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lws_system

See include/libwebsockets/lws-system.h for function and object prototypes.

System integration api

lws_system allows you to set a system_ops struct at context creation time, which can write up some function callbacks for system integration. The goal is the user code calls these by getting the ops struct pointer from the context using lws_system_get_ops(context) and so does not spread system dependencies around the user code, making it directly usable on completely different platforms.

typedef struct lws_system_ops {
	int (*reboot)(void);
	int (*set_clock)(lws_usec_t us);
	int (*attach)(struct lws_context *context, int tsi, lws_attach_cb_t cb,
		      lws_system_states_t state, void *opaque,
		      struct lws_attach_item **get);
} lws_system_ops_t;
Item Meaning
(*reboot)() Reboot the system
(*set_clock)() Set the system clock
(*attach)() Request an event loop callback from another thread context

reboot

Reboots the device

set_clock

Set the system clock to us-resolution Unix time in seconds

attach

Request a callback from the event loop from a foreign thread. This is used, for example, for foreign threads to set up their event loop activity in their callback, and eg, exit once it is done, with their event loop activity able to continue wholly from the lws event loop thread and stack context.

Foreign thread attach architecture

When lws is started, it should define an lws_system_ops_t at context creation time which defines its .attach handler. In the .attach handler implementation, it should perform platform-specific locking around a call to __lws_system_attach(), a public lws api that actually queues the callback request and does the main work. The platform-specific wrapper is just there to do the locking so multiple calls from different threads to the .attach() operation can't conflict.

User code can indicate it wants a callback from the lws event loop like this:

lws_system_get_ops(context)->attach(context, tsi, cb, state, opaque, NULL)

context is a pointer to the lws_context, tsi is normally 0, cb is the user callback in the form

void (*lws_attach_cb_t)(struct lws_context *context, int tsi, void *opaque);

state is the lws_system state we should have reached before performing the callback (usually, LWS_SYSTATE_OPERATIONAL), and opaque is a user pointer that will be passed into the callback.

cb will normally want to create scheduled events and set up lws network-related activity from the event loop thread and stack context.

Once the event loop callback has been booked by calling this api, the thread and its stack context that booked it may be freed. It will be called back and can continue operations from the lws event loop thread and stack context. For that reason, if opaque is needed it will usually point to something on the heap, since the stack context active at the time the callback was booked may be long dead by the time of the callback.

See ./lib/system/README.md for more details.

lws_system blobs

"Blobs" are arbitrary binary objects that have a total length. Lws lets you set them in two ways

  • "directly", by pointing to them, which has no heap implication

  • "heap", by adding one or more arbitrary chunk to a chained heap object

In the "heap" case, it can be incrementally defined and the blob doesn't all have to be declared at once.

For read, the same api allows you to read all or part of the blob into a user buffer.

The following kinds of blob are defined

Item Meaning
LWS_SYSBLOB_TYPE_AUTH Auth-related blob 1, typically a registration token
LWS_SYSBLOB_TYPE_AUTH + 1 Auth-related blob 2, typically an auth token
LWS_SYSBLOB_TYPE_CLIENT_CERT_DER Client cert public part
LWS_SYSBLOB_TYPE_CLIENT_KEY_DER Client cert key part
LWS_SYSBLOB_TYPE_DEVICE_SERIAL Arbitrary device serial number
LWS_SYSBLOB_TYPE_DEVICE_FW_VERSION Arbitrary firmware version
LWS_SYSBLOB_TYPE_DEVICE_TYPE Arbitrary Device Type identifier
LWS_SYSBLOB_TYPE_NTP_SERVER String with the ntp server address (defaults to pool.ntp.org)

Blob handle api

Returns an object representing the blob for a particular type (listed above)

lws_system_blob_t *
lws_system_get_blob(struct lws_context *context, lws_system_blob_item_t type,
                    int idx);

Blob Setting apis

Sets the blob to point length len at ptr. No heap allocation is used.

void
lws_system_blob_direct_set(lws_system_blob_t *b, const uint8_t *ptr, size_t len);

Allocates and copied len bytes from buf into heap and chains it on the end of any existing.

int
lws_system_blob_heap_append(lws_system_blob_t *b, const uint8_t *buf, size_t len)

Remove any content from the blob, freeing it if it was on the heap

void
lws_system_blob_heap_empty(lws_system_blob_t *b)

Blob getting apis

Get the total size of the blob (ie, if on the heap, the aggreate size of all the chunks that were appeneded)

size_t
lws_system_blob_get_size(lws_system_blob_t *b)

Copy part or all of the blob starting at offset ofs into a user buffer at buf. *len should be the length of the user buffer on entry, on exit it's set to the used extent of buf. This works the same whether the bob is a direct pointer or on the heap.

int
lws_system_blob_get(lws_system_blob_t *b, uint8_t *buf, size_t *len, size_t ofs)

If you know that the blob was handled as a single direct pointer, or a single allocation, you can get a pointer to it without copying using this.

int
lws_system_blob_get_single_ptr(lws_system_blob_t *b, const uint8_t **ptr)

Blob destroy api

Deallocates any heap allocation for the blob

void
lws_system_blob_destroy(lws_system_blob_t *b)

System state and notifiers

Lws implements a state in the context that reflects the readiness of the system for various steps leading up to normal operation. By default it acts in a backwards-compatible way and directly reaches the OPERATIONAL state just after the context is created.

However other pieces of lws, and user, code may define notification handlers that get called back when the state changes incrementally, and may veto or delay the changes until work necessary for the new state has completed asynchronously.

The generic states defined are:

State Meaning
LWS_SYSTATE_CONTEXT_CREATED The context was just created.
LWS_SYSTATE_INITIALIZED The vhost protocols have been initialized
LWS_SYSTATE_IFACE_COLDPLUG Existing network interfaces have been iterated
LWS_SYSTATE_DHCP Network identity is available
LWS_SYSTATE_TIME_VALID The system knows the time
LWS_SYSTATE_POLICY_VALID If the system needs information about how to act from the net, it has it
LWS_SYSTATE_REGISTERED The device has a registered identity
LWS_SYSTATE_AUTH1 The device identity has produced a time-limited access token
LWS_SYSTATE_AUTH2 Optional second access token for different services
LWS_SYSTATE_OPERATIONAL The system is ready for user code to work normally
LWS_SYSTATE_POLICY_INVALID All connections are being dropped because policy information is changing. It will transition back to LWS_SYSTATE_INITIALIZED and onward to OPERATIONAL again afterwards with the new policy

Inserting a notifier

You should create an object lws_system_notify_link_t in non-const memory and zero it down. Set the notify_cb member and the name member and then register it using either lws_system_reg_notifier() or the .register_notifier_list member of the context creation info struct to make sure it will exist early enough to see all events. The context creation info method takes a list of pointers to notify_link structs ending with a NULL entry.