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// RUN: %clang_cc1 -Wno-unused-value -triple i686-linux-gnu -emit-llvm -o - %s | FileCheck %s
// rdar: //8540501
extern "C" int printf(...);
extern "C" void abort();
struct A
{
int i;
A (int j) : i(j) {printf("this = %p A(%d)\n", this, j);}
A (const A &j) : i(j.i) {printf("this = %p const A&(%d)\n", this, i);}
A& operator= (const A &j) { i = j.i; abort(); return *this; }
~A() { printf("this = %p ~A(%d)\n", this, i); }
};
struct B
{
int i;
B (const A& a) { i = a.i; }
B() {printf("this = %p B()\n", this);}
B (const B &j) : i(j.i) {printf("this = %p const B&(%d)\n", this, i);}
~B() { printf("this = %p ~B(%d)\n", this, i); }
};
A foo(int j)
{
return ({ j ? A(1) : A(0); });
}
void foo2()
{
A b = ({ A a(1); A a1(2); A a2(3); a1; a2; a; });
if (b.i != 1)
abort();
A c = ({ A a(1); A a1(2); A a2(3); a1; a2; a; A a3(4); a2; a3; });
if (c.i != 4)
abort();
}
void foo3()
{
const A &b = ({ A a(1); a; });
if (b.i != 1)
abort();
}
void foo4()
{
// CHECK: call {{.*}} @_ZN1AC1Ei
// CHECK: call {{.*}} @_ZN1AC1ERKS_
// CHECK: call {{.*}} @_ZN1AD1Ev
// CHECK: call {{.*}} @_ZN1BC1ERK1A
// CHECK: call {{.*}} @_ZN1AD1Ev
const B &b = ({ A a(1); a; });
if (b.i != 1)
abort();
}
int main()
{
foo2();
foo3();
foo4();
return foo(1).i-1;
}
// rdar: // 8600553
int a[128];
int* foo5() {
// CHECK-NOT: memcpy
// Check that array-to-pointer conversion occurs in a
// statement-expression.
return (({ a; }));
}
// <rdar://problem/14074868>
// Make sure this doesn't crash.
int foo5(bool b) {
int y = 0;
y = ({ A a(1); if (b) goto G; a.i; });
G: return y;
}
// When we emit a full expression with cleanups that contains branches out of
// the full expression, the result of the inner expression (the call to
// call_with_cleanups in this case) may not dominate the fallthrough destination
// of the shared cleanup block.
//
// In this case the CFG will be a sequence of two diamonds, but the only
// dynamically possible execution paths are both left hand branches and both
// right hand branches. The first diamond LHS will call bar, and the second
// diamond LHS will assign the result to v, but the call to bar does not
// dominate the assignment.
int bar(A, int);
extern "C" int cleanup_exit_scalar(bool b) {
int v = bar(A(1), ({ if (b) return 42; 13; }));
return v;
}
// CHECK-LABEL: define{{.*}} i32 @cleanup_exit_scalar({{.*}})
// CHECK: call {{.*}} @_ZN1AC1Ei
// Spill after bar.
// CHECK: %[[v:[^ ]*]] = call{{.*}} i32 @_Z3bar1Ai({{.*}})
// CHECK-NEXT: store i32 %[[v]], i32* %[[tmp:[^, ]*]]
// Do cleanup.
// CHECK: call {{.*}} @_ZN1AD1Ev
// CHECK: switch
// Reload before v assignment.
// CHECK: %[[v:[^ ]*]] = load i32, i32* %[[tmp]]
// CHECK-NEXT: store i32 %[[v]], i32* %v
// No need to spill when the expression result is a constant, constants don't
// have dominance problems.
extern "C" int cleanup_exit_scalar_constant(bool b) {
int v = (A(1), (void)({ if (b) return 42; 0; }), 13);
return v;
}
// CHECK-LABEL: define{{.*}} i32 @cleanup_exit_scalar_constant({{.*}})
// CHECK: store i32 13, i32* %v
// Check for the same bug for lvalue expression evaluation kind.
// FIXME: What about non-reference lvalues, like bitfield lvalues and vector
// lvalues?
int &getref();
extern "C" int cleanup_exit_lvalue(bool cond) {
int &r = (A(1), ({ if (cond) return 0; (void)0; }), getref());
return r;
}
// CHECK-LABEL: define{{.*}} i32 @cleanup_exit_lvalue({{.*}})
// CHECK: call {{.*}} @_ZN1AC1Ei
// Spill after bar.
