3049 lines
114 KiB
3049 lines
114 KiB
/*
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**
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** Copyright 2012, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#define LOG_TAG "AudioFlinger"
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//#define LOG_NDEBUG 0
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#define ATRACE_TAG ATRACE_TAG_AUDIO
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#include "Configuration.h"
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#include <linux/futex.h>
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#include <math.h>
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#include <sys/syscall.h>
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#include <utils/Log.h>
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#include <utils/Trace.h>
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#include <private/media/AudioTrackShared.h>
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#include "AudioFlinger.h"
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#include <media/nbaio/Pipe.h>
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#include <media/nbaio/PipeReader.h>
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#include <media/AudioValidator.h>
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#include <media/RecordBufferConverter.h>
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#include <mediautils/ServiceUtilities.h>
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#include <audio_utils/minifloat.h>
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// ----------------------------------------------------------------------------
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// Note: the following macro is used for extremely verbose logging message. In
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// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
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// 0; but one side effect of this is to turn all LOGV's as well. Some messages
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// are so verbose that we want to suppress them even when we have ALOG_ASSERT
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// turned on. Do not uncomment the #def below unless you really know what you
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// are doing and want to see all of the extremely verbose messages.
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//#define VERY_VERY_VERBOSE_LOGGING
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#ifdef VERY_VERY_VERBOSE_LOGGING
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#define ALOGVV ALOGV
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#else
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#define ALOGVV(a...) do { } while(0)
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#endif
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// TODO: Remove when this is put into AidlConversionUtil.h
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#define VALUE_OR_RETURN_BINDER_STATUS(x) \
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({ \
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auto _tmp = (x); \
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if (!_tmp.ok()) return ::android::aidl_utils::binderStatusFromStatusT(_tmp.error()); \
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std::move(_tmp.value()); \
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})
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namespace android {
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using ::android::aidl_utils::binderStatusFromStatusT;
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using binder::Status;
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using content::AttributionSourceState;
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using media::VolumeShaper;
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// ----------------------------------------------------------------------------
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// TrackBase
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// ----------------------------------------------------------------------------
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#undef LOG_TAG
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#define LOG_TAG "AF::TrackBase"
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static volatile int32_t nextTrackId = 55;
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// TrackBase constructor must be called with AudioFlinger::mLock held
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AudioFlinger::ThreadBase::TrackBase::TrackBase(
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ThreadBase *thread,
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const sp<Client>& client,
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const audio_attributes_t& attr,
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uint32_t sampleRate,
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audio_format_t format,
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audio_channel_mask_t channelMask,
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size_t frameCount,
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void *buffer,
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size_t bufferSize,
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audio_session_t sessionId,
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pid_t creatorPid,
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uid_t clientUid,
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bool isOut,
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alloc_type alloc,
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track_type type,
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audio_port_handle_t portId,
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std::string metricsId)
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: RefBase(),
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mThread(thread),
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mClient(client),
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mCblk(NULL),
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// mBuffer, mBufferSize
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mState(IDLE),
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mAttr(attr),
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mSampleRate(sampleRate),
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mFormat(format),
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mChannelMask(channelMask),
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mChannelCount(isOut ?
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audio_channel_count_from_out_mask(channelMask) :
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audio_channel_count_from_in_mask(channelMask)),
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mFrameSize(audio_has_proportional_frames(format) ?
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mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
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mFrameCount(frameCount),
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mSessionId(sessionId),
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mIsOut(isOut),
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mId(android_atomic_inc(&nextTrackId)),
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mTerminated(false),
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mType(type),
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mThreadIoHandle(thread ? thread->id() : AUDIO_IO_HANDLE_NONE),
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mPortId(portId),
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mIsInvalid(false),
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mTrackMetrics(std::move(metricsId), isOut),
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mCreatorPid(creatorPid)
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{
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const uid_t callingUid = IPCThreadState::self()->getCallingUid();
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if (!isAudioServerOrMediaServerUid(callingUid) || clientUid == AUDIO_UID_INVALID) {
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ALOGW_IF(clientUid != AUDIO_UID_INVALID && clientUid != callingUid,
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"%s(%d): uid %d tried to pass itself off as %d",
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__func__, mId, callingUid, clientUid);
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clientUid = callingUid;
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}
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// clientUid contains the uid of the app that is responsible for this track, so we can blame
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// battery usage on it.
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mUid = clientUid;
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// ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
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size_t minBufferSize = buffer == NULL ? roundup(frameCount) : frameCount;
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// check overflow when computing bufferSize due to multiplication by mFrameSize.
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if (minBufferSize < frameCount // roundup rounds down for values above UINT_MAX / 2
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|| mFrameSize == 0 // format needs to be correct
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|| minBufferSize > SIZE_MAX / mFrameSize) {
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android_errorWriteLog(0x534e4554, "34749571");
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return;
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}
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minBufferSize *= mFrameSize;
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if (buffer == nullptr) {
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bufferSize = minBufferSize; // allocated here.
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} else if (minBufferSize > bufferSize) {
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android_errorWriteLog(0x534e4554, "38340117");
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return;
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}
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size_t size = sizeof(audio_track_cblk_t);
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if (buffer == NULL && alloc == ALLOC_CBLK) {
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// check overflow when computing allocation size for streaming tracks.
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if (size > SIZE_MAX - bufferSize) {
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android_errorWriteLog(0x534e4554, "34749571");
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return;
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}
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size += bufferSize;
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}
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if (client != 0) {
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mCblkMemory = client->heap()->allocate(size);
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if (mCblkMemory == 0 ||
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(mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->unsecurePointer())) == NULL) {
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ALOGE("%s(%d): not enough memory for AudioTrack size=%zu", __func__, mId, size);
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client->heap()->dump("AudioTrack");
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mCblkMemory.clear();
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return;
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}
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} else {
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mCblk = (audio_track_cblk_t *) malloc(size);
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if (mCblk == NULL) {
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ALOGE("%s(%d): not enough memory for AudioTrack size=%zu", __func__, mId, size);
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return;
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}
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}
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// construct the shared structure in-place.
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if (mCblk != NULL) {
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new(mCblk) audio_track_cblk_t();
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switch (alloc) {
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case ALLOC_READONLY: {
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const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
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if (roHeap == 0 ||
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(mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
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(mBuffer = mBufferMemory->unsecurePointer()) == NULL) {
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ALOGE("%s(%d): not enough memory for read-only buffer size=%zu",
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__func__, mId, bufferSize);
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if (roHeap != 0) {
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roHeap->dump("buffer");
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}
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mCblkMemory.clear();
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mBufferMemory.clear();
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return;
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}
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memset(mBuffer, 0, bufferSize);
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} break;
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case ALLOC_PIPE:
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mBufferMemory = thread->pipeMemory();
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// mBuffer is the virtual address as seen from current process (mediaserver),
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// and should normally be coming from mBufferMemory->unsecurePointer().
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// However in this case the TrackBase does not reference the buffer directly.
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// It should references the buffer via the pipe.
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// Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
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mBuffer = NULL;
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bufferSize = 0;
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break;
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case ALLOC_CBLK:
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// clear all buffers
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if (buffer == NULL) {
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mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
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memset(mBuffer, 0, bufferSize);
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} else {
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mBuffer = buffer;
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#if 0
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mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
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#endif
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}
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break;
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case ALLOC_LOCAL:
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mBuffer = calloc(1, bufferSize);
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break;
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case ALLOC_NONE:
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mBuffer = buffer;
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break;
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default:
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LOG_ALWAYS_FATAL("%s(%d): invalid allocation type: %d", __func__, mId, (int)alloc);
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}
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mBufferSize = bufferSize;
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#ifdef TEE_SINK
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mTee.set(sampleRate, mChannelCount, format, NBAIO_Tee::TEE_FLAG_TRACK);
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#endif
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}
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}
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// TODO b/182392769: use attribution source util
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static AttributionSourceState audioServerAttributionSource(pid_t pid) {
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AttributionSourceState attributionSource{};
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attributionSource.uid = AID_AUDIOSERVER;
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attributionSource.pid = pid;
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attributionSource.token = sp<BBinder>::make();
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return attributionSource;
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}
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status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
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{
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status_t status;
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if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
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status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
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} else {
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status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
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}
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return status;
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}
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AudioFlinger::ThreadBase::TrackBase::~TrackBase()
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{
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// delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
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mServerProxy.clear();
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releaseCblk();
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mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
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if (mClient != 0) {
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// Client destructor must run with AudioFlinger client mutex locked
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Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
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// If the client's reference count drops to zero, the associated destructor
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// must run with AudioFlinger lock held. Thus the explicit clear() rather than
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// relying on the automatic clear() at end of scope.
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mClient.clear();
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}
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// flush the binder command buffer
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IPCThreadState::self()->flushCommands();
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}
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// AudioBufferProvider interface
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// getNextBuffer() = 0;
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// This implementation of releaseBuffer() is used by Track and RecordTrack
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void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
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{
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#ifdef TEE_SINK
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mTee.write(buffer->raw, buffer->frameCount);
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#endif
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ServerProxy::Buffer buf;
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buf.mFrameCount = buffer->frameCount;
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buf.mRaw = buffer->raw;
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buffer->frameCount = 0;
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buffer->raw = NULL;
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mServerProxy->releaseBuffer(&buf);
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}
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status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
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{
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mSyncEvents.add(event);
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return NO_ERROR;
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}
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AudioFlinger::ThreadBase::PatchTrackBase::PatchTrackBase(sp<ClientProxy> proxy,
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const ThreadBase& thread,
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const Timeout& timeout)
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: mProxy(proxy)
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{
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if (timeout) {
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setPeerTimeout(*timeout);
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} else {
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// Double buffer mixer
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uint64_t mixBufferNs = ((uint64_t)2 * thread.frameCount() * 1000000000) /
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thread.sampleRate();
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setPeerTimeout(std::chrono::nanoseconds{mixBufferNs});
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}
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}
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void AudioFlinger::ThreadBase::PatchTrackBase::setPeerTimeout(std::chrono::nanoseconds timeout) {
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mPeerTimeout.tv_sec = timeout.count() / std::nano::den;
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mPeerTimeout.tv_nsec = timeout.count() % std::nano::den;
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}
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// ----------------------------------------------------------------------------
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// Playback
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// ----------------------------------------------------------------------------
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#undef LOG_TAG
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#define LOG_TAG "AF::TrackHandle"
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AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
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: BnAudioTrack(),
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mTrack(track)
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{
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}
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AudioFlinger::TrackHandle::~TrackHandle() {
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// just stop the track on deletion, associated resources
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// will be freed from the main thread once all pending buffers have
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// been played. Unless it's not in the active track list, in which
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// case we free everything now...
