You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

159 lines
10 KiB

/*
* Copyright(C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_HIDL_ADAPTATION_H
#define ANDROID_RS_HIDL_ADAPTATION_H
#include <android/hardware/renderscript/1.0/IDevice.h>
#include <set>
#include <mutex>
struct dispatchTable;
using ::android::hardware::renderscript::V1_0::IContext;
/*
* RsHidlAdaptation is a singleton class.
*
* RsHidlAdaptation is used for the following purposes:
* 1. Load the dispatch table with HIDL implementation or CPU fallback.
* 2. Convert input paramters to HIDL types, when using HIDL path.
* 3. Convert output parameters from HIDL types to RS types, when using HIDL path.
*
* Access of static member objects is protected by global teardown flag.
* https://goto.google.com/rs-static-destructor
*
*/
class RsHidlAdaptation
{
public:
static RsHidlAdaptation& GetInstance();
static const dispatchTable* GetEntryFuncs();
private:
RsHidlAdaptation();
void InitializeHalDeviceContext();
void LoadDispatchForHidl();
static IContext *GetIContextHandle(RsContext con);
// HAL entries
static RsContext ContextCreate(RsDevice vdev, uint32_t version, uint32_t sdkVersion, RsContextType ct, uint32_t flags);
static void ContextDestroy(RsContext);
static void ContextFinish(RsContext);
static void ContextDump(RsContext, int32_t);
static void ContextSetCacheDir(RsContext rsc, const char *cacheDir, size_t cacheDir_length);
static void ContextSetPriority(RsContext, int32_t);
static RsMessageToClientType ContextGetMessage(RsContext, void*, size_t, size_t*, size_t, uint32_t*, size_t);
static RsMessageToClientType ContextPeekMessage(RsContext, size_t*, size_t, uint32_t*, size_t);
static void ContextSendMessage(RsContext, uint32_t, const uint8_t*, size_t);
static void ContextInitToClient(RsContext);
static void ContextDeinitToClient(RsContext);
static void AssignName(RsContext, RsObjectBase, const char*, size_t);
static void GetName(RsContext, void * obj, const char **name);
static void ObjDestroy(RsContext, RsAsyncVoidPtr);
static RsElement ElementCreate(RsContext, RsDataType, RsDataKind, bool, uint32_t);
static RsElement ElementCreate2(RsContext, const RsElement*, size_t, const char**, size_t, const size_t*, const uint32_t*, size_t);
static void ElementGetNativeData(RsContext, RsElement, uint32_t *elemData, uint32_t elemDataSize);
static void ElementGetSubElements(RsContext, RsElement, uintptr_t *ids, const char **names, size_t *arraySizes, uint32_t dataSize);
static RsType TypeCreate(RsContext, RsElement, uint32_t, uint32_t, uint32_t, bool, bool, uint32_t);
static void TypeGetNativeData(RsContext, RsType, uintptr_t *typeData, uint32_t typeDataSize);
static RsAllocation AllocationCreateTyped(RsContext, RsType, RsAllocationMipmapControl, uint32_t, uintptr_t);
static RsAllocation AllocationCreateFromBitmap(RsContext, RsType, RsAllocationMipmapControl, const void*, size_t, uint32_t);
static RsAllocation AllocationCubeCreateFromBitmap(RsContext, RsType, RsAllocationMipmapControl, const void*, size_t, uint32_t);
static const void* AllocationGetType(RsContext con, RsAllocation va);
static RsNativeWindow AllocationGetSurface(RsContext, RsAllocation);
static void AllocationSetSurface(RsContext, RsAllocation, RsNativeWindow);
static void AllocationCopyToBitmap(RsContext, RsAllocation, void*, size_t);
static void Allocation1DData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, const void*, size_t);
static void Allocation1DElementData(RsContext, RsAllocation, uint32_t, uint32_t, const void*, size_t, size_t);
static void AllocationElementData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, const void*, size_t, size_t);
static void Allocation2DData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, RsAllocationCubemapFace, uint32_t, uint32_t, const void*, size_t, size_t);
static void Allocation3DData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, const void*, size_t, size_t);
static void AllocationGenerateMipmaps(RsContext, RsAllocation);
static void AllocationRead(RsContext, RsAllocation, void*, size_t);
static void Allocation1DRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, void*, size_t);
static void AllocationElementRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, void*, size_t, size_t);
static void Allocation2DRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, RsAllocationCubemapFace, uint32_t, uint32_t, void*, size_t, size_t);
static void Allocation3DRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, void*, size_t, size_t);
static void AllocationSyncAll(RsContext, RsAllocation, RsAllocationUsageType);
static void AllocationResize1D(RsContext, RsAllocation, uint32_t);
static void AllocationCopy2DRange(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t);
