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182 lines
6.4 KiB
182 lines
6.4 KiB
/*
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* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef API_NETEQ_NETEQ_CONTROLLER_H_
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#define API_NETEQ_NETEQ_CONTROLLER_H_
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#include <cstddef>
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include "absl/types/optional.h"
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#include "api/neteq/neteq.h"
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#include "api/neteq/tick_timer.h"
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#include "system_wrappers/include/clock.h"
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namespace webrtc {
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// Decides the actions that NetEq should take. This affects the behavior of the
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// jitter buffer, and how it reacts to network conditions.
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// This class will undergo substantial refactoring in the near future, and the
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// API is expected to undergo significant changes. A target API is given below:
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//
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// class NetEqController {
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// public:
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// // Resets object to a clean state.
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// void Reset();
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// // Given NetEq status, make a decision.
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// Operation GetDecision(NetEqStatus neteq_status);
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// // Register every packet received.
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// void RegisterPacket(PacketInfo packet_info);
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// // Register empty packet.
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// void RegisterEmptyPacket();
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// // Register a codec switching.
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// void CodecSwithed();
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// // Sets the sample rate.
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// void SetSampleRate(int fs_hz);
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// // Sets the packet length in samples.
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// void SetPacketLengthSamples();
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// // Sets maximum delay.
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// void SetMaximumDelay(int delay_ms);
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// // Sets mininum delay.
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// void SetMinimumDelay(int delay_ms);
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// // Sets base mininum delay.
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// void SetBaseMinimumDelay(int delay_ms);
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// // Gets target buffer level.
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// int GetTargetBufferLevelMs() const;
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// // Gets filtered buffer level.
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// int GetFilteredBufferLevel() const;
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// // Gets base minimum delay.
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// int GetBaseMinimumDelay() const;
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// }
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class NetEqController {
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public:
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// This struct is used to create a NetEqController.
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struct Config {
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bool allow_time_stretching;
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bool enable_rtx_handling;
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int max_packets_in_buffer;
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int base_min_delay_ms;
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TickTimer* tick_timer;
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webrtc::Clock* clock = nullptr;
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};
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struct PacketInfo {
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uint32_t timestamp;
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bool is_dtx;
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bool is_cng;
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};
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struct PacketBufferInfo {
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bool dtx_or_cng;
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size_t num_samples;
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size_t span_samples;
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size_t span_samples_no_dtx;
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size_t num_packets;
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};
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struct NetEqStatus {
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uint32_t target_timestamp;
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int16_t expand_mutefactor;
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size_t last_packet_samples;
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absl::optional<PacketInfo> next_packet;
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NetEq::Mode last_mode;
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bool play_dtmf;
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size_t generated_noise_samples;
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PacketBufferInfo packet_buffer_info;
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size_t sync_buffer_samples;
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};
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virtual ~NetEqController() = default;
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// Resets object to a clean state.
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virtual void Reset() = 0;
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// Resets parts of the state. Typically done when switching codecs.
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virtual void SoftReset() = 0;
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// Given info about the latest received packet, and current jitter buffer
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// status, returns the operation. |target_timestamp| and |expand_mutefactor|
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// are provided for reference. |last_packet_samples| is the number of samples
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// obtained from the last decoded frame. If there is a packet available, it
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// should be supplied in |packet|. The mode resulting from the last call to
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// NetEqImpl::GetAudio is supplied in |last_mode|. If there is a DTMF event to
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// play, |play_dtmf| should be set to true. The output variable
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// |reset_decoder| will be set to true if a reset is required; otherwise it is
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// left unchanged (i.e., it can remain true if it was true before the call).
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virtual NetEq::Operation GetDecision(const NetEqStatus& status,
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bool* reset_decoder) = 0;
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// Inform NetEqController that an empty packet has arrived.
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virtual void RegisterEmptyPacket() = 0;
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// Sets the sample rate and the output block size.
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virtual void SetSampleRate(int fs_hz, size_t output_size_samples) = 0;
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// Sets a minimum or maximum delay in millisecond.
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// Returns true if the delay bound is successfully applied, otherwise false.
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virtual bool SetMaximumDelay(int delay_ms) = 0;
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virtual bool SetMinimumDelay(int delay_ms) = 0;
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// Sets a base minimum delay in milliseconds for packet buffer. The effective
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// minimum delay can't be lower than base minimum delay, even if a lower value
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// is set using SetMinimumDelay.
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// Returns true if the base minimum is successfully applied, otherwise false.
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virtual bool SetBaseMinimumDelay(int delay_ms) = 0;
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virtual int GetBaseMinimumDelay() const = 0;
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// These methods test the |cng_state_| for different conditions.
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virtual bool CngRfc3389On() const = 0;
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virtual bool CngOff() const = 0;
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// Resets the |cng_state_| to kCngOff.
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virtual void SetCngOff() = 0;
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// Reports back to DecisionLogic whether the decision to do expand remains or
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// not. Note that this is necessary, since an expand decision can be changed
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// to kNormal in NetEqImpl::GetDecision if there is still enough data in the
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// sync buffer.
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virtual void ExpandDecision(NetEq::Operation operation) = 0;
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// Adds |value| to |sample_memory_|.
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virtual void AddSampleMemory(int32_t value) = 0;
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// Returns the target buffer level in ms.
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virtual int TargetLevelMs() = 0;
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// Notify the NetEqController that a packet has arrived. Returns the relative
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// arrival delay, if it can be computed.
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virtual absl::optional<int> PacketArrived(bool last_cng_or_dtmf,
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size_t packet_length_samples,
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bool should_update_stats,
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uint16_t main_sequence_number,
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uint32_t main_timestamp,
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int fs_hz) = 0;
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// Returns true if a peak was found.
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virtual bool PeakFound() const = 0;
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// Get the filtered buffer level in samples.
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virtual int GetFilteredBufferLevel() const = 0;
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// Accessors and mutators.
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virtual void set_sample_memory(int32_t value) = 0;
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virtual size_t noise_fast_forward() const = 0;
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virtual size_t packet_length_samples() const = 0;
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virtual void set_packet_length_samples(size_t value) = 0;
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virtual void set_prev_time_scale(bool value) = 0;
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};
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} // namespace webrtc
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#endif // API_NETEQ_NETEQ_CONTROLLER_H_
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