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mTrack->destroy();
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}
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Status AudioFlinger::TrackHandle::getCblk(
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std::optional<media::SharedFileRegion>* _aidl_return) {
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*_aidl_return = legacy2aidl_NullableIMemory_SharedFileRegion(mTrack->getCblk()).value();
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::start(int32_t* _aidl_return) {
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*_aidl_return = mTrack->start();
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::stop() {
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mTrack->stop();
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::flush() {
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mTrack->flush();
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::pause() {
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mTrack->pause();
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::attachAuxEffect(int32_t effectId,
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int32_t* _aidl_return) {
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*_aidl_return = mTrack->attachAuxEffect(effectId);
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::setParameters(const std::string& keyValuePairs,
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int32_t* _aidl_return) {
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*_aidl_return = mTrack->setParameters(String8(keyValuePairs.c_str()));
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::selectPresentation(int32_t presentationId, int32_t programId,
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int32_t* _aidl_return) {
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*_aidl_return = mTrack->selectPresentation(presentationId, programId);
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::getTimestamp(media::AudioTimestampInternal* timestamp,
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int32_t* _aidl_return) {
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AudioTimestamp legacy;
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*_aidl_return = mTrack->getTimestamp(legacy);
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if (*_aidl_return != OK) {
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return Status::ok();
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}
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*timestamp = legacy2aidl_AudioTimestamp_AudioTimestampInternal(legacy).value();
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::signal() {
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mTrack->signal();
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::applyVolumeShaper(
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const media::VolumeShaperConfiguration& configuration,
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const media::VolumeShaperOperation& operation,
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int32_t* _aidl_return) {
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sp<VolumeShaper::Configuration> conf = new VolumeShaper::Configuration();
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*_aidl_return = conf->readFromParcelable(configuration);
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if (*_aidl_return != OK) {
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return Status::ok();
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}
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sp<VolumeShaper::Operation> op = new VolumeShaper::Operation();
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*_aidl_return = op->readFromParcelable(operation);
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if (*_aidl_return != OK) {
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return Status::ok();
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}
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*_aidl_return = mTrack->applyVolumeShaper(conf, op);
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::getVolumeShaperState(
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int32_t id,
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std::optional<media::VolumeShaperState>* _aidl_return) {
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sp<VolumeShaper::State> legacy = mTrack->getVolumeShaperState(id);
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if (legacy == nullptr) {
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_aidl_return->reset();
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return Status::ok();
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}
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media::VolumeShaperState aidl;
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legacy->writeToParcelable(&aidl);
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*_aidl_return = aidl;
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return Status::ok();
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}
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Status AudioFlinger::TrackHandle::getDualMonoMode(media::AudioDualMonoMode* _aidl_return)
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{
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audio_dual_mono_mode_t mode = AUDIO_DUAL_MONO_MODE_OFF;
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const status_t status = mTrack->getDualMonoMode(&mode)
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?: AudioValidator::validateDualMonoMode(mode);
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if (status == OK) {
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*_aidl_return = VALUE_OR_RETURN_BINDER_STATUS(
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legacy2aidl_audio_dual_mono_mode_t_AudioDualMonoMode(mode));
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}
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return binderStatusFromStatusT(status);
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}
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Status AudioFlinger::TrackHandle::setDualMonoMode(
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media::AudioDualMonoMode mode)
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{
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const auto localMonoMode = VALUE_OR_RETURN_BINDER_STATUS(
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aidl2legacy_AudioDualMonoMode_audio_dual_mono_mode_t(mode));
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return binderStatusFromStatusT(AudioValidator::validateDualMonoMode(localMonoMode)
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?: mTrack->setDualMonoMode(localMonoMode));
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}
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Status AudioFlinger::TrackHandle::getAudioDescriptionMixLevel(float* _aidl_return)
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{
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float leveldB = -std::numeric_limits<float>::infinity();
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const status_t status = mTrack->getAudioDescriptionMixLevel(&leveldB)
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?: AudioValidator::validateAudioDescriptionMixLevel(leveldB);
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if (status == OK) *_aidl_return = leveldB;
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return binderStatusFromStatusT(status);
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}
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Status AudioFlinger::TrackHandle::setAudioDescriptionMixLevel(float leveldB)
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{
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return binderStatusFromStatusT(AudioValidator::validateAudioDescriptionMixLevel(leveldB)
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?: mTrack->setAudioDescriptionMixLevel(leveldB));
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}
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Status AudioFlinger::TrackHandle::getPlaybackRateParameters(
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media::AudioPlaybackRate* _aidl_return)
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{
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audio_playback_rate_t localPlaybackRate{};
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status_t status = mTrack->getPlaybackRateParameters(&localPlaybackRate)
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?: AudioValidator::validatePlaybackRate(localPlaybackRate);
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if (status == NO_ERROR) {
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*_aidl_return = VALUE_OR_RETURN_BINDER_STATUS(
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legacy2aidl_audio_playback_rate_t_AudioPlaybackRate(localPlaybackRate));
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}
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return binderStatusFromStatusT(status);
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}
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Status AudioFlinger::TrackHandle::setPlaybackRateParameters(
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const media::AudioPlaybackRate& playbackRate)
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{
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const audio_playback_rate_t localPlaybackRate = VALUE_OR_RETURN_BINDER_STATUS(
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aidl2legacy_AudioPlaybackRate_audio_playback_rate_t(playbackRate));
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return binderStatusFromStatusT(AudioValidator::validatePlaybackRate(localPlaybackRate)
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?: mTrack->setPlaybackRateParameters(localPlaybackRate));
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}
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|
// ----------------------------------------------------------------------------
|
|
// AppOp for audio playback
|
|
// -------------------------------
|
|
|
|
// static
|
|
sp<AudioFlinger::PlaybackThread::OpPlayAudioMonitor>
|
|
AudioFlinger::PlaybackThread::OpPlayAudioMonitor::createIfNeeded(
|
|
const AttributionSourceState& attributionSource, const audio_attributes_t& attr, int id,
|
|
audio_stream_type_t streamType)
|
|
{
|
|
Vector <String16> packages;
|
|
uid_t uid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid));
|
|
getPackagesForUid(uid, packages);
|
|
if (isServiceUid(uid)) {
|
|
if (packages.isEmpty()) {
|
|
ALOGD("OpPlayAudio: not muting track:%d usage:%d for service UID %d",
|
|
id,
|
|
attr.usage,
|
|
uid);
|
|
return nullptr;
|
|
}
|
|
}
|
|
// stream type has been filtered by audio policy to indicate whether it can be muted
|
|
if (streamType == AUDIO_STREAM_ENFORCED_AUDIBLE) {
|
|
ALOGD("OpPlayAudio: not muting track:%d usage:%d ENFORCED_AUDIBLE", id, attr.usage);
|
|
return nullptr;
|
|
}
|
|
if ((attr.flags & AUDIO_FLAG_BYPASS_INTERRUPTION_POLICY)
|
|
== AUDIO_FLAG_BYPASS_INTERRUPTION_POLICY) {
|
|
ALOGD("OpPlayAudio: not muting track:%d flags %#x have FLAG_BYPASS_INTERRUPTION_POLICY",
|
|
id, attr.flags);
|
|
return nullptr;
|
|
}
|
|
return new OpPlayAudioMonitor(attributionSource, attr.usage, id);
|
|
}
|
|
|
|
AudioFlinger::PlaybackThread::OpPlayAudioMonitor::OpPlayAudioMonitor(
|
|
const AttributionSourceState& attributionSource, audio_usage_t usage, int id)
|
|
: mHasOpPlayAudio(true), mAttributionSource(attributionSource), mUsage((int32_t) usage),
|
|
mId(id)
|
|
{
|
|
}
|
|
|
|
AudioFlinger::PlaybackThread::OpPlayAudioMonitor::~OpPlayAudioMonitor()
|
|
{
|
|
if (mOpCallback != 0) {
|
|
mAppOpsManager.stopWatchingMode(mOpCallback);
|
|
}
|
|
mOpCallback.clear();
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::OpPlayAudioMonitor::onFirstRef()
|
|
{
|
|
checkPlayAudioForUsage();
|
|
if (mAttributionSource.packageName.has_value()) {
|
|
mOpCallback = new PlayAudioOpCallback(this);
|
|
mAppOpsManager.startWatchingMode(AppOpsManager::OP_PLAY_AUDIO,
|
|
VALUE_OR_FATAL(aidl2legacy_string_view_String16(
|
|
mAttributionSource.packageName.value_or("")))
|
|
, mOpCallback);
|
|
}
|
|
}
|
|
|
|
bool AudioFlinger::PlaybackThread::OpPlayAudioMonitor::hasOpPlayAudio() const {
|
|
return mHasOpPlayAudio.load();
|
|
}
|
|
|
|
// Note this method is never called (and never to be) for audio server / patch record track
|
|
// - not called from constructor due to check on UID,
|
|
// - not called from PlayAudioOpCallback because the callback is not installed in this case
|
|
void AudioFlinger::PlaybackThread::OpPlayAudioMonitor::checkPlayAudioForUsage()
|
|
{
|
|
if (!mAttributionSource.packageName.has_value()) {
|
|
mHasOpPlayAudio.store(false);
|
|
} else {
|
|
uid_t uid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(mAttributionSource.uid));
|
|
String16 packageName = VALUE_OR_FATAL(
|
|
aidl2legacy_string_view_String16(mAttributionSource.packageName.value_or("")));
|
|
bool hasIt = mAppOpsManager.checkAudioOpNoThrow(AppOpsManager::OP_PLAY_AUDIO,
|
|
mUsage, uid, packageName) == AppOpsManager::MODE_ALLOWED;
|
|
ALOGD("OpPlayAudio: track:%d usage:%d %smuted", mId, mUsage, hasIt ? "not " : "");
|
|
mHasOpPlayAudio.store(hasIt);
|
|
}
|
|
}
|
|
|
|
AudioFlinger::PlaybackThread::OpPlayAudioMonitor::PlayAudioOpCallback::PlayAudioOpCallback(
|
|
const wp<OpPlayAudioMonitor>& monitor) : mMonitor(monitor)
|
|
{ }
|
|
|
|
void AudioFlinger::PlaybackThread::OpPlayAudioMonitor::PlayAudioOpCallback::opChanged(int32_t op,
|
|
const String16& packageName) {
|
|
// we only have uid, so we need to check all package names anyway
|
|
UNUSED(packageName);
|
|
if (op != AppOpsManager::OP_PLAY_AUDIO) {
|
|
return;
|
|
}
|
|
sp<OpPlayAudioMonitor> monitor = mMonitor.promote();
|
|
if (monitor != NULL) {
|
|
monitor->checkPlayAudioForUsage();
|
|
}
|
|
}
|
|
|
|
// static
|
|
void AudioFlinger::PlaybackThread::OpPlayAudioMonitor::getPackagesForUid(
|
|
uid_t uid, Vector<String16>& packages)
|
|
{
|
|
PermissionController permissionController;
|
|
permissionController.getPackagesForUid(uid, packages);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::Track"
|
|
|
|
// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
|
|
AudioFlinger::PlaybackThread::Track::Track(
|
|
PlaybackThread *thread,
|
|
const sp<Client>& client,
|
|
audio_stream_type_t streamType,
|
|
const audio_attributes_t& attr,
|
|
uint32_t sampleRate,
|
|
audio_format_t format,
|
|
audio_channel_mask_t channelMask,
|
|
size_t frameCount,
|
|
void *buffer,
|
|
size_t bufferSize,
|
|
const sp<IMemory>& sharedBuffer,
|
|
audio_session_t sessionId,
|
|
pid_t creatorPid,
|
|
const AttributionSourceState& attributionSource,
|
|
audio_output_flags_t flags,
|
|
track_type type,
|
|
audio_port_handle_t portId,
|
|
size_t frameCountToBeReady,
|
|
float speed)
|
|
: TrackBase(thread, client, attr, sampleRate, format, channelMask, frameCount,
|
|
// TODO: Using unsecurePointer() has some associated security pitfalls
|
|
// (see declaration for details).
|
|
// Either document why it is safe in this case or address the
|
|
// issue (e.g. by copying).
|
|
(sharedBuffer != 0) ? sharedBuffer->unsecurePointer() : buffer,
|
|
(sharedBuffer != 0) ? sharedBuffer->size() : bufferSize,
|
|
sessionId, creatorPid,
|
|
VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid)), true /*isOut*/,
|
|
(type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
|
|
type,
|
|
portId,
|
|
std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_TRACK) + std::to_string(portId)),
|
|
mFillingUpStatus(FS_INVALID),
|
|
// mRetryCount initialized later when needed
|
|
mSharedBuffer(sharedBuffer),
|
|
mStreamType(streamType),
|
|
mMainBuffer(thread->sinkBuffer()),
|
|
mAuxBuffer(NULL),
|
|
mAuxEffectId(0), mHasVolumeController(false),
|
|
mFrameMap(16 /* sink-frame-to-track-frame map memory */),
|
|
mVolumeHandler(new media::VolumeHandler(sampleRate)),
|
|
mOpPlayAudioMonitor(OpPlayAudioMonitor::createIfNeeded(attributionSource, attr, id(),
|
|
streamType)),
|
|
// mSinkTimestamp
|
|
mFastIndex(-1),
|
|
mCachedVolume(1.0),
|
|
/* The track might not play immediately after being active, similarly as if its volume was 0.
|
|
* When the track starts playing, its volume will be computed. */
|
|
mFinalVolume(0.f),
|
|
mResumeToStopping(false),
|
|
mFlushHwPending(false),
|
|
mFlags(flags),
|
|
mSpeed(speed)
|
|
{
|
|
// client == 0 implies sharedBuffer == 0
|
|
ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
|
|
|
|
ALOGV_IF(sharedBuffer != 0, "%s(%d): sharedBuffer: %p, size: %zu",
|
|
__func__, mId, sharedBuffer->unsecurePointer(), sharedBuffer->size());
|
|
|
|
if (mCblk == NULL) {
|
|
return;
|
|
}
|
|
|
|
uid_t uid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid));
|
|
if (!thread->isTrackAllowed_l(channelMask, format, sessionId, uid)) {
|
|
ALOGE("%s(%d): no more tracks available", __func__, mId);
|
|
releaseCblk(); // this makes the track invalid.
|
|
return;
|
|
}
|
|
|
|
if (sharedBuffer == 0) {
|
|
mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
|
|
mFrameSize, !isExternalTrack(), sampleRate);
|
|
} else {
|
|
mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
|
|
mFrameSize, sampleRate);
|
|
}
|
|
mServerProxy = mAudioTrackServerProxy;
|
|
mServerProxy->setStartThresholdInFrames(frameCountToBeReady); // update the Cblk value
|
|
|
|
// only allocate a fast track index if we were able to allocate a normal track name
|
|
if (flags & AUDIO_OUTPUT_FLAG_FAST) {
|
|
// FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
|
|
// race with setSyncEvent(). However, if we call it, we cannot properly start
|
|
// static fast tracks (SoundPool) immediately after stopping.
|
|
//mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
|
|
ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
|
|
int i = __builtin_ctz(thread->mFastTrackAvailMask);
|
|
ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
|
|
// FIXME This is too eager. We allocate a fast track index before the
|
|
// fast track becomes active. Since fast tracks are a scarce resource,
|
|
// this means we are potentially denying other more important fast tracks from
|
|
// being created. It would be better to allocate the index dynamically.
|
|
mFastIndex = i;
|
|
thread->mFastTrackAvailMask &= ~(1 << i);
|
|
}
|
|
|
|
mServerLatencySupported = thread->type() == ThreadBase::MIXER
|
|
|| thread->type() == ThreadBase::DUPLICATING;
|
|
#ifdef TEE_SINK
|
|
mTee.setId(std::string("_") + std::to_string(mThreadIoHandle)
|
|
+ "_" + std::to_string(mId) + "_T");
|
|
#endif
|
|
|
|
if (thread->supportsHapticPlayback()) {
|
|
// If the track is attached to haptic playback thread, it is potentially to have
|
|
// HapticGenerator effect, which will generate haptic data, on the track. In that case,
|
|
// external vibration is always created for all tracks attached to haptic playback thread.
|
|
mAudioVibrationController = new AudioVibrationController(this);
|
|
std::string packageName = attributionSource.packageName.has_value() ?
|
|
attributionSource.packageName.value() : "";
|
|
mExternalVibration = new os::ExternalVibration(
|
|
mUid, packageName, mAttr, mAudioVibrationController);
|
|
}
|
|
|
|
// Once this item is logged by the server, the client can add properties.
|
|
const char * const traits = sharedBuffer == 0 ? "" : "static";
|
|
mTrackMetrics.logConstructor(creatorPid, uid, id(), traits, streamType);
|
|
}
|
|
|
|
AudioFlinger::PlaybackThread::Track::~Track()
|
|
{
|
|
ALOGV("%s(%d)", __func__, mId);
|
|
|
|
// The destructor would clear mSharedBuffer,
|
|
// but it will not push the decremented reference count,
|
|
// leaving the client's IMemory dangling indefinitely.
|
|
// This prevents that leak.
|
|
if (mSharedBuffer != 0) {
|
|
mSharedBuffer.clear();
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::initCheck() const
|
|
{
|
|
status_t status = TrackBase::initCheck();
|
|
if (status == NO_ERROR && mCblk == nullptr) {
|
|
status = NO_MEMORY;
|
|
}
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::destroy()
|
|
{
|
|
// NOTE: destroyTrack_l() can remove a strong reference to this Track
|
|
// by removing it from mTracks vector, so there is a risk that this Tracks's
|
|
// destructor is called. As the destructor needs to lock mLock,
|
|
// we must acquire a strong reference on this Track before locking mLock
|
|
// here so that the destructor is called only when exiting this function.
|
|
// On the other hand, as long as Track::destroy() is only called by
|
|
// TrackHandle destructor, the TrackHandle still holds a strong ref on
|
|
// this Track with its member mTrack.
