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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//#define LOG_NDEBUG 0
#define LOG_TAG "SimulatedTranscoder"
#include "SimulatedTranscoder.h"
#include <utils/Log.h>
#include <thread>
namespace android {
//static
const char* SimulatedTranscoder::toString(Event::Type type) {
switch (type) {
case Event::Start:
return "Start";
case Event::Pause:
return "Pause";
case Event::Resume:
return "Resume";
case Event::Stop:
return "Stop";
case Event::Finished:
return "Finished";
case Event::Failed:
return "Failed";
case Event::Abandon:
return "Abandon";
default:
break;
}
return "(unknown)";
}
SimulatedTranscoder::SimulatedTranscoder(const std::shared_ptr<TranscoderCallbackInterface>& cb)
: mCallback(cb), mLooperReady(false) {
ALOGV("SimulatedTranscoder CTOR: %p", this);
}
SimulatedTranscoder::~SimulatedTranscoder() {
ALOGV("SimulatedTranscoder DTOR: %p", this);
}
void SimulatedTranscoder::start(
ClientIdType clientId, SessionIdType sessionId, const TranscodingRequestParcel& request,
uid_t /*callingUid*/,
const std::shared_ptr<ITranscodingClientCallback>& /*clientCallback*/) {
{
auto lock = std::scoped_lock(mLock);
int64_t processingTimeUs = kSessionDurationUs;
if (request.testConfig.has_value() && request.testConfig->processingTotalTimeMs > 0) {
processingTimeUs = request.testConfig->processingTotalTimeMs * 1000;
}
ALOGI("%s: session {%lld, %d}: processingTimeUs: %lld", __FUNCTION__, (long long)clientId,
sessionId, (long long)processingTimeUs);
SessionKeyType key = std::make_pair(clientId, sessionId);
mRemainingTimeMap.emplace(key, processingTimeUs);
}
queueEvent(Event::Start, clientId, sessionId, [=] {
auto callback = mCallback.lock();
if (callback != nullptr) {
callback->onStarted(clientId, sessionId);
}
});
}
void SimulatedTranscoder::pause(ClientIdType clientId, SessionIdType sessionId) {
queueEvent(Event::Pause, clientId, sessionId, [=] {
auto callback = mCallback.lock();
if (callback != nullptr) {
callback->onPaused(clientId, sessionId);
}
});
}
void SimulatedTranscoder::resume(
ClientIdType clientId, SessionIdType sessionId, const TranscodingRequestParcel& /*request*/,
uid_t /*callingUid*/,
const std::shared_ptr<ITranscodingClientCallback>& /*clientCallback*/) {
queueEvent(Event::Resume, clientId, sessionId, [=] {
auto callback = mCallback.lock();
if (callback != nullptr) {
callback->onResumed(clientId, sessionId);
}
});
}
void SimulatedTranscoder::stop(ClientIdType clientId, SessionIdType sessionId, bool abandon) {
queueEvent(Event::Stop, clientId, sessionId, nullptr);
if (abandon) {
queueEvent(Event::Abandon, 0, 0, nullptr);
}
}
void SimulatedTranscoder::queueEvent(Event::Type type, ClientIdType clientId,
SessionIdType sessionId, std::function<void()> runnable) {
ALOGV("%s: session {%lld, %d}: %s", __FUNCTION__, (long long)clientId, sessionId,
toString(type));
auto lock = std::scoped_lock(mLock);
if (!mLooperReady) {
// A shared_ptr to ourselves is given to the thread's stack, so that SimulatedTranscoder
// object doesn't go away until the thread exits. When a watchdog timeout happens, this
// allows the session controller to release its reference to the TranscoderWrapper object
// without blocking on the thread exits.
std::thread([owner = shared_from_this()]() { owner->threadLoop(); }).detach();
mLooperReady = true;
}
mQueue.push_back({type, clientId, sessionId, runnable});
mCondition.notify_one();
}
void SimulatedTranscoder::threadLoop() {
bool running = false;
std::chrono::steady_clock::time_point lastRunningTime;
Event lastRunningEvent;
std::unique_lock<std::mutex> lock(mLock);
// SimulatedTranscoder currently lives in the transcoding service, as long as
// MediaTranscodingService itself.
while (true) {
// Wait for the next event.
while (mQueue.empty()) {
if (!running) {
mCondition.wait(lock);
continue;
}
// If running, wait for the remaining life of this session. Report finish if timed out.
SessionKeyType key =
std::make_pair(lastRunningEvent.clientId, lastRunningEvent.sessionId);
std::cv_status status = mCondition.wait_for(lock, mRemainingTimeMap[key]);
if (status == std::cv_status::timeout) {
running = false;
auto callback = mCallback.lock();
if (callback != nullptr) {
mRemainingTimeMap.erase(key);
lock.unlock();
callback->onFinish(lastRunningEvent.clientId, lastRunningEvent.sessionId);
lock.lock();
}
} else {
// Advance last running time and remaining time. This is needed to guard
// against bad events (which will be ignored) or spurious wakeups, in that
// case we don't want to wait for the same time again.
auto now = std::chrono::steady_clock::now();
mRemainingTimeMap[key] -= std::chrono::duration_cast<std::chrono::microseconds>(
now - lastRunningTime);
lastRunningTime = now;
}
}
// Handle the events, adjust state and send updates to client accordingly.
Event event = *mQueue.begin();
mQueue.pop_front();
ALOGD("%s: session {%lld, %d}: %s", __FUNCTION__, (long long)event.clientId,
event.sessionId, toString(event.type));
if (event.type == Event::Abandon) {
break;
}
SessionKeyType key = std::make_pair(event.clientId, event.sessionId);
if (!running && (event.type == Event::Start || event.type == Event::Resume)) {
running = true;
lastRunningTime = std::chrono::steady_clock::now();
lastRunningEvent = event;
ALOGV("%s: session {%lld, %d}: remaining time: %lld", __FUNCTION__,
(long long)event.clientId, event.sessionId,
(long long)mRemainingTimeMap[key].count());
} else if (running && (event.type == Event::Pause || event.type == Event::Stop)) {
running = false;
if (event.type == Event::Stop) {
mRemainingTimeMap.erase(key);
} else {
mRemainingTimeMap[key] -= std::chrono::duration_cast<std::chrono::microseconds>(
std::chrono::steady_clock::now() - lastRunningTime);
}
} else {
ALOGW("%s: discarding bad event: session {%lld, %d}: %s", __FUNCTION__,
(long long)event.clientId, event.sessionId, toString(event.type));
continue;
}
if (event.runnable != nullptr) {
lock.unlock();
event.runnable();
lock.lock();
}
}
}
} // namespace android