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# Copyright 2019 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
[compute shader]
#version 450
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(binding = 0) buffer data_buf0 {
int val0;
int val1;
} data0;
layout(binding = 1) buffer data_buf1 {
int val0;
int val1;
} data1;
void main() {
data0.val0 = 100;
data0.val1 = 200;
data1.val0 = data0.val0;
data1.val1 = data0.val1;
}
[test]
ssbo 0:0 8
ssbo 0:1 subdata int 0 0 0
compute 1 1 1
probe ssbo int 0:1 0 == 100 200