|
|
sp<Track> keep(this);
|
|
{ // scope for mLock
|
|
bool wasActive = false;
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
Mutex::Autolock _l(thread->mLock);
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
wasActive = playbackThread->destroyTrack_l(this);
|
|
}
|
|
if (isExternalTrack() && !wasActive) {
|
|
AudioSystem::releaseOutput(mPortId);
|
|
}
|
|
}
|
|
forEachTeePatchTrack([](auto patchTrack) { patchTrack->destroy(); });
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
|
|
{
|
|
result.appendFormat("Type Id Active Client Session Port Id S Flags "
|
|
" Format Chn mask SRate "
|
|
"ST Usg CT "
|
|
" G db L dB R dB VS dB "
|
|
" Server FrmCnt FrmRdy F Underruns Flushed"
|
|
"%s\n",
|
|
isServerLatencySupported() ? " Latency" : "");
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::appendDump(String8& result, bool active)
|
|
{
|
|
char trackType;
|
|
switch (mType) {
|
|
case TYPE_DEFAULT:
|
|
case TYPE_OUTPUT:
|
|
if (isStatic()) {
|
|
trackType = 'S'; // static
|
|
} else {
|
|
trackType = ' '; // normal
|
|
}
|
|
break;
|
|
case TYPE_PATCH:
|
|
trackType = 'P';
|
|
break;
|
|
default:
|
|
trackType = '?';
|
|
}
|
|
|
|
if (isFastTrack()) {
|
|
result.appendFormat("F%d %c %6d", mFastIndex, trackType, mId);
|
|
} else {
|
|
result.appendFormat(" %c %6d", trackType, mId);
|
|
}
|
|
|
|
char nowInUnderrun;
|
|
switch (mObservedUnderruns.mBitFields.mMostRecent) {
|
|
case UNDERRUN_FULL:
|
|
nowInUnderrun = ' ';
|
|
break;
|
|
case UNDERRUN_PARTIAL:
|
|
nowInUnderrun = '<';
|
|
break;
|
|
case UNDERRUN_EMPTY:
|
|
nowInUnderrun = '*';
|
|
break;
|
|
default:
|
|
nowInUnderrun = '?';
|
|
break;
|
|
}
|
|
|
|
char fillingStatus;
|
|
switch (mFillingUpStatus) {
|
|
case FS_INVALID:
|
|
fillingStatus = 'I';
|
|
break;
|
|
case FS_FILLING:
|
|
fillingStatus = 'f';
|
|
break;
|
|
case FS_FILLED:
|
|
fillingStatus = 'F';
|
|
break;
|
|
case FS_ACTIVE:
|
|
fillingStatus = 'A';
|
|
break;
|
|
default:
|
|
fillingStatus = '?';
|
|
break;
|
|
}
|
|
|
|
// clip framesReadySafe to max representation in dump
|
|
const size_t framesReadySafe =
|
|
std::min(mAudioTrackServerProxy->framesReadySafe(), (size_t)99999999);
|
|
|
|
// obtain volumes
|
|
const gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
|
|
const std::pair<float /* volume */, bool /* active */> vsVolume =
|
|
mVolumeHandler->getLastVolume();
|
|
|
|
// Our effective frame count is obtained by ServerProxy::getBufferSizeInFrames()
|
|
// as it may be reduced by the application.
|
|
const size_t bufferSizeInFrames = (size_t)mAudioTrackServerProxy->getBufferSizeInFrames();
|
|
// Check whether the buffer size has been modified by the app.
|
|
const char modifiedBufferChar = bufferSizeInFrames < mFrameCount
|
|
? 'r' /* buffer reduced */: bufferSizeInFrames > mFrameCount
|
|
? 'e' /* error */ : ' ' /* identical */;
|
|
|
|
result.appendFormat("%7s %6u %7u %7u %2s 0x%03X "
|
|
"%08X %08X %6u "
|
|
"%2u %3x %2x "
|
|
"%5.2g %5.2g %5.2g %5.2g%c "
|
|
"%08X %6zu%c %6zu %c %9u%c %7u",
|
|
active ? "yes" : "no",
|
|
(mClient == 0) ? getpid() : mClient->pid(),
|
|
mSessionId,
|
|
mPortId,
|
|
getTrackStateAsCodedString(),
|
|
mCblk->mFlags,
|
|
|
|
mFormat,
|
|
mChannelMask,
|
|
sampleRate(),
|
|
|
|
mStreamType,
|
|
mAttr.usage,
|
|
mAttr.content_type,
|
|
|
|
20.0 * log10(mFinalVolume),
|
|
20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
|
|
20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
|
|
20.0 * log10(vsVolume.first), // VolumeShaper(s) total volume
|
|
vsVolume.second ? 'A' : ' ', // if any VolumeShapers active
|
|
|
|
mCblk->mServer,
|
|
bufferSizeInFrames,
|
|
modifiedBufferChar,
|
|
framesReadySafe,
|
|
fillingStatus,
|
|
mAudioTrackServerProxy->getUnderrunFrames(),
|
|
nowInUnderrun,
|
|
(unsigned)mAudioTrackServerProxy->framesFlushed() % 10000000
|
|
);
|
|
|
|
if (isServerLatencySupported()) {
|
|
double latencyMs;
|
|
bool fromTrack;
|
|
if (getTrackLatencyMs(&latencyMs, &fromTrack) == OK) {
|
|
// Show latency in msec, followed by 't' if from track timestamp (the most accurate)
|
|
// or 'k' if estimated from kernel because track frames haven't been presented yet.
|
|
result.appendFormat(" %7.2lf %c", latencyMs, fromTrack ? 't' : 'k');
|
|
} else {
|
|
result.appendFormat("%10s", mCblk->mServer != 0 ? "unavail" : "new");
|
|
}
|
|
}
|
|
result.append("\n");
|
|
}
|
|
|
|
uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
|
|
return mAudioTrackServerProxy->getSampleRate();
|
|
}
|
|
|
|
// AudioBufferProvider interface
|
|
status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
ServerProxy::Buffer buf;
|
|
size_t desiredFrames = buffer->frameCount;
|
|
buf.mFrameCount = desiredFrames;
|
|
status_t status = mServerProxy->obtainBuffer(&buf);
|
|
buffer->frameCount = buf.mFrameCount;
|
|
buffer->raw = buf.mRaw;
|
|
if (buf.mFrameCount == 0 && !isStopping() && !isStopped() && !isPaused() && !isOffloaded()) {
|
|
ALOGV("%s(%d): underrun, framesReady(%zu) < framesDesired(%zd), state: %d",
|
|
__func__, mId, buf.mFrameCount, desiredFrames, mState);
|
|
mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
|
|
} else {
|
|
mAudioTrackServerProxy->tallyUnderrunFrames(0);
|
|
}
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::releaseBuffer(AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
interceptBuffer(*buffer);
|
|
TrackBase::releaseBuffer(buffer);
|
|
}
|
|
|
|
// TODO: compensate for time shift between HW modules.
|
|
void AudioFlinger::PlaybackThread::Track::interceptBuffer(
|
|
const AudioBufferProvider::Buffer& sourceBuffer) {
|
|
auto start = std::chrono::steady_clock::now();
|
|
const size_t frameCount = sourceBuffer.frameCount;
|
|
if (frameCount == 0) {
|
|
return; // No audio to intercept.
|
|
// Additionally PatchProxyBufferProvider::obtainBuffer (called by PathTrack::getNextBuffer)
|
|
// does not allow 0 frame size request contrary to getNextBuffer
|
|
}
|
|
for (auto& teePatch : mTeePatches) {
|
|
RecordThread::PatchRecord* patchRecord = teePatch.patchRecord.get();
|
|
const size_t framesWritten = patchRecord->writeFrames(
|
|
sourceBuffer.i8, frameCount, mFrameSize);
|
|
const size_t framesLeft = frameCount - framesWritten;
|
|
ALOGW_IF(framesLeft != 0, "%s(%d) PatchRecord %d can not provide big enough "
|
|
"buffer %zu/%zu, dropping %zu frames", __func__, mId, patchRecord->mId,
|
|
framesWritten, frameCount, framesLeft);
|
|
}
|
|
auto spent = ceil<std::chrono::microseconds>(std::chrono::steady_clock::now() - start);
|
|
using namespace std::chrono_literals;
|
|
// Average is ~20us per track, this should virtually never be logged (Logging takes >200us)
|
|
ALOGD_IF(spent > 500us, "%s: took %lldus to intercept %zu tracks", __func__,
|
|
spent.count(), mTeePatches.size());
|
|
}
|
|
|
|
// ExtendedAudioBufferProvider interface
|
|
|
|
// framesReady() may return an approximation of the number of frames if called
|
|
// from a different thread than the one calling Proxy->obtainBuffer() and
|
|
// Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
|
|
// AudioTrackServerProxy so be especially careful calling with FastTracks.
|
|
size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
|
|
if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
|
|
// Static tracks return zero frames immediately upon stopping (for FastTracks).
|
|
// The remainder of the buffer is not drained.
|
|
return 0;
|
|
}
|
|
return mAudioTrackServerProxy->framesReady();
|
|
}
|
|
|
|
int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
|
|
{
|
|
return mAudioTrackServerProxy->framesReleased();
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp ×tamp)
|
|
{
|
|
// This call comes from a FastTrack and should be kept lockless.
|
|
// The server side frames are already translated to client frames.
|
|
mAudioTrackServerProxy->setTimestamp(timestamp);
|
|
|
|
// We do not set drained here, as FastTrack timestamp may not go to very last frame.
|
|
|
|
// Compute latency.
|
|
// TODO: Consider whether the server latency may be passed in by FastMixer
|
|
// as a constant for all active FastTracks.
|
|
const double latencyMs = timestamp.getOutputServerLatencyMs(sampleRate());
|
|
mServerLatencyFromTrack.store(true);
|
|
mServerLatencyMs.store(latencyMs);
|
|
}
|
|
|
|
// Don't call for fast tracks; the framesReady() could result in priority inversion
|
|
bool AudioFlinger::PlaybackThread::Track::isReady() const {
|
|
if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
|
|
return true;
|
|
}
|
|
|
|
if (isStopping()) {
|
|
if (framesReady() > 0) {
|
|
mFillingUpStatus = FS_FILLED;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
size_t bufferSizeInFrames = mServerProxy->getBufferSizeInFrames();
|
|
// Note: mServerProxy->getStartThresholdInFrames() is clamped.
|
|
const size_t startThresholdInFrames = mServerProxy->getStartThresholdInFrames();
|
|
const size_t framesToBeReady = std::clamp( // clamp again to validate client values.
|
|
std::min(startThresholdInFrames, bufferSizeInFrames), size_t(1), mFrameCount);
|
|
|
|
if (framesReady() >= framesToBeReady || (mCblk->mFlags & CBLK_FORCEREADY)) {
|
|
ALOGV("%s(%d): consider track ready with %zu/%zu, target was %zu)",
|
|
__func__, mId, framesReady(), bufferSizeInFrames, framesToBeReady);
|
|
mFillingUpStatus = FS_FILLED;
|
|
android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
|
|
audio_session_t triggerSession __unused)
|
|
{
|
|
status_t status = NO_ERROR;
|
|
ALOGV("%s(%d): calling pid %d session %d",
|
|
__func__, mId, IPCThreadState::self()->getCallingPid(), mSessionId);
|
|
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
if (isOffloaded()) {
|
|
Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
|
|
Mutex::Autolock _lth(thread->mLock);
|
|
sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
|
|
if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
|
|
(ec != 0 && ec->isNonOffloadableEnabled())) {
|
|
invalidate();
|
|
return PERMISSION_DENIED;
|
|
}
|
|
}
|
|
Mutex::Autolock _lth(thread->mLock);
|
|
track_state state = mState;
|
|
// here the track could be either new, or restarted
|
|
// in both cases "unstop" the track
|
|
|
|
// initial state-stopping. next state-pausing.
|
|
// What if resume is called ?
|
|
|
|
if (state == FLUSHED) {
|
|
// avoid underrun glitches when starting after flush
|
|
reset();
|
|
}
|
|
|
|
// clear mPauseHwPending because of pause (and possibly flush) during underrun.
|
|
mPauseHwPending = false;
|
|
if (state == PAUSED || state == PAUSING) {
|
|
if (mResumeToStopping) {
|
|
// happened we need to resume to STOPPING_1
|
|
mState = TrackBase::STOPPING_1;
|
|
ALOGV("%s(%d): PAUSED => STOPPING_1 on thread %d",
|
|
__func__, mId, (int)mThreadIoHandle);
|
|
} else {
|
|
mState = TrackBase::RESUMING;
|
|
ALOGV("%s(%d): PAUSED => RESUMING on thread %d",
|
|
__func__, mId, (int)mThreadIoHandle);
|
|
}
|
|
} else {
|
|
mState = TrackBase::ACTIVE;
|
|
ALOGV("%s(%d): ? => ACTIVE on thread %d",
|
|
__func__, mId, (int)mThreadIoHandle);
|
|
}
|
|
|
|
// states to reset position info for non-offloaded/direct tracks
|
|
if (!isOffloaded() && !isDirect()
|
|
&& (state == IDLE || state == STOPPED || state == FLUSHED)) {
|
|
mFrameMap.reset();
|
|
}
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
if (isFastTrack()) {
|
|
// refresh fast track underruns on start because that field is never cleared
|
|
// by the fast mixer; furthermore, the same track can be recycled, i.e. start
|
|
// after stop.
|
|
mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
|
|
}
|
|
status = playbackThread->addTrack_l(this);
|
|
if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
|
|
triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
|
|
// restore previous state if start was rejected by policy manager
|
|
if (status == PERMISSION_DENIED) {
|
|
mState = state;
|
|
}
|
|
}
|
|
|
|
// Audio timing metrics are computed a few mix cycles after starting.
|
|
{
|
|
mLogStartCountdown = LOG_START_COUNTDOWN;
|
|
mLogStartTimeNs = systemTime();
|
|
mLogStartFrames = mAudioTrackServerProxy->getTimestamp()
|
|
.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
|
|
mLogLatencyMs = 0.;
|
|
}
|
|
|
|
if (status == NO_ERROR || status == ALREADY_EXISTS) {
|
|
// for streaming tracks, remove the buffer read stop limit.
|
|
mAudioTrackServerProxy->start();
|
|
}
|
|
|
|
// track was already in the active list, not a problem
|
|
if (status == ALREADY_EXISTS) {
|
|
status = NO_ERROR;
|
|
} else {
|
|
// Acknowledge any pending flush(), so that subsequent new data isn't discarded.
