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2115 lines
61 KiB
2115 lines
61 KiB
/* WARNING: This is auto-generated file. Do not modify, since changes will
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* be lost! Modify the generating script instead.
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*
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* Generated from Khronos EGL API description (egl.xml) revision 3338ed0db494d6a4db7f76627b38f0b1892db096.
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*/
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static const char* s_EGL14[] =
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{
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"eglBindAPI",
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"eglBindTexImage",
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"eglChooseConfig",
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"eglCopyBuffers",
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"eglCreateContext",
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"eglCreatePbufferFromClientBuffer",
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"eglCreatePbufferSurface",
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"eglCreatePixmapSurface",
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"eglCreateWindowSurface",
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"eglDestroyContext",
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"eglDestroySurface",
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"eglGetConfigAttrib",
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"eglGetConfigs",
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"eglGetCurrentContext",
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"eglGetCurrentDisplay",
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"eglGetCurrentSurface",
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"eglGetDisplay",
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"eglGetError",
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"eglGetProcAddress",
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"eglInitialize",
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"eglMakeCurrent",
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"eglQueryAPI",
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"eglQueryContext",
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"eglQueryString",
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"eglQuerySurface",
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"eglReleaseTexImage",
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"eglReleaseThread",
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"eglSurfaceAttrib",
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"eglSwapBuffers",
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"eglSwapInterval",
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"eglTerminate",
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"eglWaitClient",
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"eglWaitGL",
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"eglWaitNative",
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};
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static const char* s_EGL15[] =
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{
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"eglClientWaitSync",
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"eglCreateImage",
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"eglCreatePlatformPixmapSurface",
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"eglCreatePlatformWindowSurface",
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"eglCreateSync",
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"eglDestroyImage",
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"eglDestroySync",
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"eglGetPlatformDisplay",
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"eglGetSyncAttrib",
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"eglWaitSync",
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};
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static const char* s_GLES10[] =
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{
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"glActiveTexture",
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"glAlphaFunc",
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"glAlphaFuncx",
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"glBindBuffer",
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"glBindTexture",
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"glBlendFunc",
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"glBufferData",
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"glBufferSubData",
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"glClear",
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"glClearColor",
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"glClearColorx",
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"glClearDepthf",
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"glClearDepthx",
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"glClearStencil",
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"glClientActiveTexture",
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"glClipPlanef",
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"glClipPlanex",
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"glColor4f",
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"glColor4ub",
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"glColor4x",
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"glColorMask",
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"glColorPointer",
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"glCompressedTexImage2D",
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"glCompressedTexSubImage2D",
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"glCopyTexImage2D",
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"glCopyTexSubImage2D",
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"glCullFace",
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"glDeleteBuffers",
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"glDeleteTextures",
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"glDepthFunc",
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"glDepthMask",
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"glDepthRangef",
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"glDepthRangex",
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"glDisable",
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"glDisableClientState",
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"glDrawArrays",
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"glDrawElements",
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"glEnable",
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"glEnableClientState",
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"glFinish",
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"glFlush",
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"glFogf",
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"glFogfv",
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"glFogx",
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"glFogxv",
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"glFrontFace",
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"glFrustumf",
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"glFrustumx",
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"glGenBuffers",
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"glGenTextures",
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"glGetBooleanv",
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"glGetBufferParameteriv",
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"glGetClipPlanef",
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"glGetClipPlanex",
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"glGetError",
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"glGetFixedv",
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"glGetFloatv",
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"glGetIntegerv",
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"glGetLightfv",
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"glGetLightxv",
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"glGetMaterialfv",
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"glGetMaterialxv",
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"glGetPointerv",
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"glGetString",
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"glGetTexEnvfv",
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"glGetTexEnviv",
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"glGetTexEnvxv",
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"glGetTexParameterfv",
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"glGetTexParameteriv",
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"glGetTexParameterxv",
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"glHint",
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"glIsBuffer",
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"glIsEnabled",
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"glIsTexture",
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"glLightModelf",
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"glLightModelfv",
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"glLightModelx",
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"glLightModelxv",
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"glLightf",
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"glLightfv",
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"glLightx",
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"glLightxv",
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"glLineWidth",
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"glLineWidthx",
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"glLoadIdentity",
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"glLoadMatrixf",
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"glLoadMatrixx",
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"glLogicOp",
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"glMaterialf",
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"glMaterialfv",
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"glMaterialx",
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"glMaterialxv",
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"glMatrixMode",
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"glMultMatrixf",
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"glMultMatrixx",
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"glMultiTexCoord4f",
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"glMultiTexCoord4x",
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"glNormal3f",
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"glNormal3x",
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"glNormalPointer",
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"glOrthof",
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"glOrthox",
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"glPixelStorei",
