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#include "pdx/client.h"
#include <log/log.h>
#include <pdx/trace.h>
namespace android {
namespace pdx {
void Client::EnableAutoReconnect(int64_t reconnect_timeout_ms) {
if (channel_factory_) {
reconnect_timeout_ms_ = reconnect_timeout_ms;
auto_reconnect_enabled_ = true;
}
}
void Client::DisableAutoReconnect() { auto_reconnect_enabled_ = false; }
bool Client::IsConnected() const { return channel_.get() != nullptr; }
Status<void> Client::CheckReconnect() {
Status<void> ret;
bool was_disconnected = !IsConnected();
if (auto_reconnect_enabled_ && was_disconnected && channel_factory_) {
auto status = channel_factory_->Connect(reconnect_timeout_ms_);
if (!status) {
error_ = -status.error();
ret.SetError(status.error());
return ret;
}
channel_ = status.take();
}
if (!IsConnected()) {
ret.SetError(ESHUTDOWN);
} else {
// Call the subclass OnConnect handler. The subclass may choose to close the
// connection in the handler, in which case error_ will be non-zero.
if (was_disconnected)
OnConnect();
if (!IsConnected())
ret.SetError(-error_);
else
ret.SetValue();
}
return ret;
}
bool Client::NeedToDisconnectChannel(int error) const {
return error == ESHUTDOWN && auto_reconnect_enabled_;
}
void Client::CheckDisconnect(int error) {
if (NeedToDisconnectChannel(error))
Close(error);
}
Client::Client(std::unique_ptr<ClientChannel> channel)
: channel_{std::move(channel)} {}
Client::Client(std::unique_ptr<ClientChannelFactory> channel_factory,
int64_t timeout_ms)
: channel_factory_{std::move(channel_factory)} {
auto status = channel_factory_->Connect(timeout_ms);
if (!status) {
ALOGE("Client::Client: Failed to connect to service because: %s",
status.GetErrorMessage().c_str());
error_ = -status.error();
} else {
channel_ = status.take();
}
}
bool Client::IsInitialized() const {
return IsConnected() || (channel_factory_ && auto_reconnect_enabled_);
}
void Client::OnConnect() {}
int Client::error() const { return error_; }
Status<void> Client::SendImpulse(int opcode) {
PDX_TRACE_NAME("Client::SendImpulse");
auto status = CheckReconnect();
if (!status)
return status;
status = channel_->SendImpulse(opcode, nullptr, 0);
CheckDisconnect(status);
return status;
}
Status<void> Client::SendImpulse(int opcode, const void* buffer,
size_t length) {
PDX_TRACE_NAME("Client::SendImpulse");
auto status = CheckReconnect();
if (!status)
return status;
status = channel_->SendImpulse(opcode, buffer, length);
CheckDisconnect(status);
return status;
}
void Client::Close(int error) {
channel_.reset();
// Normalize error codes to negative integer space.
error_ = error <= 0 ? error : -error;
}
int Client::event_fd() const {
return IsConnected() ? channel_->event_fd() : -1;
}
LocalChannelHandle& Client::GetChannelHandle() {
return channel_->GetChannelHandle();
}
const LocalChannelHandle& Client::GetChannelHandle() const {
return channel_->GetChannelHandle();
}
///////////////////////////// Transaction implementation //////////////////////
Transaction::Transaction(Client& client) : client_{client} {}
Transaction::~Transaction() {
if (state_allocated_ && client_.GetChannel())
client_.GetChannel()->FreeTransactionState(state_);
}
bool Transaction::EnsureStateAllocated() {
if (!state_allocated_ && client_.GetChannel()) {
state_ = client_.GetChannel()->AllocateTransactionState();
state_allocated_ = true;
}
return state_allocated_;
}
void Transaction::SendTransaction(int opcode, Status<void>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
*ret = client_.CheckReconnect();
if (!*ret)
return;
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
auto status = client_.GetChannel()->SendWithInt(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
if (status) {
ret->SetValue();
} else {
ret->SetError(status.error());
}
CheckDisconnect(status);
}
void Transaction::SendTransaction(int opcode, Status<int>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
auto status = client_.CheckReconnect();
if (!status) {
ret->SetError(status.error());
return;
}
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
*ret = client_.GetChannel()->SendWithInt(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
CheckDisconnect(*ret);
}
void Transaction::SendTransaction(int opcode, Status<LocalHandle>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
auto status = client_.CheckReconnect();
if (!status) {
ret->SetError(status.error());
return;
}
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
*ret = client_.GetChannel()->SendWithFileHandle(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
CheckDisconnect(*ret);
}
void Transaction::SendTransaction(int opcode, Status<LocalChannelHandle>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
auto status = client_.CheckReconnect();
if (!status) {
ret->SetError(status.error());
return;
}
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
*ret = client_.GetChannel()->SendWithChannelHandle(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
CheckDisconnect(*ret);
}
Status<FileReference> Transaction::PushFileHandle(const LocalHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushFileHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<FileReference> Transaction::PushFileHandle(
const BorrowedHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushFileHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<FileReference> Transaction::PushFileHandle(const RemoteHandle& handle) {
return handle.Get();
}
Status<ChannelReference> Transaction::PushChannelHandle(
const LocalChannelHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushChannelHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<ChannelReference> Transaction::PushChannelHandle(
const BorrowedChannelHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushChannelHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<ChannelReference> Transaction::PushChannelHandle(
const RemoteChannelHandle& handle) {
return handle.value();
}
bool Transaction::GetFileHandle(FileReference ref, LocalHandle* handle) {
return client_.CheckReconnect() && EnsureStateAllocated() &&
client_.GetChannel()->GetFileHandle(state_, ref, handle);
}
bool Transaction::GetChannelHandle(ChannelReference ref,
LocalChannelHandle* handle) {
return client_.CheckReconnect() && EnsureStateAllocated() &&
client_.GetChannel()->GetChannelHandle(state_, ref, handle);
}
void Transaction::CheckDisconnect(int error) {
if (client_.NeedToDisconnectChannel(error)) {
if (state_allocated_) {
if (client_.GetChannel())
client_.GetChannel()->FreeTransactionState(state_);
state_ = nullptr;
state_allocated_ = false;
}
client_.Close(error);
}
}
} // namespace pdx
} // namespace android