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drawElements Quality Program Test Specification
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Copyright 2014 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
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GL3 fragment output location tests
Tests:
+ dEQP-GL3.functional.fragment_out_location.*
Includes:
+ glBindFragDataLocation
+ Layout location qualifiers
+ Use of maximum output locations
+ Binding locations at different times
- Before attaching shaders
- Before linking
- After linking
+ Mixed layout locations and bindings
+ Relinking with changing locations
+ Changing shaders and relinking
+ Dual blend indices
+ Various different types including arrays
Excludes:
+ Negative test
+ Rendering using all locations
Description:
Tests create program, bind locations at different times before and after
linking and attaching shaders. Verification is done using
glGetFragDataLocation() at different times checking that changes happen only
after relinking program.