|
|
// It is usually unsafe to access the server proxy from a binder thread.
|
|
// But in this case we know the mixer thread (whether normal mixer or fast mixer)
|
|
// isn't looking at this track yet: we still hold the normal mixer thread lock,
|
|
// and for fast tracks the track is not yet in the fast mixer thread's active set.
|
|
// For static tracks, this is used to acknowledge change in position or loop.
|
|
ServerProxy::Buffer buffer;
|
|
buffer.mFrameCount = 1;
|
|
(void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
|
|
}
|
|
} else {
|
|
status = BAD_VALUE;
|
|
}
|
|
if (status == NO_ERROR) {
|
|
forEachTeePatchTrack([](auto patchTrack) { patchTrack->start(); });
|
|
}
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::stop()
|
|
{
|
|
ALOGV("%s(%d): calling pid %d", __func__, mId, IPCThreadState::self()->getCallingPid());
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
Mutex::Autolock _l(thread->mLock);
|
|
track_state state = mState;
|
|
if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
|
|
// If the track is not active (PAUSED and buffers full), flush buffers
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
if (playbackThread->mActiveTracks.indexOf(this) < 0) {
|
|
reset();
|
|
mState = STOPPED;
|
|
} else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
|
|
mState = STOPPED;
|
|
} else {
|
|
// For fast tracks prepareTracks_l() will set state to STOPPING_2
|
|
// presentation is complete
|
|
// For an offloaded track this starts a drain and state will
|
|
// move to STOPPING_2 when drain completes and then STOPPED
|
|
mState = STOPPING_1;
|
|
if (isOffloaded()) {
|
|
mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
|
|
}
|
|
}
|
|
playbackThread->broadcast_l();
|
|
ALOGV("%s(%d): not stopping/stopped => stopping/stopped on thread %d",
|
|
__func__, mId, (int)mThreadIoHandle);
|
|
}
|
|
}
|
|
forEachTeePatchTrack([](auto patchTrack) { patchTrack->stop(); });
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::pause()
|
|
{
|
|
ALOGV("%s(%d): calling pid %d", __func__, mId, IPCThreadState::self()->getCallingPid());
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
Mutex::Autolock _l(thread->mLock);
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
switch (mState) {
|
|
case STOPPING_1:
|
|
case STOPPING_2:
|
|
if (!isOffloaded()) {
|
|
/* nothing to do if track is not offloaded */
|
|
break;
|
|
}
|
|
|
|
// Offloaded track was draining, we need to carry on draining when resumed
|
|
mResumeToStopping = true;
|
|
FALLTHROUGH_INTENDED;
|
|
case ACTIVE:
|
|
case RESUMING:
|
|
mState = PAUSING;
|
|
ALOGV("%s(%d): ACTIVE/RESUMING => PAUSING on thread %d",
|
|
__func__, mId, (int)mThreadIoHandle);
|
|
if (isOffloadedOrDirect()) {
|
|
mPauseHwPending = true;
|
|
}
|
|
playbackThread->broadcast_l();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
// Pausing the TeePatch to avoid a glitch on underrun, at the cost of buffered audio loss.
|
|
forEachTeePatchTrack([](auto patchTrack) { patchTrack->pause(); });
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::flush()
|
|
{
|
|
ALOGV("%s(%d)", __func__, mId);
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
Mutex::Autolock _l(thread->mLock);
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
|
|
// Flush the ring buffer now if the track is not active in the PlaybackThread.
|
|
// Otherwise the flush would not be done until the track is resumed.
|
|
// Requires FastTrack removal be BLOCK_UNTIL_ACKED
|
|
if (playbackThread->mActiveTracks.indexOf(this) < 0) {
|
|
(void)mServerProxy->flushBufferIfNeeded();
|
|
}
|
|
|
|
if (isOffloaded()) {
|
|
// If offloaded we allow flush during any state except terminated
|
|
// and keep the track active to avoid problems if user is seeking
|
|
// rapidly and underlying hardware has a significant delay handling
|
|
// a pause
|
|
if (isTerminated()) {
|
|
return;
|
|
}
|
|
|
|
ALOGV("%s(%d): offload flush", __func__, mId);
|
|
reset();
|
|
|
|
if (mState == STOPPING_1 || mState == STOPPING_2) {
|
|
ALOGV("%s(%d): flushed in STOPPING_1 or 2 state, change state to ACTIVE",
|
|
__func__, mId);
|
|
mState = ACTIVE;
|
|
}
|
|
|
|
mFlushHwPending = true;
|
|
mResumeToStopping = false;
|
|
} else {
|
|
if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
|
|
mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
|
|
return;
|
|
}
|
|
// No point remaining in PAUSED state after a flush => go to
|
|
// FLUSHED state
|
|
mState = FLUSHED;
|
|
// do not reset the track if it is still in the process of being stopped or paused.
|
|
// this will be done by prepareTracks_l() when the track is stopped.
|
|
// prepareTracks_l() will see mState == FLUSHED, then
|
|
// remove from active track list, reset(), and trigger presentation complete
|
|
if (isDirect()) {
|
|
mFlushHwPending = true;
|
|
}
|
|
if (playbackThread->mActiveTracks.indexOf(this) < 0) {
|
|
reset();
|
|
}
|
|
}
|
|
// Prevent flush being lost if the track is flushed and then resumed
|
|
// before mixer thread can run. This is important when offloading
|
|
// because the hardware buffer could hold a large amount of audio
|
|
playbackThread->broadcast_l();
|
|
}
|
|
// Flush the Tee to avoid on resume playing old data and glitching on the transition to new data
|
|
forEachTeePatchTrack([](auto patchTrack) { patchTrack->flush(); });
|
|
}
|
|
|
|
// must be called with thread lock held
|
|
void AudioFlinger::PlaybackThread::Track::flushAck()
|
|
{
|
|
if (!isOffloaded() && !isDirect())
|
|
return;
|
|
|
|
// Clear the client ring buffer so that the app can prime the buffer while paused.
|
|
// Otherwise it might not get cleared until playback is resumed and obtainBuffer() is called.
|
|
mServerProxy->flushBufferIfNeeded();
|
|
|
|
mFlushHwPending = false;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::pauseAck()
|
|
{
|
|
mPauseHwPending = false;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::reset()
|
|
{
|
|
// Do not reset twice to avoid discarding data written just after a flush and before
|
|
// the audioflinger thread detects the track is stopped.
|
|
if (!mResetDone) {
|
|
// Force underrun condition to avoid false underrun callback until first data is
|
|
// written to buffer
|
|
android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
|
|
mFillingUpStatus = FS_FILLING;
|
|
mResetDone = true;
|
|
if (mState == FLUSHED) {
|
|
mState = IDLE;
|
|
}
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
|
|
{
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread == 0) {
|
|
ALOGE("%s(%d): thread is dead", __func__, mId);
|
|
return FAILED_TRANSACTION;
|
|
} else if ((thread->type() == ThreadBase::DIRECT) ||
|
|
(thread->type() == ThreadBase::OFFLOAD)) {
|
|
return thread->setParameters(keyValuePairs);
|
|
} else {
|
|
return PERMISSION_DENIED;
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::selectPresentation(int presentationId,
|
|
int programId) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread == 0) {
|
|
ALOGE("thread is dead");
|
|
return FAILED_TRANSACTION;
|
|
} else if ((thread->type() == ThreadBase::DIRECT) || (thread->type() == ThreadBase::OFFLOAD)) {
|
|
DirectOutputThread *directOutputThread = static_cast<DirectOutputThread*>(thread.get());
|
|
return directOutputThread->selectPresentation(presentationId, programId);
|
|
}
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
VolumeShaper::Status AudioFlinger::PlaybackThread::Track::applyVolumeShaper(
|
|
const sp<VolumeShaper::Configuration>& configuration,
|
|
const sp<VolumeShaper::Operation>& operation)
|
|
{
|
|
sp<VolumeShaper::Configuration> newConfiguration;
|
|
|
|
if (isOffloadedOrDirect()) {
|
|
const VolumeShaper::Configuration::OptionFlag optionFlag
|
|
= configuration->getOptionFlags();
|
|
if ((optionFlag & VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME) == 0) {
|
|
ALOGW("%s(%d): %s tracks do not support frame counted VolumeShaper,"
|
|
" using clock time instead",
|
|
__func__, mId,
|
|
isOffloaded() ? "Offload" : "Direct");
|
|
newConfiguration = new VolumeShaper::Configuration(*configuration);
|
|
newConfiguration->setOptionFlags(
|
|
VolumeShaper::Configuration::OptionFlag(optionFlag
|
|
| VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME));
|
|
}
|
|
}
|
|
|
|
VolumeShaper::Status status = mVolumeHandler->applyVolumeShaper(
|
|
(newConfiguration.get() != nullptr ? newConfiguration : configuration), operation);
|
|
|
|
if (isOffloadedOrDirect()) {
|
|
// Signal thread to fetch new volume.
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
Mutex::Autolock _l(thread->mLock);
|
|
thread->broadcast_l();
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
sp<VolumeShaper::State> AudioFlinger::PlaybackThread::Track::getVolumeShaperState(int id)
|
|
{
|
|
// Note: We don't check if Thread exists.
|
|
|
|
// mVolumeHandler is thread safe.
|
|
return mVolumeHandler->getVolumeShaperState(id);
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::setFinalVolume(float volume)
|
|
{
|
|
if (mFinalVolume != volume) { // Compare to an epsilon if too many meaningless updates
|
|
mFinalVolume = volume;
|
|
setMetadataHasChanged();
|
|
mTrackMetrics.logVolume(volume);
|
|
}
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::copyMetadataTo(MetadataInserter& backInserter) const
|
|
{
|
|
playback_track_metadata_v7_t metadata;
|
|
metadata.base = {
|
|
.usage = mAttr.usage,
|
|
.content_type = mAttr.content_type,
|
|
.gain = mFinalVolume,
|
|
};
|
|
metadata.channel_mask = mChannelMask,
|
|
strncpy(metadata.tags, mAttr.tags, AUDIO_ATTRIBUTES_TAGS_MAX_SIZE);
|
|
*backInserter++ = metadata;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::setTeePatches(TeePatches teePatches) {
|
|
forEachTeePatchTrack([](auto patchTrack) { patchTrack->destroy(); });
|
|
mTeePatches = std::move(teePatches);
|
|
if (mState == TrackBase::ACTIVE || mState == TrackBase::RESUMING ||
|
|
mState == TrackBase::STOPPING_1) {
|
|
forEachTeePatchTrack([](auto patchTrack) { patchTrack->start(); });
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
|
|
{
|
|
if (!isOffloaded() && !isDirect()) {
|
|
return INVALID_OPERATION; // normal tracks handled through SSQ
|
|
}
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread == 0) {
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
Mutex::Autolock _l(thread->mLock);
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
return playbackThread->getTimestamp_l(timestamp);
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
|
|
{
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread == nullptr) {
|
|
return DEAD_OBJECT;
|
|
}
|
|
|
|
sp<PlaybackThread> dstThread = (PlaybackThread *)thread.get();
|
|
sp<PlaybackThread> srcThread; // srcThread is initialized by call to moveAuxEffectToIo()
|
|
sp<AudioFlinger> af = mClient->audioFlinger();
|
|
status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread);
|
|
|
|
if (EffectId != 0 && status == NO_ERROR) {
|
|
status = dstThread->attachAuxEffect(this, EffectId);
|
|
if (status == NO_ERROR) {
|
|
AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id());
|
|
}
|
|
}
|
|
|
|
if (status != NO_ERROR && srcThread != nullptr) {
|
|
af->moveAuxEffectToIo(EffectId, srcThread, &dstThread);
|
|
}
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
|
|
{
|
|
mAuxEffectId = EffectId;
|
|
mAuxBuffer = buffer;
|
|
}
|
|
|
|
// presentationComplete verified by frames, used by Mixed tracks.
|
|
bool AudioFlinger::PlaybackThread::Track::presentationComplete(
|
|
int64_t framesWritten, size_t audioHalFrames)
|
|
{
|
|
// TODO: improve this based on FrameMap if it exists, to ensure full drain.
|
|
// This assists in proper timestamp computation as well as wakelock management.
|
|
|
|
// a track is considered presented when the total number of frames written to audio HAL
|
|
// corresponds to the number of frames written when presentationComplete() is called for the
|
|
// first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
|
|
// For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
|
|
// to detect when all frames have been played. In this case framesWritten isn't
|
|
// useful because it doesn't always reflect whether there is data in the h/w
|
|
// buffers, particularly if a track has been paused and resumed during draining
|
|
ALOGV("%s(%d): presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
|
|
__func__, mId,
|
|
(long long)mPresentationCompleteFrames, (long long)framesWritten);
|
|
if (mPresentationCompleteFrames == 0) {
|
|
mPresentationCompleteFrames = framesWritten + audioHalFrames;
|
|
ALOGV("%s(%d): set:"
|
|
" mPresentationCompleteFrames %lld audioHalFrames %zu",
|
|
__func__, mId,
|
|
(long long)mPresentationCompleteFrames, audioHalFrames);
|
|
}
|
|
|
|
bool complete;
|
|
if (isFastTrack()) { // does not go through linear map
|
|
complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
|
|
ALOGV("%s(%d): %s framesWritten:%lld mPresentationCompleteFrames:%lld",
|
|
__func__, mId, (complete ? "complete" : "waiting"),
|
|
(long long) framesWritten, (long long) mPresentationCompleteFrames);
|
|
} else { // Normal tracks, OutputTracks, and PatchTracks
|
|
complete = framesWritten >= (int64_t) mPresentationCompleteFrames
|
|
&& mAudioTrackServerProxy->isDrained();
|
|
}
|
|
|
|
if (complete) {
|
|
notifyPresentationComplete();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// presentationComplete checked by time, used by DirectTracks.
|
|
bool AudioFlinger::PlaybackThread::Track::presentationComplete(uint32_t latencyMs)
|
|
{
|
|
// For Offloaded or Direct tracks.
|
|
|
|
// For a direct track, we incorporated time based testing for presentationComplete.
|
|
|
|
// For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
|
|
// to detect when all frames have been played. In this case latencyMs isn't
|
|
// useful because it doesn't always reflect whether there is data in the h/w
|
|
// buffers, particularly if a track has been paused and resumed during draining
|
|
|
|
constexpr float MIN_SPEED = 0.125f; // min speed scaling allowed for timely response.