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"glPointParameterf",
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"glPointParameterfv",
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"glPointParameterx",
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"glPointParameterxv",
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"glPointSize",
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"glPointSizex",
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"glPolygonOffset",
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"glPolygonOffsetx",
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"glPopMatrix",
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"glPushMatrix",
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"glReadPixels",
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"glRotatef",
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"glRotatex",
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"glSampleCoverage",
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"glSampleCoveragex",
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"glScalef",
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"glScalex",
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"glScissor",
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"glShadeModel",
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"glStencilFunc",
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"glStencilMask",
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"glStencilOp",
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"glTexCoordPointer",
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"glTexEnvf",
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"glTexEnvfv",
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"glTexEnvi",
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"glTexEnviv",
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"glTexEnvx",
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"glTexEnvxv",
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"glTexImage2D",
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"glTexParameterf",
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"glTexParameterfv",
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"glTexParameteri",
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"glTexParameteriv",
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"glTexParameterx",
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"glTexParameterxv",
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"glTexSubImage2D",
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"glTranslatef",
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"glTranslatex",
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"glVertexPointer",
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"glViewport",
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};
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static const char* s_GLES20[] =
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{
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"glActiveTexture",
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"glAttachShader",
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"glBindAttribLocation",
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"glBindBuffer",
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"glBindFramebuffer",
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"glBindRenderbuffer",
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"glBindTexture",
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"glBlendColor",
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"glBlendEquation",
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"glBlendEquationSeparate",
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"glBlendFunc",
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"glBlendFuncSeparate",
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"glBufferData",
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"glBufferSubData",
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"glCheckFramebufferStatus",
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"glClear",
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"glClearColor",
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"glClearDepthf",
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"glClearStencil",
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"glColorMask",
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"glCompileShader",
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"glCompressedTexImage2D",
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"glCompressedTexSubImage2D",
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"glCopyTexImage2D",
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"glCopyTexSubImage2D",
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"glCreateProgram",
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"glCreateShader",
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"glCullFace",
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"glDeleteBuffers",
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"glDeleteFramebuffers",
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"glDeleteProgram",
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"glDeleteRenderbuffers",
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"glDeleteShader",
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"glDeleteTextures",
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"glDepthFunc",
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"glDepthMask",
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"glDepthRangef",
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"glDetachShader",
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"glDisable",
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"glDisableVertexAttribArray",
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"glDrawArrays",
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"glDrawElements",
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"glEnable",
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"glEnableVertexAttribArray",
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"glFinish",
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"glFlush",
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"glFramebufferRenderbuffer",
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"glFramebufferTexture2D",
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"glFrontFace",
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"glGenBuffers",
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"glGenFramebuffers",
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"glGenRenderbuffers",
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"glGenTextures",
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"glGenerateMipmap",
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"glGetActiveAttrib",
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"glGetActiveUniform",
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"glGetAttachedShaders",
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"glGetAttribLocation",
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"glGetBooleanv",
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"glGetBufferParameteriv",
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"glGetError",
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"glGetFloatv",
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"glGetFramebufferAttachmentParameteriv",
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"glGetIntegerv",
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"glGetProgramInfoLog",
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"glGetProgramiv",
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"glGetRenderbufferParameteriv",
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"glGetShaderInfoLog",
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"glGetShaderPrecisionFormat",
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"glGetShaderSource",
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"glGetShaderiv",
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"glGetString",
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"glGetTexParameterfv",
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"glGetTexParameteriv",
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"glGetUniformLocation",
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"glGetUniformfv",
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"glGetUniformiv",
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"glGetVertexAttribPointerv",
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"glGetVertexAttribfv",
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"glGetVertexAttribiv",
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"glHint",
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"glIsBuffer",
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"glIsEnabled",
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"glIsFramebuffer",
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"glIsProgram",
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"glIsRenderbuffer",
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"glIsShader",
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"glIsTexture",
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"glLineWidth",
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"glLinkProgram",
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"glPixelStorei",
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"glPolygonOffset",
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"glReadPixels",
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"glReleaseShaderCompiler",
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"glRenderbufferStorage",
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"glSampleCoverage",
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"glScissor",
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"glShaderBinary",
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"glShaderSource",
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"glStencilFunc",
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"glStencilFuncSeparate",
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"glStencilMask",
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"glStencilMaskSeparate",
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"glStencilOp",
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"glStencilOpSeparate",
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"glTexImage2D",
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"glTexParameterf",
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"glTexParameterfv",
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"glTexParameteri",
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"glTexParameteriv",
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"glTexSubImage2D",
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"glUniform1f",
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"glUniform1fv",
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"glUniform1i",
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"glUniform1iv",
