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118 lines
3.7 KiB
118 lines
3.7 KiB
#ifndef _TEGLRENDERCASE_HPP
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#define _TEGLRENDERCASE_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program EGL Module
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* ---------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Base class for rendering tests.
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*//*--------------------------------------------------------------------*/
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#include "tcuDefs.hpp"
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#include "teglTestCase.hpp"
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#include "teglSimpleConfigCase.hpp"
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#include <vector>
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namespace deqp
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{
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namespace egl
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{
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class RenderCase : public SimpleConfigCase
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{
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public:
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RenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, eglw::EGLint surfaceTypeMask, const eglu::FilterList& filters);
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virtual ~RenderCase (void);
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protected:
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struct Config
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{
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eglw::EGLConfig config;
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eglw::EGLint surfaceTypeBit;
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eglw::EGLint apiBits;
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Config (eglw::EGLConfig config_, eglw::EGLint surfaceTypeBit_, eglw::EGLint apiBits_)
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: config (config_)
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, surfaceTypeBit (surfaceTypeBit_)
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, apiBits (apiBits_)
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{
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}
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};
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virtual void executeForConfig (eglw::EGLDisplay display, eglw::EGLConfig config);
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virtual void executeForSurface (eglw::EGLDisplay display, eglw::EGLSurface surface, const Config& config) = DE_NULL;
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eglw::EGLint m_surfaceTypeMask;
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};
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class SingleContextRenderCase : public RenderCase
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{
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public:
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SingleContextRenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, eglw::EGLint apiMask, eglw::EGLint surfaceTypeMask, const eglu::FilterList& filters);
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virtual ~SingleContextRenderCase (void);
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protected:
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virtual void executeForSurface (eglw::EGLDisplay display, eglw::EGLSurface surface, const Config& config);
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virtual void executeForContext (eglw::EGLDisplay display, eglw::EGLContext context, eglw::EGLSurface surface, const Config& config) = DE_NULL;
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eglw::EGLint m_apiMask;
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};
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class MultiContextRenderCase : public RenderCase
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{
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public:
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MultiContextRenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, eglw::EGLint api, eglw::EGLint surfaceType, const eglu::FilterList& filters, int numContextsPerApi);
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virtual ~MultiContextRenderCase (void);
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protected:
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virtual void executeForSurface (eglw::EGLDisplay display, eglw::EGLSurface surface, const Config& config);
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virtual void executeForContexts (eglw::EGLDisplay display, eglw::EGLSurface surface, const Config& config, const std::vector<std::pair<eglw::EGLint, eglw::EGLContext> >& contexts) = DE_NULL;
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int m_numContextsPerApi;
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eglw::EGLint m_apiMask;
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};
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class RenderFilterList : public NamedFilterList
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{
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public:
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RenderFilterList (const char* name, const char* description, eglw::EGLint surfaceTypeMask)
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: NamedFilterList (name, description)
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, m_surfaceTypeMask (surfaceTypeMask)
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{
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}
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eglw::EGLint getSurfaceTypeMask (void) const
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{
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return m_surfaceTypeMask;
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}
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private:
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eglw::EGLint m_surfaceTypeMask;
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};
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void getDefaultRenderFilterLists (std::vector<RenderFilterList>& configSets, const eglu::FilterList& baseFilters);
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//! Client APIs supported in current build
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eglw::EGLint getBuildClientAPIMask (void);
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} // egl
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} // deqp
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#endif // _TEGLRENDERCASE_HPP
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