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52 lines
1.3 KiB
52 lines
1.3 KiB
// Copyright 2019 The SwiftShader Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package util provides small utility functions.
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package util
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import (
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"os"
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)
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// IsFile returns true if path is a file.
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func IsFile(path string) bool {
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s, err := os.Stat(path)
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if err != nil {
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return false
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}
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return !s.IsDir()
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}
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// IsDir returns true if path is a directory.
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func IsDir(path string) bool {
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s, err := os.Stat(path)
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if err != nil {
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return false
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}
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return s.IsDir()
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}
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// Percent returns the percentage completion of i items out of n.
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func Percent(i, n int) int {
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return int(Percent64(int64(i), int64(n)))
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}
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// Percent64 returns the percentage completion of i items out of n.
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func Percent64(i, n int64) int64 {
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if n == 0 {
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return 0
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}
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return (100 * i) / n
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}
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