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41 lines
1.2 KiB
41 lines
1.2 KiB
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkRefCnt.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/gl/GrGLFunctions.h"
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#include "include/gpu/gl/GrGLInterface.h"
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#include "tools/gpu/gl/GLTestContext.h"
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <sstream>
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// create_direct_context implementation for EGL.
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sk_sp<GrDirectContext> create_direct_context(
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std::ostringstream& driverinfo,
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std::unique_ptr<sk_gpu_test::GLTestContext>* glContext) {
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glContext->reset(sk_gpu_test::CreatePlatformGLTestContext(kGLES_GrGLStandard));
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if (!glContext) {
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return nullptr;
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}
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(*glContext)->makeCurrent();
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sk_sp<GrDirectContext> result = (*glContext)->makeContext(GrContextOptions());
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if (!result) {
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glContext->reset();
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return nullptr;
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}
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driverinfo << "GL Version: " << glGetString(GL_VERSION) << "\n";
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driverinfo << "GL Vendor: " << glGetString(GL_VENDOR) << "\n";
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driverinfo << "GL Renderer: " << glGetString(GL_RENDERER) << "\n";
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driverinfo << "GL Extensions: " << glGetString(GL_EXTENSIONS) << "\n";
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return result;
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}
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