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/*
dls.h
Description:
Interface defines and structures for the Instrument Collection Form
RIFF DLS.
Written by Sonic Foundry 1996. Released for public use.
*/
#ifndef _INC_DLS
#define _INC_DLS
/*
Layout of an instrument collection:
RIFF [] 'DLS ' [colh,INSTLIST,WAVEPOOL,INFOLIST]
INSTLIST
LIST [] 'lins'
LIST [] 'ins ' [insh,RGNLIST,ARTLIST,INFOLIST]
LIST [] 'ins ' [insh,RGNLIST,ARTLIST,INFOLIST]
LIST [] 'ins ' [insh,RGNLIST,ARTLIST,INFOLIST]
RGNLIST
LIST [] 'lrgn'
LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST]
LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST]
LIST [] 'rgn ' [rgnh,wsmp,wlnk,ARTLIST]
ARTLIST
LIST [] 'lart'
'art1' level 1 Articulation connection graph
'art2' level 2 Articulation connection graph
'3rd1' Possible 3rd party articulation structure 1
'3rd2' Possible 3rd party articulation structure 2 .... and so on
WAVEPOOL
ptbl [] [pool table]
LIST [] 'wvpl'
[path],
[path],
LIST [] 'wave',RIFFWAVE
LIST [] 'wave',RIFFWAVE
LIST [] 'wave',RIFFWAVE
LIST [] 'wave',RIFFWAVE
LIST [] 'wave',RIFFWAVE
INFOLIST
LIST [] 'INFO'
'icmt' 'One of those crazy comments.'
'icop' 'Copyright (C) 1996 Sonic Foundry'
*/
/*
FOURCC's used in the DLS file
*/
/* shree */
//#define FAR
/* shree
#define FOURCC_DLS mmioFOURCC('D','L','S',' ')
#define FOURCC_COLH mmioFOURCC('c','o','l','h')
#define FOURCC_WVPL mmioFOURCC('w','v','p','l')
#define FOURCC_PTBL mmioFOURCC('p','t','b','l')
#define FOURCC_PATH mmioFOURCC('p','a','t','h')
#define FOURCC_wave mmioFOURCC('w','a','v','e')
#define FOURCC_LINS mmioFOURCC('l','i','n','s')
#define FOURCC_INS mmioFOURCC('i','n','s',' ')
#define FOURCC_INSH mmioFOURCC('i','n','s','h')
#define FOURCC_LRGN mmioFOURCC('l','r','g','n')
#define FOURCC_RGN mmioFOURCC('r','g','n',' ')
#define FOURCC_RGNH mmioFOURCC('r','g','n','h')
#define FOURCC_LART mmioFOURCC('l','a','r','t')
#define FOURCC_ART1 mmioFOURCC('a','r','t','1')
#define FOURCC_WLNK mmioFOURCC('w','l','n','k')
#define FOURCC_WSMP mmioFOURCC('w','s','m','p')
#define FOURCC_VERS mmioFOURCC('v','e','r','s')
*/
/*
Articulation connection graph definitions
*/
/* Generic Sources */
#define CONN_SRC_NONE 0x0000
#define CONN_SRC_LFO 0x0001
#define CONN_SRC_KEYONVELOCITY 0x0002
#define CONN_SRC_KEYNUMBER 0x0003
#define CONN_SRC_EG1 0x0004
#define CONN_SRC_EG2 0x0005
#define CONN_SRC_PITCHWHEEL 0x0006
/* Midi Controllers 0-127 */
#define CONN_SRC_CC1 0x0081
#define CONN_SRC_CC7 0x0087
#define CONN_SRC_CC10 0x008a
#define CONN_SRC_CC11 0x008b
/* Registered Parameter Numbers */
#define CONN_SRC_RPN0 0x0100
#define CONN_SRC_RPN1 0x0101
#define CONN_SRC_RPN2 0x0102
/* Generic Destinations */
#define CONN_DST_NONE 0x0000
#define CONN_DST_ATTENUATION 0x0001
#define CONN_DST_RESERVED 0x0002
#define CONN_DST_PITCH 0x0003
#define CONN_DST_PAN 0x0004
/* LFO Destinations */
#define CONN_DST_LFO_FREQUENCY 0x0104
#define CONN_DST_LFO_STARTDELAY 0x0105
/* EG1 Destinations */
#define CONN_DST_EG1_ATTACKTIME 0x0206
#define CONN_DST_EG1_DECAYTIME 0x0207
#define CONN_DST_EG1_RESERVED 0x0208
#define CONN_DST_EG1_RELEASETIME 0x0209
#define CONN_DST_EG1_SUSTAINLEVEL 0x020a
/* EG2 Destinations */
#define CONN_DST_EG2_ATTACKTIME 0x030a
#define CONN_DST_EG2_DECAYTIME 0x030b
#define CONN_DST_EG2_RESERVED 0x030c
#define CONN_DST_EG2_RELEASETIME 0x030d
#define CONN_DST_EG2_SUSTAINLEVEL 0x030e
#define CONN_TRN_NONE 0x0000
