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#!amber
# Copyright 2020 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# AmberScript generated by GraphicsFuzz
SHADER vertex gfz_vert PASSTHROUGH
# Derived from the following GLSL.
# Fragment shader GLSL:
# #version 310 es
# precision highp float;
#
# layout(location = 0) out vec4 _GLF_color;
#
# layout(set = 0, binding = 0) uniform buf0 {
# mat2x3 m;
# };
# void main() {
# _GLF_color = vec4(m[1][2], 0.0, 0.0, 1.0);
# }
SHADER fragment gfz_frag SPIRV-ASM
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 7
; Bound: 26
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %9
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
OpName %9 "_GLF_color"
OpName %12 "buf0"
OpMemberName %12 0 "m"
OpName %14 ""
OpDecorate %9 Location 0
OpMemberDecorate %12 0 ColMajor
OpMemberDecorate %12 0 Offset 0
OpMemberDecorate %12 0 MatrixStride 16
OpDecorate %12 Block
OpDecorate %14 DescriptorSet 0
OpDecorate %14 Binding 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeFloat 32
%7 = OpTypeVector %6 4
%8 = OpTypePointer Output %7
%9 = OpVariable %8 Output
%10 = OpTypeVector %6 3
%11 = OpTypeMatrix %10 2
%12 = OpTypeStruct %11
%13 = OpTypePointer Uniform %12
%14 = OpVariable %13 Uniform
%15 = OpTypeInt 32 1
%16 = OpConstant %15 0
%17 = OpConstant %15 1
%18 = OpTypeInt 32 0
%19 = OpConstant %18 2
%20 = OpTypePointer Uniform %6
%23 = OpConstant %6 0
%24 = OpConstant %6 1
%4 = OpFunction %2 None %3
%5 = OpLabel
%21 = OpAccessChain %20 %14 %16 %17 %19
%22 = OpLoad %6 %21
%25 = OpCompositeConstruct %7 %22 %23 %23 %24
OpStore %9 %25
OpReturn
OpFunctionEnd
END
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
BUFFER matrix DATA_TYPE mat2x3<float> DATA
1.0 64.0 128.0
200.0 220.0 255.0
END
PIPELINE graphics gfz_pipeline
ATTACH gfz_vert
ATTACH gfz_frag
FRAMEBUFFER_SIZE 256 256
BIND BUFFER framebuffer AS color LOCATION 0
BIND BUFFER matrix AS uniform DESCRIPTOR_SET 0 BINDING 0
END
CLEAR_COLOR gfz_pipeline 0 0 0 255
CLEAR gfz_pipeline
RUN gfz_pipeline DRAW_RECT POS 0 0 SIZE 256 256
EXPECT framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255