|
|
if (mPresentationCompleteTimeNs == 0) {
|
|
mPresentationCompleteTimeNs = systemTime() + latencyMs * 1e6 / fmax(mSpeed, MIN_SPEED);
|
|
ALOGV("%s(%d): set: latencyMs %u mPresentationCompleteTimeNs:%lld",
|
|
__func__, mId, latencyMs, (long long) mPresentationCompleteTimeNs);
|
|
}
|
|
|
|
bool complete;
|
|
if (isOffloaded()) {
|
|
complete = true;
|
|
} else { // Direct
|
|
complete = systemTime() >= mPresentationCompleteTimeNs;
|
|
ALOGV("%s(%d): %s", __func__, mId, (complete ? "complete" : "waiting"));
|
|
}
|
|
if (complete) {
|
|
notifyPresentationComplete();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::notifyPresentationComplete()
|
|
{
|
|
// This only triggers once. TODO: should we enforce this?
|
|
triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
|
|
mAudioTrackServerProxy->setStreamEndDone();
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
|
|
{
|
|
for (size_t i = 0; i < mSyncEvents.size();) {
|
|
if (mSyncEvents[i]->type() == type) {
|
|
mSyncEvents[i]->trigger();
|
|
mSyncEvents.removeAt(i);
|
|
} else {
|
|
++i;
|
|
}
|
|
}
|
|
}
|
|
|
|
// implement VolumeBufferProvider interface
|
|
|
|
gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
|
|
{
|
|
// called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
|
|
ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
|
|
gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
|
|
float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
|
|
float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
|
|
// track volumes come from shared memory, so can't be trusted and must be clamped
|
|
if (vl > GAIN_FLOAT_UNITY) {
|
|
vl = GAIN_FLOAT_UNITY;
|
|
}
|
|
if (vr > GAIN_FLOAT_UNITY) {
|
|
vr = GAIN_FLOAT_UNITY;
|
|
}
|
|
// now apply the cached master volume and stream type volume;
|
|
// this is trusted but lacks any synchronization or barrier so may be stale
|
|
float v = mCachedVolume;
|
|
vl *= v;
|
|
vr *= v;
|
|
// re-combine into packed minifloat
|
|
vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
|
|
// FIXME look at mute, pause, and stop flags
|
|
return vlr;
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
|
|
{
|
|
if (isTerminated() || mState == PAUSED ||
|
|
((framesReady() == 0) && ((mSharedBuffer != 0) ||
|
|
(mState == STOPPED)))) {
|
|
ALOGW("%s(%d): in invalid state %d on session %d %s mode, framesReady %zu",
|
|
__func__, mId,
|
|
mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
|
|
event->cancel();
|
|
return INVALID_OPERATION;
|
|
}
|
|
(void) TrackBase::setSyncEvent(event);
|
|
return NO_ERROR;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::invalidate()
|
|
{
|
|
TrackBase::invalidate();
|
|
signalClientFlag(CBLK_INVALID);
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::disable()
|
|
{
|
|
// TODO(b/142394888): the filling status should also be reset to filling
|
|
signalClientFlag(CBLK_DISABLED);
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
|
|
{
|
|
// FIXME should use proxy, and needs work
|
|
audio_track_cblk_t* cblk = mCblk;
|
|
android_atomic_or(flag, &cblk->mFlags);
|
|
android_atomic_release_store(0x40000000, &cblk->mFutex);
|
|
// client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
|
|
(void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::Track::signal()
|
|
{
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
PlaybackThread *t = (PlaybackThread *)thread.get();
|
|
Mutex::Autolock _l(t->mLock);
|
|
t->broadcast_l();
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::getDualMonoMode(audio_dual_mono_mode_t* mode)
|
|
{
|
|
status_t status = INVALID_OPERATION;
|
|
if (isOffloadedOrDirect()) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != nullptr) {
|
|
PlaybackThread *t = (PlaybackThread *)thread.get();
|
|
Mutex::Autolock _l(t->mLock);
|
|
status = t->mOutput->stream->getDualMonoMode(mode);
|
|
ALOGD_IF((status == NO_ERROR) && (mDualMonoMode != *mode),
|
|
"%s: mode %d inconsistent", __func__, mDualMonoMode);
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::setDualMonoMode(audio_dual_mono_mode_t mode)
|
|
{
|
|
status_t status = INVALID_OPERATION;
|
|
if (isOffloadedOrDirect()) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != nullptr) {
|
|
auto t = static_cast<PlaybackThread *>(thread.get());
|
|
Mutex::Autolock lock(t->mLock);
|
|
status = t->mOutput->stream->setDualMonoMode(mode);
|
|
if (status == NO_ERROR) {
|
|
mDualMonoMode = mode;
|
|
}
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::getAudioDescriptionMixLevel(float* leveldB)
|
|
{
|
|
status_t status = INVALID_OPERATION;
|
|
if (isOffloadedOrDirect()) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != nullptr) {
|
|
auto t = static_cast<PlaybackThread *>(thread.get());
|
|
Mutex::Autolock lock(t->mLock);
|
|
status = t->mOutput->stream->getAudioDescriptionMixLevel(leveldB);
|
|
ALOGD_IF((status == NO_ERROR) && (mAudioDescriptionMixLevel != *leveldB),
|
|
"%s: level %.3f inconsistent", __func__, mAudioDescriptionMixLevel);
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::setAudioDescriptionMixLevel(float leveldB)
|
|
{
|
|
status_t status = INVALID_OPERATION;
|
|
if (isOffloadedOrDirect()) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != nullptr) {
|
|
auto t = static_cast<PlaybackThread *>(thread.get());
|
|
Mutex::Autolock lock(t->mLock);
|
|
status = t->mOutput->stream->setAudioDescriptionMixLevel(leveldB);
|
|
if (status == NO_ERROR) {
|
|
mAudioDescriptionMixLevel = leveldB;
|
|
}
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::getPlaybackRateParameters(
|
|
audio_playback_rate_t* playbackRate)
|
|
{
|
|
status_t status = INVALID_OPERATION;
|
|
if (isOffloadedOrDirect()) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != nullptr) {
|
|
auto t = static_cast<PlaybackThread *>(thread.get());
|
|
Mutex::Autolock lock(t->mLock);
|
|
status = t->mOutput->stream->getPlaybackRateParameters(playbackRate);
|
|
ALOGD_IF((status == NO_ERROR) &&
|
|
!isAudioPlaybackRateEqual(mPlaybackRateParameters, *playbackRate),
|
|
"%s: playbackRate inconsistent", __func__);
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::Track::setPlaybackRateParameters(
|
|
const audio_playback_rate_t& playbackRate)
|
|
{
|
|
status_t status = INVALID_OPERATION;
|
|
if (isOffloadedOrDirect()) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != nullptr) {
|
|
auto t = static_cast<PlaybackThread *>(thread.get());
|
|
Mutex::Autolock lock(t->mLock);
|
|
status = t->mOutput->stream->setPlaybackRateParameters(playbackRate);
|
|
if (status == NO_ERROR) {
|
|
mPlaybackRateParameters = playbackRate;
|
|
}
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
//To be called with thread lock held
|
|
bool AudioFlinger::PlaybackThread::Track::isResumePending() {
|
|
|
|
if (mState == RESUMING)
|
|
return true;
|
|
/* Resume is pending if track was stopping before pause was called */
|
|
if (mState == STOPPING_1 &&
|
|
mResumeToStopping)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
//To be called with thread lock held
|
|
void AudioFlinger::PlaybackThread::Track::resumeAck() {
|
|
|
|
|
|
if (mState == RESUMING)
|
|
mState = ACTIVE;
|
|
|
|
// Other possibility of pending resume is stopping_1 state
|
|
// Do not update the state from stopping as this prevents
|
|
// drain being called.
|
|
if (mState == STOPPING_1) {
|
|
mResumeToStopping = false;
|
|
}
|
|
}
|
|
|
|
//To be called with thread lock held
|
|
void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
|
|
int64_t trackFramesReleased, int64_t sinkFramesWritten,
|
|
uint32_t halSampleRate, const ExtendedTimestamp &timeStamp) {
|
|
// Make the kernel frametime available.
|
|
const FrameTime ft{
|
|
timeStamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL],
|
|
timeStamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL]};
|
|
// ALOGD("FrameTime: %lld %lld", (long long)ft.frames, (long long)ft.timeNs);
|
|
mKernelFrameTime.store(ft);
|
|
if (!audio_is_linear_pcm(mFormat)) {
|
|
return;
|
|
}
|
|
|
|
//update frame map
|
|
mFrameMap.push(trackFramesReleased, sinkFramesWritten);
|
|
|
|
// adjust server times and set drained state.
|
|
//
|
|
// Our timestamps are only updated when the track is on the Thread active list.
|
|
// We need to ensure that tracks are not removed before full drain.
|
|
ExtendedTimestamp local = timeStamp;
|
|
bool drained = true; // default assume drained, if no server info found
|
|
bool checked = false;
|
|
for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
|
|
i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
|
|
// Lookup the track frame corresponding to the sink frame position.
|
|
if (local.mTimeNs[i] > 0) {
|
|
local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
|
|
// check drain state from the latest stage in the pipeline.
|
|
if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
|
|
drained = local.mPosition[i] >= mAudioTrackServerProxy->framesReleased();
|
|
checked = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
mAudioTrackServerProxy->setDrained(drained);
|
|
// Set correction for flushed frames that are not accounted for in released.
|
|
local.mFlushed = mAudioTrackServerProxy->framesFlushed();
|
|
mServerProxy->setTimestamp(local);
|
|
|
|
// Compute latency info.
|
|
const bool useTrackTimestamp = !drained;
|
|
const double latencyMs = useTrackTimestamp
|
|
? local.getOutputServerLatencyMs(sampleRate())
|
|
: timeStamp.getOutputServerLatencyMs(halSampleRate);
|
|
|
|
mServerLatencyFromTrack.store(useTrackTimestamp);
|
|
mServerLatencyMs.store(latencyMs);
|
|
|
|
if (mLogStartCountdown > 0
|
|
&& local.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] > 0
|
|
&& local.mPosition[ExtendedTimestamp::LOCATION_KERNEL] > 0)
|
|
{
|
|
if (mLogStartCountdown > 1) {
|
|
--mLogStartCountdown;
|
|
} else if (latencyMs < mLogLatencyMs) { // wait for latency to stabilize (dip)
|
|
mLogStartCountdown = 0;
|
|
// startup is the difference in times for the current timestamp and our start
|
|
double startUpMs =
|
|
(local.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] - mLogStartTimeNs) * 1e-6;
|
|
// adjust for frames played.
|
|
startUpMs -= (local.mPosition[ExtendedTimestamp::LOCATION_KERNEL] - mLogStartFrames)
|
|
* 1e3 / mSampleRate;
|
|
ALOGV("%s: latencyMs:%lf startUpMs:%lf"
|
|
" localTime:%lld startTime:%lld"
|
|
" localPosition:%lld startPosition:%lld",
|
|
__func__, latencyMs, startUpMs,
|
|
(long long)local.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL],
|
|
(long long)mLogStartTimeNs,
|
|
(long long)local.mPosition[ExtendedTimestamp::LOCATION_KERNEL],
|
|
(long long)mLogStartFrames);
|
|
mTrackMetrics.logLatencyAndStartup(latencyMs, startUpMs);
|
|
}
|
|
mLogLatencyMs = latencyMs;
|
|
}
|
|
}
|
|
|
|
binder::Status AudioFlinger::PlaybackThread::Track::AudioVibrationController::mute(
|
|
/*out*/ bool *ret) {
|
|
*ret = false;
|
|
sp<ThreadBase> thread = mTrack->mThread.promote();
|
|
if (thread != 0) {
|
|
// Lock for updating mHapticPlaybackEnabled.
|
|
Mutex::Autolock _l(thread->mLock);
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
if ((mTrack->channelMask() & AUDIO_CHANNEL_HAPTIC_ALL) != AUDIO_CHANNEL_NONE
|
|
&& playbackThread->mHapticChannelCount > 0) {
|
|
mTrack->setHapticPlaybackEnabled(false);
|
|
*ret = true;
|
|
}
|
|
}
|
|
return binder::Status::ok();
|
|
}
|
|
|
|
binder::Status AudioFlinger::PlaybackThread::Track::AudioVibrationController::unmute(
|
|
/*out*/ bool *ret) {
|
|
*ret = false;
|
|
sp<ThreadBase> thread = mTrack->mThread.promote();
|
|
if (thread != 0) {
|
|
// Lock for updating mHapticPlaybackEnabled.