#define CONN_TRN_CONCAVE 0x0001
typedef struct _DLSVERSION {
DWORD dwVersionMS;
DWORD dwVersionLS;
}DLSVERSION, FAR *LPDLSVERSION;
typedef struct _CONNECTION {
USHORT usSource;
USHORT usControl;
USHORT usDestination;
USHORT usTransform;
LONG lScale;
}CONNECTION, FAR *LPCONNECTION;
/* Level 1 Articulation Data */
typedef struct _CONNECTIONLIST {
ULONG cbSize; /* size of the connection list structure */
ULONG cConnections; /* count of connections in the list */
} CONNECTIONLIST, FAR *LPCONNECTIONLIST;
/*
Generic type defines for regions and instruments
*/
typedef struct _RGNRANGE {
USHORT usLow;
USHORT usHigh;
}RGNRANGE, FAR * LPRGNRANGE;
#define F_INSTRUMENT_DRUMS 0x80000000
typedef struct _MIDILOCALE {
ULONG ulBank;
ULONG ulInstrument;
}MIDILOCALE, FAR *LPMIDILOCALE;
/*
Header structures found in an DLS file for collection, instruments, and
regions.
*/
#define F_RGN_OPTION_SELFNONEXCLUSIVE 0x0001
typedef struct _RGNHEADER {
RGNRANGE RangeKey; /* Key range */
RGNRANGE RangeVelocity; /* Velocity Range */
USHORT fusOptions; /* Synthesis options for this range */
USHORT usKeyGroup; /* Key grouping for non simultaneous play
0 = no group, 1 up is group
for Level 1 only groups 1-15 are allowed */
}RGNHEADER, FAR *LPRGNHEADER;
typedef struct _INSTHEADER {
ULONG cRegions; /* Count of regions in this instrument */
MIDILOCALE Locale; /* Intended MIDI locale of this instrument */
}INSTHEADER, FAR *LPINSTHEADER;
typedef struct _DLSHEADER {
ULONG cInstruments; /* Count of instruments in the collection */
}DLSHEADER, FAR *LPDLSHEADER;
/*
definitions for the Wave link structure
*/
/***** For level 1 only WAVELINK_CHANNEL_MONO is valid ****
ulChannel allows for up to 32 channels of audio with each bit position
specifiying a channel of playback */
#define WAVELINK_CHANNEL_LEFT 0x0001
#define WAVELINK_CHANNEL_RIGHT 0x0002
#define F_WAVELINK_PHASE_MASTER 0x0001
typedef struct _WAVELINK { /* any paths or links are stored right after struct */
USHORT fusOptions; /* options flags for this wave */
USHORT usPhaseGroup; /* Phase grouping for locking channels */
ULONG ulChannel; /* channel placement */
ULONG ulTableIndex; /* index into the wave pool table, 0 based */
}WAVELINK, FAR *LPWAVELINK;
#define POOL_CUE_NULL 0xffffffff
typedef struct _POOLCUE {
// ULONG ulEntryIndex; /* Index entry in the list */
ULONG ulOffset; /* Offset to the entry in the list */
}POOLCUE, FAR *LPPOOLCUE;
typedef struct _POOLTABLE {
ULONG cbSize; /* size of the pool table structure */
ULONG cCues; /* count of cues in the list */
} POOLTABLE, FAR *LPPOOLTABLE;
/*
Structures for the "wsmp" chunk
*/
#define F_WSMP_NO_TRUNCATION 0x0001
#define F_WSMP_NO_COMPRESSION 0x0002
typedef struct _rwsmp {
ULONG cbSize;
USHORT usUnityNote; /* MIDI Unity Playback Note */
SHORT sFineTune; /* Fine Tune in log tuning */
LONG lAttenuation; /* Overall Attenuation to be applied to data */
ULONG fulOptions; /* Flag options */
ULONG cSampleLoops; /* Count of Sample loops, 0 loops is one shot */
} WSMPL, FAR *LPWSMPL;
/* This loop type is a normal forward playing loop which is continually
played until the envelope reaches an off threshold in the release
portion of the volume envelope */
#define WLOOP_TYPE_FORWARD 0
typedef struct _rloop {
ULONG cbSize;
ULONG ulType; /* Loop Type */
ULONG ulStart; /* Start of loop in samples */
ULONG ulLength; /* Length of loop in samples */
} WLOOP, FAR *LPWLOOP;
#endif /* _INC_DLS */