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59 lines
1.7 KiB
59 lines
1.7 KiB
#ifndef _GLSSHADERLIBRARY_HPP
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#define _GLSSHADERLIBRARY_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL (ES) Module
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* -----------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Shader case library.
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*//*--------------------------------------------------------------------*/
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#include "gluDefs.hpp"
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#include "tcuTestCase.hpp"
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#include "gluRenderContext.hpp"
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#include "gluContextInfo.hpp"
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#include <vector>
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namespace deqp
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{
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namespace gls
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{
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class ShaderLibrary
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{
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public:
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ShaderLibrary (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& contextInfo);
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~ShaderLibrary (void);
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std::vector<tcu::TestNode*> loadShaderFile (const char* fileName);
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private:
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ShaderLibrary (const ShaderLibrary&); // not allowed!
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ShaderLibrary& operator= (const ShaderLibrary&); // not allowed!
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tcu::TestContext& m_testCtx;
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glu::RenderContext& m_renderCtx;
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const glu::ContextInfo& m_contextInfo;
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};
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} // gls
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} // deqp
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#endif // _GLSSHADERLIBRARY_HPP
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