|
|
Mutex::Autolock _l(thread->mLock);
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
if ((mTrack->channelMask() & AUDIO_CHANNEL_HAPTIC_ALL) != AUDIO_CHANNEL_NONE
|
|
&& playbackThread->mHapticChannelCount > 0) {
|
|
mTrack->setHapticPlaybackEnabled(true);
|
|
*ret = true;
|
|
}
|
|
}
|
|
return binder::Status::ok();
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::OutputTrack"
|
|
|
|
AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
|
|
PlaybackThread *playbackThread,
|
|
DuplicatingThread *sourceThread,
|
|
uint32_t sampleRate,
|
|
audio_format_t format,
|
|
audio_channel_mask_t channelMask,
|
|
size_t frameCount,
|
|
const AttributionSourceState& attributionSource)
|
|
: Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
|
|
audio_attributes_t{} /* currently unused for output track */,
|
|
sampleRate, format, channelMask, frameCount,
|
|
nullptr /* buffer */, (size_t)0 /* bufferSize */, nullptr /* sharedBuffer */,
|
|
AUDIO_SESSION_NONE, getpid(), attributionSource, AUDIO_OUTPUT_FLAG_NONE,
|
|
TYPE_OUTPUT),
|
|
mActive(false), mSourceThread(sourceThread)
|
|
{
|
|
|
|
if (mCblk != NULL) {
|
|
mOutBuffer.frameCount = 0;
|
|
playbackThread->mTracks.add(this);
|
|
ALOGV("%s(): mCblk %p, mBuffer %p, "
|
|
"frameCount %zu, mChannelMask 0x%08x",
|
|
__func__, mCblk, mBuffer,
|
|
frameCount, mChannelMask);
|
|
// since client and server are in the same process,
|
|
// the buffer has the same virtual address on both sides
|
|
mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
|
|
true /*clientInServer*/);
|
|
mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
|
|
mClientProxy->setSendLevel(0.0);
|
|
mClientProxy->setSampleRate(sampleRate);
|
|
} else {
|
|
ALOGW("%s(%d): Error creating output track on thread %d",
|
|
__func__, mId, (int)mThreadIoHandle);
|
|
}
|
|
}
|
|
|
|
AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
|
|
{
|
|
clearBufferQueue();
|
|
// superclass destructor will now delete the server proxy and shared memory both refer to
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
|
|
audio_session_t triggerSession)
|
|
{
|
|
status_t status = Track::start(event, triggerSession);
|
|
if (status != NO_ERROR) {
|
|
return status;
|
|
}
|
|
|
|
mActive = true;
|
|
mRetryCount = 127;
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::OutputTrack::stop()
|
|
{
|
|
Track::stop();
|
|
clearBufferQueue();
|
|
mOutBuffer.frameCount = 0;
|
|
mActive = false;
|
|
}
|
|
|
|
ssize_t AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
|
|
{
|
|
Buffer *pInBuffer;
|
|
Buffer inBuffer;
|
|
bool outputBufferFull = false;
|
|
inBuffer.frameCount = frames;
|
|
inBuffer.raw = data;
|
|
|
|
uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
|
|
|
|
if (!mActive && frames != 0) {
|
|
(void) start();
|
|
}
|
|
|
|
while (waitTimeLeftMs) {
|
|
// First write pending buffers, then new data
|
|
if (mBufferQueue.size()) {
|
|
pInBuffer = mBufferQueue.itemAt(0);
|
|
} else {
|
|
pInBuffer = &inBuffer;
|
|
}
|
|
|
|
if (pInBuffer->frameCount == 0) {
|
|
break;
|
|
}
|
|
|
|
if (mOutBuffer.frameCount == 0) {
|
|
mOutBuffer.frameCount = pInBuffer->frameCount;
|
|
nsecs_t startTime = systemTime();
|
|
status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
|
|
if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
|
|
ALOGV("%s(%d): thread %d no more output buffers; status %d",
|
|
__func__, mId,
|
|
(int)mThreadIoHandle, status);
|
|
outputBufferFull = true;
|
|
break;
|
|
}
|
|
uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
|
|
if (waitTimeLeftMs >= waitTimeMs) {
|
|
waitTimeLeftMs -= waitTimeMs;
|
|
} else {
|
|
waitTimeLeftMs = 0;
|
|
}
|
|
if (status == NOT_ENOUGH_DATA) {
|
|
restartIfDisabled();
|
|
continue;
|
|
}
|
|
}
|
|
|
|
uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
|
|
pInBuffer->frameCount;
|
|
memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
|
|
Proxy::Buffer buf;
|
|
buf.mFrameCount = outFrames;
|
|
buf.mRaw = NULL;
|
|
mClientProxy->releaseBuffer(&buf);
|
|
restartIfDisabled();
|
|
pInBuffer->frameCount -= outFrames;
|
|
pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
|
|
mOutBuffer.frameCount -= outFrames;
|
|
mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
|
|
|
|
if (pInBuffer->frameCount == 0) {
|
|
if (mBufferQueue.size()) {
|
|
mBufferQueue.removeAt(0);
|
|
free(pInBuffer->mBuffer);
|
|
if (pInBuffer != &inBuffer) {
|
|
delete pInBuffer;
|
|
}
|
|
ALOGV("%s(%d): thread %d released overflow buffer %zu",
|
|
__func__, mId,
|
|
(int)mThreadIoHandle, mBufferQueue.size());
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we could not write all frames, allocate a buffer and queue it for next time.
|
|
if (inBuffer.frameCount) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0 && !thread->standby()) {
|
|
if (mBufferQueue.size() < kMaxOverFlowBuffers) {
|
|
pInBuffer = new Buffer;
|
|
pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
|
|
pInBuffer->frameCount = inBuffer.frameCount;
|
|
pInBuffer->raw = pInBuffer->mBuffer;
|
|
memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
|
|
mBufferQueue.add(pInBuffer);
|
|
ALOGV("%s(%d): thread %d adding overflow buffer %zu", __func__, mId,
|
|
(int)mThreadIoHandle, mBufferQueue.size());
|
|
// audio data is consumed (stored locally); set frameCount to 0.
|
|
inBuffer.frameCount = 0;
|
|
} else {
|
|
ALOGW("%s(%d): thread %d no more overflow buffers",
|
|
__func__, mId, (int)mThreadIoHandle);
|
|
// TODO: return error for this.
|
|
}
|
|
}
|
|
}
|
|
|
|
// Calling write() with a 0 length buffer means that no more data will be written:
|
|
// We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
|
|
if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
|
|
stop();
|
|
}
|
|
|
|
return frames - inBuffer.frameCount; // number of frames consumed.
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::OutputTrack::copyMetadataTo(MetadataInserter& backInserter) const
|
|
{
|
|
std::lock_guard<std::mutex> lock(mTrackMetadatasMutex);
|
|
backInserter = std::copy(mTrackMetadatas.begin(), mTrackMetadatas.end(), backInserter);
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::OutputTrack::setMetadatas(const SourceMetadatas& metadatas) {
|
|
{
|
|
std::lock_guard<std::mutex> lock(mTrackMetadatasMutex);
|
|
mTrackMetadatas = metadatas;
|
|
}
|
|
// No need to adjust metadata track volumes as OutputTrack volumes are always 0dBFS.
|
|
setMetadataHasChanged();
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
|
|
AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
|
|
{
|
|
ClientProxy::Buffer buf;
|
|
buf.mFrameCount = buffer->frameCount;
|
|
struct timespec timeout;
|
|
timeout.tv_sec = waitTimeMs / 1000;
|
|
timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
|
|
status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
|
|
buffer->frameCount = buf.mFrameCount;
|
|
buffer->raw = buf.mRaw;
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
|
|
{
|
|
size_t size = mBufferQueue.size();
|
|
|
|
for (size_t i = 0; i < size; i++) {
|
|
Buffer *pBuffer = mBufferQueue.itemAt(i);
|
|
free(pBuffer->mBuffer);
|
|
delete pBuffer;
|
|
}
|
|
mBufferQueue.clear();
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
|
|
{
|
|
int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
|
|
if (mActive && (flags & CBLK_DISABLED)) {
|
|
start();
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::PatchTrack"
|
|
|
|
AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
|
|
audio_stream_type_t streamType,
|
|
uint32_t sampleRate,
|
|
audio_channel_mask_t channelMask,
|
|
audio_format_t format,
|
|
size_t frameCount,
|
|
void *buffer,
|
|
size_t bufferSize,
|
|
audio_output_flags_t flags,
|
|
const Timeout& timeout,
|
|
size_t frameCountToBeReady)
|
|
: Track(playbackThread, NULL, streamType,
|
|
audio_attributes_t{} /* currently unused for patch track */,
|
|
sampleRate, format, channelMask, frameCount,
|
|
buffer, bufferSize, nullptr /* sharedBuffer */,
|
|
AUDIO_SESSION_NONE, getpid(), audioServerAttributionSource(getpid()), flags,
|
|
TYPE_PATCH, AUDIO_PORT_HANDLE_NONE, frameCountToBeReady),
|
|
PatchTrackBase(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true),
|
|
*playbackThread, timeout)
|
|
{
|
|
ALOGV("%s(%d): sampleRate %d mPeerTimeout %d.%03d sec",
|
|
__func__, mId, sampleRate,
|
|
(int)mPeerTimeout.tv_sec,
|
|
(int)(mPeerTimeout.tv_nsec / 1000000));
|
|
}
|
|
|
|
AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
|
|
{
|
|
ALOGV("%s(%d)", __func__, mId);
|
|
}
|
|
|
|
size_t AudioFlinger::PlaybackThread::PatchTrack::framesReady() const
|
|
{
|
|
if (mPeerProxy && mPeerProxy->producesBufferOnDemand()) {
|
|
return std::numeric_limits<size_t>::max();
|
|
} else {
|
|
return Track::framesReady();
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
|
|
audio_session_t triggerSession)
|
|
{
|
|
status_t status = Track::start(event, triggerSession);
|
|
if (status != NO_ERROR) {
|
|
return status;
|
|
}
|
|
android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
|
|
return status;
|
|
}
|
|
|
|
// AudioBufferProvider interface
|
|
status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
|
|
AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
ALOG_ASSERT(mPeerProxy != 0, "%s(%d): called without peer proxy", __func__, mId);
|
|
Proxy::Buffer buf;
|
|
buf.mFrameCount = buffer->frameCount;
|
|
if (ATRACE_ENABLED()) {
|
|
std::string traceName("PTnReq");
|
|
traceName += std::to_string(id());
|
|
ATRACE_INT(traceName.c_str(), buf.mFrameCount);
|
|
}
|
|
status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
|
|
ALOGV_IF(status != NO_ERROR, "%s(%d): getNextBuffer status %d", __func__, mId, status);
|
|
buffer->frameCount = buf.mFrameCount;
|
|
if (ATRACE_ENABLED()) {
|
|
std::string traceName("PTnObt");
|
|
traceName += std::to_string(id());
|
|
ATRACE_INT(traceName.c_str(), buf.mFrameCount);
|
|
}
|
|
if (buf.mFrameCount == 0) {
|
|
return WOULD_BLOCK;
|
|
}
|
|
status = Track::getNextBuffer(buffer);
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
ALOG_ASSERT(mPeerProxy != 0, "%s(%d): called without peer proxy", __func__, mId);
|
|
Proxy::Buffer buf;
|
|
buf.mFrameCount = buffer->frameCount;
|
|
buf.mRaw = buffer->raw;
|
|
mPeerProxy->releaseBuffer(&buf);
|
|
TrackBase::releaseBuffer(buffer);
|
|
}
|
|
|
|
status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
|
|
const struct timespec *timeOut)
|
|
{
|
|
status_t status = NO_ERROR;
|
|
static const int32_t kMaxTries = 5;
|
|
int32_t tryCounter = kMaxTries;
|
|
const size_t originalFrameCount = buffer->mFrameCount;
|
|
do {
|
|
if (status == NOT_ENOUGH_DATA) {
|
|
restartIfDisabled();
|
|
buffer->mFrameCount = originalFrameCount; // cleared on error, must be restored.
|
|
}
|
|
status = mProxy->obtainBuffer(buffer, timeOut);
|
|
} while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
|
|
{
|
|
mProxy->releaseBuffer(buffer);
|
|
restartIfDisabled();
|
|
|
|
// Check if the PatchTrack has enough data to write once in releaseBuffer().
|
|
// If not, prevent an underrun from occurring by moving the track into FS_FILLING;
|
|
// this logic avoids glitches when suspending A2DP with AudioPlaybackCapture.
|
|
// TODO: perhaps underrun avoidance could be a track property checked in isReady() instead.
|
|
if (mFillingUpStatus == FS_ACTIVE
|
|
&& audio_is_linear_pcm(mFormat)
|
|
&& !isOffloadedOrDirect()) {
|
|
if (sp<ThreadBase> thread = mThread.promote();
|
|
thread != 0) {
|
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
|
const size_t frameCount = playbackThread->frameCount() * sampleRate()
|
|
/ playbackThread->sampleRate();
|
|
if (framesReady() < frameCount) {
|
|
ALOGD("%s(%d) Not enough data, wait for buffer to fill", __func__, mId);
|
|
mFillingUpStatus = FS_FILLING;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
|
|
{
|
|
if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
|
|
ALOGW("%s(%d): disabled due to previous underrun, restarting", __func__, mId);
|
|
start();
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Record
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::RecordHandle"
|
|
|
|
AudioFlinger::RecordHandle::RecordHandle(
|
|
const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
|
|
: BnAudioRecord(),
|
|
mRecordTrack(recordTrack)
|
|
{
|
|
}
|
|
|
|
AudioFlinger::RecordHandle::~RecordHandle() {
|
|
stop_nonvirtual();
|
|
mRecordTrack->destroy();
|
|
}
|
|
|
|
binder::Status AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
|
|
int /*audio_session_t*/ triggerSession) {
|
|
ALOGV("%s()", __func__);
|
|
return binderStatusFromStatusT(
|
|
mRecordTrack->start((AudioSystem::sync_event_t)event, (audio_session_t) triggerSession));
|
|
}
|
|
|
|
binder::Status AudioFlinger::RecordHandle::stop() {
|
|
stop_nonvirtual();
|
|
return binder::Status::ok();
|
|
}
|
|
|
|
void AudioFlinger::RecordHandle::stop_nonvirtual() {
|
|
ALOGV("%s()", __func__);
|
|
mRecordTrack->stop();
|
|
}
|
|
|
|
binder::Status AudioFlinger::RecordHandle::getActiveMicrophones(
|
|
std::vector<media::MicrophoneInfoData>* activeMicrophones) {
|
|
ALOGV("%s()", __func__);
|
|
std::vector<media::MicrophoneInfo> mics;
|
|
status_t status = mRecordTrack->getActiveMicrophones(&mics);
|
|
activeMicrophones->resize(mics.size());
|
|
for (size_t i = 0; status == OK && i < mics.size(); ++i) {
|
|
status = mics[i].writeToParcelable(&activeMicrophones->at(i));
|
|
}
|
|
return binderStatusFromStatusT(status);
|
|
}
|
|
|
|
binder::Status AudioFlinger::RecordHandle::setPreferredMicrophoneDirection(
|
|
int /*audio_microphone_direction_t*/ direction) {
|
|
ALOGV("%s()", __func__);
|
|
return binderStatusFromStatusT(mRecordTrack->setPreferredMicrophoneDirection(
|
|
static_cast<audio_microphone_direction_t>(direction)));
|
|
}
|
|
|
|
binder::Status AudioFlinger::RecordHandle::setPreferredMicrophoneFieldDimension(float zoom) {
|
|
ALOGV("%s()", __func__);
|
|
return binderStatusFromStatusT(mRecordTrack->setPreferredMicrophoneFieldDimension(zoom));
|
|
}
|
|
|
|
binder::Status AudioFlinger::RecordHandle::shareAudioHistory(
|
|
const std::string& sharedAudioPackageName, int64_t sharedAudioStartMs) {
|
|
return binderStatusFromStatusT(
|
|
mRecordTrack->shareAudioHistory(sharedAudioPackageName, sharedAudioStartMs));
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::RecordTrack"
|
|
|
|
// RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
|
|
AudioFlinger::RecordThread::RecordTrack::RecordTrack(
|
|
RecordThread *thread,
|
|
const sp<Client>& client,
|
|
const audio_attributes_t& attr,
|
|
uint32_t sampleRate,
|
|
audio_format_t format,
|
|
audio_channel_mask_t channelMask,
|
|
size_t frameCount,
|
|
void *buffer,
|
|
size_t bufferSize,
|
|
audio_session_t sessionId,
|
|
pid_t creatorPid,
|
|
const AttributionSourceState& attributionSource,
|
|
audio_input_flags_t flags,
|
|
track_type type,
|
|
audio_port_handle_t portId,
|
|
int32_t startFrames)
|
|
: TrackBase(thread, client, attr, sampleRate, format,
|
|
channelMask, frameCount, buffer, bufferSize, sessionId,
|
|
creatorPid,
|
|
VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid)),
|
|
false /*isOut*/,
|
|
(type == TYPE_DEFAULT) ?
