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74 lines
2.9 KiB
74 lines
2.9 KiB
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drawElements Quality Program Test Specification
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-----------------------------------------------
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Copyright 2014 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-------------------------------------------------------------------------
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Vertex Attribute Binding Tests
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Tests:
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+ dEQP-GLES31.functional.vertex_attribute_binding.*
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+ dEQP-GLES31.functional.state_query.vertex_attribute_binding.*
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+ dEQP-GLES31.stress.vertex_attribute_binding.*
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Includes:
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+ Vertex attribute binding state setting and queries
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+ Drawing with all attributes sourced from a single buffer
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- Single and multiple attributes, multiple attributes sharing
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components.
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- Non-zero buffer offset
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- Sourcing elements at an aligned location from a buffer with
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a combination of non-aligned buffer offset and non-aligned
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vertex attribute start offset.
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+ Drawing with all attributes sourced from different binding points
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- Basic drawing
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- Binding point stride set to zero
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- Binding point instance divisor
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- Binding same buffer object to multiple binding points
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+ Mixing vertex attribute binding and vertex attribute pointer APIs
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- Different APIs for different vertex attributes
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- Use vertex attribute binding API to change state set with vertex
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attribute pointer API
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+ Negative tests
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- Use with default VAO
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- BindVertexBuffer for non-gen'd buffer name
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- Invalid values
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+ Stress tests
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- Sourcing elements over buffer bounds
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- Sourcing elements at non-aligned locations
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Excludes:
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+ Use of all vertex attribute binding points
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+ Sourcing elements from a buffer with a large stride/offset
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+ Buffer object lifetime/validity after deleteBuffers
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Description:
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State query tests verify initial values, and state setting and
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querying functions by setting random values. Modifications to
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vertex attribute binding state after use of vertex attribute
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pointer API is also verified.
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Rendering tests set vertex attribute state using vertex attribute
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binding API and issue a single draw command. Resulting image is
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then verified. Mixed API rendering tests intermix both vertex
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attribute binding and the vertexAttribPointer API commands to
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modify the state of the same or different vertex attributes.
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Stress tests source elements at invalid locations. Tests source
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elements out of buffer range and at non-aligned locations using
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binding point buffer offset and/or vertex attribute relative
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offset.
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