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70 lines
2.0 KiB
70 lines
2.0 KiB
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_RS_PROGRAM_FRAGMENT_H
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#define ANDROID_RS_PROGRAM_FRAGMENT_H
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#include "rsProgram.h"
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// ---------------------------------------------------------------------------
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namespace android {
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namespace renderscript {
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class ProgramFragmentState;
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class ProgramFragment : public Program {
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public:
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ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength,
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const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
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const uintptr_t * params, size_t paramLength);
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virtual ~ProgramFragment();
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virtual void setup(Context *, ProgramFragmentState *);
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virtual void serialize(Context *rsc, OStream *stream) const;
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virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_FRAGMENT; }
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static ProgramFragment *createFromStream(Context *rsc, IStream *stream);
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void setConstantColor(Context *, float, float, float, float);
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protected:
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float mConstantColor[4];
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int32_t mTextureUniformIndexStart;
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};
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class ProgramFragmentState {
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public:
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ProgramFragmentState();
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~ProgramFragmentState();
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ProgramFragment *mPF;
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void init(Context *rsc);
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void deinit(Context *rsc);
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ObjectBaseRef<ProgramFragment> mDefault;
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std::vector<ProgramFragment *> mPrograms;
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ObjectBaseRef<ProgramFragment> mLast;
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};
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} // namespace renderscript
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} // namespace android
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#endif
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