|
|
((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
|
|
((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
|
|
type, portId,
|
|
std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_RECORD) + std::to_string(portId)),
|
|
mOverflow(false),
|
|
mFramesToDrop(0),
|
|
mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
|
|
mRecordBufferConverter(NULL),
|
|
mFlags(flags),
|
|
mSilenced(false),
|
|
mStartFrames(startFrames)
|
|
{
|
|
if (mCblk == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (!isDirect()) {
|
|
mRecordBufferConverter = new RecordBufferConverter(
|
|
thread->mChannelMask, thread->mFormat, thread->mSampleRate,
|
|
channelMask, format, sampleRate);
|
|
// Check if the RecordBufferConverter construction was successful.
|
|
// If not, don't continue with construction.
|
|
//
|
|
// NOTE: It would be extremely rare that the record track cannot be created
|
|
// for the current device, but a pending or future device change would make
|
|
// the record track configuration valid.
|
|
if (mRecordBufferConverter->initCheck() != NO_ERROR) {
|
|
ALOGE("%s(%d): RecordTrack unable to create record buffer converter", __func__, mId);
|
|
return;
|
|
}
|
|
}
|
|
|
|
mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
|
|
mFrameSize, !isExternalTrack());
|
|
|
|
mResamplerBufferProvider = new ResamplerBufferProvider(this);
|
|
|
|
if (flags & AUDIO_INPUT_FLAG_FAST) {
|
|
ALOG_ASSERT(thread->mFastTrackAvail);
|
|
thread->mFastTrackAvail = false;
|
|
} else {
|
|
// TODO: only Normal Record has timestamps (Fast Record does not).
|
|
mServerLatencySupported = checkServerLatencySupported(mFormat, flags);
|
|
}
|
|
#ifdef TEE_SINK
|
|
mTee.setId(std::string("_") + std::to_string(mThreadIoHandle)
|
|
+ "_" + std::to_string(mId)
|
|
+ "_R");
|
|
#endif
|
|
|
|
// Once this item is logged by the server, the client can add properties.
|
|
mTrackMetrics.logConstructor(creatorPid, uid(), id());
|
|
}
|
|
|
|
AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
|
|
{
|
|
ALOGV("%s()", __func__);
|
|
delete mRecordBufferConverter;
|
|
delete mResamplerBufferProvider;
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
|
|
{
|
|
status_t status = TrackBase::initCheck();
|
|
if (status == NO_ERROR && mServerProxy == 0) {
|
|
status = BAD_VALUE;
|
|
}
|
|
return status;
|
|
}
|
|
|
|
// AudioBufferProvider interface
|
|
status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
ServerProxy::Buffer buf;
|
|
buf.mFrameCount = buffer->frameCount;
|
|
status_t status = mServerProxy->obtainBuffer(&buf);
|
|
buffer->frameCount = buf.mFrameCount;
|
|
buffer->raw = buf.mRaw;
|
|
if (buf.mFrameCount == 0) {
|
|
// FIXME also wake futex so that overrun is noticed more quickly
|
|
(void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
|
|
}
|
|
return status;
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
|
|
audio_session_t triggerSession)
|
|
{
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
|
return recordThread->start(this, event, triggerSession);
|
|
} else {
|
|
ALOGW("%s track %d: thread was destroyed", __func__, portId());
|
|
return DEAD_OBJECT;
|
|
}
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::stop()
|
|
{
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
|
if (recordThread->stop(this) && isExternalTrack()) {
|
|
AudioSystem::stopInput(mPortId);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::destroy()
|
|
{
|
|
// see comments at AudioFlinger::PlaybackThread::Track::destroy()
|
|
sp<RecordTrack> keep(this);
|
|
{
|
|
track_state priorState = mState;
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
Mutex::Autolock _l(thread->mLock);
|
|
RecordThread *recordThread = (RecordThread *) thread.get();
|
|
priorState = mState;
|
|
if (!mSharedAudioPackageName.empty()) {
|
|
recordThread->resetAudioHistory_l();
|
|
}
|
|
recordThread->destroyTrack_l(this); // move mState to STOPPED, terminate
|
|
}
|
|
// APM portid/client management done outside of lock.
|
|
// NOTE: if thread doesn't exist, the input descriptor probably doesn't either.
|
|
if (isExternalTrack()) {
|
|
switch (priorState) {
|
|
case ACTIVE: // invalidated while still active
|
|
case STARTING_2: // invalidated/start-aborted after startInput successfully called
|
|
case PAUSING: // invalidated while in the middle of stop() pausing (still active)
|
|
AudioSystem::stopInput(mPortId);
|
|
break;
|
|
|
|
case STARTING_1: // invalidated/start-aborted and startInput not successful
|
|
case PAUSED: // OK, not active
|
|
case IDLE: // OK, not active
|
|
break;
|
|
|
|
case STOPPED: // unexpected (destroyed)
|
|
default:
|
|
LOG_ALWAYS_FATAL("%s(%d): invalid prior state: %d", __func__, mId, priorState);
|
|
}
|
|
AudioSystem::releaseInput(mPortId);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::invalidate()
|
|
{
|
|
TrackBase::invalidate();
|
|
// FIXME should use proxy, and needs work
|
|
audio_track_cblk_t* cblk = mCblk;
|
|
android_atomic_or(CBLK_INVALID, &cblk->mFlags);
|
|
android_atomic_release_store(0x40000000, &cblk->mFutex);
|
|
// client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
|
|
(void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
|
|
}
|
|
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
|
|
{
|
|
result.appendFormat("Active Id Client Session Port Id S Flags "
|
|
" Format Chn mask SRate Source "
|
|
" Server FrmCnt FrmRdy Sil%s\n",
|
|
isServerLatencySupported() ? " Latency" : "");
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::appendDump(String8& result, bool active)
|
|
{
|
|
result.appendFormat("%c%5s %6d %6u %7u %7u %2s 0x%03X "
|
|
"%08X %08X %6u %6X "
|
|
"%08X %6zu %6zu %3c",
|
|
isFastTrack() ? 'F' : ' ',
|
|
active ? "yes" : "no",
|
|
mId,
|
|
(mClient == 0) ? getpid() : mClient->pid(),
|
|
mSessionId,
|
|
mPortId,
|
|
getTrackStateAsCodedString(),
|
|
mCblk->mFlags,
|
|
|
|
mFormat,
|
|
mChannelMask,
|
|
mSampleRate,
|
|
mAttr.source,
|
|
|
|
mCblk->mServer,
|
|
mFrameCount,
|
|
mServerProxy->framesReadySafe(),
|
|
isSilenced() ? 's' : 'n'
|
|
);
|
|
if (isServerLatencySupported()) {
|
|
double latencyMs;
|
|
bool fromTrack;
|
|
if (getTrackLatencyMs(&latencyMs, &fromTrack) == OK) {
|
|
// Show latency in msec, followed by 't' if from track timestamp (the most accurate)
|
|
// or 'k' if estimated from kernel (usually for debugging).
|
|
result.appendFormat(" %7.2lf %c", latencyMs, fromTrack ? 't' : 'k');
|
|
} else {
|
|
result.appendFormat("%10s", mCblk->mServer != 0 ? "unavail" : "new");
|
|
}
|
|
}
|
|
result.append("\n");
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
|
|
{
|
|
if (event == mSyncStartEvent) {
|
|
ssize_t framesToDrop = 0;
|
|
sp<ThreadBase> threadBase = mThread.promote();
|
|
if (threadBase != 0) {
|
|
// TODO: use actual buffer filling status instead of 2 buffers when info is available
|
|
// from audio HAL
|
|
framesToDrop = threadBase->mFrameCount * 2;
|
|
}
|
|
mFramesToDrop = framesToDrop;
|
|
}
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
|
|
{
|
|
if (mSyncStartEvent != 0) {
|
|
mSyncStartEvent->cancel();
|
|
mSyncStartEvent.clear();
|
|
}
|
|
mFramesToDrop = 0;
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
|
|
int64_t trackFramesReleased, int64_t sourceFramesRead,
|
|
uint32_t halSampleRate, const ExtendedTimestamp ×tamp)
|
|
{
|
|
// Make the kernel frametime available.
|
|
const FrameTime ft{
|
|
timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL],
|
|
timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL]};
|
|
// ALOGD("FrameTime: %lld %lld", (long long)ft.frames, (long long)ft.timeNs);
|
|
mKernelFrameTime.store(ft);
|
|
if (!audio_is_linear_pcm(mFormat)) {
|
|
return;
|
|
}
|
|
|
|
ExtendedTimestamp local = timestamp;
|
|
|
|
// Convert HAL frames to server-side track frames at track sample rate.
|
|
// We use trackFramesReleased and sourceFramesRead as an anchor point.
|
|
for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
|
|
if (local.mTimeNs[i] != 0) {
|
|
const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
|
|
const int64_t relativeTrackFrames = relativeServerFrames
|
|
* mSampleRate / halSampleRate; // TODO: potential computation overflow
|
|
local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
|
|
}
|
|
}
|
|
mServerProxy->setTimestamp(local);
|
|
|
|
// Compute latency info.
|
|
const bool useTrackTimestamp = true; // use track unless debugging.
