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#ifndef _GLSBUFFERTESTUTIL_HPP
#define _GLSBUFFERTESTUTIL_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL (ES) Module
* -----------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Buffer test utilities.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "tcuTestCase.hpp"
#include "gluCallLogWrapper.hpp"
#include "gluObjectWrapper.hpp"
#include <vector>
#include <set>
namespace tcu
{
class TestLog;
}
namespace glu
{
class RenderContext;
class ShaderProgram;
}
namespace deqp
{
namespace gls
{
namespace BufferTestUtil
{
// Helper functions.
void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed);
bool compareByteArrays (tcu::TestLog& log, const deUint8* resPtr, const deUint8* refPtr, int numBytes);
const char* getBufferTargetName (deUint32 target);
const char* getUsageHintName (deUint32 hint);
// Base class for buffer cases.
class BufferCase : public tcu::TestCase, public glu::CallLogWrapper
{
public:
BufferCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description);
virtual ~BufferCase (void);
void init (void);
void deinit (void);
deUint32 genBuffer (void);
void deleteBuffer (deUint32 buffer);
void checkError (void);
protected:
glu::RenderContext& m_renderCtx;
private:
// Resource handles for cleanup in case of unexpected iterate() termination.
std::set<deUint32> m_allocatedBuffers;
};
// Reference buffer.
class ReferenceBuffer
{
public:
ReferenceBuffer (void) {}
~ReferenceBuffer (void) {}
void setSize (int numBytes);
void setData (int numBytes, const deUint8* bytes);
void setSubData (int offset, int numBytes, const deUint8* bytes);
deUint8* getPtr (int offset = 0) { return &m_data[offset]; }
const deUint8* getPtr (int offset = 0) const { return &m_data[offset]; }
private:
std::vector<deUint8> m_data;
};
// Buffer writer system.
enum WriteType
{
WRITE_BUFFER_SUB_DATA = 0,
WRITE_BUFFER_WRITE_MAP,
WRITE_TRANSFORM_FEEDBACK,
WRITE_PIXEL_PACK,
WRITE_LAST
};
const char* getWriteTypeDescription (WriteType type);
class BufferWriterBase : protected glu::CallLogWrapper
{
public:
BufferWriterBase (glu::RenderContext& renderCtx, tcu::TestLog& log);
virtual ~BufferWriterBase (void) {}
virtual int getMinSize (void) const = DE_NULL;
virtual int getAlignment (void) const = DE_NULL;
virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes) = DE_NULL;
virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 targetHint);
protected:
glu::RenderContext& m_renderCtx;
private:
BufferWriterBase (const BufferWriterBase& other);
BufferWriterBase& operator= (const BufferWriterBase& other);
};
class BufferWriter
{
public:
BufferWriter (glu::RenderContext& renderCtx, tcu::TestLog& log, WriteType writeType);
~BufferWriter (void);
int getMinSize (void) const { return m_writer->getMinSize(); }
int getAlignment (void) const { return m_writer->getAlignment(); }
void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes);
void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 targetHint);
private:
BufferWriter (const BufferWriter& other);
BufferWriter& operator= (const BufferWriter& other);
BufferWriterBase* m_writer;
};
class BufferSubDataWriter : public BufferWriterBase
{
public:
BufferSubDataWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) {}
~BufferSubDataWriter (void) {}
int getMinSize (void) const { return 1; }
int getAlignment (void) const { return 1; }
virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes);
virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 target);
};
class BufferWriteMapWriter : public BufferWriterBase
{
public:
BufferWriteMapWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) {}
~BufferWriteMapWriter (void) {}
int getMinSize (void) const { return 1; }
int getAlignment (void) const { return 1; }
virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes);
virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 target);
};
// Buffer verifier system.
enum VerifyType
{
VERIFY_AS_VERTEX_ARRAY = 0,
VERIFY_AS_INDEX_ARRAY,
VERIFY_AS_UNIFORM_BUFFER,
VERIFY_AS_PIXEL_UNPACK_BUFFER,
VERIFY_BUFFER_READ_MAP,
VERIFY_LAST
};
const char* getVerifyTypeDescription (VerifyType type);
class BufferVerifierBase : public glu::CallLogWrapper
{
public:
BufferVerifierBase (glu::RenderContext& renderCtx, tcu::TestLog& log);
virtual ~BufferVerifierBase (void) {}
virtual int getMinSize (void) const = DE_NULL;
virtual int getAlignment (void) const = DE_NULL;
virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes) = DE_NULL;
virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes, deUint32 targetHint);
protected:
glu::RenderContext& m_renderCtx;
tcu::TestLog& m_log;
private:
BufferVerifierBase (const BufferVerifierBase& other);
BufferVerifierBase& operator= (const BufferVerifierBase& other);
};
class BufferVerifier
{
public:
BufferVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log, VerifyType verifyType);
~BufferVerifier (void);
int getMinSize (void) const { return m_verifier->getMinSize(); }
int getAlignment (void) const { return m_verifier->getAlignment(); }
// \note Offset is applied to reference pointer as well.
bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes, deUint32 targetHint);
private:
BufferVerifier (const BufferVerifier& other);
BufferVerifier& operator= (const BufferVerifier& other);
BufferVerifierBase* m_verifier;
};
class BufferMapVerifier : public BufferVerifierBase
{
public:
BufferMapVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferVerifierBase(renderCtx, log) {}
~BufferMapVerifier (void) {}
int getMinSize (void) const { return 1; }
int getAlignment (void) const { return 1; }
bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes, deUint32 target);
};
class VertexArrayVerifier : public BufferVerifierBase
{
public:
VertexArrayVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log);
~VertexArrayVerifier (void);
int getMinSize (void) const { return 3*4; }
int getAlignment (void) const { return 1; }
bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
private:
glu::ShaderProgram* m_program;
deUint32 m_posLoc;
deUint32 m_byteVecLoc;
deUint32 m_vao;
deUint32 m_positionBuf;
deUint32 m_indexBuf;
};
class IndexArrayVerifier : public BufferVerifierBase
{
public:
IndexArrayVerifier (glu::RenderContext& renderCtx, tcu::TestLog& log);
~IndexArrayVerifier (void);
int getMinSize (void) const { return 2; }
int getAlignment (void) const { return 1; }
bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
private:
glu::ShaderProgram* m_program;
deUint32 m_posLoc;
deUint32 m_colorLoc;
deUint32 m_vao;
deUint32 m_positionBuf;
deUint32 m_colorBuf;
};
} // BufferTestUtil
} // gls
} // deqp
#endif // _GLSBUFFERTESTUTIL_HPP