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"glUniform2f",
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"glUniform2fv",
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"glUniform2i",
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"glUniform2iv",
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"glUniform3f",
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"glUniform3fv",
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"glUniform3i",
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"glUniform3iv",
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"glUniform4f",
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"glUniform4fv",
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"glUniform4i",
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"glUniform4iv",
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"glUniformMatrix2fv",
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"glUniformMatrix3fv",
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"glUniformMatrix4fv",
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"glUseProgram",
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"glValidateProgram",
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"glVertexAttrib1f",
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"glVertexAttrib1fv",
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"glVertexAttrib2f",
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"glVertexAttrib2fv",
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"glVertexAttrib3f",
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"glVertexAttrib3fv",
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"glVertexAttrib4f",
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"glVertexAttrib4fv",
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"glVertexAttribPointer",
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"glViewport",
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};
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static const char* s_GLES30[] =
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{
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"glBeginQuery",
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"glBeginTransformFeedback",
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"glBindBufferBase",
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"glBindBufferRange",
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"glBindSampler",
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"glBindTransformFeedback",
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"glBindVertexArray",
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"glBlitFramebuffer",
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"glClearBufferfi",
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"glClearBufferfv",
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"glClearBufferiv",
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"glClearBufferuiv",
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"glClientWaitSync",
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"glCompressedTexImage3D",
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"glCompressedTexSubImage3D",
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"glCopyBufferSubData",
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"glCopyTexSubImage3D",
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"glDeleteQueries",
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"glDeleteSamplers",
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"glDeleteSync",
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"glDeleteTransformFeedbacks",
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"glDeleteVertexArrays",
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"glDrawArraysInstanced",
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"glDrawBuffers",
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"glDrawElementsInstanced",
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"glDrawRangeElements",
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"glEndQuery",
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"glEndTransformFeedback",
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"glFenceSync",
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"glFlushMappedBufferRange",
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"glFramebufferTextureLayer",
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"glGenQueries",
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"glGenSamplers",
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"glGenTransformFeedbacks",
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"glGenVertexArrays",
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"glGetActiveUniformBlockName",
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"glGetActiveUniformBlockiv",
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"glGetActiveUniformsiv",
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"glGetBufferParameteri64v",
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"glGetBufferPointerv",
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"glGetFragDataLocation",
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"glGetInteger64i_v",
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"glGetInteger64v",
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"glGetIntegeri_v",
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"glGetInternalformativ",
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"glGetProgramBinary",
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"glGetQueryObjectuiv",
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"glGetQueryiv",
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"glGetSamplerParameterfv",
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"glGetSamplerParameteriv",
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"glGetStringi",
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"glGetSynciv",
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"glGetTransformFeedbackVarying",
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"glGetUniformBlockIndex",
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"glGetUniformIndices",
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"glGetUniformuiv",
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"glGetVertexAttribIiv",
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"glGetVertexAttribIuiv",
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"glInvalidateFramebuffer",
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"glInvalidateSubFramebuffer",
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"glIsQuery",
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"glIsSampler",
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"glIsSync",
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"glIsTransformFeedback",
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"glIsVertexArray",
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"glMapBufferRange",
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"glPauseTransformFeedback",
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"glProgramBinary",
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"glProgramParameteri",
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"glReadBuffer",
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"glRenderbufferStorageMultisample",
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"glResumeTransformFeedback",
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"glSamplerParameterf",
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"glSamplerParameterfv",
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"glSamplerParameteri",
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"glSamplerParameteriv",
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"glTexImage3D",
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"glTexStorage2D",
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"glTexStorage3D",
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"glTexSubImage3D",
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|
"glTransformFeedbackVaryings",
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"glUniform1ui",
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"glUniform1uiv",
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|
"glUniform2ui",
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|
"glUniform2uiv",
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|
"glUniform3ui",
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|
"glUniform3uiv",
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|
"glUniform4ui",
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|
"glUniform4uiv",
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|
"glUniformBlockBinding",
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|
"glUniformMatrix2x3fv",
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|
"glUniformMatrix2x4fv",
|
|
"glUniformMatrix3x2fv",
|
|
"glUniformMatrix3x4fv",
|
|
"glUniformMatrix4x2fv",
|
|
"glUniformMatrix4x3fv",
|
|
"glUnmapBuffer",
|
|
"glVertexAttribDivisor",
|
|
"glVertexAttribI4i",
|
|
"glVertexAttribI4iv",
|
|
"glVertexAttribI4ui",
|
|
"glVertexAttribI4uiv",
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|
"glVertexAttribIPointer",
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|
"glWaitSync",
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|
};
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|
|
static const char* s_EGL_ANDROID_blob_cache[] =
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{
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"eglSetBlobCacheFuncsANDROID",
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};
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static const char* s_EGL_ANDROID_create_native_client_buffer[] =
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|
{
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"eglCreateNativeClientBufferANDROID",
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};
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|
|
|
static const char* s_EGL_ANDROID_get_native_client_buffer[] =
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|
{
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"eglGetNativeClientBufferANDROID",
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|
};
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|
|
|
static const char* s_EGL_ANDROID_native_fence_sync[] =
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|
{
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"eglDupNativeFenceFDANDROID",
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|
};
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|
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|
static const char* s_EGL_ANDROID_presentation_time[] =
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|
{
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"eglPresentationTimeANDROID",
|
|
};
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|
|
|
static const char* s_EGL_ANDROID_get_frame_timestamps[] =
|
|
{
|
|
"eglGetCompositorTimingSupportedANDROID",
|
|
"eglGetCompositorTimingANDROID",
|
|
"eglGetNextFrameIdANDROID",
|
|
"eglGetFrameTimestampSupportedANDROID",
|
|
"eglGetFrameTimestampsANDROID",
|
|
};
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|
