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178 lines
5.8 KiB
178 lines
5.8 KiB
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.3
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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//
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// Adaptation for high precision colors has been sponsored by
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// Liberty Technology Systems, Inc., visit http://lib-sys.com
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//
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// Liberty Technology Systems, Inc. is the provider of
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// PostScript and PDF technology for software developers.
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//
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//----------------------------------------------------------------------------
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#ifndef AGG_PIXFMT_GRAY_INCLUDED
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#define AGG_PIXFMT_GRAY_INCLUDED
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#include "agg_basics.h"
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#include "agg_color_gray.h"
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#include "agg_rendering_buffer.h"
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namespace agg
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{
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template<class ColorT> struct blender_gray {
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typedef ColorT color_type;
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typedef typename color_type::value_type value_type;
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typedef typename color_type::calc_type calc_type;
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enum base_scale_e { base_shift = color_type::base_shift };
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static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
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unsigned alpha, unsigned cover = 0)
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{
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*p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift);
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}
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};
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template<class Blender, unsigned Step = 1, unsigned Offset = 0>
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class pixel_formats_gray
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{
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public:
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typedef rendering_buffer::row_data row_data;
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typedef rendering_buffer::span_data span_data;
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typedef typename Blender::color_type color_type;
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typedef typename color_type::value_type value_type;
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typedef typename color_type::calc_type calc_type;
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enum base_scale_e {
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base_shift = color_type::base_shift,
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base_size = color_type::base_size,
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base_mask = color_type::base_mask
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};
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private:
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static AGG_INLINE void copy_or_blend_pix(value_type* p,
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const color_type& c,
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unsigned cover)
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{
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if (c.a) {
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calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
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if(alpha == base_mask) {
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*p = c.v;
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} else {
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Blender::blend_pix(p, c.v, alpha, cover);
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}
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}
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}
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static AGG_INLINE void copy_or_blend_pix(value_type* p,
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const color_type& c)
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{
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if (c.a) {
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if(c.a == base_mask) {
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*p = c.v;
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} else {
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Blender::blend_pix(p, c.v, c.a);
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}
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}
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}
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public:
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pixel_formats_gray(rendering_buffer& rb) :
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m_rbuf(&rb)
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{}
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AGG_INLINE unsigned width() const
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{
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return m_rbuf->width();
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}
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AGG_INLINE unsigned height() const
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{
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return m_rbuf->height();
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}
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AGG_INLINE color_type pixel(int x, int y) const
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{
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value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
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return color_type(*p);
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}
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row_data row(int x, int y) const
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{
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return row_data(x,
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width() - 1,
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m_rbuf->row(y) +
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x * Step * sizeof(value_type) +
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Offset * sizeof(value_type));
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}
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span_data span(int x, int y, unsigned len)
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{
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return span_data(x, len,
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m_rbuf->row(y) +
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x * Step * sizeof(value_type) +
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Offset * sizeof(value_type));
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}
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AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
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{
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*((value_type*)m_rbuf->row(y) + x * Step + Offset) = c.v;
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}
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AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
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{
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copy_or_blend_pix((value_type*)m_rbuf->row(y) + x * Step + Offset, c, cover);
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}
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AGG_INLINE void copy_hline(int x, int y,
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unsigned len,
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const color_type& c)
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{
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value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
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do {
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*p = c.v;
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p += Step;
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} while(--len);
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}
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void blend_hline(int x, int y,
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unsigned len,
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const color_type& c,
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int8u cover)
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{
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if (c.a) {
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value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
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calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
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if(alpha == base_mask) {
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do {
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*p = c.v;
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p += Step;
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} while(--len);
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} else {
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do {
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Blender::blend_pix(p, c.v, alpha, cover);
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p += Step;
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} while(--len);
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}
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}
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}
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void blend_solid_hspan(int x, int y,
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unsigned len,
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const color_type& c,
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const int8u* covers)
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{
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if (c.a) {
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value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
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do {
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calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
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if(alpha == base_mask) {
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*p = c.v;
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} else {
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Blender::blend_pix(p, c.v, alpha, *covers);
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}
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p += Step;
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++covers;
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} while(--len);
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}
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}
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private:
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rendering_buffer* m_rbuf;
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};
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typedef blender_gray<gray8> blender_gray8;
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typedef pixel_formats_gray<blender_gray8, 1, 0> pixfmt_gray8;
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}
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#endif
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