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143 lines
6.5 KiB
143 lines
6.5 KiB
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{8FDC0A87-9005-4D5A-AB75-E55CEB575559}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Antlr.Runtime</RootNamespace>
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<AssemblyName>Antlr3.Runtime</AssemblyName>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<SignAssembly>true</SignAssembly>
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<AssemblyOriginatorKeyFile>..\..\..\..\..\..\..\..\..\keys\antlr\Key.snk</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>bin\Debug\Antlr3.Runtime.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>bin\Release\Antlr3.Runtime.xml</DocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ANTLRFileStream.cs" />
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<Compile Include="ANTLRInputStream.cs" />
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<Compile Include="ANTLRReaderStream.cs" />
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<Compile Include="ANTLRStringStream.cs" />
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<Compile Include="AstParserRuleReturnScope`2.cs" />
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<Compile Include="BaseRecognizer.cs" />
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<Compile Include="BitSet.cs" />
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<Compile Include="BufferedTokenStream.cs" />
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<Compile Include="CharStreamConstants.cs" />
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<Compile Include="CharStreamState.cs" />
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<Compile Include="ClassicToken.cs" />
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<Compile Include="CommonToken.cs" />
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<Compile Include="CommonTokenStream.cs" />
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<Compile Include="Debug\IDebugEventListener.cs" />
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<Compile Include="DFA.cs" />
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<Compile Include="EarlyExitException.cs" />
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<Compile Include="FailedPredicateException.cs" />
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<Compile Include="GrammarRuleAttribute.cs" />
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<Compile Include="IAstRuleReturnScope.cs" />
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<Compile Include="IAstRuleReturnScope`1.cs" />
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<Compile Include="ICharStream.cs" />
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<Compile Include="IIntStream.cs" />
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<Compile Include="IRuleReturnScope.cs" />
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<Compile Include="IRuleReturnScope`1.cs" />
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<Compile Include="ITemplateRuleReturnScope.cs" />
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<Compile Include="ITemplateRuleReturnScope`1.cs" />
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<Compile Include="IToken.cs" />
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<Compile Include="ITokenSource.cs" />
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<Compile Include="ITokenStream.cs" />
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<Compile Include="ITokenStreamInformation.cs" />
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<Compile Include="LegacyCommonTokenStream.cs" />
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<Compile Include="Lexer.cs" />
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<Compile Include="Misc\FastQueue.cs" />
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<Compile Include="Misc\FunctionDelegates.cs" />
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<Compile Include="Misc\ListStack`1.cs" />
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<Compile Include="Misc\LookaheadStream.cs" />
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<Compile Include="MismatchedNotSetException.cs" />
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<Compile Include="MismatchedTokenException.cs" />
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<Compile Include="Parser.cs" />
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<Compile Include="ParserRuleReturnScope.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RecognitionException.cs" />
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<Compile Include="RecognizerSharedState.cs" />
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<Compile Include="TemplateParserRuleReturnScope`2.cs" />
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<Compile Include="TokenChannels.cs" />
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<Compile Include="TokenRewriteStream.cs" />
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<Compile Include="Tokens.cs" />
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<Compile Include="TokenTypes.cs" />
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<Compile Include="Tree\AstTreeRuleReturnScope`2.cs" />
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<Compile Include="Tree\BaseTree.cs" />
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<Compile Include="Tree\BaseTreeAdaptor.cs" />
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<Compile Include="Tree\CommonErrorNode.cs" />
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<Compile Include="Tree\CommonTree.cs" />
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<Compile Include="Tree\CommonTreeAdaptor.cs" />
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<Compile Include="Tree\CommonTreeNodeStream.cs" />
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<Compile Include="Tree\DotTreeGenerator.cs" />
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<Compile Include="Tree\IPositionTrackingStream.cs" />
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<Compile Include="Tree\ITree.cs" />
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<Compile Include="Tree\ITreeAdaptor.cs" />
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<Compile Include="Tree\ITreeNodeStream.cs" />
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<Compile Include="Tree\ITreeVisitorAction.cs" />
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<Compile Include="Tree\ParseTree.cs" />
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<Compile Include="Tree\RewriteCardinalityException.cs" />
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<Compile Include="Tree\RewriteEarlyExitException.cs" />
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<Compile Include="Tree\RewriteEmptyStreamException.cs" />
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<Compile Include="Tree\RewriteRuleElementStream.cs" />
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<Compile Include="Tree\RewriteRuleNodeStream.cs" />
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<Compile Include="Tree\RewriteRuleSubtreeStream.cs" />
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<Compile Include="Tree\RewriteRuleTokenStream.cs" />
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<Compile Include="Tree\TemplateTreeRuleReturnScope`2.cs" />
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<Compile Include="Tree\TreeFilter.cs" />
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<Compile Include="Tree\TreeIterator.cs" />
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<Compile Include="Tree\TreeParser.cs" />
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<Compile Include="Tree\TreePatternLexer.cs" />
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<Compile Include="Tree\TreePatternParser.cs" />
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<Compile Include="Tree\TreeRewriter.cs" />
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<Compile Include="Tree\TreeRuleReturnScope`1.cs" />
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<Compile Include="Tree\TreeVisitor.cs" />
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<Compile Include="Tree\TreeWizard.cs" />
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<Compile Include="UnbufferedTokenStream.cs" />
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<Compile Include="UnwantedTokenException.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\..\..\..\..\..\..\..\keys\antlr\Key.snk">
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<Link>Key.snk</Link>
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</None>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |