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78 lines
2.4 KiB
78 lines
2.4 KiB
#ifndef _ES3FFBOTESTCASE_HPP
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#define _ES3FFBOTESTCASE_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL ES 3.0 Module
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* -------------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Base class for FBO tests.
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*//*--------------------------------------------------------------------*/
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#include "tcuDefs.hpp"
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#include "tes3TestCase.hpp"
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#include "sglrContextWrapper.hpp"
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namespace tcu
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{
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class Surface;
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class TextureFormat;
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}
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namespace deqp
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{
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namespace gles3
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{
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namespace Functional
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{
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class FboTestCase : public TestCase, public sglr::ContextWrapper
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{
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public:
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FboTestCase (Context& context, const char* name, const char* description, bool useScreenSizedViewport = false);
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~FboTestCase (void);
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IterateResult iterate (void);
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protected:
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virtual void preCheck (void) {}
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virtual void render (tcu::Surface& dst) = DE_NULL;
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virtual bool compare (const tcu::Surface& reference, const tcu::Surface& result);
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// Utilities.
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void checkFormatSupport (deUint32 sizedFormat);
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void checkSampleCount (deUint32 sizedFormat, int numSamples);
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void readPixels (tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias);
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void readPixels (tcu::Surface& dst, int x, int y, int width, int height);
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void checkFramebufferStatus (deUint32 target);
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void checkError (void);
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void clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value = tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f));
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int m_viewportWidth;
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int m_viewportHeight;
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private:
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FboTestCase (const FboTestCase& other);
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FboTestCase& operator= (const FboTestCase& other);
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};
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} // Functional
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} // gles3
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} // deqp
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#endif // _ES3FFBOTESTCASE_HPP
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