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137 lines
4.0 KiB
137 lines
4.0 KiB
#ifndef _GLSSTATECHANGEPERFTESTCASES_HPP
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#define _GLSSTATECHANGEPERFTESTCASES_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL (ES) Module
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* -----------------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief State change performance tests.
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*//*--------------------------------------------------------------------*/
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#include "tcuDefs.hpp"
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#include "tcuTestCase.hpp"
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namespace glu
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{
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class ShaderProgram;
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class RenderContext;
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}
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namespace glw
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{
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class Functions;
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}
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namespace deqp
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{
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namespace gls
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{
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class StateChangePerformanceCase : public tcu::TestCase
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{
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public:
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enum DrawType
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{
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DRAWTYPE_NOT_INDEXED = 0, //!< glDrawArrays()
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DRAWTYPE_INDEXED_USER_PTR, //!< glDrawElements(), indices from user pointer.
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DRAWTYPE_INDEXED_BUFFER, //!< glDrawElements(), indices in buffer.
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};
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StateChangePerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleCount);
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~StateChangePerformanceCase (void);
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void init (void);
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void deinit (void);
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IterateResult iterate (void);
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protected:
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void requireIndexBuffers (int count);
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void requireCoordBuffers (int count);
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void requirePrograms (int count);
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void requireTextures (int count);
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void requireFramebuffers (int count);
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void requireRenderbuffers (int count);
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void requireSamplers (int count);
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void requireVertexArrays (int count);
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virtual void setupInitialState (const glw::Functions& gl) = 0;
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virtual void renderTest (const glw::Functions& gl) = 0;
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virtual void renderReference (const glw::Functions& gl) = 0;
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void callDraw (const glw::Functions& gl);
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void logAndSetTestResult (void);
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protected:
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glu::RenderContext& m_renderCtx;
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const DrawType m_drawType;
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const int m_iterationCount;
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const int m_callCount;
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const int m_triangleCount;
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std::vector<deUint32> m_indexBuffers;
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std::vector<deUint32> m_coordBuffers;
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std::vector<deUint32> m_textures;
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std::vector<glu::ShaderProgram*> m_programs;
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std::vector<deUint32> m_framebuffers;
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std::vector<deUint32> m_renderbuffers;
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std::vector<deUint32> m_samplers;
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std::vector<deUint32> m_vertexArrays;
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private:
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StateChangePerformanceCase (const StateChangePerformanceCase&);
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StateChangePerformanceCase& operator= (const StateChangePerformanceCase&);
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std::vector<deUint16> m_indices;
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std::vector<deUint64> m_interleavedResults;
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std::vector<deUint64> m_batchedResults;
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};
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class StateChangeCallPerformanceCase : public tcu::TestCase
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{
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public:
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StateChangeCallPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description);
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~StateChangeCallPerformanceCase (void);
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IterateResult iterate (void);
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virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount) = 0;
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private:
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void executeTest (void);
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void logTestCase (void);
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void logAndSetTestResult (void);
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glu::RenderContext& m_renderCtx;
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const int m_iterationCount;
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const int m_callCount;
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std::vector<deUint64> m_results;
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};
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} // gls
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} // deqp
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#endif // _GLSSTATECHANGEPERFTESTCASES_HPP
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