static void AllocationCopy3DRange(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t);
static void AllocationIoSend(RsContext, RsAllocation);
static int64_t AllocationIoReceive(RsContext, RsAllocation);
static void *AllocationGetPointer(RsContext, RsAllocation, uint32_t lod, RsAllocationCubemapFace face, uint32_t z, uint32_t array, size_t *stride, size_t stride_len);
static void AllocationSetupBufferQueue(RsContext context, RsAllocation valloc, uint32_t numAlloc);
static void AllocationShareBufferQueue(RsContext context, RsAllocation valloc1, RsAllocation valloc2);
static RsAllocation AllocationAdapterCreate(RsContext rsc, RsType vtype, RsAllocation baseAlloc);
static void AllocationAdapterOffset(RsContext rsc, RsAllocation alloc, const uint32_t * offsets, size_t offsets_length);
static RsScript ScriptCCreate(RsContext, const char*, size_t, const char*, size_t, const char*, size_t);
static RsScript ScriptIntrinsicCreate(RsContext, uint32_t id, RsElement);
static void ScriptBindAllocation(RsContext, RsScript, RsAllocation, uint32_t);
static void ScriptSetTimeZone(RsContext, RsScript, const char*, size_t);
static void ScriptInvoke(RsContext, RsScript, uint32_t);
static void ScriptInvokeV(RsContext, RsScript, uint32_t, const void*, size_t);
static void ScriptForEach(RsContext, RsScript, uint32_t, RsAllocation, RsAllocation, const void*, size_t, const RsScriptCall*, size_t);
static void ScriptForEachMulti(RsContext, RsScript, uint32_t, RsAllocation*, size_t, RsAllocation, const void*, size_t, const RsScriptCall*, size_t);
static void ScriptReduce(RsContext, RsScript, uint32_t, RsAllocation*, size_t, RsAllocation, const RsScriptCall*, size_t);
static void ScriptSetVarI(RsContext, RsScript, uint32_t, int);
static void ScriptSetVarObj(RsContext, RsScript, uint32_t, RsObjectBase);
static void ScriptSetVarJ(RsContext, RsScript, uint32_t, int64_t);
static void ScriptSetVarF(RsContext, RsScript, uint32_t, float);
static void ScriptSetVarD(RsContext, RsScript, uint32_t, double);
static void ScriptSetVarV(RsContext, RsScript, uint32_t, const void*, size_t);
static void ScriptGetVarV(RsContext, RsScript, uint32_t, void*, size_t);
static void ScriptSetVarVE(RsContext, RsScript, uint32_t, const void*, size_t, RsElement, const uint32_t*, size_t);
static RsScriptGroup ScriptGroupCreate(RsContext, RsScriptKernelID*, size_t, RsScriptKernelID*, size_t, RsScriptKernelID*, size_t, RsScriptFieldID*, size_t, const RsType*, size_t);
static RsScriptGroup2 ScriptGroup2Create(RsContext, const char*, size_t, const char*, size_t, RsClosure*, size_t);
static RsScriptKernelID ScriptKernelIDCreate(RsContext, RsScript, int, int);
static RsScriptInvokeID ScriptInvokeIDCreate(RsContext, RsScript, int);
static RsScriptFieldID ScriptFieldIDCreate(RsContext, RsScript, int);
static void ScriptGroupSetOutput(RsContext, RsScriptGroup, RsScriptKernelID, RsAllocation);
static void ScriptGroupSetInput(RsContext, RsScriptGroup, RsScriptKernelID, RsAllocation);
static void ScriptGroupExecute(RsContext, RsScriptGroup);
static RsClosure ClosureCreate(RsContext context, RsScriptKernelID kernelID, RsAllocation returnValue, RsScriptFieldID* fieldIDs, size_t fieldIDs_length, int64_t* values, size_t values_length, int* sizes, size_t sizes_length, RsClosure* depClosures, size_t depClosures_length, RsScriptFieldID* depFieldIDs, size_t depFieldIDs_length);
static RsClosure InvokeClosureCreate(RsContext, RsScriptInvokeID, const void*, const size_t, const RsScriptFieldID*, const size_t, const int64_t*, const size_t, const int*, const size_t);
static void ClosureSetArg(RsContext, RsClosure, uint32_t, uintptr_t, int);
static void ClosureSetGlobal(RsContext, RsClosure, RsScriptFieldID, int64_t, int);
static RsSampler SamplerCreate(RsContext, RsSamplerValue, RsSamplerValue, RsSamplerValue, RsSamplerValue, RsSamplerValue, float);
// Dispatch table entries for HIDL. The dispatch table is initialized by the
// constructor of this singleton class, to avoid concurrency issues.
static dispatchTable mEntryFuncs;
// HIDL instance. This is a singleton HIDL instance, providing a handle for
// RenderScript HIDL implementation (driver). The handle is created by the
// constructor of this singleton class.
static android::sp<android::hardware::renderscript::V1_0::IDevice> mHidl;
// mContexts keeps Treble returned sp<IContext>s alive.
static std::set<android::sp<IContext> > mContexts;
// mMutex is used to protect concurrent modification to the mContexts set.
// std::mutex is safe for pthreads on Android. Since other threading model
// supported on Android are built on top of pthread, std::mutex is safe for them.
static std::mutex mContextsMutex;
};
#endif // ANDROID_RS_HIDL_ADAPTATION_H