|
|
static const char* s_EGL_ANGLE_query_surface_pointer[] =
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|
{
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|
"eglQuerySurfacePointerANGLE",
|
|
};
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|
|
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static const char* s_EGL_EXT_client_sync[] =
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|
{
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|
"eglClientSignalSyncEXT",
|
|
};
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|
|
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static const char* s_EGL_EXT_device_base[] =
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|
{
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|
"eglQueryDeviceAttribEXT",
|
|
"eglQueryDeviceStringEXT",
|
|
"eglQueryDevicesEXT",
|
|
"eglQueryDisplayAttribEXT",
|
|
};
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|
|
|
static const char* s_EGL_EXT_device_enumeration[] =
|
|
{
|
|
"eglQueryDevicesEXT",
|
|
};
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|
|
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static const char* s_EGL_EXT_device_query[] =
|
|
{
|
|
"eglQueryDeviceAttribEXT",
|
|
"eglQueryDeviceStringEXT",
|
|
"eglQueryDisplayAttribEXT",
|
|
};
|
|
|
|
static const char* s_EGL_EXT_image_dma_buf_import_modifiers[] =
|
|
{
|
|
"eglQueryDmaBufFormatsEXT",
|
|
"eglQueryDmaBufModifiersEXT",
|
|
};
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|
|
|
static const char* s_EGL_EXT_output_base[] =
|
|
{
|
|
"eglGetOutputLayersEXT",
|
|
"eglGetOutputPortsEXT",
|
|
"eglOutputLayerAttribEXT",
|
|
"eglOutputPortAttribEXT",
|
|
"eglQueryOutputLayerAttribEXT",
|
|
"eglQueryOutputLayerStringEXT",
|
|
"eglQueryOutputPortAttribEXT",
|
|
"eglQueryOutputPortStringEXT",
|
|
};
|
|
|
|
static const char* s_EGL_EXT_platform_base[] =
|
|
{
|
|
"eglCreatePlatformPixmapSurfaceEXT",
|
|
"eglCreatePlatformWindowSurfaceEXT",
|
|
"eglGetPlatformDisplayEXT",
|
|
};
|
|
|
|
static const char* s_EGL_EXT_stream_consumer_egloutput[] =
|
|
{
|
|
"eglStreamConsumerOutputEXT",
|
|
};
|
|
|
|
static const char* s_EGL_EXT_swap_buffers_with_damage[] =
|
|
{
|
|
"eglSwapBuffersWithDamageEXT",
|
|
};
|
|
|
|
static const char* s_EGL_EXT_sync_reuse[] =
|
|
{
|
|
"eglUnsignalSyncEXT",
|
|
};
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|
|
|
static const char* s_EGL_HI_clientpixmap[] =
|
|
{
|
|
"eglCreatePixmapSurfaceHI",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_cl_event2[] =
|
|
{
|
|
"eglCreateSync64KHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_debug[] =
|
|
{
|
|
"eglDebugMessageControlKHR",
|
|
"eglLabelObjectKHR",
|
|
"eglQueryDebugKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_display_reference[] =
|
|
{
|
|
"eglQueryDisplayAttribKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_fence_sync[] =
|
|
{
|
|
"eglClientWaitSyncKHR",
|
|
"eglCreateSyncKHR",
|
|
"eglDestroySyncKHR",
|
|
"eglGetSyncAttribKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_image[] =
|
|
{
|
|
"eglCreateImageKHR",
|
|
"eglDestroyImageKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_image_base[] =
|
|
{
|
|
"eglCreateImageKHR",
|
|
"eglDestroyImageKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_lock_surface[] =
|
|
{
|
|
"eglLockSurfaceKHR",
|
|
"eglUnlockSurfaceKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_lock_surface3[] =
|
|
{
|
|
"eglLockSurfaceKHR",
|
|
"eglQuerySurface64KHR",
|
|
"eglUnlockSurfaceKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_partial_update[] =
|
|
{
|
|
"eglSetDamageRegionKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_reusable_sync[] =
|
|
{
|
|
"eglClientWaitSyncKHR",
|
|
"eglCreateSyncKHR",
|
|
"eglDestroySyncKHR",
|
|
"eglGetSyncAttribKHR",
|
|
"eglSignalSyncKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_stream[] =
|
|
{
|
|
"eglCreateStreamKHR",
|
|
"eglDestroyStreamKHR",
|
|
"eglQueryStreamKHR",
|
|
"eglQueryStreamu64KHR",
|
|
"eglStreamAttribKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_stream_attrib[] =
|
|
{
|
|
"eglCreateStreamAttribKHR",
|
|
"eglQueryStreamAttribKHR",
|
|
"eglSetStreamAttribKHR",
|
|
"eglStreamConsumerAcquireAttribKHR",
|
|
"eglStreamConsumerReleaseAttribKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_stream_consumer_gltexture[] =
|
|
{
|
|
"eglStreamConsumerAcquireKHR",
|
|
"eglStreamConsumerGLTextureExternalKHR",
|
|
"eglStreamConsumerReleaseKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_stream_cross_process_fd[] =
|
|
{
|
|
"eglCreateStreamFromFileDescriptorKHR",
|
|
"eglGetStreamFileDescriptorKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_stream_fifo[] =
|
|
{
|
|
"eglQueryStreamTimeKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_stream_producer_eglsurface[] =
|
|
{
|
|
"eglCreateStreamProducerSurfaceKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_swap_buffers_with_damage[] =
|
|
{
|
|
"eglSwapBuffersWithDamageKHR",
|
|
};
|
|
|
|
static const char* s_EGL_KHR_wait_sync[] =
|
|
{
|
|
"eglWaitSyncKHR",
|
|
};
|
|
|
|
static const char* s_EGL_MESA_drm_image[] =
|
|
{
|
|
"eglCreateDRMImageMESA",
|
|
"eglExportDRMImageMESA",
|
|
};
|
|
|
|
static const char* s_EGL_MESA_image_dma_buf_export[] =
|
|
{
|
|
"eglExportDMABUFImageMESA",
|
|
"eglExportDMABUFImageQueryMESA",
|
|
};
|
|
|
|
static const char* s_EGL_NOK_swap_region[] =
|
|
{
|
|
"eglSwapBuffersRegionNOK",
|
|
};
|
|
|
|
static const char* s_EGL_NOK_swap_region2[] =
|
|
{
|
|
"eglSwapBuffersRegion2NOK",
|
|
};
|
|
|
|
static const char* s_EGL_NV_native_query[] =
|
|
{
|
|
"eglQueryNativeDisplayNV",
|
|
"eglQueryNativePixmapNV",
|
|
"eglQueryNativeWindowNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_post_sub_buffer[] =
|
|
{
|
|
"eglPostSubBufferNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_stream_consumer_gltexture_yuv[] =
|
|
{
|
|
"eglStreamConsumerGLTextureExternalAttribsNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_stream_flush[] =
|
|
{
|
|
"eglStreamFlushNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_stream_metadata[] =
|
|
{
|
|
"eglQueryDisplayAttribNV",
|
|
"eglQueryStreamMetadataNV",
|
|
"eglSetStreamMetadataNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_stream_reset[] =
|
|
{
|
|
"eglResetStreamNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_stream_sync[] =
|
|
{
|
|
"eglCreateStreamSyncNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_sync[] =
|
|
{
|
|
"eglClientWaitSyncNV",
|
|
"eglCreateFenceSyncNV",
|
|
"eglDestroySyncNV",
|
|
"eglFenceNV",
|
|
"eglGetSyncAttribNV",
|
|
"eglSignalSyncNV",
|
|
};
|
|
|
|
static const char* s_EGL_NV_system_time[] =
|
|
{
|
|
"eglGetSystemTimeFrequencyNV",
|
|
"eglGetSystemTimeNV",
|
|
};
|
|
|
|
static const char* s_EGL_EXT_compositor[] =
|
|
{
|
|
"eglCompositorSetContextListEXT",
|
|
"eglCompositorSetContextAttributesEXT",
|
|
"eglCompositorSetWindowListEXT",
|
|
"eglCompositorSetWindowAttributesEXT",
|
|
"eglCompositorBindTexWindowEXT",
|
|
"eglCompositorSetSizeEXT",
|
|
"eglCompositorSwapPolicyEXT",
|
|
};
|
|
|
|
static const char* s_GL_APPLE_copy_texture_levels[] =
|
|
{
|
|
"glCopyTextureLevelsAPPLE",
|
|
};
|
|
|
|
static const char* s_GL_APPLE_framebuffer_multisample[] =
|
|
{
|
|
"glRenderbufferStorageMultisampleAPPLE",
|
|
"glResolveMultisampleFramebufferAPPLE",
|
|
};
|
|
|
|
static const char* s_GL_APPLE_sync[] =
|
|
{
|
|
"glClientWaitSyncAPPLE",
|
|
"glDeleteSyncAPPLE",
|
|
"glFenceSyncAPPLE",
|
|
"glGetInteger64vAPPLE",
|
|
"glGetSyncivAPPLE",
|
|
"glIsSyncAPPLE",
|
|
"glWaitSyncAPPLE",
|
|
};
|
|
|
|
static const char* s_GL_EXT_debug_marker[] =
|
|
{
|
|
"glInsertEventMarkerEXT",
|
|
"glPopGroupMarkerEXT",
|
|
"glPushGroupMarkerEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_discard_framebuffer[] =
|
|
{
|
|
"glDiscardFramebufferEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_map_buffer_range[] =
|
|
{
|
|
"glFlushMappedBufferRangeEXT",
|
|
"glMapBufferRangeEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_multi_draw_arrays[] =
|
|
{
|
|
"glMultiDrawArraysEXT",
|
|
"glMultiDrawElementsEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_multisampled_render_to_texture[] =
|
|
{
|
|
"glFramebufferTexture2DMultisampleEXT",
|
|
"glRenderbufferStorageMultisampleEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_robustness[] =
|
|
{
|
|
"glGetGraphicsResetStatusEXT",
|
|
"glGetnUniformfvEXT",
|
|
"glGetnUniformivEXT",
|
|
"glReadnPixelsEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_texture_storage[] =
|
|
{
|
|
"glTexStorage1DEXT",
|
|
"glTexStorage2DEXT",
|
|
"glTexStorage3DEXT",
|
|
"glTextureStorage1DEXT",
|
|
"glTextureStorage2DEXT",
|
|
"glTextureStorage3DEXT",
|
|
};
|
|
|
|
static const char* s_GL_IMG_multisampled_render_to_texture[] =
|
|
{
|
|
"glFramebufferTexture2DMultisampleIMG",
|
|
"glRenderbufferStorageMultisampleIMG",
|
|
};
|
|
|
|
static const char* s_GL_IMG_user_clip_plane[] =
|
|
{
|
|
"glClipPlanefIMG",
|
|
"glClipPlanexIMG",
|
|
};
|
|
|
|
static const char* s_GL_NV_fence[] =
|
|
{
|
|
"glDeleteFencesNV",
|
|
"glFinishFenceNV",
|
|
"glGenFencesNV",
|
|
"glGetFenceivNV",
|
|
"glIsFenceNV",
|
|
"glSetFenceNV",
|
|
"glTestFenceNV",
|
|
};
|
|
|
|
static const char* s_GL_OES_EGL_image[] =
|
|
{
|
|
"glEGLImageTargetRenderbufferStorageOES",
|
|
"glEGLImageTargetTexture2DOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_blend_equation_separate[] =
|
|
{
|
|
"glBlendEquationSeparateOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_blend_func_separate[] =
|
|
{
|
|
"glBlendFuncSeparateOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_blend_subtract[] =
|
|
{
|
|
"glBlendEquationOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_draw_texture[] =
|
|
{
|
|
"glDrawTexfOES",
|
|
"glDrawTexfvOES",
|
|
"glDrawTexiOES",
|
|
"glDrawTexivOES",
|
|
"glDrawTexsOES",
|
|
"glDrawTexsvOES",
|
|
"glDrawTexxOES",
|
|
"glDrawTexxvOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_fixed_point[] =
|
|
{
|
|
"glAlphaFuncxOES",
|
|
"glClearColorxOES",
|
|
"glClearDepthxOES",
|
|
"glClipPlanexOES",
|
|
"glColor4xOES",
|
|
"glDepthRangexOES",
|
|
"glFogxOES",
|
|
"glFogxvOES",
|
|
"glFrustumxOES",
|
|
"glGetClipPlanexOES",
|
|
"glGetFixedvOES",
|
|
"glGetLightxvOES",
|
|
"glGetMaterialxvOES",
|
|
"glGetTexEnvxvOES",
|
|
"glGetTexParameterxvOES",
|
|
"glLightModelxOES",
|
|
"glLightModelxvOES",
|
|
"glLightxOES",
|
|
"glLightxvOES",
|
|
"glLineWidthxOES",
|
|
"glLoadMatrixxOES",
|
|
"glMaterialxOES",
|
|
"glMaterialxvOES",
|
|
"glMultMatrixxOES",
|
|
"glMultiTexCoord4xOES",
|
|
"glNormal3xOES",
|
|
"glOrthoxOES",
|
|
"glPointParameterxOES",
|
|
"glPointParameterxvOES",
|
|
"glPointSizexOES",
|
|
"glPolygonOffsetxOES",
|
|
"glRotatexOES",
|
|
"glSampleCoveragexOES",
|
|
"glScalexOES",
|
|
"glTexEnvxOES",
|
|
"glTexEnvxvOES",
|
|
"glTexParameterxOES",
|
|
"glTexParameterxvOES",
|
|
"glTranslatexOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_framebuffer_object[] =
|
|
{
|
|
"glBindFramebufferOES",
|
|
"glBindRenderbufferOES",
|
|
"glCheckFramebufferStatusOES",
|
|
"glDeleteFramebuffersOES",
|
|
"glDeleteRenderbuffersOES",
|
|
"glFramebufferRenderbufferOES",
|
|
"glFramebufferTexture2DOES",
|
|
"glGenFramebuffersOES",
|
|
"glGenRenderbuffersOES",
|
|
"glGenerateMipmapOES",
|
|
"glGetFramebufferAttachmentParameterivOES",
|
|
"glGetRenderbufferParameterivOES",
|
|
"glIsFramebufferOES",
|
|
"glIsRenderbufferOES",
|
|
"glRenderbufferStorageOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_mapbuffer[] =
|
|
{
|
|
"glGetBufferPointervOES",
|
|
"glMapBufferOES",
|
|
"glUnmapBufferOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_matrix_palette[] =
|
|
{
|
|
"glCurrentPaletteMatrixOES",
|
|
"glLoadPaletteFromModelViewMatrixOES",
|
|
"glMatrixIndexPointerOES",
|
|
"glWeightPointerOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_point_size_array[] =
|
|
{
|
|
"glPointSizePointerOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_query_matrix[] =
|
|
{
|
|
"glQueryMatrixxOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_single_precision[] =
|
|
{
|
|
"glClearDepthfOES",
|
|
"glClipPlanefOES",
|
|
"glDepthRangefOES",
|
|
"glFrustumfOES",
|
|
"glGetClipPlanefOES",
|
|
"glOrthofOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_texture_cube_map[] =
|
|
{
|
|
"glGetTexGenfvOES",
|
|
"glGetTexGenivOES",
|
|
"glGetTexGenxvOES",
|
|
"glTexGenfOES",
|
|
"glTexGenfvOES",
|
|
"glTexGeniOES",
|
|
"glTexGenivOES",
|
|
"glTexGenxOES",
|
|
"glTexGenxvOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_vertex_array_object[] =
|
|
{
|
|
"glBindVertexArrayOES",
|
|
"glDeleteVertexArraysOES",
|
|
"glGenVertexArraysOES",
|
|
"glIsVertexArrayOES",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_driver_control[] =
|
|
{
|
|
"glDisableDriverControlQCOM",
|
|
"glEnableDriverControlQCOM",
|
|
"glGetDriverControlStringQCOM",
|
|
"glGetDriverControlsQCOM",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_extended_get[] =
|
|
{
|
|
"glExtGetBufferPointervQCOM",
|
|
"glExtGetBuffersQCOM",
|
|
"glExtGetFramebuffersQCOM",
|
|
"glExtGetRenderbuffersQCOM",
|
|
"glExtGetTexLevelParameterivQCOM",
|
|
"glExtGetTexSubImageQCOM",
|
|
"glExtGetTexturesQCOM",
|
|
"glExtTexObjectStateOverrideiQCOM",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_extended_get2[] =
|
|
{
|
|
"glExtGetProgramBinarySourceQCOM",
|
|
"glExtGetProgramsQCOM",
|
|
"glExtGetShadersQCOM",
|
|
"glExtIsProgramBinaryQCOM",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_tiled_rendering[] =
|
|
{
|
|
"glEndTilingQCOM",
|
|
"glStartTilingQCOM",
|
|
};
|
|
|
|
static const char* s_GL_AMD_framebuffer_multisample_advanced[] =
|
|
{
|
|
"glNamedRenderbufferStorageMultisampleAdvancedAMD",
|
|
"glRenderbufferStorageMultisampleAdvancedAMD",
|
|
};
|
|
|
|
static const char* s_GL_AMD_performance_monitor[] =
|
|
{
|
|
"glBeginPerfMonitorAMD",
|
|
"glDeletePerfMonitorsAMD",
|
|
"glEndPerfMonitorAMD",
|
|
"glGenPerfMonitorsAMD",
|
|
"glGetPerfMonitorCounterDataAMD",
|
|
"glGetPerfMonitorCounterInfoAMD",
|
|
"glGetPerfMonitorCounterStringAMD",
|
|
"glGetPerfMonitorCountersAMD",
|
|
"glGetPerfMonitorGroupStringAMD",
|
|
"glGetPerfMonitorGroupsAMD",
|
|
"glSelectPerfMonitorCountersAMD",
|
|
};
|
|
|
|
static const char* s_GL_ANGLE_framebuffer_blit[] =
|
|
{
|
|
"glBlitFramebufferANGLE",
|
|
};
|
|
|
|
static const char* s_GL_ANGLE_framebuffer_multisample[] =
|
|
{
|
|
"glRenderbufferStorageMultisampleANGLE",
|
|
};
|
|
|
|
static const char* s_GL_ANGLE_instanced_arrays[] =
|
|
{
|
|
"glDrawArraysInstancedANGLE",
|
|
"glDrawElementsInstancedANGLE",
|
|
"glVertexAttribDivisorANGLE",
|
|
};
|
|
|
|
static const char* s_GL_ANGLE_translated_shader_source[] =
|
|
{
|
|
"glGetTranslatedShaderSourceANGLE",
|
|
};
|
|
|
|
static const char* s_GL_EXT_EGL_image_storage[] =
|
|
{
|
|
"glEGLImageTargetTexStorageEXT",
|
|
"glEGLImageTargetTextureStorageEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_base_instance[] =
|
|
{
|
|
"glDrawArraysInstancedBaseInstanceEXT",
|
|
"glDrawElementsInstancedBaseInstanceEXT",
|
|
"glDrawElementsInstancedBaseVertexBaseInstanceEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_blend_func_extended[] =
|
|
{
|
|
"glBindFragDataLocationEXT",
|
|
"glBindFragDataLocationIndexedEXT",
|
|
"glGetFragDataIndexEXT",
|
|
"glGetProgramResourceLocationIndexEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_buffer_storage[] =
|
|
{
|
|
"glBufferStorageEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_clear_texture[] =
|
|
{
|
|
"glClearTexImageEXT",
|
|
"glClearTexSubImageEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_clip_control[] =
|
|
{
|
|
"glClipControlEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_copy_image[] =
|
|
{
|
|
"glCopyImageSubDataEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_debug_label[] =
|
|
{
|
|
"glGetObjectLabelEXT",
|
|
"glLabelObjectEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_disjoint_timer_query[] =
|
|
{
|
|
"glBeginQueryEXT",
|
|
"glDeleteQueriesEXT",
|
|
"glEndQueryEXT",
|
|
"glGenQueriesEXT",
|
|
"glGetQueryObjecti64vEXT",
|
|
"glGetQueryObjectivEXT",
|
|
"glGetQueryObjectui64vEXT",
|
|
"glGetQueryObjectuivEXT",
|
|
"glGetQueryivEXT",
|
|
"glIsQueryEXT",
|
|
"glQueryCounterEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_draw_buffers[] =
|
|
{
|
|
"glDrawBuffersEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_draw_buffers_indexed[] =
|
|
{
|
|
"glBlendEquationSeparateiEXT",
|
|
"glBlendEquationiEXT",
|
|
"glBlendFuncSeparateiEXT",
|
|
"glBlendFunciEXT",
|
|
"glColorMaskiEXT",
|
|
"glDisableiEXT",
|
|
"glEnableiEXT",
|
|
"glIsEnablediEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_draw_elements_base_vertex[] =
|
|
{
|
|
"glDrawElementsBaseVertexEXT",
|
|
"glDrawElementsInstancedBaseVertexEXT",
|
|
"glDrawRangeElementsBaseVertexEXT",
|
|
"glMultiDrawElementsBaseVertexEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_draw_instanced[] =
|
|
{
|
|
"glDrawArraysInstancedEXT",
|
|
"glDrawElementsInstancedEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_draw_transform_feedback[] =
|
|
{
|
|
"glDrawTransformFeedbackEXT",
|
|
"glDrawTransformFeedbackInstancedEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_external_buffer[] =
|
|
{
|
|
"glBufferStorageExternalEXT",
|
|
"glNamedBufferStorageExternalEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_geometry_shader[] =
|
|
{
|
|
"glFramebufferTextureEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_instanced_arrays[] =
|
|
{
|
|
"glDrawArraysInstancedEXT",
|
|
"glDrawElementsInstancedEXT",
|
|
"glVertexAttribDivisorEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_memory_object[] =
|
|
{
|
|
"glBufferStorageMemEXT",
|
|
"glCreateMemoryObjectsEXT",
|
|
"glDeleteMemoryObjectsEXT",
|
|
"glGetMemoryObjectParameterivEXT",
|
|
"glGetUnsignedBytevEXT",
|
|
"glGetUnsignedBytei_vEXT",
|
|
"glIsMemoryObjectEXT",
|
|
"glMemoryObjectParameterivEXT",
|
|
"glNamedBufferStorageMemEXT",
|
|
"glTexStorageMem2DEXT",
|
|
"glTexStorageMem2DMultisampleEXT",
|
|
"glTexStorageMem3DEXT",
|
|
"glTexStorageMem3DMultisampleEXT",
|
|
"glTextureStorageMem2DEXT",
|
|
"glTextureStorageMem2DMultisampleEXT",
|
|
"glTextureStorageMem3DEXT",
|
|
"glTextureStorageMem3DMultisampleEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_memory_object_fd[] =
|
|
{
|
|
"glImportMemoryFdEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_memory_object_win32[] =
|
|
{
|
|
"glImportMemoryWin32HandleEXT",
|
|
"glImportMemoryWin32NameEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_multi_draw_indirect[] =
|
|
{
|
|
"glMultiDrawArraysIndirectEXT",
|
|
"glMultiDrawElementsIndirectEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_multiview_draw_buffers[] =
|
|
{
|
|
"glDrawBuffersIndexedEXT",
|
|
"glGetIntegeri_vEXT",
|
|
"glReadBufferIndexedEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_occlusion_query_boolean[] =
|
|
{
|
|
"glBeginQueryEXT",
|
|
"glDeleteQueriesEXT",
|
|
"glEndQueryEXT",
|
|
"glGenQueriesEXT",
|
|
"glGetQueryObjectuivEXT",
|
|
"glGetQueryivEXT",
|
|
"glIsQueryEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_polygon_offset_clamp[] =
|
|
{
|
|
"glPolygonOffsetClampEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_primitive_bounding_box[] =
|
|
{
|
|
"glPrimitiveBoundingBoxEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_raster_multisample[] =
|
|
{
|
|
"glRasterSamplesEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_semaphore[] =
|
|
{
|
|
"glDeleteSemaphoresEXT",
|
|
"glGenSemaphoresEXT",
|
|
"glGetSemaphoreParameterui64vEXT",
|
|
"glGetUnsignedBytevEXT",
|
|
"glGetUnsignedBytei_vEXT",
|
|
"glIsSemaphoreEXT",
|
|
"glSemaphoreParameterui64vEXT",
|
|
"glSignalSemaphoreEXT",
|
|
"glWaitSemaphoreEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_semaphore_fd[] =
|
|
{
|
|
"glImportSemaphoreFdEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_semaphore_win32[] =
|
|
{
|
|
"glImportSemaphoreWin32HandleEXT",
|
|
"glImportSemaphoreWin32NameEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_separate_shader_objects[] =
|
|
{
|
|
"glActiveShaderProgramEXT",
|
|
"glBindProgramPipelineEXT",
|
|
"glCreateShaderProgramvEXT",
|
|
"glDeleteProgramPipelinesEXT",
|
|
"glGenProgramPipelinesEXT",
|
|
"glGetProgramPipelineInfoLogEXT",
|
|
"glGetProgramPipelineivEXT",
|
|
"glIsProgramPipelineEXT",
|
|
"glProgramParameteriEXT",
|
|
"glProgramUniform1fEXT",
|
|
"glProgramUniform1fvEXT",
|
|
"glProgramUniform1iEXT",
|
|
"glProgramUniform1ivEXT",
|
|
"glProgramUniform1uiEXT",
|
|
"glProgramUniform1uivEXT",
|
|
"glProgramUniform2fEXT",
|
|
"glProgramUniform2fvEXT",
|
|
"glProgramUniform2iEXT",
|
|
"glProgramUniform2ivEXT",
|
|
"glProgramUniform2uiEXT",
|
|
"glProgramUniform2uivEXT",
|
|
"glProgramUniform3fEXT",
|
|
"glProgramUniform3fvEXT",
|
|
"glProgramUniform3iEXT",
|
|
"glProgramUniform3ivEXT",
|
|
"glProgramUniform3uiEXT",
|
|
"glProgramUniform3uivEXT",
|
|
"glProgramUniform4fEXT",
|
|
"glProgramUniform4fvEXT",
|
|
"glProgramUniform4iEXT",
|
|
"glProgramUniform4ivEXT",
|
|
"glProgramUniform4uiEXT",
|
|
"glProgramUniform4uivEXT",
|
|
"glProgramUniformMatrix2fvEXT",
|
|
"glProgramUniformMatrix2x3fvEXT",
|
|
"glProgramUniformMatrix2x4fvEXT",
|
|
"glProgramUniformMatrix3fvEXT",
|
|
"glProgramUniformMatrix3x2fvEXT",
|
|
"glProgramUniformMatrix3x4fvEXT",
|
|
"glProgramUniformMatrix4fvEXT",
|
|
"glProgramUniformMatrix4x2fvEXT",
|
|
"glProgramUniformMatrix4x3fvEXT",
|
|
"glUseProgramStagesEXT",
|
|
"glValidateProgramPipelineEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_shader_framebuffer_fetch_non_coherent[] =
|
|
{
|
|
"glFramebufferFetchBarrierEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_shader_pixel_local_storage2[] =
|
|
{
|
|
"glClearPixelLocalStorageuiEXT",
|
|
"glFramebufferPixelLocalStorageSizeEXT",
|
|
"glGetFramebufferPixelLocalStorageSizeEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_sparse_texture[] =
|
|
{
|
|
"glTexPageCommitmentEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_tessellation_shader[] =
|
|
{
|
|
"glPatchParameteriEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_texture_border_clamp[] =
|
|
{
|
|
"glGetSamplerParameterIivEXT",
|
|
"glGetSamplerParameterIuivEXT",
|
|
"glGetTexParameterIivEXT",
|
|
"glGetTexParameterIuivEXT",
|
|
"glSamplerParameterIivEXT",
|
|
"glSamplerParameterIuivEXT",
|
|
"glTexParameterIivEXT",
|
|
"glTexParameterIuivEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_texture_buffer[] =
|
|
{
|
|
"glTexBufferEXT",
|
|
"glTexBufferRangeEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_texture_view[] =
|
|
{
|
|
"glTextureViewEXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_win32_keyed_mutex[] =
|
|
{
|
|
"glAcquireKeyedMutexWin32EXT",
|
|
"glReleaseKeyedMutexWin32EXT",
|
|
};
|
|
|
|
static const char* s_GL_EXT_window_rectangles[] =
|
|
{
|
|
"glWindowRectanglesEXT",
|
|
};
|
|
|
|
