_buffer[i] = converted_pixels[i * 3]
# write out the file as a C header
nv12_file = open(sys.argv[2], "w")
nv12_file.write("// Automatically generated from " + sys.argv[1] + "\n")
nv12_file.write("static const size_t " + sys.argv[3] + "_width = " + str(width) + ";\n")
nv12_file.write("static const size_t " + sys.argv[3] + "_height = " + str(height) + ";\n")
nv12_file.write("static const unsigned char " + sys.argv[3] + "_data[] = \n{")
for i in range(0, width * height):
if (i % 16) == 0:
nv12_file.write("\n ")
nv12_file.write(str(y_buffer[i]) + ",")
for i in range(0, width * height / 2):
if (i % 16) == 0:
nv12_file.write("\n ")
nv12_file.write(str(uv_buffer[i]) + ",")
nv12_file.write("\n};")
nv12_file.close()