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58 lines
1.6 KiB
58 lines
1.6 KiB
/*-------------------------------------------------------------------------
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* drawElements Quality Program EGL Module
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* ---------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief GLES2 render utils.
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*//*--------------------------------------------------------------------*/
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#include "teglGLES2RenderUtil.hpp"
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#include "glwFunctions.hpp"
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#include "glwEnums.hpp"
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namespace deqp
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{
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namespace egl
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{
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namespace gles2
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{
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void clear (const glw::Functions& gl, int x, int y, int width, int height, const tcu::Vec4& color)
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{
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gl.enable(GL_SCISSOR_TEST);
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gl.scissor(x, y, width, height);
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gl.clearColor(color.x(), color.y(), color.z(), color.w());
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gl.clear(GL_COLOR_BUFFER_BIT);
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gl.disable(GL_SCISSOR_TEST);
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}
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void readPixels (const glw::Functions& gl, tcu::Surface& dst, int x, int y, int width, int height)
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{
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dst.setSize(width, height);
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gl.readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
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}
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void finish (const glw::Functions& gl)
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{
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gl.finish();
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}
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} // gles2
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} // egl
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} // deqp
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