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216 lines
7.7 KiB
216 lines
7.7 KiB
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#define LOG_TAG "SimulatedTranscoder"
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#include "SimulatedTranscoder.h"
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#include <utils/Log.h>
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#include <thread>
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namespace android {
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//static
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const char* SimulatedTranscoder::toString(Event::Type type) {
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switch (type) {
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case Event::Start:
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return "Start";
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case Event::Pause:
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return "Pause";
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case Event::Resume:
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return "Resume";
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case Event::Stop:
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return "Stop";
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case Event::Finished:
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return "Finished";
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case Event::Failed:
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return "Failed";
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case Event::Abandon:
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return "Abandon";
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default:
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break;
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}
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return "(unknown)";
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}
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SimulatedTranscoder::SimulatedTranscoder(const std::shared_ptr<TranscoderCallbackInterface>& cb)
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: mCallback(cb), mLooperReady(false) {
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ALOGV("SimulatedTranscoder CTOR: %p", this);
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}
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SimulatedTranscoder::~SimulatedTranscoder() {
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ALOGV("SimulatedTranscoder DTOR: %p", this);
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}
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void SimulatedTranscoder::start(
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ClientIdType clientId, SessionIdType sessionId, const TranscodingRequestParcel& request,
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uid_t /*callingUid*/,
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const std::shared_ptr<ITranscodingClientCallback>& /*clientCallback*/) {
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{
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auto lock = std::scoped_lock(mLock);
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int64_t processingTimeUs = kSessionDurationUs;
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if (request.testConfig.has_value() && request.testConfig->processingTotalTimeMs > 0) {
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processingTimeUs = request.testConfig->processingTotalTimeMs * 1000;
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}
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ALOGI("%s: session {%lld, %d}: processingTimeUs: %lld", __FUNCTION__, (long long)clientId,
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sessionId, (long long)processingTimeUs);
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SessionKeyType key = std::make_pair(clientId, sessionId);
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mRemainingTimeMap.emplace(key, processingTimeUs);
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}
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queueEvent(Event::Start, clientId, sessionId, [=] {
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auto callback = mCallback.lock();
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if (callback != nullptr) {
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callback->onStarted(clientId, sessionId);
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}
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});
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}
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void SimulatedTranscoder::pause(ClientIdType clientId, SessionIdType sessionId) {
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queueEvent(Event::Pause, clientId, sessionId, [=] {
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auto callback = mCallback.lock();
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if (callback != nullptr) {
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callback->onPaused(clientId, sessionId);
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}
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});
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}
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void SimulatedTranscoder::resume(
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ClientIdType clientId, SessionIdType sessionId, const TranscodingRequestParcel& /*request*/,
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uid_t /*callingUid*/,
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const std::shared_ptr<ITranscodingClientCallback>& /*clientCallback*/) {
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queueEvent(Event::Resume, clientId, sessionId, [=] {
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auto callback = mCallback.lock();
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if (callback != nullptr) {
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callback->onResumed(clientId, sessionId);
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}
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});
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}
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void SimulatedTranscoder::stop(ClientIdType clientId, SessionIdType sessionId, bool abandon) {
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queueEvent(Event::Stop, clientId, sessionId, nullptr);
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if (abandon) {
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queueEvent(Event::Abandon, 0, 0, nullptr);
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}
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}
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void SimulatedTranscoder::queueEvent(Event::Type type, ClientIdType clientId,
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SessionIdType sessionId, std::function<void()> runnable) {
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ALOGV("%s: session {%lld, %d}: %s", __FUNCTION__, (long long)clientId, sessionId,
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toString(type));
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auto lock = std::scoped_lock(mLock);
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if (!mLooperReady) {
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// A shared_ptr to ourselves is given to the thread's stack, so that SimulatedTranscoder
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// object doesn't go away until the thread exits. When a watchdog timeout happens, this
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// allows the session controller to release its reference to the TranscoderWrapper object
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// without blocking on the thread exits.
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std::thread([owner = shared_from_this()]() { owner->threadLoop(); }).detach();
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mLooperReady = true;
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}
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mQueue.push_back({type, clientId, sessionId, runnable});
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mCondition.notify_one();
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}
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void SimulatedTranscoder::threadLoop() {
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bool running = false;
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std::chrono::steady_clock::time_point lastRunningTime;
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Event lastRunningEvent;
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std::unique_lock<std::mutex> lock(mLock);
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// SimulatedTranscoder currently lives in the transcoding service, as long as
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// MediaTranscodingService itself.
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while (true) {
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// Wait for the next event.
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while (mQueue.empty()) {
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if (!running) {
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mCondition.wait(lock);
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continue;
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}
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// If running, wait for the remaining life of this session. Report finish if timed out.
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SessionKeyType key =
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std::make_pair(lastRunningEvent.clientId, lastRunningEvent.sessionId);
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std::cv_status status = mCondition.wait_for(lock, mRemainingTimeMap[key]);
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if (status == std::cv_status::timeout) {
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running = false;
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auto callback = mCallback.lock();
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if (callback != nullptr) {
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mRemainingTimeMap.erase(key);
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lock.unlock();
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callback->onFinish(lastRunningEvent.clientId, lastRunningEvent.sessionId);
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lock.lock();
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}
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} else {
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// Advance last running time and remaining time. This is needed to guard
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// against bad events (which will be ignored) or spurious wakeups, in that
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// case we don't want to wait for the same time again.
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auto now = std::chrono::steady_clock::now();
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mRemainingTimeMap[key] -= std::chrono::duration_cast<std::chrono::microseconds>(
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now - lastRunningTime);
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lastRunningTime = now;
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}
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}
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// Handle the events, adjust state and send updates to client accordingly.
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Event event = *mQueue.begin();
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mQueue.pop_front();
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ALOGD("%s: session {%lld, %d}: %s", __FUNCTION__, (long long)event.clientId,
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event.sessionId, toString(event.type));
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if (event.type == Event::Abandon) {
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break;
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}
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SessionKeyType key = std::make_pair(event.clientId, event.sessionId);
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if (!running && (event.type == Event::Start || event.type == Event::Resume)) {
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running = true;
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lastRunningTime = std::chrono::steady_clock::now();
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lastRunningEvent = event;
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ALOGV("%s: session {%lld, %d}: remaining time: %lld", __FUNCTION__,
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(long long)event.clientId, event.sessionId,
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(long long)mRemainingTimeMap[key].count());
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} else if (running && (event.type == Event::Pause || event.type == Event::Stop)) {
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running = false;
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if (event.type == Event::Stop) {
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mRemainingTimeMap.erase(key);
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} else {
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mRemainingTimeMap[key] -= std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now() - lastRunningTime);
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}
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} else {
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ALOGW("%s: discarding bad event: session {%lld, %d}: %s", __FUNCTION__,
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(long long)event.clientId, event.sessionId, toString(event.type));
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continue;
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}
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if (event.runnable != nullptr) {
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lock.unlock();
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event.runnable();
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lock.lock();
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}
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}
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}
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} // namespace android
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