static const char* s_GL_IMG_bindless_texture[] =
|
|
{
|
|
"glGetTextureHandleIMG",
|
|
"glGetTextureSamplerHandleIMG",
|
|
"glProgramUniformHandleui64IMG",
|
|
"glProgramUniformHandleui64vIMG",
|
|
"glUniformHandleui64IMG",
|
|
"glUniformHandleui64vIMG",
|
|
};
|
|
|
|
static const char* s_GL_IMG_framebuffer_downsample[] =
|
|
{
|
|
"glFramebufferTexture2DDownsampleIMG",
|
|
"glFramebufferTextureLayerDownsampleIMG",
|
|
};
|
|
|
|
static const char* s_GL_INTEL_framebuffer_CMAA[] =
|
|
{
|
|
"glApplyFramebufferAttachmentCMAAINTEL",
|
|
};
|
|
|
|
static const char* s_GL_INTEL_performance_query[] =
|
|
{
|
|
"glBeginPerfQueryINTEL",
|
|
"glCreatePerfQueryINTEL",
|
|
"glDeletePerfQueryINTEL",
|
|
"glEndPerfQueryINTEL",
|
|
"glGetFirstPerfQueryIdINTEL",
|
|
"glGetNextPerfQueryIdINTEL",
|
|
"glGetPerfCounterInfoINTEL",
|
|
"glGetPerfQueryDataINTEL",
|
|
"glGetPerfQueryIdByNameINTEL",
|
|
"glGetPerfQueryInfoINTEL",
|
|
};
|
|
|
|
static const char* s_GL_KHR_blend_equation_advanced[] =
|
|
{
|
|
"glBlendBarrierKHR",
|
|
};
|
|
|
|
static const char* s_GL_KHR_debug[] =
|
|
{
|
|
"glDebugMessageCallbackKHR",
|
|
"glDebugMessageControlKHR",
|
|
"glDebugMessageInsertKHR",
|
|
"glGetDebugMessageLogKHR",
|
|
"glGetObjectLabelKHR",
|
|
"glGetObjectPtrLabelKHR",
|
|
"glGetPointervKHR",
|
|
"glObjectLabelKHR",
|
|
"glObjectPtrLabelKHR",
|
|
"glPopDebugGroupKHR",
|
|
"glPushDebugGroupKHR",
|
|
};
|
|
|
|
static const char* s_GL_KHR_robustness[] =
|
|
{
|
|
"glGetGraphicsResetStatusKHR",
|
|
"glGetnUniformfvKHR",
|
|
"glGetnUniformivKHR",
|
|
"glGetnUniformuivKHR",
|
|
"glReadnPixelsKHR",
|
|
};
|
|
|
|
static const char* s_GL_KHR_parallel_shader_compile[] =
|
|
{
|
|
"glMaxShaderCompilerThreadsKHR",
|
|
};
|
|
|
|
static const char* s_GL_NV_bindless_texture[] =
|
|
{
|
|
"glGetImageHandleNV",
|
|
"glGetTextureHandleNV",
|
|
"glGetTextureSamplerHandleNV",
|
|
"glIsImageHandleResidentNV",
|
|
"glIsTextureHandleResidentNV",
|
|
"glMakeImageHandleNonResidentNV",
|
|
"glMakeImageHandleResidentNV",
|
|
"glMakeTextureHandleNonResidentNV",
|
|
"glMakeTextureHandleResidentNV",
|
|
"glProgramUniformHandleui64NV",
|
|
"glProgramUniformHandleui64vNV",
|
|
"glUniformHandleui64NV",
|
|
"glUniformHandleui64vNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_blend_equation_advanced[] =
|
|
{
|
|
"glBlendBarrierNV",
|
|
"glBlendParameteriNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_clip_space_w_scaling[] =
|
|
{
|
|
"glViewportPositionWScaleNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_conditional_render[] =
|
|
{
|
|
"glBeginConditionalRenderNV",
|
|
"glEndConditionalRenderNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_conservative_raster[] =
|
|
{
|
|
"glSubpixelPrecisionBiasNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_conservative_raster_pre_snap_triangles[] =
|
|
{
|
|
"glConservativeRasterParameteriNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_copy_buffer[] =
|
|
{
|
|
"glCopyBufferSubDataNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_coverage_sample[] =
|
|
{
|
|
"glCoverageMaskNV",
|
|
"glCoverageOperationNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_draw_buffers[] =
|
|
{
|
|
"glDrawBuffersNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_draw_instanced[] =
|
|
{
|
|
"glDrawArraysInstancedNV",
|
|
"glDrawElementsInstancedNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_draw_vulkan_image[] =
|
|
{
|
|
"glDrawVkImageNV",
|
|
"glGetVkProcAddrNV",
|
|
"glWaitVkSemaphoreNV",
|
|
"glSignalVkSemaphoreNV",
|
|
"glSignalVkFenceNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_fragment_coverage_to_color[] =
|
|
{
|
|
"glFragmentCoverageColorNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_framebuffer_blit[] =
|
|
{
|
|
"glBlitFramebufferNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_framebuffer_mixed_samples[] =
|
|
{
|
|
"glCoverageModulationNV",
|
|
"glCoverageModulationTableNV",
|
|
"glGetCoverageModulationTableNV",
|
|
"glRasterSamplesEXT",
|
|
};
|
|
|
|
static const char* s_GL_NV_framebuffer_multisample[] =
|
|
{
|
|
"glRenderbufferStorageMultisampleNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_gpu_shader5[] =
|
|
{
|
|
"glGetUniformi64vNV",
|
|
"glProgramUniform1i64NV",
|
|
"glProgramUniform1i64vNV",
|
|
"glProgramUniform1ui64NV",
|
|
"glProgramUniform1ui64vNV",
|
|
"glProgramUniform2i64NV",
|
|
"glProgramUniform2i64vNV",
|
|
"glProgramUniform2ui64NV",
|
|
"glProgramUniform2ui64vNV",
|
|
"glProgramUniform3i64NV",
|
|
"glProgramUniform3i64vNV",
|
|
"glProgramUniform3ui64NV",
|
|
"glProgramUniform3ui64vNV",
|
|
"glProgramUniform4i64NV",
|
|
"glProgramUniform4i64vNV",
|
|
"glProgramUniform4ui64NV",
|
|
"glProgramUniform4ui64vNV",
|
|
"glUniform1i64NV",
|
|
"glUniform1i64vNV",
|
|
"glUniform1ui64NV",
|
|
"glUniform1ui64vNV",
|
|
"glUniform2i64NV",
|
|
"glUniform2i64vNV",
|
|
"glUniform2ui64NV",
|
|
"glUniform2ui64vNV",
|
|
"glUniform3i64NV",
|
|
"glUniform3i64vNV",
|
|
"glUniform3ui64NV",
|
|
"glUniform3ui64vNV",
|
|
"glUniform4i64NV",
|
|
"glUniform4i64vNV",
|
|
"glUniform4ui64NV",
|
|
"glUniform4ui64vNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_instanced_arrays[] =
|
|
{
|
|
"glVertexAttribDivisorNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_internalformat_sample_query[] =
|
|
{
|
|
"glGetInternalformatSampleivNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_memory_attachment[] =
|
|
{
|
|
"glBufferAttachMemoryNV",
|
|
"glGetMemoryObjectDetachedResourcesuivNV",
|
|
"glNamedBufferAttachMemoryNV",
|
|
"glResetMemoryObjectParameterNV",
|
|
"glTexAttachMemoryNV",
|
|
"glTextureAttachMemoryNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_mesh_shader[] =
|
|
{
|
|
"glDrawMeshTasksNV",
|
|
"glDrawMeshTasksIndirectNV",
|
|
"glMultiDrawMeshTasksIndirectNV",
|
|
"glMultiDrawMeshTasksIndirectCountNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_non_square_matrices[] =
|
|
{
|
|
"glUniformMatrix2x3fvNV",
|
|
"glUniformMatrix2x4fvNV",
|
|
"glUniformMatrix3x2fvNV",
|
|
"glUniformMatrix3x4fvNV",
|
|
"glUniformMatrix4x2fvNV",
|
|
"glUniformMatrix4x3fvNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_path_rendering[] =
|
|
{
|
|
"glCopyPathNV",
|
|
"glCoverFillPathInstancedNV",
|
|
"glCoverFillPathNV",
|
|
"glCoverStrokePathInstancedNV",
|
|
"glCoverStrokePathNV",
|
|
"glDeletePathsNV",
|
|
"glGenPathsNV",
|
|
"glGetPathCommandsNV",
|
|
"glGetPathCoordsNV",
|
|
"glGetPathDashArrayNV",
|
|
"glGetPathLengthNV",
|
|
"glGetPathMetricRangeNV",
|
|
"glGetPathMetricsNV",
|
|
"glGetPathParameterfvNV",
|
|
"glGetPathParameterivNV",
|
|
"glGetPathSpacingNV",
|
|
"glGetProgramResourcefvNV",
|
|
"glInterpolatePathsNV",
|
|
"glIsPathNV",
|
|
"glIsPointInFillPathNV",
|
|
"glIsPointInStrokePathNV",
|
|
"glMatrixFrustumEXT",
|
|
"glMatrixLoad3x2fNV",
|
|
"glMatrixLoad3x3fNV",
|
|
"glMatrixLoadIdentityEXT",
|
|
"glMatrixLoadTranspose3x3fNV",
|
|
"glMatrixLoadTransposedEXT",
|
|
"glMatrixLoadTransposefEXT",
|
|
"glMatrixLoaddEXT",
|
|
"glMatrixLoadfEXT",
|
|
"glMatrixMult3x2fNV",
|
|
"glMatrixMult3x3fNV",
|
|
"glMatrixMultTranspose3x3fNV",
|
|
"glMatrixMultTransposedEXT",
|
|
"glMatrixMultTransposefEXT",
|
|
"glMatrixMultdEXT",
|
|
"glMatrixMultfEXT",
|
|
"glMatrixOrthoEXT",
|
|
"glMatrixPopEXT",
|
|
"glMatrixPushEXT",
|
|
"glMatrixRotatedEXT",
|
|
"glMatrixRotatefEXT",
|
|
"glMatrixScaledEXT",
|
|
"glMatrixScalefEXT",
|
|
"glMatrixTranslatedEXT",
|
|
"glMatrixTranslatefEXT",
|
|
"glPathCommandsNV",
|
|
"glPathCoordsNV",
|
|
"glPathCoverDepthFuncNV",
|
|
"glPathDashArrayNV",
|
|
"glPathGlyphIndexArrayNV",
|
|
"glPathGlyphIndexRangeNV",
|
|
"glPathGlyphRangeNV",
|
|
"glPathGlyphsNV",
|
|
"glPathMemoryGlyphIndexArrayNV",
|
|
"glPathParameterfNV",
|
|
"glPathParameterfvNV",
|
|
"glPathParameteriNV",
|
|
"glPathParameterivNV",
|
|
"glPathStencilDepthOffsetNV",
|
|
"glPathStencilFuncNV",
|
|
"glPathStringNV",
|
|
"glPathSubCommandsNV",
|
|
"glPathSubCoordsNV",
|
|
"glPointAlongPathNV",
|
|
"glProgramPathFragmentInputGenNV",
|
|
"glStencilFillPathInstancedNV",
|
|
"glStencilFillPathNV",
|
|
"glStencilStrokePathInstancedNV",
|
|
"glStencilStrokePathNV",
|
|
"glStencilThenCoverFillPathInstancedNV",
|
|
"glStencilThenCoverFillPathNV",
|
|
"glStencilThenCoverStrokePathInstancedNV",
|
|
"glStencilThenCoverStrokePathNV",
|
|
"glTransformPathNV",
|
|
"glWeightPathsNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_polygon_mode[] =
|
|
{
|
|
"glPolygonModeNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_read_buffer[] =
|
|
{
|
|
"glReadBufferNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_sample_locations[] =
|
|
{
|
|
"glFramebufferSampleLocationsfvNV",
|
|
"glNamedFramebufferSampleLocationsfvNV",
|
|
"glResolveDepthValuesNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_scissor_exclusive[] =
|
|
{
|
|
"glScissorExclusiveArrayvNV",
|
|
"glScissorExclusiveNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_shading_rate_image[] =
|
|
{
|
|
"glBindShadingRateImageNV",
|
|
"glGetShadingRateImagePaletteNV",
|
|
"glGetShadingRateSampleLocationivNV",
|
|
"glShadingRateImageBarrierNV",
|
|
"glShadingRateImagePaletteNV",
|
|
"glShadingRateSampleOrderNV",
|
|
"glShadingRateSampleOrderCustomNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_viewport_array[] =
|
|
{
|
|
"glDepthRangeArrayfvNV",
|
|
"glDepthRangeIndexedfNV",
|
|
"glDisableiNV",
|
|
"glEnableiNV",
|
|
"glGetFloati_vNV",
|
|
"glIsEnablediNV",
|
|
"glScissorArrayvNV",
|
|
"glScissorIndexedNV",
|
|
"glScissorIndexedvNV",
|
|
"glViewportArrayvNV",
|
|
"glViewportIndexedfNV",
|
|
"glViewportIndexedfvNV",
|
|
};
|
|
|
|
static const char* s_GL_NV_viewport_swizzle[] =
|
|
{
|
|
"glViewportSwizzleNV",
|
|
};
|
|
|
|
static const char* s_GL_OES_copy_image[] =
|
|
{
|
|
"glCopyImageSubDataOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_draw_buffers_indexed[] =
|
|
{
|
|
"glBlendEquationSeparateiOES",
|
|
"glBlendEquationiOES",
|
|
"glBlendFuncSeparateiOES",
|
|
"glBlendFunciOES",
|
|
"glColorMaskiOES",
|
|
"glDisableiOES",
|
|
"glEnableiOES",
|
|
"glIsEnablediOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_draw_elements_base_vertex[] =
|
|
{
|
|
"glDrawElementsBaseVertexOES",
|
|
"glDrawElementsInstancedBaseVertexOES",
|
|
"glDrawRangeElementsBaseVertexOES",
|
|
"glMultiDrawElementsBaseVertexEXT",
|
|
};
|
|
|
|
static const char* s_GL_OES_geometry_shader[] =
|
|
{
|
|
"glFramebufferTextureOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_get_program_binary[] =
|
|
{
|
|
"glGetProgramBinaryOES",
|
|
"glProgramBinaryOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_primitive_bounding_box[] =
|
|
{
|
|
"glPrimitiveBoundingBoxOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_sample_shading[] =
|
|
{
|
|
"glMinSampleShadingOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_tessellation_shader[] =
|
|
{
|
|
"glPatchParameteriOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_texture_3D[] =
|
|
{
|
|
"glCompressedTexImage3DOES",
|
|
"glCompressedTexSubImage3DOES",
|
|
"glCopyTexSubImage3DOES",
|
|
"glFramebufferTexture3DOES",
|
|
"glTexImage3DOES",
|
|
"glTexSubImage3DOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_texture_border_clamp[] =
|
|
{
|
|
"glGetSamplerParameterIivOES",
|
|
"glGetSamplerParameterIuivOES",
|
|
"glGetTexParameterIivOES",
|
|
"glGetTexParameterIuivOES",
|
|
"glSamplerParameterIivOES",
|
|
"glSamplerParameterIuivOES",
|
|
"glTexParameterIivOES",
|
|
"glTexParameterIuivOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_texture_buffer[] =
