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66 lines
2.5 KiB
66 lines
2.5 KiB
#ifndef _GLUDUMMYRENDERCONTEXT_HPP
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#define _GLUDUMMYRENDERCONTEXT_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL ES Utilities
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* ------------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief A RenderContext representing absence of a real render context.
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*
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* \todo Remove this when the need for a render context in test case
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* constructors no longer exists.
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*//*--------------------------------------------------------------------*/
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#include "tcuDefs.hpp"
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#include "gluRenderContext.hpp"
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#include "tcuRenderTarget.hpp"
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#include "glwFunctions.hpp"
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namespace glu
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{
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/*--------------------------------------------------------------------*//*!
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* \brief RenderContext that can be used when no render context is present.
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*
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* Some patterns (e.g. a test class inheriting from glu::CallLogWrapper)
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* currently depend on having access to the glw::Functions already in test
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* case constructor; in such situations there may not be a proper render
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* context available (like in test case list dumping mode). This is a
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* simple workaround for that: a dummy render context with a glw::Functions
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* containing just null pointers.
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*//*--------------------------------------------------------------------*/
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class DummyRenderContext : public RenderContext
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{
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public:
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explicit DummyRenderContext (ContextType ctxType = ContextType()) : m_ctxType(ctxType) {}
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virtual ContextType getType (void) const { return m_ctxType; }
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virtual const glw::Functions& getFunctions (void) const { return m_functions; }
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virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; }
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virtual void postIterate (void) {}
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private:
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const ContextType m_ctxType;
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tcu::RenderTarget m_renderTarget;
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glw::Functions m_functions;
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};
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} // glu
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#endif // _GLUDUMMYRENDERCONTEXT_HPP
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