// CHECK: %[[v:[^ ]*]] = call nonnull align 4 dereferenceable(4) i32* @_Z6getrefv({{.*}})
// CHECK-NEXT: store i32* %[[v]], i32** %[[tmp:[^, ]*]]
// Do cleanup.
// CHECK: call {{.*}} @_ZN1AD1Ev
// CHECK: switch
// Reload before v assignment.
// CHECK: %[[v:[^ ]*]] = load i32*, i32** %[[tmp]]
// CHECK-NEXT: store i32* %[[v]], i32** %r
// Bind the reference to a byval argument. It is not an instruction or Constant,
// so it's a bit of a corner case.
struct ByVal { int x[3]; };
extern "C" int cleanup_exit_lvalue_byval(bool cond, ByVal arg) {
ByVal &r = (A(1), ({ if (cond) return 0; (void)ByVal(); }), arg);
return r.x[0];
}
// CHECK-LABEL: define{{.*}} i32 @cleanup_exit_lvalue_byval({{.*}}, %struct.ByVal* byval(%struct.ByVal) align 4 %arg)
// CHECK: call {{.*}} @_ZN1AC1Ei
// CHECK: call {{.*}} @_ZN1AD1Ev
// CHECK: switch
// CHECK: store %struct.ByVal* %arg, %struct.ByVal** %r
// Bind the reference to a local variable. We don't need to spill it. Binding a
// reference to it doesn't generate any instructions.
extern "C" int cleanup_exit_lvalue_local(bool cond) {
int local = 42;
int &r = (A(1), ({ if (cond) return 0; (void)0; }), local);
return r;
}
// CHECK-LABEL: define{{.*}} i32 @cleanup_exit_lvalue_local({{.*}})
// CHECK: %local = alloca i32
// CHECK: store i32 42, i32* %local
// CHECK: call {{.*}} @_ZN1AC1Ei
// CHECK-NOT: store i32* %local
// CHECK: call {{.*}} @_ZN1AD1Ev
// CHECK: switch
// CHECK: store i32* %local, i32** %r, align 4
// We handle ExprWithCleanups for complex evaluation type separately, and it had
// the same bug.
_Complex float bar_complex(A, int);
extern "C" int cleanup_exit_complex(bool b) {
_Complex float v = bar_complex(A(1), ({ if (b) return 42; 13; }));
return (float)v;
}
// CHECK-LABEL: define{{.*}} i32 @cleanup_exit_complex({{.*}})
// CHECK: call {{.*}} @_ZN1AC1Ei
// Spill after bar.
// CHECK: call {{.*}} @_Z11bar_complex1Ai({{.*}})
// CHECK: store float %{{.*}}, float* %[[tmp1:[^, ]*]]
// CHECK: store float %{{.*}}, float* %[[tmp2:[^, ]*]]
// Do cleanup.
// CHECK: call {{.*}} @_ZN1AD1Ev
// CHECK: switch
// Reload before v assignment.
// CHECK: %[[v1:[^ ]*]] = load float, float* %[[tmp1]]
// CHECK: %[[v2:[^ ]*]] = load float, float* %[[tmp2]]
// CHECK: store float %[[v1]], float* %v.realp
// CHECK: store float %[[v2]], float* %v.imagp
extern "C" void then(int);
// CHECK-LABEL: @{{.*}}volatile_load
void volatile_load() {
volatile int n;
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({n;});
// CHECK-LABEL: @then(i32 1)
then(1);
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({goto lab; lab: n;});
// CHECK-LABEL: @then(i32 2)
then(2);
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({[[gsl::suppress("foo")]] n;});
// CHECK-LABEL: @then(i32 3)
then(3);
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({if (true) n;});
// CHECK: }
}
// CHECK-LABEL: @{{.*}}volatile_load_template
template<typename T>
void volatile_load_template() {
volatile T n;
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({n;});
// CHECK-LABEL: @then(i32 1)
then(1);
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({goto lab; lab: n;});
// CHECK-LABEL: @then(i32 2)
then(2);
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({[[gsl::suppress("foo")]] n;});
// CHECK-LABEL: @then(i32 3)
then(3);
// CHECK-NOT: load volatile
// CHECK: load volatile
// CHECK-NOT: load volatile
({if (true) n;});
// CHECK: }
}
template void volatile_load_template<int>();