|
|
{
|
|
"glTexBufferOES",
|
|
"glTexBufferRangeOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_texture_storage_multisample_2d_array[] =
|
|
{
|
|
"glTexStorage3DMultisampleOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_texture_view[] =
|
|
{
|
|
"glTextureViewOES",
|
|
};
|
|
|
|
static const char* s_GL_OES_viewport_array[] =
|
|
{
|
|
"glDepthRangeArrayfvOES",
|
|
"glDepthRangeIndexedfOES",
|
|
"glDisableiOES",
|
|
"glEnableiOES",
|
|
"glGetFloati_vOES",
|
|
"glIsEnablediOES",
|
|
"glScissorArrayvOES",
|
|
"glScissorIndexedOES",
|
|
"glScissorIndexedvOES",
|
|
"glViewportArrayvOES",
|
|
"glViewportIndexedfOES",
|
|
"glViewportIndexedfvOES",
|
|
};
|
|
|
|
static const char* s_GL_OVR_multiview[] =
|
|
{
|
|
"glFramebufferTextureMultiviewOVR",
|
|
};
|
|
|
|
static const char* s_GL_OVR_multiview_multisampled_render_to_texture[] =
|
|
{
|
|
"glFramebufferTextureMultisampleMultiviewOVR",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_alpha_test[] =
|
|
{
|
|
"glAlphaFuncQCOM",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_framebuffer_foveated[] =
|
|
{
|
|
"glFramebufferFoveationConfigQCOM",
|
|
"glFramebufferFoveationParametersQCOM",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_texture_foveated[] =
|
|
{
|
|
"glTextureFoveationParametersQCOM",
|
|
};
|
|
|
|
static const char* s_GL_QCOM_shader_framebuffer_fetch_noncoherent[] =
|
|
{
|
|
"glFramebufferFetchBarrierQCOM",
|
|
};
|
|
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
const int numFunctions;
|
|
const char* const* functions;
|
|
} s_extensions[] =
|
|
{
|
|
{ "EGL_ANDROID_blob_cache", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_blob_cache), s_EGL_ANDROID_blob_cache },
|
|
{ "EGL_ANDROID_create_native_client_buffer", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_create_native_client_buffer), s_EGL_ANDROID_create_native_client_buffer },
|
|
{ "EGL_ANDROID_get_native_client_buffer", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_get_native_client_buffer), s_EGL_ANDROID_get_native_client_buffer },
|
|
{ "EGL_ANDROID_native_fence_sync", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_native_fence_sync), s_EGL_ANDROID_native_fence_sync },
|
|
{ "EGL_ANDROID_presentation_time", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_presentation_time), s_EGL_ANDROID_presentation_time },
|
|
{ "EGL_ANDROID_get_frame_timestamps", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_get_frame_timestamps), s_EGL_ANDROID_get_frame_timestamps },
|
|
{ "EGL_ANGLE_query_surface_pointer", DE_LENGTH_OF_ARRAY(s_EGL_ANGLE_query_surface_pointer), s_EGL_ANGLE_query_surface_pointer },
|
|
{ "EGL_EXT_client_sync", DE_LENGTH_OF_ARRAY(s_EGL_EXT_client_sync), s_EGL_EXT_client_sync },
|
|
{ "EGL_EXT_device_base", DE_LENGTH_OF_ARRAY(s_EGL_EXT_device_base), s_EGL_EXT_device_base },
|
|
{ "EGL_EXT_device_enumeration", DE_LENGTH_OF_ARRAY(s_EGL_EXT_device_enumeration), s_EGL_EXT_device_enumeration },
|
|
{ "EGL_EXT_device_query", DE_LENGTH_OF_ARRAY(s_EGL_EXT_device_query), s_EGL_EXT_device_query },
|
|
{ "EGL_EXT_image_dma_buf_import_modifiers", DE_LENGTH_OF_ARRAY(s_EGL_EXT_image_dma_buf_import_modifiers), s_EGL_EXT_image_dma_buf_import_modifiers },
|
|
{ "EGL_EXT_output_base", DE_LENGTH_OF_ARRAY(s_EGL_EXT_output_base), s_EGL_EXT_output_base },
|
|
{ "EGL_EXT_platform_base", DE_LENGTH_OF_ARRAY(s_EGL_EXT_platform_base), s_EGL_EXT_platform_base },
|
|
{ "EGL_EXT_stream_consumer_egloutput", DE_LENGTH_OF_ARRAY(s_EGL_EXT_stream_consumer_egloutput), s_EGL_EXT_stream_consumer_egloutput },
|
|
{ "EGL_EXT_swap_buffers_with_damage", DE_LENGTH_OF_ARRAY(s_EGL_EXT_swap_buffers_with_damage), s_EGL_EXT_swap_buffers_with_damage },
|
|
{ "EGL_EXT_sync_reuse", DE_LENGTH_OF_ARRAY(s_EGL_EXT_sync_reuse), s_EGL_EXT_sync_reuse },
|
|
{ "EGL_HI_clientpixmap", DE_LENGTH_OF_ARRAY(s_EGL_HI_clientpixmap), s_EGL_HI_clientpixmap },
|
|
{ "EGL_KHR_cl_event2", DE_LENGTH_OF_ARRAY(s_EGL_KHR_cl_event2), s_EGL_KHR_cl_event2 },
|
|
{ "EGL_KHR_debug", DE_LENGTH_OF_ARRAY(s_EGL_KHR_debug), s_EGL_KHR_debug },
|
|
{ "EGL_KHR_display_reference", DE_LENGTH_OF_ARRAY(s_EGL_KHR_display_reference), s_EGL_KHR_display_reference },
|
|
{ "EGL_KHR_fence_sync", DE_LENGTH_OF_ARRAY(s_EGL_KHR_fence_sync), s_EGL_KHR_fence_sync },
|
|
{ "EGL_KHR_image", DE_LENGTH_OF_ARRAY(s_EGL_KHR_image), s_EGL_KHR_image },
|
|
{ "EGL_KHR_image_base", DE_LENGTH_OF_ARRAY(s_EGL_KHR_image_base), s_EGL_KHR_image_base },
|
|
{ "EGL_KHR_lock_surface", DE_LENGTH_OF_ARRAY(s_EGL_KHR_lock_surface), s_EGL_KHR_lock_surface },
|
|
{ "EGL_KHR_lock_surface3", DE_LENGTH_OF_ARRAY(s_EGL_KHR_lock_surface3), s_EGL_KHR_lock_surface3 },
|
|
{ "EGL_KHR_partial_update", DE_LENGTH_OF_ARRAY(s_EGL_KHR_partial_update), s_EGL_KHR_partial_update },
|
|
{ "EGL_KHR_reusable_sync", DE_LENGTH_OF_ARRAY(s_EGL_KHR_reusable_sync), s_EGL_KHR_reusable_sync },
|
|
{ "EGL_KHR_stream", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream), s_EGL_KHR_stream },
|
|
{ "EGL_KHR_stream_attrib", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_attrib), s_EGL_KHR_stream_attrib },
|
|
{ "EGL_KHR_stream_consumer_gltexture", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_consumer_gltexture), s_EGL_KHR_stream_consumer_gltexture },
|
|
{ "EGL_KHR_stream_cross_process_fd", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_cross_process_fd), s_EGL_KHR_stream_cross_process_fd },
|
|
{ "EGL_KHR_stream_fifo", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_fifo), s_EGL_KHR_stream_fifo },
|
|
{ "EGL_KHR_stream_producer_eglsurface", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_producer_eglsurface), s_EGL_KHR_stream_producer_eglsurface },
|
|
{ "EGL_KHR_swap_buffers_with_damage", DE_LENGTH_OF_ARRAY(s_EGL_KHR_swap_buffers_with_damage), s_EGL_KHR_swap_buffers_with_damage },
|
|
{ "EGL_KHR_wait_sync", DE_LENGTH_OF_ARRAY(s_EGL_KHR_wait_sync), s_EGL_KHR_wait_sync },
|
|
{ "EGL_MESA_drm_image", DE_LENGTH_OF_ARRAY(s_EGL_MESA_drm_image), s_EGL_MESA_drm_image },
|
|
{ "EGL_MESA_image_dma_buf_export", DE_LENGTH_OF_ARRAY(s_EGL_MESA_image_dma_buf_export), s_EGL_MESA_image_dma_buf_export },
|
|
{ "EGL_NOK_swap_region", DE_LENGTH_OF_ARRAY(s_EGL_NOK_swap_region), s_EGL_NOK_swap_region },
|
|
{ "EGL_NOK_swap_region2", DE_LENGTH_OF_ARRAY(s_EGL_NOK_swap_region2), s_EGL_NOK_swap_region2 },
|
|
{ "EGL_NV_native_query", DE_LENGTH_OF_ARRAY(s_EGL_NV_native_query), s_EGL_NV_native_query },
|
|
{ "EGL_NV_post_sub_buffer", DE_LENGTH_OF_ARRAY(s_EGL_NV_post_sub_buffer), s_EGL_NV_post_sub_buffer },
|
|
{ "EGL_NV_stream_consumer_gltexture_yuv", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_consumer_gltexture_yuv), s_EGL_NV_stream_consumer_gltexture_yuv },
|
|
{ "EGL_NV_stream_flush", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_flush), s_EGL_NV_stream_flush },
|
|
{ "EGL_NV_stream_metadata", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_metadata), s_EGL_NV_stream_metadata },
|
|
{ "EGL_NV_stream_reset", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_reset), s_EGL_NV_stream_reset },
|
|
{ "EGL_NV_stream_sync", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_sync), s_EGL_NV_stream_sync },
|
|
{ "EGL_NV_sync", DE_LENGTH_OF_ARRAY(s_EGL_NV_sync), s_EGL_NV_sync },
|
|
{ "EGL_NV_system_time", DE_LENGTH_OF_ARRAY(s_EGL_NV_system_time), s_EGL_NV_system_time },
|
|
{ "EGL_EXT_compositor", DE_LENGTH_OF_ARRAY(s_EGL_EXT_compositor), s_EGL_EXT_compositor },
|
|
{ "GL_APPLE_copy_texture_levels", DE_LENGTH_OF_ARRAY(s_GL_APPLE_copy_texture_levels), s_GL_APPLE_copy_texture_levels },
|
|
{ "GL_APPLE_framebuffer_multisample", DE_LENGTH_OF_ARRAY(s_GL_APPLE_framebuffer_multisample), s_GL_APPLE_framebuffer_multisample },
|
|
{ "GL_APPLE_sync", DE_LENGTH_OF_ARRAY(s_GL_APPLE_sync), s_GL_APPLE_sync },
|
|
{ "GL_EXT_debug_marker", DE_LENGTH_OF_ARRAY(s_GL_EXT_debug_marker), s_GL_EXT_debug_marker },
|
|
{ "GL_EXT_discard_framebuffer", DE_LENGTH_OF_ARRAY(s_GL_EXT_discard_framebuffer), s_GL_EXT_discard_framebuffer },
|
|
{ "GL_EXT_map_buffer_range", DE_LENGTH_OF_ARRAY(s_GL_EXT_map_buffer_range), s_GL_EXT_map_buffer_range },
|
|
{ "GL_EXT_multi_draw_arrays", DE_LENGTH_OF_ARRAY(s_GL_EXT_multi_draw_arrays), s_GL_EXT_multi_draw_arrays },
|
|
{ "GL_EXT_multisampled_render_to_texture", DE_LENGTH_OF_ARRAY(s_GL_EXT_multisampled_render_to_texture), s_GL_EXT_multisampled_render_to_texture },
|
|
{ "GL_EXT_robustness", DE_LENGTH_OF_ARRAY(s_GL_EXT_robustness), s_GL_EXT_robustness },
|
|
{ "GL_EXT_texture_storage", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_storage), s_GL_EXT_texture_storage },
|
|
{ "GL_IMG_multisampled_render_to_texture", DE_LENGTH_OF_ARRAY(s_GL_IMG_multisampled_render_to_texture), s_GL_IMG_multisampled_render_to_texture },
|
|
{ "GL_IMG_user_clip_plane", DE_LENGTH_OF_ARRAY(s_GL_IMG_user_clip_plane), s_GL_IMG_user_clip_plane },
|
|
{ "GL_NV_fence", DE_LENGTH_OF_ARRAY(s_GL_NV_fence), s_GL_NV_fence },
|
|
{ "GL_OES_EGL_image", DE_LENGTH_OF_ARRAY(s_GL_OES_EGL_image), s_GL_OES_EGL_image },
|
|
{ "GL_OES_blend_equation_separate", DE_LENGTH_OF_ARRAY(s_GL_OES_blend_equation_separate), s_GL_OES_blend_equation_separate },
|
|
{ "GL_OES_blend_func_separate", DE_LENGTH_OF_ARRAY(s_GL_OES_blend_func_separate), s_GL_OES_blend_func_separate },
|
|
{ "GL_OES_blend_subtract", DE_LENGTH_OF_ARRAY(s_GL_OES_blend_subtract), s_GL_OES_blend_subtract },
|
|
{ "GL_OES_draw_texture", DE_LENGTH_OF_ARRAY(s_GL_OES_draw_texture), s_GL_OES_draw_texture },
|
|
{ "GL_OES_fixed_point", DE_LENGTH_OF_ARRAY(s_GL_OES_fixed_point), s_GL_OES_fixed_point },
|
|
{ "GL_OES_framebuffer_object", DE_LENGTH_OF_ARRAY(s_GL_OES_framebuffer_object), s_GL_OES_framebuffer_object },
|
|
{ "GL_OES_mapbuffer", DE_LENGTH_OF_ARRAY(s_GL_OES_mapbuffer), s_GL_OES_mapbuffer },
|
|
{ "GL_OES_matrix_palette", DE_LENGTH_OF_ARRAY(s_GL_OES_matrix_palette), s_GL_OES_matrix_palette },
|
|
{ "GL_OES_point_size_array", DE_LENGTH_OF_ARRAY(s_GL_OES_point_size_array), s_GL_OES_point_size_array },
|
|
{ "GL_OES_query_matrix", DE_LENGTH_OF_ARRAY(s_GL_OES_query_matrix), s_GL_OES_query_matrix },
|
|
{ "GL_OES_single_precision", DE_LENGTH_OF_ARRAY(s_GL_OES_single_precision), s_GL_OES_single_precision },
|
|
{ "GL_OES_texture_cube_map", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_cube_map), s_GL_OES_texture_cube_map },
|
|
{ "GL_OES_vertex_array_object", DE_LENGTH_OF_ARRAY(s_GL_OES_vertex_array_object), s_GL_OES_vertex_array_object },
|
|
{ "GL_QCOM_driver_control", DE_LENGTH_OF_ARRAY(s_GL_QCOM_driver_control), s_GL_QCOM_driver_control },
|
|
{ "GL_QCOM_extended_get", DE_LENGTH_OF_ARRAY(s_GL_QCOM_extended_get), s_GL_QCOM_extended_get },
|
|
{ "GL_QCOM_extended_get2", DE_LENGTH_OF_ARRAY(s_GL_QCOM_extended_get2), s_GL_QCOM_extended_get2 },
|
|
{ "GL_QCOM_tiled_rendering", DE_LENGTH_OF_ARRAY(s_GL_QCOM_tiled_rendering), s_GL_QCOM_tiled_rendering },
|
|
{ "GL_AMD_framebuffer_multisample_advanced", DE_LENGTH_OF_ARRAY(s_GL_AMD_framebuffer_multisample_advanced), s_GL_AMD_framebuffer_multisample_advanced },
|
|
{ "GL_AMD_performance_monitor", DE_LENGTH_OF_ARRAY(s_GL_AMD_performance_monitor), s_GL_AMD_performance_monitor },
|
|
{ "GL_ANGLE_framebuffer_blit", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_framebuffer_blit), s_GL_ANGLE_framebuffer_blit },
|
|
{ "GL_ANGLE_framebuffer_multisample", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_framebuffer_multisample), s_GL_ANGLE_framebuffer_multisample },
|
|
{ "GL_ANGLE_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_instanced_arrays), s_GL_ANGLE_instanced_arrays },
