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147 lines
5.5 KiB
147 lines
5.5 KiB
/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wconversion"
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#include <compositionengine/impl/CompositionEngine.h>
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#include <cutils/properties.h>
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#include <ui/GraphicBuffer.h>
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#include "BufferLayerConsumer.h"
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#include "BufferQueueLayer.h"
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#include "BufferStateLayer.h"
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#include "ContainerLayer.h"
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#include "DisplayDevice.h"
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#include "EffectLayer.h"
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#include "FrameTracer/FrameTracer.h"
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#include "Layer.h"
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#include "MonitoredProducer.h"
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#include "NativeWindowSurface.h"
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#include "StartPropertySetThread.h"
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#include "SurfaceFlingerDefaultFactory.h"
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#include "SurfaceFlingerProperties.h"
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#include "SurfaceInterceptor.h"
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#include "DisplayHardware/ComposerHal.h"
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#include "Scheduler/MessageQueue.h"
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#include "Scheduler/Scheduler.h"
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#include "Scheduler/VsyncConfiguration.h"
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#include "Scheduler/VsyncController.h"
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namespace android::surfaceflinger {
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DefaultFactory::~DefaultFactory() = default;
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std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) {
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return std::make_unique<android::impl::HWComposer>(serviceName);
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}
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std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() {
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return std::make_unique<android::impl::MessageQueue>();
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}
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std::unique_ptr<scheduler::VsyncConfiguration> DefaultFactory::createVsyncConfiguration(
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Fps currentRefreshRate) {
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if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) {
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return std::make_unique<scheduler::impl::WorkDuration>(currentRefreshRate);
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} else {
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return std::make_unique<scheduler::impl::PhaseOffsets>(currentRefreshRate);
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}
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}
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std::unique_ptr<Scheduler> DefaultFactory::createScheduler(
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const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback) {
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return std::make_unique<Scheduler>(configs, callback);
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}
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sp<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor() {
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return new android::impl::SurfaceInterceptor();
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}
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sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread(
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bool timestampPropertyValue) {
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return new StartPropertySetThread(timestampPropertyValue);
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}
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sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
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return new DisplayDevice(creationArgs);
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}
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sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
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PixelFormat format, uint32_t layerCount,
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uint64_t usage, std::string requestorName) {
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return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
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}
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void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
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sp<IGraphicBufferConsumer>* outConsumer,
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bool consumerIsSurfaceFlinger) {
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BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
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}
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sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer(
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const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger,
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const wp<Layer>& layer) {
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return new MonitoredProducer(producer, flinger, layer);
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}
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sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer(
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const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine,
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uint32_t textureName, Layer* layer) {
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return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
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}
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std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface(
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const sp<IGraphicBufferProducer>& producer) {
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return surfaceflinger::impl::createNativeWindowSurface(producer);
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}
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std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() {
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return compositionengine::impl::createCompositionEngine();
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}
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sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) {
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return new ContainerLayer(args);
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}
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sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) {
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return new BufferQueueLayer(args);
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}
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sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) {
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return new BufferStateLayer(args);
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}
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sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) {
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return new EffectLayer(args);
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}
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std::unique_ptr<FrameTracer> DefaultFactory::createFrameTracer() {
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return std::make_unique<FrameTracer>();
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}
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std::unique_ptr<frametimeline::FrameTimeline> DefaultFactory::createFrameTimeline(
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std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) {
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return std::make_unique<frametimeline::impl::FrameTimeline>(timeStats, surfaceFlingerPid);
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}
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} // namespace android::surfaceflinger
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic pop // ignored "-Wconversion"
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