You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
160 lines
4.3 KiB
160 lines
4.3 KiB
/*-------------------------------------------------------------------------
|
|
* drawElements Quality Program OpenGL ES Utilities
|
|
* ------------------------------------------------
|
|
*
|
|
* Copyright 2014 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*//*!
|
|
* \file
|
|
* \brief SGLR Context utilities.
|
|
*//*--------------------------------------------------------------------*/
|
|
|
|
#include "sglrContextUtil.hpp"
|
|
#include "sglrContext.hpp"
|
|
#include "glwEnums.hpp"
|
|
|
|
namespace sglr
|
|
{
|
|
|
|
void drawQuad (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
|
|
{
|
|
const glu::ContextType ctxType = ctx.getType();
|
|
|
|
if (glu::isContextTypeGLCore(ctxType) || (contextSupports(ctxType, glu::ApiType::es(3,1))))
|
|
drawQuadWithVaoBuffers(ctx, program, p0, p1);
|
|
else
|
|
{
|
|
DE_ASSERT(isContextTypeES(ctxType));
|
|
drawQuadWithClientPointers(ctx, program, p0, p1);
|
|
}
|
|
}
|
|
|
|
void drawQuadWithVaoBuffers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
|
|
{
|
|
// Vertex data.
|
|
float hz = (p0.z() + p1.z()) * 0.5f;
|
|
float position[] =
|
|
{
|
|
p0.x(), p0.y(), p0.z(), 1.0f,
|
|
p0.x(), p1.y(), hz, 1.0f,
|
|
p1.x(), p0.y(), hz, 1.0f,
|
|
p1.x(), p1.y(), p1.z(), 1.0f
|
|
};
|
|
const float coord[] =
|
|
{
|
|
0.0f, 0.0f,
|
|
0.0f, 1.0f,
|
|
1.0f, 0.0f,
|
|
1.0f, 1.0f
|
|
};
|
|
const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 };
|
|
|
|
deInt32 posLoc = ctx.getAttribLocation(program, "a_position");
|
|
deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord");
|
|
deUint32 vaoID;
|
|
deUint32 bufIDs[2];
|
|
|
|
ctx.genVertexArrays(1, &vaoID);
|
|
ctx.bindVertexArray(vaoID);
|
|
|
|
ctx.genBuffers(2, &bufIDs[0]);
|
|
|
|
ctx.useProgram(program);
|
|
TCU_CHECK(posLoc >= 0);
|
|
{
|
|
ctx.bindBuffer(GL_ARRAY_BUFFER, bufIDs[0]);
|
|
ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(position)*sizeof(float), &position[0], GL_STATIC_DRAW);
|
|
|
|
ctx.enableVertexAttribArray(posLoc);
|
|
ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, 0);
|
|
|
|
ctx.bindBuffer(GL_ARRAY_BUFFER, 0);
|
|
}
|
|
|
|
if (coordLoc >= 0)
|
|
{
|
|
ctx.bindBuffer(GL_ARRAY_BUFFER, bufIDs[1]);
|
|
ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(coord)*sizeof(float), &coord[0], GL_STATIC_DRAW);
|
|
|
|
ctx.enableVertexAttribArray(coordLoc);
|
|
ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0);
|
|
|
|
ctx.bindBuffer(GL_ARRAY_BUFFER, 0);
|
|
}
|
|
|
|
{
|
|
deUint32 ndxID;
|
|
ctx.genBuffers(1, &ndxID);
|
|
|
|
ctx.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, ndxID);
|
|
ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(indices)*sizeof(deUint16), &indices[0], GL_STATIC_DRAW);
|
|
|
|
ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, 0);
|
|
|
|
ctx.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
ctx.deleteBuffers(1, &ndxID);
|
|
}
|
|
|
|
ctx.deleteBuffers(2, &bufIDs[0]);
|
|
ctx.deleteVertexArrays(1, &vaoID);
|
|
}
|
|
|
|
void drawQuadWithClientPointers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1)
|
|
{
|
|
// Vertex data.
|
|
float hz = (p0.z() + p1.z()) * 0.5f;
|
|
float position[] =
|
|
{
|
|
p0.x(), p0.y(), p0.z(), 1.0f,
|
|
p0.x(), p1.y(), hz, 1.0f,
|
|
p1.x(), p0.y(), hz, 1.0f,
|
|
p1.x(), p1.y(), p1.z(), 1.0f
|
|
};
|
|
const float coord[] =
|
|
{
|
|
0.0f, 0.0f,
|
|
0.0f, 1.0f,
|
|
1.0f, 0.0f,
|
|
1.0f, 1.0f
|
|
};
|
|
const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 };
|
|
|
|
deInt32 posLoc = ctx.getAttribLocation(program, "a_position");
|
|
deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord");
|
|
|
|
ctx.useProgram(program);
|
|
TCU_CHECK(posLoc >= 0);
|
|
{
|
|
ctx.enableVertexAttribArray(posLoc);
|
|
ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
|
|
}
|
|
|
|
if (coordLoc >= 0)
|
|
{
|
|
ctx.enableVertexAttribArray(coordLoc);
|
|
ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &coord[0]);
|
|
}
|
|
|
|
ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]);
|
|
|
|
if (posLoc >= 0)
|
|
ctx.disableVertexAttribArray(posLoc);
|
|
|
|
if (coordLoc >= 0)
|
|
ctx.disableVertexAttribArray(coordLoc);
|
|
}
|
|
|
|
} //sglr
|