|
|
{ "GL_ANGLE_translated_shader_source", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_translated_shader_source), s_GL_ANGLE_translated_shader_source },
|
|
{ "GL_EXT_EGL_image_storage", DE_LENGTH_OF_ARRAY(s_GL_EXT_EGL_image_storage), s_GL_EXT_EGL_image_storage },
|
|
{ "GL_EXT_base_instance", DE_LENGTH_OF_ARRAY(s_GL_EXT_base_instance), s_GL_EXT_base_instance },
|
|
{ "GL_EXT_blend_func_extended", DE_LENGTH_OF_ARRAY(s_GL_EXT_blend_func_extended), s_GL_EXT_blend_func_extended },
|
|
{ "GL_EXT_buffer_storage", DE_LENGTH_OF_ARRAY(s_GL_EXT_buffer_storage), s_GL_EXT_buffer_storage },
|
|
{ "GL_EXT_clear_texture", DE_LENGTH_OF_ARRAY(s_GL_EXT_clear_texture), s_GL_EXT_clear_texture },
|
|
{ "GL_EXT_clip_control", DE_LENGTH_OF_ARRAY(s_GL_EXT_clip_control), s_GL_EXT_clip_control },
|
|
{ "GL_EXT_copy_image", DE_LENGTH_OF_ARRAY(s_GL_EXT_copy_image), s_GL_EXT_copy_image },
|
|
{ "GL_EXT_debug_label", DE_LENGTH_OF_ARRAY(s_GL_EXT_debug_label), s_GL_EXT_debug_label },
|
|
{ "GL_EXT_disjoint_timer_query", DE_LENGTH_OF_ARRAY(s_GL_EXT_disjoint_timer_query), s_GL_EXT_disjoint_timer_query },
|
|
{ "GL_EXT_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_buffers), s_GL_EXT_draw_buffers },
|
|
{ "GL_EXT_draw_buffers_indexed", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_buffers_indexed), s_GL_EXT_draw_buffers_indexed },
|
|
{ "GL_EXT_draw_elements_base_vertex", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_elements_base_vertex), s_GL_EXT_draw_elements_base_vertex },
|
|
{ "GL_EXT_draw_instanced", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_instanced), s_GL_EXT_draw_instanced },
|
|
{ "GL_EXT_draw_transform_feedback", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_transform_feedback), s_GL_EXT_draw_transform_feedback },
|
|
{ "GL_EXT_external_buffer", DE_LENGTH_OF_ARRAY(s_GL_EXT_external_buffer), s_GL_EXT_external_buffer },
|
|
{ "GL_EXT_geometry_shader", DE_LENGTH_OF_ARRAY(s_GL_EXT_geometry_shader), s_GL_EXT_geometry_shader },
|
|
{ "GL_EXT_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_EXT_instanced_arrays), s_GL_EXT_instanced_arrays },
|
|
{ "GL_EXT_memory_object", DE_LENGTH_OF_ARRAY(s_GL_EXT_memory_object), s_GL_EXT_memory_object },
|
|
{ "GL_EXT_memory_object_fd", DE_LENGTH_OF_ARRAY(s_GL_EXT_memory_object_fd), s_GL_EXT_memory_object_fd },
|
|
{ "GL_EXT_memory_object_win32", DE_LENGTH_OF_ARRAY(s_GL_EXT_memory_object_win32), s_GL_EXT_memory_object_win32 },
|
|
{ "GL_EXT_multi_draw_indirect", DE_LENGTH_OF_ARRAY(s_GL_EXT_multi_draw_indirect), s_GL_EXT_multi_draw_indirect },
|
|
{ "GL_EXT_multiview_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_EXT_multiview_draw_buffers), s_GL_EXT_multiview_draw_buffers },
|
|
{ "GL_EXT_occlusion_query_boolean", DE_LENGTH_OF_ARRAY(s_GL_EXT_occlusion_query_boolean), s_GL_EXT_occlusion_query_boolean },
|
|
{ "GL_EXT_polygon_offset_clamp", DE_LENGTH_OF_ARRAY(s_GL_EXT_polygon_offset_clamp), s_GL_EXT_polygon_offset_clamp },
|
|
{ "GL_EXT_primitive_bounding_box", DE_LENGTH_OF_ARRAY(s_GL_EXT_primitive_bounding_box), s_GL_EXT_primitive_bounding_box },
|
|
{ "GL_EXT_raster_multisample", DE_LENGTH_OF_ARRAY(s_GL_EXT_raster_multisample), s_GL_EXT_raster_multisample },
|
|
{ "GL_EXT_semaphore", DE_LENGTH_OF_ARRAY(s_GL_EXT_semaphore), s_GL_EXT_semaphore },
|
|
{ "GL_EXT_semaphore_fd", DE_LENGTH_OF_ARRAY(s_GL_EXT_semaphore_fd), s_GL_EXT_semaphore_fd },
|
|
{ "GL_EXT_semaphore_win32", DE_LENGTH_OF_ARRAY(s_GL_EXT_semaphore_win32), s_GL_EXT_semaphore_win32 },
|
|
{ "GL_EXT_separate_shader_objects", DE_LENGTH_OF_ARRAY(s_GL_EXT_separate_shader_objects), s_GL_EXT_separate_shader_objects },
|
|
{ "GL_EXT_shader_framebuffer_fetch_non_coherent", DE_LENGTH_OF_ARRAY(s_GL_EXT_shader_framebuffer_fetch_non_coherent), s_GL_EXT_shader_framebuffer_fetch_non_coherent },
|
|
{ "GL_EXT_shader_pixel_local_storage2", DE_LENGTH_OF_ARRAY(s_GL_EXT_shader_pixel_local_storage2), s_GL_EXT_shader_pixel_local_storage2 },
|
|
{ "GL_EXT_sparse_texture", DE_LENGTH_OF_ARRAY(s_GL_EXT_sparse_texture), s_GL_EXT_sparse_texture },
|
|
{ "GL_EXT_tessellation_shader", DE_LENGTH_OF_ARRAY(s_GL_EXT_tessellation_shader), s_GL_EXT_tessellation_shader },
|
|
{ "GL_EXT_texture_border_clamp", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_border_clamp), s_GL_EXT_texture_border_clamp },
|
|
{ "GL_EXT_texture_buffer", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_buffer), s_GL_EXT_texture_buffer },
|
|
{ "GL_EXT_texture_view", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_view), s_GL_EXT_texture_view },
|
|
{ "GL_EXT_win32_keyed_mutex", DE_LENGTH_OF_ARRAY(s_GL_EXT_win32_keyed_mutex), s_GL_EXT_win32_keyed_mutex },
|
|
{ "GL_EXT_window_rectangles", DE_LENGTH_OF_ARRAY(s_GL_EXT_window_rectangles), s_GL_EXT_window_rectangles },
|
|
{ "GL_IMG_bindless_texture", DE_LENGTH_OF_ARRAY(s_GL_IMG_bindless_texture), s_GL_IMG_bindless_texture },
|
|
{ "GL_IMG_framebuffer_downsample", DE_LENGTH_OF_ARRAY(s_GL_IMG_framebuffer_downsample), s_GL_IMG_framebuffer_downsample },
|
|
{ "GL_INTEL_framebuffer_CMAA", DE_LENGTH_OF_ARRAY(s_GL_INTEL_framebuffer_CMAA), s_GL_INTEL_framebuffer_CMAA },
|
|
{ "GL_INTEL_performance_query", DE_LENGTH_OF_ARRAY(s_GL_INTEL_performance_query), s_GL_INTEL_performance_query },
|
|
{ "GL_KHR_blend_equation_advanced", DE_LENGTH_OF_ARRAY(s_GL_KHR_blend_equation_advanced), s_GL_KHR_blend_equation_advanced },
|
|
{ "GL_KHR_debug", DE_LENGTH_OF_ARRAY(s_GL_KHR_debug), s_GL_KHR_debug },
|
|
{ "GL_KHR_robustness", DE_LENGTH_OF_ARRAY(s_GL_KHR_robustness), s_GL_KHR_robustness },
|
|
{ "GL_KHR_parallel_shader_compile", DE_LENGTH_OF_ARRAY(s_GL_KHR_parallel_shader_compile), s_GL_KHR_parallel_shader_compile },
|
|
{ "GL_NV_bindless_texture", DE_LENGTH_OF_ARRAY(s_GL_NV_bindless_texture), s_GL_NV_bindless_texture },
|
|
{ "GL_NV_blend_equation_advanced", DE_LENGTH_OF_ARRAY(s_GL_NV_blend_equation_advanced), s_GL_NV_blend_equation_advanced },
|
|
{ "GL_NV_clip_space_w_scaling", DE_LENGTH_OF_ARRAY(s_GL_NV_clip_space_w_scaling), s_GL_NV_clip_space_w_scaling },
|
|
{ "GL_NV_conditional_render", DE_LENGTH_OF_ARRAY(s_GL_NV_conditional_render), s_GL_NV_conditional_render },
|
|
{ "GL_NV_conservative_raster", DE_LENGTH_OF_ARRAY(s_GL_NV_conservative_raster), s_GL_NV_conservative_raster },
|
|
{ "GL_NV_conservative_raster_pre_snap_triangles", DE_LENGTH_OF_ARRAY(s_GL_NV_conservative_raster_pre_snap_triangles), s_GL_NV_conservative_raster_pre_snap_triangles },
|
|
{ "GL_NV_copy_buffer", DE_LENGTH_OF_ARRAY(s_GL_NV_copy_buffer), s_GL_NV_copy_buffer },
|
|
{ "GL_NV_coverage_sample", DE_LENGTH_OF_ARRAY(s_GL_NV_coverage_sample), s_GL_NV_coverage_sample },
|
|
{ "GL_NV_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_buffers), s_GL_NV_draw_buffers },
|
|
{ "GL_NV_draw_instanced", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_instanced), s_GL_NV_draw_instanced },
|
|
{ "GL_NV_draw_vulkan_image", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_vulkan_image), s_GL_NV_draw_vulkan_image },
|
|
{ "GL_NV_fragment_coverage_to_color", DE_LENGTH_OF_ARRAY(s_GL_NV_fragment_coverage_to_color), s_GL_NV_fragment_coverage_to_color },
|
|
{ "GL_NV_framebuffer_blit", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_blit), s_GL_NV_framebuffer_blit },
|
|
{ "GL_NV_framebuffer_mixed_samples", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_mixed_samples), s_GL_NV_framebuffer_mixed_samples },
|
|
{ "GL_NV_framebuffer_multisample", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_multisample), s_GL_NV_framebuffer_multisample },
|
|
{ "GL_NV_gpu_shader5", DE_LENGTH_OF_ARRAY(s_GL_NV_gpu_shader5), s_GL_NV_gpu_shader5 },
|
|
{ "GL_NV_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_NV_instanced_arrays), s_GL_NV_instanced_arrays },
|
|
{ "GL_NV_internalformat_sample_query", DE_LENGTH_OF_ARRAY(s_GL_NV_internalformat_sample_query), s_GL_NV_internalformat_sample_query },
|
|
{ "GL_NV_memory_attachment", DE_LENGTH_OF_ARRAY(s_GL_NV_memory_attachment), s_GL_NV_memory_attachment },
|
|
{ "GL_NV_mesh_shader", DE_LENGTH_OF_ARRAY(s_GL_NV_mesh_shader), s_GL_NV_mesh_shader },
|
|
{ "GL_NV_non_square_matrices", DE_LENGTH_OF_ARRAY(s_GL_NV_non_square_matrices), s_GL_NV_non_square_matrices },
|
|
{ "GL_NV_path_rendering", DE_LENGTH_OF_ARRAY(s_GL_NV_path_rendering), s_GL_NV_path_rendering },
|
|
{ "GL_NV_polygon_mode", DE_LENGTH_OF_ARRAY(s_GL_NV_polygon_mode), s_GL_NV_polygon_mode },
|
|
{ "GL_NV_read_buffer", DE_LENGTH_OF_ARRAY(s_GL_NV_read_buffer), s_GL_NV_read_buffer },
|
|
{ "GL_NV_sample_locations", DE_LENGTH_OF_ARRAY(s_GL_NV_sample_locations), s_GL_NV_sample_locations },
|
|
{ "GL_NV_scissor_exclusive", DE_LENGTH_OF_ARRAY(s_GL_NV_scissor_exclusive), s_GL_NV_scissor_exclusive },
|
|
{ "GL_NV_shading_rate_image", DE_LENGTH_OF_ARRAY(s_GL_NV_shading_rate_image), s_GL_NV_shading_rate_image },
|
|
{ "GL_NV_viewport_array", DE_LENGTH_OF_ARRAY(s_GL_NV_viewport_array), s_GL_NV_viewport_array },
|
|
{ "GL_NV_viewport_swizzle", DE_LENGTH_OF_ARRAY(s_GL_NV_viewport_swizzle), s_GL_NV_viewport_swizzle },
|
|
{ "GL_OES_copy_image", DE_LENGTH_OF_ARRAY(s_GL_OES_copy_image), s_GL_OES_copy_image },
|
|
{ "GL_OES_draw_buffers_indexed", DE_LENGTH_OF_ARRAY(s_GL_OES_draw_buffers_indexed), s_GL_OES_draw_buffers_indexed },
|
|
{ "GL_OES_draw_elements_base_vertex", DE_LENGTH_OF_ARRAY(s_GL_OES_draw_elements_base_vertex), s_GL_OES_draw_elements_base_vertex },
|
|
{ "GL_OES_geometry_shader", DE_LENGTH_OF_ARRAY(s_GL_OES_geometry_shader), s_GL_OES_geometry_shader },
|
|
{ "GL_OES_get_program_binary", DE_LENGTH_OF_ARRAY(s_GL_OES_get_program_binary), s_GL_OES_get_program_binary },
|
|
{ "GL_OES_primitive_bounding_box", DE_LENGTH_OF_ARRAY(s_GL_OES_primitive_bounding_box), s_GL_OES_primitive_bounding_box },
|
|
{ "GL_OES_sample_shading", DE_LENGTH_OF_ARRAY(s_GL_OES_sample_shading), s_GL_OES_sample_shading },
|
|
{ "GL_OES_tessellation_shader", DE_LENGTH_OF_ARRAY(s_GL_OES_tessellation_shader), s_GL_OES_tessellation_shader },
|
|
{ "GL_OES_texture_3D", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_3D), s_GL_OES_texture_3D },
|
|
{ "GL_OES_texture_border_clamp", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_border_clamp), s_GL_OES_texture_border_clamp },
|
|
{ "GL_OES_texture_buffer", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_buffer), s_GL_OES_texture_buffer },
|
|
{ "GL_OES_texture_storage_multisample_2d_array", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_storage_multisample_2d_array), s_GL_OES_texture_storage_multisample_2d_array },
|
|
{ "GL_OES_texture_view", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_view), s_GL_OES_texture_view },
|
|
{ "GL_OES_viewport_array", DE_LENGTH_OF_ARRAY(s_GL_OES_viewport_array), s_GL_OES_viewport_array },
|
|
{ "GL_OVR_multiview", DE_LENGTH_OF_ARRAY(s_GL_OVR_multiview), s_GL_OVR_multiview },
|
|
{ "GL_OVR_multiview_multisampled_render_to_texture", DE_LENGTH_OF_ARRAY(s_GL_OVR_multiview_multisampled_render_to_texture), s_GL_OVR_multiview_multisampled_render_to_texture },
|
|
{ "GL_QCOM_alpha_test", DE_LENGTH_OF_ARRAY(s_GL_QCOM_alpha_test), s_GL_QCOM_alpha_test },
|
|
{ "GL_QCOM_framebuffer_foveated", DE_LENGTH_OF_ARRAY(s_GL_QCOM_framebuffer_foveated), s_GL_QCOM_framebuffer_foveated },
|
|
{ "GL_QCOM_texture_foveated", DE_LENGTH_OF_ARRAY(s_GL_QCOM_texture_foveated), s_GL_QCOM_texture_foveated },
|
|
{ "GL_QCOM_shader_framebuffer_fetch_noncoherent", DE_LENGTH_OF_ARRAY(s_GL_QCOM_shader_framebuffer_fetch_noncoherent), s_GL_QCOM_shader_framebuffer_fetch_noncoherent },
|
|
};
|