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101 lines
3.3 KiB
101 lines
3.3 KiB
#ifndef _GLSSHADERPERFORMANCECASE_HPP
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#define _GLSSHADERPERFORMANCECASE_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL (ES) Module
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* -----------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Single-program test case wrapper for ShaderPerformanceMeasurer.
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*//*--------------------------------------------------------------------*/
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#include "tcuDefs.hpp"
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#include "tcuTestCase.hpp"
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#include "gluRenderContext.hpp"
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#include "gluShaderProgram.hpp"
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#include "glsShaderPerformanceMeasurer.hpp"
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#include "deSharedPtr.hpp"
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namespace deqp
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{
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namespace gls
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{
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class ShaderPerformanceCase : public tcu::TestCase
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{
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public:
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struct InitialCalibration
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{
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int initialNumCalls;
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InitialCalibration (void) : initialNumCalls(1) {}
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};
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ShaderPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType);
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~ShaderPerformanceCase (void);
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void setCalibrationInitialParamStorage (const de::SharedPtr<InitialCalibration>& storage) { m_initialCalibration = storage; }
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void init (void);
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void deinit (void);
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IterateResult iterate (void);
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protected:
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virtual void setupProgram (deUint32 program);
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virtual void setupRenderState (void);
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void setGridSize (int gridW, int gridH);
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void setViewportSize (int width, int height);
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void setVertexFragmentRatio (float fragmentsPerVertices);
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int getGridWidth (void) const { return m_measurer.getGridWidth(); }
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int getGridHeight (void) const { return m_measurer.getGridHeight(); }
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int getViewportWidth (void) const { return m_measurer.getViewportWidth(); }
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int getViewportHeight (void) const { return m_measurer.getViewportHeight(); }
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virtual void reportResult (float mvertPerSecond, float mfragPerSecond);
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glu::RenderContext& m_renderCtx;
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PerfCaseType m_caseType;
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std::string m_vertShaderSource;
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std::string m_fragShaderSource;
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std::vector<AttribSpec> m_attributes;
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private:
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glu::ShaderProgram* m_program;
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ShaderPerformanceMeasurer m_measurer;
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de::SharedPtr<InitialCalibration> m_initialCalibration;
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};
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class ShaderPerformanceCaseGroup : public tcu::TestCaseGroup
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{
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public:
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ShaderPerformanceCaseGroup (tcu::TestContext& testCtx, const char* name, const char* description);
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void addChild (ShaderPerformanceCase*);
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private:
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de::SharedPtr<ShaderPerformanceCase::InitialCalibration> m_initialCalibrationStorage;
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};
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} // gls
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} // deqp
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#endif // _GLSSHADERPERFORMANCECASE_HPP
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