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include(LLVM-Build)
# `Demangle', `Support' and `TableGen' libraries are added on the top-level
# CMakeLists.txt
add_subdirectory(IR)
add_subdirectory(FuzzMutate)
add_subdirectory(FileCheck)
add_subdirectory(InterfaceStub)
add_subdirectory(IRReader)
add_subdirectory(CodeGen)
add_subdirectory(BinaryFormat)
add_subdirectory(Bitcode)
add_subdirectory(Bitstream)
add_subdirectory(DWARFLinker)
add_subdirectory(Extensions)
add_subdirectory(Frontend)
add_subdirectory(Transforms)
add_subdirectory(Linker)
add_subdirectory(Analysis)
add_subdirectory(LTO)
add_subdirectory(MC)
add_subdirectory(MCA)
add_subdirectory(Object)
add_subdirectory(ObjectYAML)
add_subdirectory(Option)
add_subdirectory(Remarks)
add_subdirectory(DebugInfo)
add_subdirectory(ExecutionEngine)
add_subdirectory(Target)
add_subdirectory(AsmParser)
add_subdirectory(LineEditor)
add_subdirectory(ProfileData)
add_subdirectory(Passes)
add_subdirectory(TextAPI)
add_subdirectory(ToolDrivers)
add_subdirectory(XRay)
if (LLVM_INCLUDE_TESTS)
add_subdirectory(Testing)
endif()
add_subdirectory(WindowsManifest)
set(LLVMCONFIGLIBRARYDEPENDENCIESINC "${LLVM_BINARY_DIR}/tools/llvm-config/LibraryDependencies.inc")
# Special components which don't have any source attached but aggregate other
# components
add_llvm_component_group(all-targets LINK_COMPONENTS ${LLVM_TARGETS_TO_BUILD})
add_llvm_component_group(Engine)
# The native target may not be enabled when cross compiling
if(TARGET ${LLVM_NATIVE_ARCH})
add_llvm_component_group(Native LINK_COMPONENTS ${LLVM_NATIVE_ARCH})
add_llvm_component_group(NativeCodeGen LINK_COMPONENTS ${LLVM_NATIVE_ARCH}CodeGen)
else()
add_llvm_component_group(Native)
add_llvm_component_group(NativeCodeGen)
endif()
# Component post-processing
LLVMBuildResolveComponentsLink()
LLVMBuildGenerateCFragment(OUTPUT ${LLVMCONFIGLIBRARYDEPENDENCIESINC})