You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
210 lines
5.7 KiB
210 lines
5.7 KiB
LIBGLESV2 {
|
|
global:
|
|
glActiveTexture;
|
|
glAttachShader;
|
|
glBeginPerfMonitorAMD;
|
|
glBindAttribLocation;
|
|
glBindBuffer;
|
|
glBindFramebuffer;
|
|
glBindRenderbuffer;
|
|
glBindTexture;
|
|
glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9
|
|
glBlendColor;
|
|
glBlendEquation;
|
|
glBlendEquationSeparate;
|
|
glBlendFunc;
|
|
glBlendFuncSeparate;
|
|
glBufferData;
|
|
glBufferSubData;
|
|
glCheckFramebufferStatus;
|
|
glClear;
|
|
glClearColor;
|
|
glClearDepthf;
|
|
glClearStencil;
|
|
glColorMask;
|
|
glCompileShader;
|
|
glCompressedTexImage2D;
|
|
glCompressedTexImage3DOES;
|
|
glCompressedTexSubImage2D;
|
|
glCompressedTexSubImage3DOES;
|
|
glCopyTexImage2D;
|
|
glCopyTexSubImage2D;
|
|
glCopyTexSubImage3DOES;
|
|
glCoverageMaskNV; # introduced-mips=9 introduced-x86=9
|
|
glCoverageOperationNV; # introduced-mips=9 introduced-x86=9
|
|
glCreateProgram;
|
|
glCreateShader;
|
|
glCullFace;
|
|
glDeleteBuffers;
|
|
glDeleteFencesNV;
|
|
glDeleteFramebuffers;
|
|
glDeletePerfMonitorsAMD;
|
|
glDeleteProgram;
|
|
glDeleteRenderbuffers;
|
|
glDeleteShader;
|
|
glDeleteTextures;
|
|
glDeleteVertexArraysOES; # introduced-mips=9 introduced-x86=9
|
|
glDepthFunc;
|
|
glDepthMask;
|
|
glDepthRangef;
|
|
glDetachShader;
|
|
glDisable;
|
|
glDisableDriverControlQCOM;
|
|
glDisableVertexAttribArray;
|
|
glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9
|
|
glDrawArrays;
|
|
glDrawElements;
|
|
glEGLImageTargetRenderbufferStorageOES;
|
|
glEGLImageTargetTexture2DOES;
|
|
glEnable;
|
|
glEnableDriverControlQCOM;
|
|
glEnableVertexAttribArray;
|
|
glEndPerfMonitorAMD;
|
|
glEndTilingQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetFramebuffersQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetProgramBinarySourceQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetProgramsQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetRenderbuffersQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetShadersQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetTexLevelParameterivQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetTexSubImageQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtGetTexturesQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtIsProgramBinaryQCOM; # introduced-mips=9 introduced-x86=9
|
|
glExtTexObjectStateOverrideiQCOM; # introduced-mips=9 introduced-x86=9
|
|
glFinish;
|
|
glFinishFenceNV;
|
|
glFlush;
|
|
glFramebufferRenderbuffer;
|
|
glFramebufferTexture2D;
|
|
glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9
|
|
glFramebufferTexture2DMultisampleEXT; # introduced=28
|
|
glFramebufferTexture3DOES;
|
|
glFrontFace;
|
|
glGenBuffers;
|
|
glGenFencesNV;
|
|
glGenFramebuffers;
|
|
glGenPerfMonitorsAMD;
|
|
glGenRenderbuffers;
|
|
glGenTextures;
|
|
glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9
|
|
glGenerateMipmap;
|
|
glGetActiveAttrib;
|
|
glGetActiveUniform;
|
|
glGetAttachedShaders;
|
|
glGetAttribLocation;
|
|
glGetBooleanv;
|
|
glGetBufferParameteriv;
|
|
glGetBufferPointervOES;
|
|
glGetDriverControlStringQCOM;
|
|
glGetDriverControlsQCOM;
|
|
glGetError;
|
|
glGetFenceivNV;
|
|
glGetFloatv;
|
|
glGetFramebufferAttachmentParameteriv;
|
|
glGetIntegerv;
|
|
glGetPerfMonitorCounterDataAMD;
|
|
glGetPerfMonitorCounterInfoAMD;
|
|
glGetPerfMonitorCounterStringAMD;
|
|
glGetPerfMonitorCountersAMD;
|
|
glGetPerfMonitorGroupStringAMD;
|
|
glGetPerfMonitorGroupsAMD;
|
|
glGetProgramBinaryOES;
|
|
glGetProgramInfoLog;
|
|
glGetProgramiv;
|
|
glGetRenderbufferParameteriv;
|
|
glGetShaderInfoLog;
|
|
glGetShaderPrecisionFormat;
|
|
glGetShaderSource;
|
|
glGetShaderiv;
|
|
glGetString;
|
|
glGetTexParameterfv;
|
|
glGetTexParameteriv;
|
|
glGetUniformLocation;
|
|
glGetUniformfv;
|
|
glGetUniformiv;
|
|
glGetVertexAttribPointerv;
|
|
glGetVertexAttribfv;
|
|
glGetVertexAttribiv;
|
|
glHint;
|
|
glIsBuffer;
|
|
glIsEnabled;
|
|
glIsFenceNV;
|
|
glIsFramebuffer;
|
|
glIsProgram;
|
|
glIsRenderbuffer;
|
|
glIsShader;
|
|
glIsTexture;
|
|
glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9
|
|
glLineWidth;
|
|
glLinkProgram;
|
|
glMapBufferOES;
|
|
glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9
|
|
glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9
|
|
glPixelStorei;
|
|
glPolygonOffset;
|
|
glProgramBinaryOES;
|
|
glReadPixels;
|
|
glReleaseShaderCompiler;
|
|
glRenderbufferStorage;
|
|
glRenderbufferStorageMultisampleEXT; # introduced=28
|
|
glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9
|
|
glSampleCoverage;
|
|
glScissor;
|
|
glSelectPerfMonitorCountersAMD;
|
|
glSetFenceNV;
|
|
glShaderBinary;
|
|
glShaderSource;
|
|
glStartTilingQCOM; # introduced-mips=9 introduced-x86=9
|
|
glStencilFunc;
|
|
glStencilFuncSeparate;
|
|
glStencilMask;
|
|
glStencilMaskSeparate;
|
|
glStencilOp;
|
|
glStencilOpSeparate;
|
|
glTestFenceNV;
|
|
glTexImage2D;
|
|
glTexImage3DOES;
|
|
glTexParameterf;
|
|
glTexParameterfv;
|
|
glTexParameteri;
|
|
glTexParameteriv;
|
|
glTexSubImage2D;
|
|
glTexSubImage3DOES;
|
|
glUniform1f;
|
|
glUniform1fv;
|
|
glUniform1i;
|
|
glUniform1iv;
|
|
glUniform2f;
|
|
glUniform2fv;
|
|
glUniform2i;
|
|
glUniform2iv;
|
|
glUniform3f;
|
|
glUniform3fv;
|
|
glUniform3i;
|
|
glUniform3iv;
|
|
glUniform4f;
|
|
glUniform4fv;
|
|
glUniform4i;
|
|
glUniform4iv;
|
|
glUniformMatrix2fv;
|
|
glUniformMatrix3fv;
|
|
glUniformMatrix4fv;
|
|
glUnmapBufferOES;
|
|
glUseProgram;
|
|
glValidateProgram;
|
|
glVertexAttrib1f;
|
|
glVertexAttrib1fv;
|
|
glVertexAttrib2f;
|
|
glVertexAttrib2fv;
|
|
glVertexAttrib3f;
|
|
glVertexAttrib3fv;
|
|
glVertexAttrib4f;
|
|
glVertexAttrib4fv;
|
|
glVertexAttribPointer;
|
|
glViewport;
|
|
local:
|
|
*;
|
|
};
|