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46 lines
1.4 KiB
46 lines
1.4 KiB
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _UI_INPUT_THREAD_H
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#define _UI_INPUT_THREAD_H
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#include <utils/Thread.h>
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namespace android {
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/* A thread that loops continuously until destructed to process input events.
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*
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* Creating the InputThread starts it immediately. The thread begins looping the loop
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* function until the InputThread is destroyed. The wake function is used to wake anything
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* that sleeps in the loop when it is time for the thread to be destroyed.
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*/
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class InputThread {
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public:
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explicit InputThread(std::string name, std::function<void()> loop,
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std::function<void()> wake = nullptr);
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virtual ~InputThread();
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bool isCallingThread();
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private:
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std::string mName;
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std::function<void()> mThreadWake;
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sp<Thread> mThread;
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};
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} // namespace android
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#endif // _UI_INPUT_THREAD_H
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