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140 lines
3.9 KiB
140 lines
3.9 KiB
/* This file was written by Bill Cox in 2010, and is licensed under the Apache
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2.0 license.
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This file is meant as a simple example for how to use libsonic. It is also a
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useful utility on it's own, which can speed up or slow down wav files, change
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pitch, and scale volume. */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "sonic.h"
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#include "wave.h"
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#define BUFFER_SIZE 2048
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/* Run sonic. */
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static void runSonic(
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waveFile inFile,
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waveFile outFile,
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float speed,
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float pitch,
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float rate,
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float volume,
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int emulateChordPitch,
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int quality,
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int sampleRate,
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int numChannels)
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{
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sonicStream stream = sonicCreateStream(sampleRate, numChannels);
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short inBuffer[BUFFER_SIZE], outBuffer[BUFFER_SIZE];
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int samplesRead, samplesWritten;
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sonicSetSpeed(stream, speed);
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sonicSetPitch(stream, pitch);
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sonicSetRate(stream, rate);
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sonicSetVolume(stream, volume);
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sonicSetChordPitch(stream, emulateChordPitch);
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sonicSetQuality(stream, quality);
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do {
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samplesRead = readFromWaveFile(inFile, inBuffer, BUFFER_SIZE/numChannels);
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if(samplesRead == 0) {
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sonicFlushStream(stream);
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} else {
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sonicWriteShortToStream(stream, inBuffer, samplesRead);
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}
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do {
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samplesWritten = sonicReadShortFromStream(stream, outBuffer,
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BUFFER_SIZE/numChannels);
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if(samplesWritten > 0) {
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writeToWaveFile(outFile, outBuffer, samplesWritten);
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}
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} while(samplesWritten > 0);
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} while(samplesRead > 0);
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sonicDestroyStream(stream);
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}
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/* Print the usage. */
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static void usage(void)
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{
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fprintf(stderr, "Usage: sonic [OPTION]... infile outfile\n"
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" -c -- Modify pitch by emulating vocal chords vibrating\n"
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" faster or slower.\n"
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" -p pitch -- Set pitch scaling factor. 1.3 means 30%% higher.\n"
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" -q -- Disable speed-up heuristics. May increase quality.\n"
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" -r rate -- Set playback rate. 2.0 means 2X faster, and 2X pitch.\n"
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" -s speed -- Set speed up factor. 2.0 means 2X faster.\n"
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" -v volume -- Scale volume by a constant factor.\n");
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exit(1);
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}
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int main(
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int argc,
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char **argv)
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{
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waveFile inFile, outFile;
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char *inFileName, *outFileName;
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float speed = 1.0f;
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float pitch = 1.0f;
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float rate = 1.0f;
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float volume = 1.0f;
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int emulateChordPitch = 0;
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int quality = 0;
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int sampleRate, numChannels;
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int xArg = 1;
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while(xArg < argc && *(argv[xArg]) == '-') {
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if(!strcmp(argv[xArg], "-c")) {
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emulateChordPitch = 1;
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printf("Scaling pitch linearly.\n");
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} else if(!strcmp(argv[xArg], "-p")) {
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xArg++;
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if(xArg < argc) {
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pitch = atof(argv[xArg]);
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printf("Setting pitch to %0.2fX\n", pitch);
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}
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} else if(!strcmp(argv[xArg], "-q")) {
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quality = 1;
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printf("Disabling speed-up heuristics\n");
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} else if(!strcmp(argv[xArg], "-r")) {
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xArg++;
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if(xArg < argc) {
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rate = atof(argv[xArg]);
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printf("Setting rate to %0.2fX\n", rate);
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}
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} else if(!strcmp(argv[xArg], "-s")) {
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xArg++;
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if(xArg < argc) {
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speed = atof(argv[xArg]);
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printf("Setting speed to %0.2fX\n", speed);
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}
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} else if(!strcmp(argv[xArg], "-v")) {
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xArg++;
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if(xArg < argc) {
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volume = atof(argv[xArg]);
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printf("Setting volume to %0.2f\n", volume);
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}
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}
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xArg++;
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}
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if(argc - xArg != 2) {
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usage();
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}
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inFileName = argv[xArg];
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outFileName = argv[xArg + 1];
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inFile = openInputWaveFile(inFileName, &sampleRate, &numChannels);
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if(inFile == NULL) {
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return 1;
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}
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outFile = openOutputWaveFile(outFileName, sampleRate, numChannels);
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if(outFile == NULL) {
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closeWaveFile(inFile);
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return 1;
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}
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runSonic(inFile, outFile, speed, pitch, rate, volume, emulateChordPitch, quality,
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sampleRate, numChannels);
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closeWaveFile(inFile);
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closeWaveFile(outFile);
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return 0;
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}
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