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89 lines
1.8 KiB
89 lines
1.8 KiB
#Topic Bookmaker_Markup
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# redefine markup character so examples below will not be parsed
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###$
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Text, except for the single markup character, requires no annotation.
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# comments are preceded by a hash symbol and whitespace
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# comments may terminated by linefeed or double hash ## <- end of comment
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Keywords are preceded by a single hash symbol without whitespace.
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#Keyword
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Keywords are terminated by double hash and may be labeled
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## <- end of #keyword
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#Keyword
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#Keyword ## <- alternate labeled end of #Keyword
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Tables use single hash symbols to delimit columns, and double to end row.
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#Table
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#Legend
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# first column in table # next column in table ##
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## <- end of #Legend
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# a row # another row ##
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# another row # another row ##
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#Table ## <- or, just ##
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$Table
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$Legend
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$ first column in table $ next column in table $$
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$$
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$ a row $ another row $$
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$ another row $ another row $$
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$Table $$
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The markup character is initially # at the start of any .bmh file
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###x <- redefine the markup character as 'x'
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xxx# <- restore the default markup character
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anchor, ala HTML
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anchors may start anywhere in the line
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#A text #_reference ##
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class description
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#Class SkClassName
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description
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methods
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##
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if the example is not named, it inherits the name of its container
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#Example
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#Description
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##
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#Image
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#Width
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#Height
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code...
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#StdOut
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expected example output
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##
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##
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#Enum __required_reference
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description
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#Code
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##
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#Example
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##
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#Enum ##
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method description
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the _method_reference must be unique within the class
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#Method type name(params..)
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description
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#Param name description ##
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#Return return ##
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#Example
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##
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#SeeAlso ##
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##
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#ToDo description ##
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$ restore markup character
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$$$#
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##
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