|
|
const double latencyMs = - (useTrackTimestamp
|
|
? local.getOutputServerLatencyMs(sampleRate())
|
|
: timestamp.getOutputServerLatencyMs(halSampleRate));
|
|
|
|
mServerLatencyFromTrack.store(useTrackTimestamp);
|
|
mServerLatencyMs.store(latencyMs);
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::RecordTrack::getActiveMicrophones(
|
|
std::vector<media::MicrophoneInfo>* activeMicrophones)
|
|
{
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
|
return recordThread->getActiveMicrophones(activeMicrophones);
|
|
} else {
|
|
return BAD_VALUE;
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::RecordTrack::setPreferredMicrophoneDirection(
|
|
audio_microphone_direction_t direction) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
|
return recordThread->setPreferredMicrophoneDirection(direction);
|
|
} else {
|
|
return BAD_VALUE;
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::RecordTrack::setPreferredMicrophoneFieldDimension(float zoom) {
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
|
return recordThread->setPreferredMicrophoneFieldDimension(zoom);
|
|
} else {
|
|
return BAD_VALUE;
|
|
}
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::RecordTrack::shareAudioHistory(
|
|
const std::string& sharedAudioPackageName, int64_t sharedAudioStartMs) {
|
|
|
|
const uid_t callingUid = IPCThreadState::self()->getCallingUid();
|
|
const pid_t callingPid = IPCThreadState::self()->getCallingPid();
|
|
if (callingUid != mUid || callingPid != mCreatorPid) {
|
|
return PERMISSION_DENIED;
|
|
}
|
|
|
|
AttributionSourceState attributionSource{};
|
|
attributionSource.uid = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(callingUid));
|
|
attributionSource.pid = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(callingPid));
|
|
attributionSource.token = sp<BBinder>::make();
|
|
if (!captureHotwordAllowed(attributionSource)) {
|
|
return PERMISSION_DENIED;
|
|
}
|
|
|
|
sp<ThreadBase> thread = mThread.promote();
|
|
if (thread != 0) {
|
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
|
status_t status = recordThread->shareAudioHistory(
|
|
sharedAudioPackageName, mSessionId, sharedAudioStartMs);
|
|
if (status == NO_ERROR) {
|
|
mSharedAudioPackageName = sharedAudioPackageName;
|
|
}
|
|
return status;
|
|
} else {
|
|
return BAD_VALUE;
|
|
}
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::PatchRecord"
|
|
|
|
AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
|
|
uint32_t sampleRate,
|
|
audio_channel_mask_t channelMask,
|
|
audio_format_t format,
|
|
size_t frameCount,
|
|
void *buffer,
|
|
size_t bufferSize,
|
|
audio_input_flags_t flags,
|
|
const Timeout& timeout)
|
|
: RecordTrack(recordThread, NULL,
|
|
audio_attributes_t{} /* currently unused for patch track */,
|
|
sampleRate, format, channelMask, frameCount,
|
|
buffer, bufferSize, AUDIO_SESSION_NONE, getpid(),
|
|
audioServerAttributionSource(getpid()), flags, TYPE_PATCH),
|
|
PatchTrackBase(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true),
|
|
*recordThread, timeout)
|
|
{
|
|
ALOGV("%s(%d): sampleRate %d mPeerTimeout %d.%03d sec",
|
|
__func__, mId, sampleRate,
|
|
(int)mPeerTimeout.tv_sec,
|
|
(int)(mPeerTimeout.tv_nsec / 1000000));
|
|
}
|
|
|
|
AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
|
|
{
|
|
ALOGV("%s(%d)", __func__, mId);
|
|
}
|
|
|
|
static size_t writeFramesHelper(
|
|
AudioBufferProvider* dest, const void* src, size_t frameCount, size_t frameSize)
|
|
{
|
|
AudioBufferProvider::Buffer patchBuffer;
|
|
patchBuffer.frameCount = frameCount;
|
|
auto status = dest->getNextBuffer(&patchBuffer);
|
|
if (status != NO_ERROR) {
|
|
ALOGW("%s PathRecord getNextBuffer failed with error %d: %s",
|
|
__func__, status, strerror(-status));
|
|
return 0;
|
|
}
|
|
ALOG_ASSERT(patchBuffer.frameCount <= frameCount);
|
|
memcpy(patchBuffer.raw, src, patchBuffer.frameCount * frameSize);
|
|
size_t framesWritten = patchBuffer.frameCount;
|
|
dest->releaseBuffer(&patchBuffer);
|
|
return framesWritten;
|
|
}
|
|
|
|
// static
|
|
size_t AudioFlinger::RecordThread::PatchRecord::writeFrames(
|
|
AudioBufferProvider* dest, const void* src, size_t frameCount, size_t frameSize)
|
|
{
|
|
size_t framesWritten = writeFramesHelper(dest, src, frameCount, frameSize);
|
|
// On buffer wrap, the buffer frame count will be less than requested,
|
|
// when this happens a second buffer needs to be used to write the leftover audio
|
|
const size_t framesLeft = frameCount - framesWritten;
|
|
if (framesWritten != 0 && framesLeft != 0) {
|
|
framesWritten += writeFramesHelper(dest, (const char*)src + framesWritten * frameSize,
|
|
framesLeft, frameSize);
|
|
}
|
|
return framesWritten;
|
|
}
|
|
|
|
// AudioBufferProvider interface
|
|
status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
|
|
AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
ALOG_ASSERT(mPeerProxy != 0, "%s(%d): called without peer proxy", __func__, mId);
|
|
Proxy::Buffer buf;
|
|
buf.mFrameCount = buffer->frameCount;
|
|
status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
|
|
ALOGV_IF(status != NO_ERROR,
|
|
"%s(%d): mPeerProxy->obtainBuffer status %d", __func__, mId, status);
|
|
buffer->frameCount = buf.mFrameCount;
|
|
if (ATRACE_ENABLED()) {
|
|
std::string traceName("PRnObt");
|
|
traceName += std::to_string(id());
|
|
ATRACE_INT(traceName.c_str(), buf.mFrameCount);
|
|
}
|
|
if (buf.mFrameCount == 0) {
|
|
return WOULD_BLOCK;
|
|
}
|
|
status = RecordTrack::getNextBuffer(buffer);
|
|
return status;
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
ALOG_ASSERT(mPeerProxy != 0, "%s(%d): called without peer proxy", __func__, mId);
|
|
Proxy::Buffer buf;
|
|
buf.mFrameCount = buffer->frameCount;
|
|
buf.mRaw = buffer->raw;
|
|
mPeerProxy->releaseBuffer(&buf);
|
|
TrackBase::releaseBuffer(buffer);
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
|
|
const struct timespec *timeOut)
|
|
{
|
|
return mProxy->obtainBuffer(buffer, timeOut);
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
|
|
{
|
|
mProxy->releaseBuffer(buffer);
|
|
}
|
|
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::PthrPatchRecord"
|
|
|
|
static std::unique_ptr<void, decltype(free)*> allocAligned(size_t alignment, size_t size)
|
|
{
|
|
void *ptr = nullptr;
|
|
(void)posix_memalign(&ptr, alignment, size);
|
|
return std::unique_ptr<void, decltype(free)*>(ptr, free);
|
|
}
|
|
|
|
AudioFlinger::RecordThread::PassthruPatchRecord::PassthruPatchRecord(
|
|
RecordThread *recordThread,
|
|
uint32_t sampleRate,
|
|
audio_channel_mask_t channelMask,
|
|
audio_format_t format,
|
|
size_t frameCount,
|
|
audio_input_flags_t flags)
|
|
: PatchRecord(recordThread, sampleRate, channelMask, format, frameCount,
|
|
nullptr /*buffer*/, 0 /*bufferSize*/, flags),
|
|
mPatchRecordAudioBufferProvider(*this),
|
|
mSinkBuffer(allocAligned(32, mFrameCount * mFrameSize)),
|
|
mStubBuffer(allocAligned(32, mFrameCount * mFrameSize))
|
|
{
|
|
memset(mStubBuffer.get(), 0, mFrameCount * mFrameSize);
|
|
}
|
|
|
|
sp<StreamInHalInterface> AudioFlinger::RecordThread::PassthruPatchRecord::obtainStream(
|
|
sp<ThreadBase>* thread)
|
|
{
|
|
*thread = mThread.promote();
|
|
if (!*thread) return nullptr;
|
|
RecordThread *recordThread = static_cast<RecordThread*>((*thread).get());
|
|
Mutex::Autolock _l(recordThread->mLock);
|
|
return recordThread->mInput ? recordThread->mInput->stream : nullptr;
|
|
}
|
|
|
|
// PatchProxyBufferProvider methods are called on DirectOutputThread
|
|
status_t AudioFlinger::RecordThread::PassthruPatchRecord::obtainBuffer(
|
|
Proxy::Buffer* buffer, const struct timespec* timeOut)
|
|
{
|
|
if (mUnconsumedFrames) {
|
|
buffer->mFrameCount = std::min(buffer->mFrameCount, mUnconsumedFrames);
|
|
// mUnconsumedFrames is decreased in releaseBuffer to use actual frame consumption figure.
|
|
return PatchRecord::obtainBuffer(buffer, timeOut);
|
|
}
|
|
|
|
// Otherwise, execute a read from HAL and write into the buffer.
|
|
nsecs_t startTimeNs = 0;
|
|
if (timeOut && (timeOut->tv_sec != 0 || timeOut->tv_nsec != 0) && timeOut->tv_sec != INT_MAX) {
|
|
// Will need to correct timeOut by elapsed time.
|
|
startTimeNs = systemTime();
|
|
}
|
|
const size_t framesToRead = std::min(buffer->mFrameCount, mFrameCount);
|
|
buffer->mFrameCount = 0;
|
|
buffer->mRaw = nullptr;
|
|
sp<ThreadBase> thread;
|
|
sp<StreamInHalInterface> stream = obtainStream(&thread);
|
|
if (!stream) return NO_INIT; // If there is no stream, RecordThread is not reading.
|
|
|
|
status_t result = NO_ERROR;
|
|
size_t bytesRead = 0;
|
|
{
|
|
ATRACE_NAME("read");
|
|
result = stream->read(mSinkBuffer.get(), framesToRead * mFrameSize, &bytesRead);
|
|
if (result != NO_ERROR) goto stream_error;
|
|
if (bytesRead == 0) return NO_ERROR;
|
|
}
|
|
|
|
{
|
|
std::lock_guard<std::mutex> lock(mReadLock);
|
|
mReadBytes += bytesRead;
|
|
mReadError = NO_ERROR;
|
|
}
|
|
mReadCV.notify_one();
|
|
// writeFrames handles wraparound and should write all the provided frames.
|
|
// If it couldn't, there is something wrong with the client/server buffer of the software patch.
|
|
buffer->mFrameCount = writeFrames(
|
|
&mPatchRecordAudioBufferProvider,
|
|
mSinkBuffer.get(), bytesRead / mFrameSize, mFrameSize);
|
|
ALOGW_IF(buffer->mFrameCount < bytesRead / mFrameSize,
|
|
"Lost %zu frames obtained from HAL", bytesRead / mFrameSize - buffer->mFrameCount);
|
|
mUnconsumedFrames = buffer->mFrameCount;
|
|
struct timespec newTimeOut;
|
|
if (startTimeNs) {
|
|
// Correct the timeout by elapsed time.
|
|
nsecs_t newTimeOutNs = audio_utils_ns_from_timespec(timeOut) - (systemTime() - startTimeNs);
|
|
if (newTimeOutNs < 0) newTimeOutNs = 0;
|
|
newTimeOut.tv_sec = newTimeOutNs / NANOS_PER_SECOND;
|
|
newTimeOut.tv_nsec = newTimeOutNs - newTimeOut.tv_sec * NANOS_PER_SECOND;
|
|
timeOut = &newTimeOut;
|
|
}
|
|
return PatchRecord::obtainBuffer(buffer, timeOut);
|
|
|
|
stream_error:
|
|
stream->standby();
|
|
{
|
|
std::lock_guard<std::mutex> lock(mReadLock);
|
|
mReadError = result;
|
|
}
|
|
mReadCV.notify_one();
|
|
return result;
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::PassthruPatchRecord::releaseBuffer(Proxy::Buffer* buffer)
|
|
{
|
|
if (buffer->mFrameCount <= mUnconsumedFrames) {
|
|
mUnconsumedFrames -= buffer->mFrameCount;
|
|
} else {
|
|
ALOGW("Write side has consumed more frames than we had: %zu > %zu",
|
|
buffer->mFrameCount, mUnconsumedFrames);
|
|
mUnconsumedFrames = 0;
|
|
}
|
|
PatchRecord::releaseBuffer(buffer);
|
|
}
|
|
|
|
// AudioBufferProvider and Source methods are called on RecordThread
|
|
// 'read' emulates actual audio data with 0's. This is OK as 'getNextBuffer'
|
|
// and 'releaseBuffer' are stubbed out and ignore their input.
|
|
// It's not possible to retrieve actual data here w/o blocking 'obtainBuffer'
|
|
// until we copy it.
|
|
status_t AudioFlinger::RecordThread::PassthruPatchRecord::read(
|
|
void* buffer, size_t bytes, size_t* read)
|
|
{
|
|
bytes = std::min(bytes, mFrameCount * mFrameSize);
|
|
{
|
|
std::unique_lock<std::mutex> lock(mReadLock);
|
|
mReadCV.wait(lock, [&]{ return mReadError != NO_ERROR || mReadBytes != 0; });
|
|
if (mReadError != NO_ERROR) {
|
|
mLastReadFrames = 0;
|
|
return mReadError;
|
|
}
|
|
*read = std::min(bytes, mReadBytes);
|
|
mReadBytes -= *read;
|
|
}
|
|
mLastReadFrames = *read / mFrameSize;
|
|
memset(buffer, 0, *read);
|
|
return 0;
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::PassthruPatchRecord::getCapturePosition(
|
|
int64_t* frames, int64_t* time)
|
|
{
|
|
sp<ThreadBase> thread;
|
|
sp<StreamInHalInterface> stream = obtainStream(&thread);
|
|
return stream ? stream->getCapturePosition(frames, time) : NO_INIT;
|
|
}
|
|
|
|
status_t AudioFlinger::RecordThread::PassthruPatchRecord::standby()
|
|
{
|
|
// RecordThread issues 'standby' command in two major cases:
|
|
// 1. Error on read--this case is handled in 'obtainBuffer'.
|
|
// 2. Track is stopping--as PassthruPatchRecord assumes continuous
|
|
// output, this can only happen when the software patch
|
|
// is being torn down. In this case, the RecordThread
|
|
// will terminate and close the HAL stream.
|
|
return 0;
|
|
}
|
|
|
|
// As the buffer gets filled in obtainBuffer, here we only simulate data consumption.
|
|
status_t AudioFlinger::RecordThread::PassthruPatchRecord::getNextBuffer(
|
|
AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
buffer->frameCount = mLastReadFrames;
|
|
buffer->raw = buffer->frameCount != 0 ? mStubBuffer.get() : nullptr;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
void AudioFlinger::RecordThread::PassthruPatchRecord::releaseBuffer(
|
|
AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
buffer->frameCount = 0;
|
|
buffer->raw = nullptr;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "AF::MmapTrack"
|
|
|
|
AudioFlinger::MmapThread::MmapTrack::MmapTrack(ThreadBase *thread,
|
|
const audio_attributes_t& attr,
|
|
uint32_t sampleRate,
|
|
audio_format_t format,
|
|
audio_channel_mask_t channelMask,
|
|
audio_session_t sessionId,
|
|
bool isOut,
|
|
const AttributionSourceState& attributionSource,
|
|
pid_t creatorPid,
|
|
audio_port_handle_t portId)
|
|
: TrackBase(thread, NULL, attr, sampleRate, format,
|
|
channelMask, (size_t)0 /* frameCount */,
|
|
nullptr /* buffer */, (size_t)0 /* bufferSize */,
|
|
sessionId, creatorPid,
|
|
VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid)),
|
|
isOut,
|
|
ALLOC_NONE,
|
|
TYPE_DEFAULT, portId,
|
|
std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_MMAP) + std::to_string(portId)),
|
|
mPid(VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.pid))),
|
|
mSilenced(false), mSilencedNotified(false)
|
|
{
|
|
// Once this item is logged by the server, the client can add properties.
|
|
mTrackMetrics.logConstructor(creatorPid, uid(), id());
|
|
}
|
|
|
|
AudioFlinger::MmapThread::MmapTrack::~MmapTrack()
|
|
{
|
|
}
|
|
|
|
status_t AudioFlinger::MmapThread::MmapTrack::initCheck() const
|
|
{
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t AudioFlinger::MmapThread::MmapTrack::start(AudioSystem::sync_event_t event __unused,
|
|
audio_session_t triggerSession __unused)
|
|
{
|
|
return NO_ERROR;
|
|
}
|
|
|
|
void AudioFlinger::MmapThread::MmapTrack::stop()
|
|
{
|
|
}
|
|
|
|
// AudioBufferProvider interface
|
|
status_t AudioFlinger::MmapThread::MmapTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
|
|
{
|
|
buffer->frameCount = 0;
|
|
buffer->raw = nullptr;
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
// ExtendedAudioBufferProvider interface
|
|
size_t AudioFlinger::MmapThread::MmapTrack::framesReady() const {
|
|
return 0;
|
|
}
|
|
|
|
int64_t AudioFlinger::MmapThread::MmapTrack::framesReleased() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void AudioFlinger::MmapThread::MmapTrack::onTimestamp(const ExtendedTimestamp ×tamp __unused)
|
|
{
|
|
}
|
|
|
|
void AudioFlinger::MmapThread::MmapTrack::appendDumpHeader(String8& result)
|
|
{
|
|
result.appendFormat("Client Session Port Id Format Chn mask SRate Flags %s\n",
|
|
isOut() ? "Usg CT": "Source");
|
|
}
|
|
|
|
void AudioFlinger::MmapThread::MmapTrack::appendDump(String8& result, bool active __unused)
|
|
{
|
|
result.appendFormat("%6u %7u %7u %08X %08X %6u 0x%03X ",
|
|
mPid,
|
|
mSessionId,
|
|
mPortId,
|
|
mFormat,
|
|
mChannelMask,
|
|
mSampleRate,
|
|
mAttr.flags);
|
|
if (isOut()) {
|
|
result.appendFormat("%3x %2x", mAttr.usage, mAttr.content_type);
|
|
} else {
|
|
result.appendFormat("%6x", mAttr.source);
|
|
}
|
|
result.append("\n");
|
|
}
|
|
|
|
} // namespace android
|