You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
76 lines
3.1 KiB
76 lines
3.1 KiB
/*
|
|
* Copyright 2019 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef SkSharingProc_DEFINED
|
|
#define SkSharingProc_DEFINED
|
|
|
|
#include <unordered_map>
|
|
#include <vector>
|
|
|
|
#include "include/core/SkData.h"
|
|
#include "include/core/SkImage.h"
|
|
#include "include/core/SkSerialProcs.h"
|
|
|
|
/**
|
|
* This serial proc serializes each image it encounters only once, using their uniqueId as the
|
|
* property for sameness.
|
|
*
|
|
* It's most basic usage involves setting your imageProc to SkSharingSerialContext::serializeImage
|
|
* and creating an SkSharingSerialContext in an appropriate scope to outlive all the images that
|
|
* will be encountered before serialization.
|
|
*
|
|
* Optionally, collectNonTextureImagesFromPicture can be called with an SkSharingContext and an
|
|
* SkPicture that may reference not-yet-released texture backed images. It will make non-texture
|
|
* copies if necessary and store them in the context. If present, they will be used in the
|
|
* final serialization.
|
|
*
|
|
* This is intended to be used on Android with MultiPictureDocument's onEndPage parameter, in a
|
|
* lambda that captures the context, because MPD cannot make assumptions about the type of proc it
|
|
* receives and clients (Chrome) build MPD without this source file.
|
|
*/
|
|
|
|
struct SkSharingSerialContext {
|
|
// --- Data and and function for optional texture collection pass --- //
|
|
|
|
// A map from uniqueID of images referenced by commands to non-texture images
|
|
// collected at the end of each frame.
|
|
std::unordered_map<uint32_t, sk_sp<SkImage>> fNonTexMap;
|
|
|
|
// Collects any non-texture images referenced by the picture and stores non-texture copies
|
|
// in the fNonTexMap of the provided SkSharingContext
|
|
static void collectNonTextureImagesFromPicture(
|
|
const SkPicture* pic, SkSharingSerialContext* sharingCtx);
|
|
|
|
|
|
// --- Data and serialization function for regular use --- //
|
|
|
|
// A map from the ids from SkImage::uniqueID() to ids used within the file
|
|
// The keys are ids of original images, not of non-texture copies
|
|
std::unordered_map<uint32_t, uint32_t> fImageMap;
|
|
|
|
// A serial proc that shares images between subpictures
|
|
// To use this, create an instance of SkSerialProcs and populate it this way.
|
|
// The client must retain ownership of the context.
|
|
// auto ctx = std::make_unique<SkSharingSerialContext>()
|
|
// SkSerialProcs procs;
|
|
// procs.fImageProc = SkSharingSerialContext::serializeImage;
|
|
// procs.fImageCtx = ctx.get();
|
|
static sk_sp<SkData> serializeImage(SkImage* img, void* ctx);
|
|
};
|
|
|
|
struct SkSharingDeserialContext {
|
|
// a list of unique images in the order they were encountered in the file
|
|
// Subsequent occurrences of an image refer to it by it's index in this list.
|
|
std::vector<sk_sp<SkImage>> fImages;
|
|
|
|
// A deserial proc that can interpret id's in place of images as references to previous images.
|
|
// Can also deserialize a SKP where all images are inlined (it's backwards compatible)
|
|
static sk_sp<SkImage> deserializeImage(const void* data, size_t length, void* ctx);
|
|
};
|
|
|
|
#endif
|